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Author Topic: RMM12: Time War Mafia (Game Over - Town + Survivor win!)  (Read 157320 times)

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ashersky

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1375 on: January 10, 2014, 08:10:53 am »

I have a question towards ashersky that I think has not come up yet (and I think everyone should consider this): You claimed to enable regeneration. PPS has flipped Enabled, but not Regenerating. What do you say about that?

I don't know.  Do other claimed regeneraters want to state if their role names are worded that way?  PPS claimed enabled BP, he was enabled something.  He was also scum.

No death last night could easily mean BP folks were shot at.  At this point, I think I enable(d) both town and scum.
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jotheonah

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1376 on: January 10, 2014, 08:51:26 am »

is confirming me such a big deal anymore? Is anyone still convinced I'm scum after PPS's flip?

I'm happy to do it, of course, but if it turns out to not be the best use of resources, whatever.

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xeiron

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1377 on: January 10, 2014, 09:06:15 am »

is confirming me such a big deal anymore? Is anyone still convinced I'm scum after PPS's flip?

I'm happy to do it, of course, but if it turns out to not be the best use of resources, whatever.

I do not think so.
A massclaim will probably give us everything we need to catch scum anyway.
I think it is better if you use your role to confirm other roles, not your own.
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yuma

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1378 on: January 10, 2014, 09:30:25 am »

Is there a particular reason you wanted to do it, Yuma?  Or are you just volunteering?

Just volunteering. If it is something we want to do it might be nice because I think it would show that I am less likely to be mafia based off my modifier. It doesn't prove anything, but I believe most people would think that my modifier is one that mafia is less likely to be given.

As for me being NKed... at this stage I don't think mafia is going to specifically target someone to prevent joth from confirming his role--one which could very well be part of a scum role anways... (role cop basically)... when they have other, bigger fish to fry with their night actions. If mafia target me during the night, it is because they think I won't be lynched the next days or because my PR is one that they want to eliminate... not because of concerns about joth....
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EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1379 on: January 10, 2014, 10:12:41 am »

is confirming me such a big deal anymore? Is anyone still convinced I'm scum after PPS's flip?

I'm happy to do it, of course, but if it turns out to not be the best use of resources, whatever.

I do not think so.
A massclaim will probably give us everything we need to catch scum anyway.
I think it is better if you use your role to confirm other roles, not your own.

Since we have not ruled out multiball, and with the possibility of 3rd parties, I don't think we can consider Joth confirmed town at this point.  I also think scum have more important things to worry about, like nk'ing me or Walrus (if town) and stopping investigators, so I don't think they will make framing Joth a big priority.  yuma can leave out his modifier, and joth can decide during the night how would be best to use his power.
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EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1380 on: January 10, 2014, 10:14:11 am »

Also I checked my pm and my title does not include the regeneration power.
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EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1381 on: January 10, 2014, 10:16:28 am »

faust - I was confused about which question you were answering yes to.  If it's the roleblocking N1 question, please tell us why you said yes.
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chairs

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1382 on: January 10, 2014, 10:17:31 am »

I think we should just let scum go ahead and claim scum so we can lynch them and win.

Scum pls.  Pls.  8)

EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1383 on: January 10, 2014, 10:18:14 am »

after we hear yes or no from Jimmmmm and faust, xeiron should explain why he said yes.

also, remember the question is both were you possibly roleblocked and/or did you roleblock anyone.

I would prefer to claim near the end.
What I can say is that I have QT with somone.
I have fullclaimed there, and that person can confirm that I do not change my claim based other claims.

are you confirmed town to each other?
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xeiron

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1384 on: January 10, 2014, 10:54:33 am »

after we hear yes or no from Jimmmmm and faust, xeiron should explain why he said yes.

also, remember the question is both were you possibly roleblocked and/or did you roleblock anyone.

