Dominion Strategy Forum
Miscellaneous => Forum Games => Mafia Game Threads => Topic started by: ashersky on October 27, 2013, 11:41:35 pm
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I'll do my best to keep this first post updated as things move. Post updates in thread and I'll update or fix as needed.
Ongoing Mafia Games:
Regular Games
M66: Paris Mafia (http://forum.dominionstrategy.com/index.php?topic=13735.0) by UmbrageOfSnow. In Night 3.
M67: Shakespeare Mafia 2: Othello (http://forum.dominionstrategy.com/index.php?topic=13768.0) by ashersky. In day 2.
Newbie Games
None
Role Madness Games
None
Bastard Games
BM18: The f.ds Insane Asylum (http://forum.dominionstrategy.com/index.php?topic=9878.0) by Morgrim7. In some game phase or another.
Blitz Games
None
Open for Signup Games:
Regular Games
M68: Fanfiction Mafia (http://forum.dominionstrategy.com/index.php?topic=13859.0) by silverspawn.
Newbie Games
None
Role Madness Games
None
Bastard Games
BM23: Fast Mafia (http://forum.dominionstrategy.com/index.php?topic=13740.0) by Ghacob.
Blitz Games
ZM21: Flavor TBD Mafia (http://forum.dominionstrategy.com/index.php?topic=12474.0) by Joseph2302.
Upcoming Games Queue:
Regular Games (Next Number: 69)
TwistedArcher
Ghacob
faust
Role Madness Games
ON HOLD: RMM?: Lord of the Rings Mafia 3 (http://forum.dominionstrategy.com/index.php?topic=13725.0) by Seprix.
RMM27: ADK (Super Smash Bros.)
RMM28: silverspawn
RMM29: Archetype
RMM30: ashersky
Bastard Games
BM21: pacovf
Blitz Games
None
Finished Games:
Regular Games (Town wins: 26/65, Scum Team wins: 35/65, SK wins: 4, Survivor wins: 2)
M65: College Town Mafia (http://forum.dominionstrategy.com/index.php?topic=13475.0) by Archetype. Mafia wins.
M64: Pony-Mafia Mafia (http://forum.dominionstrategy.com/index.php?topic=13434.0) by silverspawn. Town wins.
M63: Dwarf Fortress Mafia (http://forum.dominionstrategy.com/index.php?topic=13318.0) by ADK. Town wins.
M62: Hearthstone Mafia (http://forum.dominionstrategy.com/index.php?topic=13209.0) by EgorK. Mafia win.
M61: It's a Beautiful World (http://forum.dominionstrategy.com/index.php?topic=12764.0) by silverspawn. Mafia and Survivor (faust) win flawlessly.
M60: Kirby and the Amazing Mafia (http://forum.dominionstrategy.com/index.php?topic=12623.0) by scott_pilgrim. Mafia win.
M59: Blink Mafia (http://forum.dominionstrategy.com/index.php?topic=12515.0) by faust. Mafia wins!
M58: Flavorless Mafia (http://forum.dominionstrategy.com/index.php?topic=12462.0) by Teproc. (WIFOM Setup) Town wins!
M57: Blarney Mafia (http://forum.dominionstrategy.com/index.php?topic=12396.0) by silverspawn. Mafia wins!
M56: Futuramafia! (http://forum.dominionstrategy.com/index.php?topic=12327.0) by A Drowned Kernel. Mafia wins.
M55: Holiday Mafia (http://forum.dominionstrategy.com/index.php?topic=12157) by 2.7. Town wins!
M54: Musical mafia (http://forum.dominionstrategy.com/index.php?topic=12052.0) by Archetype. Mafia wins!
M53: Dresden Files Mafia (Matrix6) (http://forum.dominionstrategy.com/index.php?topic=12029.0) by EgorK. Town wins!
M52: Death Note Mafia (http://forum.dominionstrategy.com/index.php?topic=11862.0) by AndrewisFTTW. Town wins!
M51: Wool Mafia (http://forum.dominionstrategy.com/index.php?topic=11779.0) by yuma. Serial Killer (ashersky) wins.
M50: A Song of Ice and Fire Mafia (Invented) (http://forum.dominionstrategy.com/index.php?topic=11681.0) by faust. Town wins.
M48: Legend of Zelda Mafia (http://forum.dominionstrategy.com/index.php?topic=11508.0) by A Drowned Kernel. Mafia wins.
M49: James Bond Mafia (C9++) (http://forum.dominionstrategy.com/index.php?topic=11542.0) by AndrewisFTTW. Town wins.
M46: Homeland Mafia (http://forum.dominionstrategy.com/index.php?topic=11309.0) by Teproc. Mafia Wins!
M47: Village Mafia (http://forum.dominionstrategy.com/index.php?topic=11385.0) by liopoil. Town wins flawlessly.
M45: Stack the Deck Rerun (http://forum.dominionstrategy.com/index.php?topic=11240.0) by Voltaire. Mafia wins!
Invented/Semi-Closed M43: Monsters University Mafia (http://forum.dominionstrategy.com/index.php?topic=10846.0) by ashersky. Serial Killer (DD) wins.
Tweaked/Semi-Open M44: Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.0) by mail-mi. Werewolves win!
Invented/Closed M42: X-Men and X-Shots (http://forum.dominionstrategy.com/index.php?topic=10674.0) by yuma. Mafia wins!
Tweaked/Semi-Open M40: The Philosopher's Mafia (http://forum.dominionstrategy.com/index.php?topic=10391.0) by faust. Serial Killer (Axxle) Wins!
Tweaked/Semi-Open M39: Adventure Time! Mafia (http://forum.dominionstrategy.com/index.php?topic=10187.0) by ashersky. Town wins!
Standard/Open M41: Star Wars Mafia (http://forum.dominionstrategy.com/index.php?topic=10564) by WalrusMcFishSr (Matrix6). Town wins flawlessly.
Invented/Semi-Open M38: Super Mario Bros. Mafia (http://forum.dominionstrategy.com/index.php?topic=9999.0) by Archetype. Mafia wins!
Standard/Open M37: Community's Choice (Diffusion of Power) (http://forum.dominionstrategy.com/index.php?topic=9946.0) by sudgy. Mafia wins!
Standard/Semi-Open M36: Dynasty Warriors Mafia 2: The Battle of Red Cliffs (http://forum.dominionstrategy.com/index.php?topic=9840.0) by mcmcsalot. Town wins.
Standard/Semi-Open M35: Mafia and the Chocolate Factory (http://forum.dominionstrategy.com/index.php?topic=9687.0) by yuma. Mafia wins!
Standard/Open M33: Toy Story (http://forum.dominionstrategy.com/index.php?topic=9601.0) (Fire and Ice) (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) by mail-mi. Ice Mafia wins.
Standard/Semi-Open M34: Game of Thrones Mafia (http://forum.dominionstrategy.com/index.php?topic=9669) (Matrix 6) (http://wiki.mafiascum.net/index.php?title=Matrix6) by Twistedarcher and Nkirbit. Mafia wins flawlessly.
