I remember having played just a few games of Base+Intrigue. I really enjoyed the mechanics of the game, and though I had never seriously been into any other board games, I was hooked.
Then my friend, who had introduced me to Dominion, brought over the other expansions he had. I picked up the Seaside box and read the card descriptions. A particular card caught my eye. Certainly this must be a joke. A card this strong must dominate each kingdom in which it appears. Why print such an absurdly powerful gamebreaking card?
I knew then that we needed to set up a kingdom with this card and play it immediately. I would buy and buy this card and nothing else until it led me to inevitable victory. Fools who ignored it to pursue other strategies would come to regret their naïveté. I refer of course not to lowly imposters like Wharf, Ambassador, Ghost Ship, Tactician or Sea Hag, but to the mighty Treasure Map.