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Dominion General Discussion / Re: Thought Experiment: Biggest opening turn
« on: May 30, 2024, 08:40:37 pm »Inherited Capital (6) + Cursed Gold (3) + Copper x3 (3) + Coffers from Baker (1) = $13. Just shy of buying Dominate (unless I missed some other mechanic that could give us 1 more coin in the opening turn without using up an event/landmark/project/way/trait slot).
Actually, I did miss such a mechanic. Add Importer to the kingdom with the League of Bankers Ally. Now we get:
Inherited Capital (6) + Cursed Gold (3) + Copper x3 (3) + Coffers from Baker (1) + League of Bankers w/ 4 starting favors from Importer (1) = $14. First turn Dominate buy is possible!
The more interesting question is how many Dominates you can buy on the first turn.
Um... one? If you're thinking of doing tricks with Populate, I don't think its possible with Dominate on the board. Cursed Gold/Baker/League of Bankers gets you to $9 first turn which is one short of the 10 you need for Populate. To buy Populate first turn, you need the help of another unbound landscape to get you to 10, and that's not possible if Populate and Dominate are taking up both slots.
You don't need Populate. I just bought 44 Dominates on turn 1 with this kingdom:
Fortress, Priest, Villa, Animal Fair, King's Court, Squire, Tracker, Importer, Watchtower, Cavalry, Family of Inventors, Dominate, Advance, shelters
The basic idea is to use Family of Inventors to make Cavalry cheap and KC cost $6 (for Advance), use a Squire to get started with extra +buys, reroll your starting hand until you have Necropolis in it, and use Advance and your coins to get Cavalries to draw everything in the start. Once you have a Fortress, you can get anything you want without having to pay coins for it, and once you have played some Priests, getting the stuff you want generates you coins. Watchtower in hand + Fortress can turn +buys into +cards after the Cavalries are all gone, and I used Horses a bit for draw too. Watchtower for draw is kind of annoying because it eats up Villa supply super inefficiently, but I did that too.
The game ID for my exact plays: 145365380
This was just a quick lazy attempt, I bet it can be improved massively even by just playing the exact same kingdom better and there might be a better kingdom too since this is just literally the first one that I came up with by modifying the entire-supply-gaining kingdoms a bit to make the general idea work with just one Event. I suspect the biggest improvements might be to use more Horses and fewer Watchtowers for draw, and to optimize the order in which you buy things around when you first start to have meaningful choices.