Standard/Semi-Open M32: Dynasty Warriors Mafia (http://forum.dominionstrategy.com/index.php?topic=9409.0) (C9++) (http://wiki.mafiascum.net/index.php?title=C9%2B%2B) by mcmcsalot. 13 players. Town wins.
M31: Modern Community! (http://forum.dominionstrategy.com/index.php?topic=9308.0) by yuma and ashersky. 21 players. Mafia and Survivor win!
M30: King's Court-Goons-Masquerade Mafia (http://forum.dominionstrategy.com/index.php?topic=9148.0) by liopoil. 10 players. Town wins flawlessly!
M29: Wibbly Wobbly Timey Wimey Dinner Party (http://forum.dominionstrategy.com/index.php?topic=9010.0) by Archetype. Universe wins!
M27: Clue (http://forum.dominionstrategy.com/index.php?topic=8409.0) by yuma. 13 players. Mafia wins.
M28: Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0) by EFHW. 12 players. Wizards win.
M26: Back to Basics (http://forum.dominionstrategy.com/index.php?topic=8297.0) by shraeye. 9 players. Town wins.
M25: Mean Girls (http://forum.dominionstrategy.com/index.php?topic=8000.0) by raerae. 12 players. Plastics (mafia) Win!
M23: Pirates of the Pearl Coast 2 (http://forum.dominionstrategy.com/index.php?topic=7319.0) by Grujah. 13 players. Mafia wins flawlessly.
M22: Bankers Beware (http://forum.dominionstrategy.com/index.php?topic=7019.0) by Robz888. Mountebanks (Mafia) wins.
M24: Samurai and Ninjas (http://forum.dominionstrategy.com/index.php?topic=7546.0) by ashersky. C9++, 13 players. Town wins flawlessly (no mislynches).
M20: Masons and Monks (http://forum.dominionstrategy.com/index.php?topic=6894.0) by Jimmmmm. 13 players. Mafia wins flawlessly.
M19: Deep Space Nine (http://forum.dominionstrategy.com/index.php?topic=6314.0) by jotheonah. 15 players. Mirror Universe wins.
M21: Another Dinner Party! (http://forum.dominionstrategy.com/index.php?topic=6334.0) by ashersky. 9 players. Mafia wins flawlessly.
M18: Major Arcana II (http://forum.dominionstrategy.com/index.php?topic=6168.0) by cayvie. 16 players. Werewolves win.
M16: Gambling With Death in Casino Helsinki (http://forum.dominionstrategy.com/index.php?topic=5187.0) By yuma. 14 players. Mafia wins.
M17: Tabula Rasa (Buffyverse) (http://forum.dominionstrategy.com/index.php?topic=5395.0) by ashersky. 13 players. Town wins flawlessly.
M15: Why is it so dark in here? (http://forum.dominionstrategy.com/index.php?topic=4885.0) by Insomniac. 13 players Town wins.
M11: Find Yourself in the Courtyard Masquerade (http://forum.dominionstrategy.com/index.php?topic=4983.0) by Robz888. 25 players. Town wins. FINALLY.
M13: Hydras, Hydras Everywhere! (http://forum.dominionstrategy.com/index.php?topic=4805.0) by Grujah. 9* players. Mafia wins flawlessly.
M14: The Chicken Curse of the Sea Hags (http://forum.dominionstrategy.com/index.php?topic=4992.0) by Jorbles. 13 players. Open Setup. Mafia Wins.
M12: A Fistful of Waffles (http://forum.dominionstrategy.com/index.php?topic=4680.0) by Voltgloss. 13 players. Semi-open JK9++ Setup. Mafia wins.
M10: The Death of Donald X. Vaccarino (http://forum.dominionstrategy.com/index.php?topic=4071.0) by yuma. 9 players. Open Setup. Town Wins.
M9: Major Arcana Mafia (http://forum.dominionstrategy.com/index.php?topic=3907.0) - by cayvie. Semi-Closed. Setup. 17 players. SK Wins.
M8: Pirates of the Pearl (http://forum.dominionstrategy.com/index.php?topic=3675.0) by Grujah. Open Setup. 13 players. Mafia Wins.
M7: The Annual Nose-Stealing Competition! (http://forum.dominionstrategy.com/index.php?topic=3411.0) by Voltgloss. Newbie Game, Open Setup. 9 players. Mafia Wins (Flawless).
M6: Life in the Border Village (http://forum.dominionstrategy.com/index.php?topic=3074.0) by O. Closed Setup, 19 players, Town Wins.
M5: Emptying the Apothecary Pile (http://forum.dominionstrategy.com/index.php?topic=2893.0) by jotheonah. Open Setup, 9 players. Town Wins.
M4: Within These Estate Walls! (http://forum.dominionstrategy.com/index.php?topic=2774.0) by Voltgloss. Semi-Open Setup, 15 players, Mafia Wins.
M3: In a shelter among beggars (http://forum.dominionstrategy.com/index.php?topic=2660.0) by Insomniac. Closed Setup, 13 players. Town Wins.
M2: Of Goons and Woodcutters (http://forum.dominionstrategy.com/index.php?topic=2549.0) by Axxle. Open Setup, 9 players. Mafia Wins (Flawless).
M1: Murder in the Gardens (http://forum.dominionstrategy.com/index.php?topic=2540.0) by popsofctown. Open Setup, 9 players. Town Wins.
Newbie Games
NM7: Fish Mafia (Matrix 6) (http://forum.dominionstrategy.com/index.php?topic=11989.0) by ashersky. Mafia wins flawlessly.
NM6 (Matrix6) (http://forum.dominionstrategy.com/index.php?topic=11486.0) by sudgy. Town wins flawlessly!
NM5: House of Cards (http://forum.dominionstrategy.com/index.php?topic=10647.0) by Teproc. Mafia wins!
NewMafia IV (http://forum.dominionstrategy.com/index.php?topic=9089.0) by sudgy. 9 Players. Mafia wins flawlessly.
NMIII: Exploring the New Mansion (http://forum.dominionstrategy.com/index.php?topic=7088.0) by Jorbles. 9 players. Mod killed.
Role Madness Games
RMM26: Mistborn Mafia (http://forum.dominionstrategy.com/index.php?topic=13382.0) by ashersky. The Lord Ruler's Followers win.
RMM25: Buffy/Angel Mafia (http://forum.dominionstrategy.com/index.php?topic=12917.0) by faust. Vampires win.
RMM24: Dominion: Adventures Mafia (http://forum.dominionstrategy.com/index.php?topic=12687.0) by XerxesPraelor. Mafia wins.
RMM23: Deus Ex Machina (http://forum.dominionstrategy.com/index.php?topic=12607.0) by Archetype. Town wins!
Dune Mafia 2 (http://forum.dominionstrategy.com/index.php?topic=12406.0) by ashersky. Town and Surviver (faust) Win.
RMM21: Yoshi's Island Mafia (http://forum.dominionstrategy.com/index.php?topic=12339.0) by scott_pilgrim. Mafia wins!
RMM19: LOST Mafia (http://forum.dominionstrategy.com/index.php?topic=11890.0) by faust. Called off.
RMM18: Guilds Mafia (http://forum.dominionstrategy.com/index.php?topic=11820.0) by sudgytype. Town wins.