I would prefer to claim near the end.
What I can say is that I have QT with somone.
I have fullclaimed there, and that person can confirm that I do not change my claim based other claims.

are you confirmed town to each other?
No.
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EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1385 on: January 10, 2014, 11:16:42 am »

xeiron - I know you want to wait,  but the thing is we're trying to make sense of 2.7's result, and it rests on whether or not we think pps (or someone else) might have roleblocked Walrus N1.  So, if you can shed any light on that now, it would be helpful.
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WalrusMcFishSr

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1386 on: January 10, 2014, 11:23:51 am »

My role title does not explicitly say regenerating. It just says "Enabled".
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EFHW

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Re: RMM12: Time War Mafia (Day 2)
« Reply #1387 on: January 10, 2014, 12:07:29 pm »

My powers are not enabled, so far as I know.
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WalrusMcFishSr

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1388 on: January 10, 2014, 12:14:29 pm »

I know right. I still can't believe that. My eyes glanced right over that part.
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jotheonah

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1389 on: January 10, 2014, 12:19:32 pm »

I'm pretty sure the speccy QT (if there is one) is full of people going "I can't believe they haven't lynched Walrus yet OMG!"
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WalrusMcFishSr

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1390 on: January 10, 2014, 12:23:51 pm »

And they would all be wrong. It's called "dramatic irony"
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xeiron

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1391 on: January 10, 2014, 12:51:51 pm »

xeiron - I know you want to wait,  but the thing is we're trying to make sense of 2.7's result, and it rests on whether or not we think pps (or someone else) might have roleblocked Walrus N1.  So, if you can shed any light on that now, it would be helpful.
I do have results that will illuminate that subject.
But there is no need to clear that up before we continue, is there?
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yuma

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1392 on: January 10, 2014, 01:00:12 pm »

xeiron - I know you want to wait,  but the thing is we're trying to make sense of 2.7's result, and it rests on whether or not we think pps (or someone else) might have roleblocked Walrus N1.  So, if you can shed any light on that now, it would be helpful.
I do have results that will illuminate that subject.
But there is no need to clear that up before we continue, is there?

How bout you just follow the IC's request why don't you.... She is obviously doing this in an order for a specific reason

vote: xeiron
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EFHW

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1393 on: January 10, 2014, 01:02:32 pm »

It would be cleaner, but no it's not necessary.  We'll wait to hear from faust then.

PPE: Thanks for the support yuma, but I think xeiron also has a reason, and we can proceed on that basis for now.
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Voltaire

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1394 on: January 10, 2014, 01:06:48 pm »

Vote Count 3.1

Walrus (1): 2.71828.....
2.71828..... (1): Walrus
xeiron (1): yuma


Not voting (7): ashersky, EFHW, faust, Jimmmmm, jotheonah, nkirbit, xeiron

With 10 alive, it takes 6 to lynch.

D3 ends on Thursday, January 16 at 11 AM forum time
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yuma

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1395 on: January 10, 2014, 01:09:34 pm »

It would be cleaner, but no it's not necessary.  We'll wait to hear from faust then.

PPE: Thanks for the support yuma, but I think xeiron also has a reason, and we can proceed on that basis for now.

If you feel that way then fine. But I dont' like the precedent.... Who is up next then?

unvote
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faust

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1396 on: January 10, 2014, 03:17:44 pm »

faust - I was confused about which question you were answering yes to.  If it's the roleblocking N1 question, please tell us why you said yes.

How specific do you want me to be? I targeted someone N1 and there was no result of any kind to this action.
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2.71828.....

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1397 on: January 10, 2014, 03:24:01 pm »

EFHW, is there some way you can put out a specific order, all in one post for what you want or just let us all claim or something?  I know we have plenty of time but right now it really feels like there is nothing to do here until person X says this.  Then we have to wait for you to get online and react to X and tell person Y to do this.  Then we wait for Y to get online, etc.....

I know you are doing what you are doing for a reason, but is there any way you could streamline it a little more?
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WalrusMcFishSr

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1398 on: January 10, 2014, 03:26:41 pm »

I agree with e. What with time zone differences and such this dialogue could take days. I feel like everything is on hold right now.
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yuma

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Re: RMM12: Time War Mafia (Day 3)
« Reply #1399 on: January 10, 2014, 04:06:23 pm »

EFHW, is there some way you can put out a specific order, all in one post for what you want or just let us all claim or something?  I know we have plenty of time but right now it really feels like there is nothing to do here until person X says this.  Then we have to wait for you to get online and react to X and tell person Y to do this.  Then we wait for Y to get online, etc.....

I know you are doing what you are doing for a reason, but is there any way you could streamline it a little more?

this... and people not claiming, stalling when it is their turn
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