Decrypto is a game that usually appeals to the same people as Codenames does.
https://boardgamegeek.com/boardgame/225694/decryptoPlayers compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.
In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are "pig", "candy", "tent", and "son", then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.
Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, "sucker-prince-stake". The other team then attempts to guess our numbered code. If they're correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)
The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team's words; whichever team guesses more words correctly wins.
There is a word list generator we could use here:
https://whoawhoa.github.io/decrypto/#1) Cluegivers generate a code using the same site, make clues and post them to the game thread.
When you post a clue you also add 48h to the current time and post this as deadline for the other team to guess.
2) Guessers guess their own teams code. Starting round 2, teams simultaneously discuss about the opponent's clue and try to guess their code.
3a) If you guess the clue of your own team, you post it in the team quicktopic.
3b) If you guess the clue of the opposing team, you post it in spoilers in the game thread.
When you post the guess, set a 24h timer for the opposing team to reveal the answer4) Once all guesses are ready, the cluegivers state their partner's guess, reveal the correct codes and tokens are assigned.
The second player revealing the clues posts a 48h timer for the next round and states which players should give the clues5) Start new round with switched cluegivers.
Rules regarding missing a timer: - If you miss posting your Interception guess, there is no penalty, you just do not get the chance to intercept.
- The first time you miss your Same Team guess, your team will be given an extension of 24 hours. After that, it counts as a miscommunication token.
- If you know you will need more time, please just state so at the beginning of the round (or before) and we will deal with it case-by-case.
Players:bitwise
Galzria
ghostofmars
jotheonah
scolapasta
Swowl
Did I miss anyone?