RMM20: Dune Mafia (http://forum.dominionstrategy.com/index.php?topic=11727.0) by ashersky. Evil allies win.
RMM17: Kanto (Pokemon) Mafia (http://forum.dominionstrategy.com/index.php?topic=11459.0) by XerxesPraelor. Town wins.
RMM16: Dice Mafia (http://forum.dominionstrategy.com/index.php?topic=11174.0) by Jimmmmm. Town wins!
RMM15: Innovation 2 (http://forum.dominionstrategy.com/index.php?topic=10757.0) by EFHW. Town wins.
RMM13: Wheel of Time Mafia (http://forum.dominionstrategy.com/index.php?topic=9962.0) by mail-mi and Jorbles. Mafia wins!
RMM14: Arrest Development (http://forum.dominionstrategy.com/index.php?topic=10266.0) by yuma. Town wins.
RMM12: Time War Mafia (Dr. Who) (http://forum.dominionstrategy.com/index.php?topic=9823.0) by Voltaire. Town + Survivor win.
RMM11: A Grimm Tale (http://forum.dominionstrategy.com/index.php?topic=9500.0) by Archetype. Town wins.
RMM9: Monster Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=7876.0) by Jimmmmm. Ended.
RMM10: Lord of the Rings 2 (http://forum.dominionstrategy.com/index.php?topic=9026.0) by ashersky. 13 players. Hobbits and Survivor (Jimmmmm) win.
RMM8: Innovation Inc. (http://forum.dominionstrategy.com/index.php?topic=8002.0) by Archetype. Plagiarists win.
RMM6: Shakespeare Mafia (http://forum.dominionstrategy.com/index.php?topic=7847.0) by ashersky. 9 players. Town wins.
RMM 7: Lord of the Rings (http://forum.dominionstrategy.com/index.php?topic=6849.0) by ashersky. 13 players. Dragons win.
MMMMMMMM II: A series of anachronistic events, OR, Revenge of the Ozle (http://forum.dominionstrategy.com/index.php?topic=6619.0) by Ozle. 14 players. Town Wins. Ashersky Double Win.
RMM5: Mafia-Noir (http://forum.dominionstrategy.com/index.php?topic=5829.0) by Galzria. 13 players. Mafia wins.
RMM4: PokeAwesome (http://forum.dominionstrategy.com/index.php?topic=5679.0) by TheMunch/shraeye. 13 players. TRAITORs win.
Domafia I: It All Depends on the Kingdom (http://forum.dominionstrategy.com/index.php?topic=5225.0;topicseen) by Archetype. 12 players. Town wins flawlessly.
RMM3: Read the Freaking Flavour (http://forum.dominionstrategy.com/index.php?topic=4679.0) by eHalcyon. 15 players. Evil wins.
RMM2: Big Money! (http://forum.dominionstrategy.com/index.php?topic=3647.0) by Morgrim7. Closed Setup, 14 players. Serial Killers and Jester(Axxle) Win.
Role Madness Mafia I (http://forum.dominionstrategy.com/index.php?topic=3385.0) by eHalcyon. Closed Setup. 16 players. jotheonah gets a double win (Super SK), Galzria and Tables (Cultists) a single one.
RMMI: Dea(r)th of an Ozle Game thread (http://forum.dominionstrategy.com/index.php?topic=3633.0) by Ozle. Closed Setup. 16 players. Town Wins, also ftl (Murderer) wins.
Bastard Games
BM22: Random Mafia (http://forum.dominionstrategy.com/index.php?topic=13486.0) by sudgy. Mafia wins.
BM20: Dark Ages Insanity (http://forum.dominionstrategy.com/index.php?topic=13130.0) by scott_pilgrim. Cult wins.
BM19: Disney Will Destroy You Mafia (http://forum.dominionstrategy.com/index.php?topic=11883.0) by ashersky. Archetype (Jester) and Mafia win.
BM17: Artists Mafia (http://forum.dominionstrategy.com/index.php?topic=11334.0) by mail-mi. Archetype wins.
BM16: Rainbow Mafia (http://forum.dominionstrategy.com/index.php?topic=10804.0) by Archetype. Blue/Yellow win!
MBXV: Language Mafia (http://forum.dominionstrategy.com/index.php?topic=10484.0) by sudgy. Mafia wins.
BM14: f.ds Meta Mafia (http://forum.dominionstrategy.com/index.php?topic=9701.0) by ashersky. Cult and Jester win.
BMXII: Dueling Towns! (http://forum.dominionstrategy.com/index.php?topic=9532.0) by sudgy. Third Parties win.
BMXIII: Shadows Over Camelot (http://forum.dominionstrategy.com/index.php?topic=8068.0) by mail-mi. Town wins.
BMIX: Conspiracy Theories (http://forum.dominionstrategy.com/index.php?topic=6530.0) by eHalcyon. 16 players. Conspiracy Theorists win.
BM11: BM 1 (http://forum.dominionstrategy.com/index.php?topic=7923.0) by Insomniac. Xeiron wins.
BMX: The Old Chateau! (http://forum.dominionstrategy.com/index.php?topic=5654.0) by Archetype. Mafia Win.
BMVIII: lolcats! (http://forum.dominionstrategy.com/index.php?topic=5556.0) by Dsell. Town wins.
BMVII: You're in a game...RUN BY MORGRIM!!! (http://forum.dominionstrategy.com/index.php?topic=5403.0) by Morgrim7. 13 players? Town, Galzria (Jester), and Morgrim (Morgrim) Win.
BMVI: Where the Roles are Made Up and the Votes Don't Matter (http://forum.dominionstrategy.com/index.php?topic=5098.0) by jotheonah. 11 players. Mafia wins.
BMV: Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0) by jotheonah. 18 players. Town wins.
BMIV: You'll really get nothing. I don't know if you'll like it. (http://forum.dominionstrategy.com/index.php?topic=3594.0) by Captain_Frisk. We got nothing. Town wins in both games.
BMIII: You'll get nothing and like it (http://forum.dominionstrategy.com/index.php?topic=3169.0) by Insomniac. 13 players, Ozle wins.
BMII: The Robz Is Dead - Long Live The Robz (http://forum.dominionstrategy.com/index.php?topic=2969.0) - by Voltgloss. 10(12) players, eHalcyon wins.
BMI: IGG (http://forum.dominionstrategy.com/index.php?topic=2886.175) by Axxle. 16 players. No Winner (Everybody loses).
Blitz Games (Town wins: 12/20, Mafia wins: 8/20)
ZM20: The Perfect Dominion Engine[/b] by Joseph2302. Town wins flawlessly!
[url=http://forum.dominionstrategy.com/index.php?topic=11619.0]ZM19: Chapterhouse: Blitz! (http://forum.dominionstrategy.com/index.php?topic=12432.0) by ashersky. Town wins flawlessly!
ZM18: Battle School Mafia (http://forum.dominionstrategy.com/index.php?topic=10768.0) 2 by ashersky. Town wins flawlessly!
ZM17: Battle School Mafia (http://forum.dominionstrategy.com/index.php?topic=10707.0) by ashersky. Town wins flawlessly!
