http://www.gokosalvager.com/static/logprettifier.html?/20140228/log.505e9c9c0cf2ef979299a7c0.1393659459715.txtVineyard, Oracle, Woodcutter, Bishop, Death Cart, JackOfAllTrades, Quarry, Throne Room, Market, Peddler. Colonies, Estates. We both build Action-heavy decks via Quarry and +Buy, aiming for Vineyards. Correctly, in my opinion. And I end up three-piling for the win on T14 having in my deck: 27 Actions, two Potions, no Vineyards, a Colony, a Province, and four Estates.
I guess why I find it so weird is that my strategy apparently would have worked fine without even trying to buy Vineyards, just looking to pile out at an opportune moment with all the +Buy and cost reduction galore. But I probably wouldn't have gone for that strategy had Vineyards not been available.