ZM16: Hangman (http://forum.dominionstrategy.com/index.php?topic=8844.0) by EFHW. Town wins!
ZMXV: Bird 7P (http://forum.dominionstrategy.com/index.php?topic=8843.0) by Twistedarcher. 7 players. Town wins.
ZM14: Veteran Quest (http://forum.dominionstrategy.com/index.php?topic=8303.0) by ashersky. 8 players. Town wins flawlessly.
ZMXIII: Monty Python Witch Mafia (http://forum.dominionstrategy.com/index.php?topic=7986.0) by liopoil. 8 players. Town wins.
ZMXII: Loco!...Like the Motive That Betrayed Me (http://forum.dominionstrategy.com/index.php?topic=6684.0) by Insomniac. 9 players. Witches win.
ZMXI: The Fool on the Hill - Sees the Sun Going Down (http://forum.dominionstrategy.com/index.php?topic=6475.0) by Insomniac. 9 players. Town wins.
ZMX - The Veteran Games (http://forum.dominionstrategy.com/index.php?topic=6171.0) by ashersky. 9 players. Mafia wins flawlessly.
ZMIX - Veterans Go Flavorless (http://forum.dominionstrategy.com/index.php?topic=6185.0) by SwitchedFromStarcraft. 8 players. Mafia wins flawlessly.
ZMVIII - Veterans and Friends (http://forum.dominionstrategy.com/index.php?topic=6050.0) by SwitchedFromStarcraft. 8 players. Mafia wins flawlessly.
ZMVII - Speaker for the Veterans (http://forum.dominionstrategy.com/index.php?topic=5889.0) by ashersky. 8 players. Town wins.
ZMVI: The Garden of Veterans (http://forum.dominionstrategy.com/index.php?topic=5503.0) by ashersky. 8 players. Mafia wins.
ZMV: Return of the Veteran Ship (http://forum.dominionstrategy.com/index.php?topic=5487.0) by ashersky. 8 players. Mafia wins flawlessly.
ZMIV: A Veteran Battle of Wits (http://forum.dominionstrategy.com/index.php?topic=5427.0) by ashersky. 8 players. Town wins flawlessly.
ZMIII: All Caffeine and No Sleep! (http://forum.dominionstrategy.com/index.php?topic=4723.0) by Insomniac. 9 players. Mafia wins.
ZMII: Mafia in Space! (http://forum.dominionstrategy.com/index.php?topic=4667.0) by Voltaire. Up to 9 players. Town Wins.
ZMI: The Hail Mary Pass (http://forum.dominionstrategy.com/index.php?topic=4417.0) by Insomniac. 9 players. Mafia Wins.
Drunk Games
DM3: Nobody Likes Roman Numerals (http://forum.dominionstrategy.com/index.php?topic=7527.0) by raerae. 6 players. Mafia wins.
DMII--battle for the saucepan (http://forum.dominionstrategy.com/index.php?topic=7158.0) by shraeye. 6 players. Didn't happen.
Drunk Mafia I (http://forum.dominionstrategy.com/index.php?topic=7134.0) by shraeye. 5 players. Town wins.
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f.ds Mafia Community Game Descriptor Definitions:
Open: A game with this label means the setup has no hidden mechanics, roles, or possibilities. All Role PMs are public and full setup information is known before the game begins. For an example of a Standard Open game, see: M5: Emptying the Apothecary (http://forum.dominionstrategy.com/index.php?topic=2893.0). For an example of a Tweaked Open game, see: M29: Wibbly Wobbly Timey Wimey Dinner Party (http://forum.dominionstrategy.com/index.php?topic=9010.0). For an example of an Invented Open game, see M28: Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0).
Semi-Open: A game with this label means the setup allows for a distinct set of possibilities, all of which are known to the players before the game starts. While a semi-open setup should have no surprises, it also has no guarantees. Semi-open setups usually involve a random system for determining which roles are included in the game. For an example of a Standard Semi-Open game, see: M24: Samurai and Ninjas (C9++) (http://forum.dominionstrategy.com/index.php?topic=7546.0). For an example of a Tweaked Open game, see: M4: Within These Estate Walls (http://forum.dominionstrategy.com/index.php?topic=2774.0). For an example of an Invented Semi-Open game, see ??? (http://forum.dominionstrategy.com/index.php?topic=6168.0).
Closed: A game with this label means limited to no information about the roles, interactions, or possibilities is given before the game starts. Generally, there are no Standard Closed or Tweaked Closed games. For an example of an Invented Closed game, see: M25: Mean Girls (http://forum.dominionstrategy.com/index.php?topic=8000.0).
Standard: A game with this label means the setup is not an original creation of the mod, but is an accepted setup at mafiascum.net or has been accepted as a standard f.ds setup.
Tweaked: A game with this label means the setup is based on an accepted Standard setup, but includes deviations from the norm.
Invented: A game with this label means the setup is an original creation of the mod.
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Oh mah gaush new thread.
Can I haz mafia L?
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As long as we're tidying up, I'll say again I think this (http://forum.dominionstrategy.com/index.php?topic=3330.0) should be unstickied, as it's likely confusing/unhelpful to newer players/forum readers (and seems only useful in an archival way now).
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As long as we're tidying up, I'll say again I think this (http://forum.dominionstrategy.com/index.php?topic=3330.0) should be unstickied, as it's likely confusing/unhelpful to newer players/forum readers (and seems only useful in an archival way now).
Agreed.
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Mafia L: mail-mi
(http://blog.snapengage.com/files/2012/10/Cat-Hooray.jpg)
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/tag
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/in
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/tag
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/tag
Need 2 for Hangman - to start this weekend if we can find the people.
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I would like another set of eyes (who does not want to play in it) to look over the setup of Time War Mafia, a Doctor Who-themed RMM game (mail-mi is currently helping). I have everything ready to go and am currently fine-tuning.
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as I mentioned elsewhere, I will open Stack the Deck mafia for signups in the next few days. It won't start until one of Toy Story, Game of Thrones ends or every player that signs up insists that it starts.
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stack the deck aka Mafia and the Chocolate Factory is open for signups.
http://forum.dominionstrategy.com/index.php?topic=9687.0
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Man, we're in a slow spell with only one active small game and nothing else due to open for over a week...
What do we do? Can Dueling Towns start? Can we fill Hangman semi-blitz?
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Man, we're in a slow spell with only one active small game and nothing else due to open for over a week...
What do we do? Can Dueling Towns start? Can we fill Hangman semi-blitz?
It's the people's choice for Dueling Towns, get more people! If ash is playing (and he's said he will probably hammer), we only need at least two more.
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f.ds Meta Mafia (http://forum.dominionstrategy.com/index.php?topic=9701.0) is open for sign-ups. Not to start until the end of Dueling Towns.
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Anyone love Dune as much as me? I am designing Dune Mafia.
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Anyone love Dune as much as me? I am designing Dune Mafia.
Fear is the mind-killer.
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We are just on a role with flavor lately.
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Anyone love Dune as much as me? I am designing Dune Mafia.
The PMs must flow.
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Can I have a BM game slot? Im serious this time.
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so this be the list now?
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Didn't I say I wanted another BM game?
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My Normal game will be Super Mario themed by the way.
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We are just on a role with flavor lately.
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Yeah quit making such alluring flavors dammit! Just stick to Mother Goose Mafia and I won't be so tempted to waste all my time. ;D
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Mother Goose Mafia
/in. Can't wait to see what you do with this Walrus for your first game as a mod! Can I request to be Puss in Boots?
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Mother Goose Mafia
/in. Can't wait to see what you do with this Walrus for your first game as a mod! Can I request to be Puss in Boots?
Ohwowyuma
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Mother Goose Mafia
/in. Can't wait to see what you do with this Walrus for your first game as a mod! Can I request to be Puss in Boots?
Ohwowyuma
Or does your Brother's Grimm Mafia cover that territory?
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Mother Goose Mafia
/in. Can't wait to see what you do with this Walrus for your first game as a mod! Can I request to be Puss in Boots?
Ohwowyuma
Or does your Brother's Grimm Mafia cover that territory?
Signup and find out! ;)
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Hahaha I didn't even think about the Grimm game! I'm sure that will be awesome Arch.
I may eventually try hosting a game but I'd like to get my feet somewhat wetter in playing the game first.
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Mother Goose Mafia
/in. Can't wait to see what you do with this Walrus for your first game as a mod! Can I request to be Puss in Boots?
Ohwowyuma
Or does your Brother's Grimm Mafia cover that territory?
I was about to freak out about Walrus and Archetype being brothers, but then I re-read the sentence
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Anyone love Dune as much as me? I am designing Dune Mafia.
As a spoiler, I'll mention that the game will take place in the days and nights immediately following the successful Harkonnen sneak attack on the Atreides in Arrakeen. There will be a lot of flavor text, which I will spend too much time crafting, given how little you all will actually read. I have some new mechanics in the works which will force this into the RMM/non-stat queue, but I think you will all dig it. Remember:
Bless the Maker and all His Water. Bless the coming and going of Him, May His passing cleanse the world. May He keep the world for his people.
It'll serve you well in the game.
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Go ahead and remove Avalon mafia from the list, I don't really feel like running it/it's worth running any more.
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I plan to open MXXXVI for sign-ups after MXXXV launches.
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The first draft of my "Super Mario Bros" setup is done. It's a mix of JK9++ and C9++ and offers similar variability, but without all that letter rolling. And best of all, it actually works! If you want to take a look at it, let me know. It's Semi-open, so you'll still be able to play if you like it enough.
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Also, I had an idea for a prisoner's dilemma-ish mechanic for a Normal Game and thought I'd run it by you all.
Basically, each night each Town power role has the option to Roleblock themselves. If, by the end of the night, no Town PR has roleblocked themselves, ALL Town power roles will be roleblocked. So far I've adapted a couple of common roles to work well with this mechanic by not receiving results from PRs/PRs not knowing whether they got Roleblocked or something else happened instead.
Thoughts?
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Also, I had an idea for a prisoner's dilemma-ish mechanic for a Normal Game and thought I'd run it by you all.
Basically, each night each Town power role has the option to Roleblock themselves. If, by the end of the night, no Town PR has roleblocked themselves, ALL Town power roles will be roleblocked. So far I've adapted a couple of common roles to work well with this mechanic by not receiving results from PRs/PRs not knowing whether they got Roleblocked or something else happened instead.
Thoughts?
Has potential I think... Kinda like Switch Mafia (http://wiki.mafiascum.net/index.php?title=Switch_(Setup)) but with town causing the switches? Would there be a way for that to work for mafia as well? Night talk might make that difficult though
The first draft of my "Super Mario Bros" setup is done. It's a mix of JK9++ and C9++ and offers similar variability, but without all that letter rolling. And best of all, it actually works! If you want to take a look at it, let me know. It's Semi-open, so you'll still be able to play if you like it enough.
I'll take a look. I dont't hink you sent it to me yet have you?
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Also, I had an idea for a prisoner's dilemma-ish mechanic for a Normal Game and thought I'd run it by you all.
Basically, each night each Town power role has the option to Roleblock themselves. If, by the end of the night, no Town PR has roleblocked themselves, ALL Town power roles will be roleblocked. So far I've adapted a couple of common roles to work well with this mechanic by not receiving results from PRs/PRs not knowing whether they got Roleblocked or something else happened instead.
Thoughts?
Has potential I think... Kinda like Switch Mafia (http://wiki.mafiascum.net/index.php?title=Switch_(Setup)) but with town causing the switches? Would there be a way for that to work for mafia as well? Night talk might make that difficult though
Yeah a bit similar. Mafia aren't involved at all with the Roleblocking.
The first draft of my "Super Mario Bros" setup is done. It's a mix of JK9++ and C9++ and offers similar variability, but without all that letter rolling. And best of all, it actually works! If you want to take a look at it, let me know. It's Semi-open, so you'll still be able to play if you like it enough.
I'll take a look. I dont't hink you sent it to me yet have you?
[/quote]
I've sent you Pokemon Mafia. I don't think I've sent you this one...yet.
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I have some ideas for a Lost-themed RMM game, but as I never modded before, I would like for some more experienced mod to look over the setup and maybe help me out with the modding.
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I have some ideas for a Lost-themed RMM game, but as I never modded before, I would like for some more experienced mod to look over the setup and maybe help me out with the modding.
I'm sure someone can check it out.
I'd suggest modding a normal set up for your first time, though. And maybe back-up mod once, too. It's great practice.
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I have some ideas for a Lost-themed RMM game, but as I never modded before, I would like for some more experienced mod to look over the setup and maybe help me out with the modding.
I'm sure someone can check it out.
I'd suggest modding a normal set up for your first time, though. And maybe back-up mod once, too. It's great practice.
Definitely agree with ash. Seeing how a normal game pans out from the mod's perspective can only help you better design and mod the Role Madness game you have in mind.
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Okay then, let's do it that way. I'd like a spot in the Standard Games queue. I've looked through the mafiascum Open Setups, and this one (http://wiki.mafiascum.net/index.php?title=Pick_Your_Power_X/Y) sounds like fun.
I'm also willing to be a back-up mod for some game, in case anyone needs one.
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Okay then, let's do it that way. I'd like a spot in the Standard Games queue. I've looked through the mafiascum Open Setups, and this one (http://wiki.mafiascum.net/index.php?title=Pick_Your_Power_X/Y) sounds like fun.
That IS a fun setup. yuma ran it once before - check his Casino Helsinki game - but that's no reason why we can't run it again! Who knows, maybe this time ash and I won't mutually self-destruct all over each other! :D
(But in all seriousness, that game was clearly won by ehunt, in one of the most effective mafia showings I've ever seen. Man. I miss ehunt. We need us some kickball.)
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Okay then, let's do it that way. I'd like a spot in the Standard Games queue. I've looked through the mafiascum Open Setups, and this one (http://wiki.mafiascum.net/index.php?title=Pick_Your_Power_X/Y) sounds like fun.
That IS a fun setup. yuma ran it once before - check his Casino Helsinki game - but that's no reason why we can't run it again! Who knows, maybe this time ash and I won't mutually self-destruct all over each other! :D
(But in all seriousness, that game was clearly won by ehunt, in one of the most effective mafia showings I've ever seen. Man. I miss ehunt. We need us some kickball.)
It is a great setup. Balance concerns exist a bit as mafia or town can end up vastly overpowered if the bidding process swings one way or the other... but people gotta be smart with the bidding.
I would play it for sure.
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Okay, mail-mi should start thinking about his next BM game.
Anyone seen raerae lately? I PMed her about her game, but no response. Assuming it is invented, she should open for sign-ups.
Faust is added to the queue with Pick Your Power.
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BM15 is open for signups. (http://forum.dominionstrategy.com/index.php?topic=9786.msg313377#msg313377) Will not start until after BM14 is done.
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Anyone seen raerae lately? I PMed her about her game, but no response. Assuming it is invented, she should open for sign-ups.
I miss raerae! I'll send her a facebook message.
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I've seen her. I'm not sure she has anything fully written, but perhaps she's cooking some ideas. I'll ask tonight.
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I've seen her. I'm not sure she has anything fully written, but perhaps she's cooking some ideas. I'll ask tonight.
I guess you would be the person to talk to her. I wasn't sure you were around either... One or both of you interested in Mafia and the Chocolate Factory? It should be a hoot and a holler!
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I gotta escape some looming grant deadlines before I sign myself up for mafia again.
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raerae asked to be bumped down a bit.
mcmc, is your next game invented? Can it open for sign ups soon?
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My next game will probably be another simple 9 person setup.
People should run more simple 9 person setups.
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My next game will probably be another simple 9 person setup.
People should run more simple 9 person setups.
I'm anti.
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Invented Games
mcmcsalot - TBD
yuma - Justice League Mafia (I/O)
Archetype - Super Mario Bros.
raerae - TBD
liopoil - TBD
mail-mi TBD
ashersky - Monsters University
If mcmc isn't ready to host his this might fall all the way down to liopoil. I don't want to have my invented game be overlapping or even within a month of Chocolate Factory. Arch's RMM game is open now and raerae isn't ready to come back yet... so lio might be up next?
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For what it's worth, I think my upcoming game straddles the line between Tweaked and Invented. I defer to yuma's and ash's judgment there as they have both reviewed it in detail and made very helpful comments/changes.
So if you guys think my game belongs in the Invented column, I'm comfortable with it being there and treating it as such, queue-wise.
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For what it's worth, I think my upcoming game straddles the line between Tweaked and Invented. I defer to yuma's and ash's judgment there as they have both reviewed it in detail and made very helpful comments/changes.
So if you guys think my game belongs in the Invented column, I'm comfortable with it being there and treating it as such, queue-wise.
I believed a tweaked version of a clearly "normal" game, especially with how open yours is, is not invented for queue or stat purposes. I think Yuma would agree.
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Invented Games
mcmcsalot - TBD
yuma - Justice League Mafia (I/O)
Archetype - Super Mario Bros.
raerae - TBD
liopoil - TBD
mail-mi TBD
ashersky - Monsters University
If mcmc isn't ready to host his this might fall all the way down to liopoil. I don't want to have my invented game be overlapping or even within a month of Chocolate Factory. Arch's RMM game is open now and raerae isn't ready to come back yet... so lio might be up next?
Yeah Super Mario Mafia needs a bit more work.
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
It was a guess. Plus, if you are making it up, it's invented.
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
It was a guess. Plus, if you are making it up, it's invented.
by the meaning of the word invented, yes, but I think for the purposes of the category, no.
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For what it's worth, I think my upcoming game straddles the line between Tweaked and Invented. I defer to yuma's and ash's judgment there as they have both reviewed it in detail and made very helpful comments/changes.
So if you guys think my game belongs in the Invented column, I'm comfortable with it being there and treating it as such, queue-wise.
My opinion is tweaked, but your opinion is the most important in this conversation.
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My next game will probably be another simple 9 person setup.
People should run more simple 9 person setups.
I'm anti.
How come?
I know personally, for my next game, I want it to be something simple. Like, simpler than C9++. Looking at the queue, we're not going to have another game like that for a long time. I think there's a demand for it (GoT filled VERY quickly), and having smaller games is a good thing.
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
It was a guess. Plus, if you are making it up, it's invented.
by the meaning of the word invented, yes, but I think for the purposes of the category, no.
Well if you use the below as the purpose of the category, I think it does.
Invented: A game with this label means the setup is an original creation of the mod.
or do you have something different in mind?
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oh. what's the point of separating from if the mod made it or not?
But we probably shouldn't get into this. I think that discussion happened, I didn't participate much (or read it much), so yeah.
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oh. what's the point of separating from if the mod made it or not?
But we probably shouldn't get into this. I think that discussion happened, I didn't participate much (or read it much), so yeah.
I think the main idea is to 1. make sure everyone knows that it is created, or invented and that it isn't a mafiascum approved setup (but still open and considered normal) and 2. to make sure that a mix of invented normal games and standard games are put into play as some players prefer one or the other and we want to avoid having too many of one type at a time. In the end both standard games and open/invented will end up in the same place, the Regular Games Open for Signups queue.
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Is the goal every other? Cause in my view that's leaning way too heavily towards invented games.
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Is the goal every other? Cause in my view that's leaning way too heavily towards invented games.
No. I don't think so... if you look at the games currently going and open we have three standard in a row... in Game of Thrones, Toy Story and Chocolate Factory...
Standard games I Think are going to be the most common and we don't necessarily need to have a set rotation, but rather somewhere between one for every three or so, kinda depending on how quickly the invented/standard games fill up.
I think ash's idea is to have one open for signups at any given time... and they start when they fill up... so if standard fills up faster then they go faster
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Is the goal every other? Cause in my view that's leaning way too heavily towards invented games.
No. I don't think so... if you look at the games currently going and open we have three standard in a row... in Game of Thrones, Toy Story and Chocolate Factory...
Standard games I Think are going to be the most common and we don't necessarily need to have a set rotation, but rather somewhere between one for every three or so, kinda depending on how quickly the invented/standard games fill up.
I think ash's idea is to have one open for signups at any given time... and they start when they fill up... so if standard fills up faster then they go faster
This. Standard games do fill faster, and they are often smaller. I think it'll be more like 2.5 to 1 as far as a ratio.
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My next game will probably be another simple 9 person setup.
People should run more simple 9 person setups.
I'm anti.
How come?
I know personally, for my next game, I want it to be something simple. Like, simpler than C9++. Looking at the queue, we're not going to have another game like that for a long time. I think there's a demand for it (GoT filled VERY quickly), and having smaller games is a good thing.
Oh, I think you are right that many prefer small/simple. Me personally, well, you know me. I like things on the complicated side.
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Mine is definitely invented, it will have an open setup but will have a twist to it that should be fun. It should be a fun addition to an otherwise normal mafia game, I could have it ready for signups tonight.
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Well really the setup is flexible and it may be created by my if that fits what I want and is balanced, I will see whether an existing setup or alteration to one works(it probably will)
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Voltaire, open RMM12 for sign-ups, please.
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Mine is definitely invented, it will have an open setup but will have a twist to it that should be fun. It should be a fun addition to an otherwise normal mafia game, I could have it ready for signups tonight.
Open it up, please.
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Voltaire, open RMM12 for sign-ups, please.
Will do this by tomorrow at the latest.
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Yo, so maybe I'll sign up to mod a game, it looks like fun.
Definitely as a start I'd like to try something simple, although I do have some bigger ideas in mind for later. There seemed to be some call for another Matrix6 game, and I had a blast playing it. Tight, elegant, and entertaining. So let's go with that.
As for flavor, I propose STAR WARS! I see the idea has been bandied around a couple times, but come on it should happen for real.
Sound cool? Anybody interested in co-modding?
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I want to play... otherwise I would comod with you. Maybe ash... he doesn't seem to like playing in smaller games.
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Yo, so maybe I'll sign up to mod a game, it looks like fun.
Definitely as a start I'd like to try something simple, although I do have some bigger ideas in mind for later. There seemed to be some call for another Matrix6 game, and I had a blast playing it. Tight, elegant, and entertaining. So let's go with that.
As for flavor, I propose STAR WARS! I see the idea has been bandied around a couple times, but come on it should happen for real.
Sound cool? Anybody interested in co-modding?
If you want a veteran mod co-pilot, since it's your first game as mod, I'm happy to help. I promise to backseat it.
Yuma is correct -- I do not like boring small games.
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Also, Voltgloss/Voltaire/mcmc all need to open games for sign-ups.
Speaking of Voltgloss, anyone seen that guy?
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Cool sure! And this game may be a stepping stone* to something larger and more adventurous later!
*gateway drug
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A new mini-game:
http://forum.dominionstrategy.com/index.php?topic=9827.0
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Also, Voltgloss/Voltaire/mcmc all need to open games for sign-ups.
Speaking of Voltgloss, anyone seen that guy?
I guess I never did post notice here - Time War Mafia (RMM12) (http://forum.dominionstrategy.com/index.php?topic=9823.msg315912#msg315912) is open for signups!
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Also, Voltgloss/Voltaire/mcmc all need to open games for sign-ups.
Speaking of Voltgloss, anyone seen that guy?
I'll open today. Finally figured out exactly how I wanted to do it. It will be dynasty warriors themed as well, it will follow the events of the last game.
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Also, Voltgloss/Voltaire/mcmc all need to open games for sign-ups.
Speaking of Voltgloss, anyone seen that guy?
I'll open today. Finally figured out exactly how I wanted to do it. It will be dynasty warriors themed as well, it will follow the events of the last game.
You have made Zhang Liao so happy!
(http://images1.wikia.nocookie.net/__cb20120430113138/villains/images/1/1c/Zhang-Liao-DW6-Model1.png)
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I'd like to GM RMM 24
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sudgy, can you open your community's choice game for sign-ups?
mcmc, still waiting on your Dynasty Warriors II to open up.
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mcmc, still waiting on your Dynasty Warriors II to open up.
This is open! I was just looking at it!
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mcmc, still waiting on your Dynasty Warriors II to open up.
This is open! I was just looking at it!
Updated!
Also, sudgy, don't open up yet!
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
Still not ready? I'm looking for an Invented game to open up.
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why am I under invented? yeah, it probably will be new, created by me, but it will be completely open just like my other games... so I don't really think it's like those other games.
And my game is very much not ready to go.
Still not ready? I'm looking for an Invented game to open up.
no. I really didn't expect it be my turn any time this soon. You can bump me down if you want.
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Okay. Everyone on the invented queue has games ongoing.
If mcmc's JK9++ fills up quickly and we need another game, we'll just get the next normal/tweaked one going.
The first of Toy Story/Grimm/meta mafia to end will free up a mod.
My Monsters Uni game is ready to go.
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Mine can open whenever it needs to.
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Mint can open whenever it needs to.
FTFY
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I need a replacement for Voltgloss in Grimm Tale. (:()
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I need a replacement for Voltgloss in Grimm Tale. (:()
I'll do it!
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I need a replacement for Voltgloss in Grimm Tale. (:()
I'll do it!
:P
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I need a replacement for Voltgloss in Grimm Tale. (:()
:(
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I need a replacement for Voltgloss in Grimm Tale. (:()
I'll do it!
Pick me!
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I need a replacement for Voltgloss in Grimm Tale. (:()
I need one for BM14.
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I need a replacement for Voltgloss in Grimm Tale. (:()
I'll do it!
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Or me!
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Super Mario Mafia is nearing completion. It's basically JK9++, but with Backups and Powerups. Ashersky I likes it (I think?), but it'll be semi-open so the more reviewers the better.
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Super Mario Mafia is nearing completion. It's basically JK9++, but with Backups and Powerups. Ashersky I likes it (I think?), but it'll be semi-open so the more reviewers the better.
Still looking it over. I think it'll be good to go soon.
Super Mario is bumped down until Grimm is over, though.
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Wheel Of Time Mafia is ready for signups to open when Time War starts! Trust me, it'll be awesome (especially if you've read the series. It's so freaking thematic all you nerds out there will cry because of the awesomeness.)
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Super Mario Mafia is nearing completion. It's basically JK9++, but with Backups and Powerups. Ashersky I likes it (I think?), but it'll be semi-open so the more reviewers the better.
Still looking it over. I think it'll be good to go soon.
Super Mario is bumped down until Grimm is over, though.
Of course! It'd be a nightmare to run them concurrently.
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Super Mario Mafia is nearing completion. It's basically JK9++, but with Backups and Powerups. Ashersky I likes it (I think?), but it'll be semi-open so the more reviewers the better.
I didn't even know about this. Hooray!
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Wheel Of Time Mafia is ready for signups to open when Time War starts! Trust me, it'll be awesome (especially if you've read the series. It's so freaking thematic all you nerds out there will cry because of the awesomeness.)
In fact, I would much rather open this than BM15. If you all wouldn't mind, can I delete that thread and wait for Time War to be filled? Whoever's next in the BM queue can open.
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It'd be Morgrim next so I say do it.
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Wheel Of Time Mafia is ready for signups to open when Time War starts! Trust me, it'll be awesome (especially if you've read the series. It's so freaking thematic all you nerds out there will cry because of the awesomeness.)
In fact, I would much rather open this than BM15. If you all wouldn't mind, can I delete that thread and wait for Time War to be filled? Whoever's next in the BM queue can open.
If you want to delete the BM, that's fine, but please wait for Time War to start before opening up the next RMM.
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Wheel Of Time Mafia is ready for signups to open when Time War starts! Trust me, it'll be awesome (especially if you've read the series. It's so freaking thematic all you nerds out there will cry because of the awesomeness.)
In fact, I would much rather open this than BM15. If you all wouldn't mind, can I delete that thread and wait for Time War to be filled? Whoever's next in the BM queue can open.
If you want to delete the BM, that's fine, but please wait for Time War to start before opening up the next RMM.
That's what I was planning on.
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Apparently I can't, so can someone (Robz, Galz) do it for me?
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Okay,
Morgrim7, open your BM game.
If Dynasty Warriors II fills, sudgy should open his community's choice normal game.
For the invented category, one of the following should happen:
--if liopoil's design is finished, that game should immediately open;
--if not, and Grimm is finished, Arch should open Super Mario Bros.;
--if not those two, and BM14 is finished, I can open Monsters University.
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Awards nominations now open!
http://forum.dominionstrategy.com/index.php?topic=9871.0
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There's something me and Arch aren't sure of what to do in our RMM game, would somebody else not playing that is very experienced mind being asked a question? (You wouldn't be able to play then)
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There's something me and Arch aren't sure of what to do in our RMM game, would somebody else not playing that is very experienced mind being asked a question? (You wouldn't be able to play then)
I can! I generally don't play RMM.
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I can, but the answer will be in nonsensical whimsy!
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I can, but the answer will be in nonsensical whimsy!
I already asked yuma...
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I can, but the answer will be in nonsensical whimsy!
I already asked yuma...
That is the choice of the butterfly, for when it flaps its wings, only the delicate can hear its reply.
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Retheme of sudgetype's game, it will be Guilds themed instead.
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Retheme of sudgetype's game, it will be Guilds themed instead.
That's exactly what I would have suggested!
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Retheme of sudgetype's game, it will be Guilds themed instead.
That's exactly what I would have suggested!
That was Arch's idea, not yuma's. :P
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Retheme of sudgetype's game, it will be Guilds themed instead.
That's exactly what I would have suggested!
That was Arch's idea, not yuma's. :P
One, or two, in the end the Duck always wants more.
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Okay,
Morgrim7, open your BM game.
like...now?
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Okay,
Morgrim7, open your BM game.
like...now?
Yes
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I'm just curious, if you had a simulation where everybody targeted randomly, how close would that be to an actual game? I'm curious if that could maybe help balance.
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I'm just curious, if you had a simulation where everybody targeted randomly, how close would that be to an actual game? I'm curious if that could maybe help balance.
For RMM games at least, I look at what would happen if everyone were to claim.
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I'm looking forward to RMM14, hurry up!
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query: is prohibition from role-claiming something I should try to avoid?
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query: is prohibition from role-claiming something I should try to avoid?
Outside of BM games, I would say yes.
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I'm looking forward to RMM13, hurry up!
FTFY
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query: is prohibition from role-claiming something I should try to avoid?
Outside of BM games, I would say yes.
I think it's annoying in BM games (sorry ash).
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Is there a normal game that starts around christmas? (Preferrably after) because I will be looking to join one then. Thanks!
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Is there a normal game that starts around christmas? (Preferrably after) because I will be looking to join one then. Thanks!
I am sure there will be, just keep your eyes open for it... Probably sudgy's or liopoil's game.
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Now that mcmc's game is starting, should I open mine?
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Hey everyone I am looking for a replacement for XerxesPraelor in my Dynasty Warriors mafia game. http://forum.dominionstrategy.com/index.php?topic=9840.0
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Alright, I guess I'll open mine.
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MXXXVI (http://forum.dominionstrategy.com/index.php?topic=9946.new#new) is open for signups.
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So I need another replacement for dynasty warriors mafia, please let me know if you are interested.
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Wheel of time mafia open for signups since RMM12 is full!
http://forum.dominionstrategy.com/index.php?topic=9962.new#new
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Final reminder, PM your nominations!
This is for mafia games awards. Nominations close on Wednesday.
-
I'll be opening signups for Super Mario Mafia soon, unless anyone has any objections.
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Voting is now open for mafia awards 2013. Threads exist for each category. Feel free to discuss the nominees, but please do not lobby for any particular one. You may only vote once.
Honorable mentions will be listed at some point.
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I'm starting to toy with the idea of modding a French Revolution themed game at some point, but I have a bunch of weird ideas for it, so it would probably be RMM. So I'd need to get some modding experience before that... anyone need a back-up mod for something ? That would be a start.
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I'm starting to toy with the idea of modding a French Revolution themed game at some point, but I have a bunch of weird ideas for it, so it would probably be RMM. So I'd need to get some modding experience before that... anyone need a back-up mod for something ? That would be a start.
You can back me up whenever my game gets going.
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The Adventure Time one ? Ok, I'll do that.
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I'd like to do another RMM game in addition to the one I'm already down for, but I don't want the two too close together. So can I go down for, say, RMM27 please?
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I just stumbled across this: http://puzzle.cisra.com.au/2008/quantumwerewolf.html
Have you seen that before? Seems interesting...I'm not even sure I like the rules 100% as they're written here, but it is a cool idea.
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Looks interesting. Could use a little tweaking like adding some more roles and reworking the whole 'quantum table'.
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I just stumbled across this: http://puzzle.cisra.com.au/2008/quantumwerewolf.html
Have you seen that before? Seems interesting...I'm not even sure I like the rules 100% as they're written here, but it is a cool idea.
Looks interesting. Only thing I dislike is that Werewolves/Mafia don't seem to have any more information than Town, which somehow contradicts the whole idea of Mafia.
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One day (or less) left to vote for the Mafia Game Awards! There are some super tight races so if you haven't voted yet, get over to the Awards Sub!
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2013 award winners!
http://forum.dominionstrategy.com/index.php?topic=10120.0
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I know this is far away as my game will be RMM19 and we are on what RMM12, but I have finished up my Arrested RMM game and let me tell you that I am extremely excited for it.
It will be a 9-player game that I think should be pretty awesome if you don't mind me bragging about it.
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reserve a spot!
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reserve a spot!
on second thought that seems a bit unfair for others.
change that to color me excited, hopefully I won't miss
the sign ups in due time :)
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Speaking of RMM games, I'd like to sign up for (another) one. Name is Deus Ex Machina and will be a smaller RMM game. No funky outside mechanics like Innovation or DoMafia, but I have a few cool twists in mind.
/eagerly awaits Arrested Development
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reserve a spot!
Eevee is hosting a game! I'm excited!
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reserve a spot!
Eevee is hosting a game! I'm excited!
I think is this for AD. :P
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reserve a spot!
Eevee is hosting a game! I'm excited!
Eevee needs to host a game, has he ever?
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reserve a spot!
Eevee is hosting a game! I'm excited!
I think is this for AD. :P
Noooope, too late, he asked for a spot, put him on the queue! :)
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Eevee needs to host a game, has he ever?
Nope, and at this point I don't think I ever will.
Back in the early days, I used to feel bad for just playing all the fun games others made possible without ever chipping in myself, but these days we seem to have an oversupply of eager mods rather than willing players, so as I don't think I could offer anything others aren't doing better already, I think I'll just stick to playing.
I've been dead everywhere for too long though. It feels weird not having to check in f.ds daily.
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Just one more person needed for Hangman semi-Blitz. I can get it going Wed night or Thurs morning if it fills up.
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Adventure Time has opened.
http://forum.dominionstrategy.com/index.php?topic=10187.0
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Queue me up for RMM28. 8)
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Yo throw me on the burner too for RMM 29 if it's going to be a while. You can call it Quantum Mafia for now. It may or may not actually end up being Quantum Mafia, or it may be both Quantum Mafia and not Quantum Mafia at once.
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I think you might have missed mine, ashersky.
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I think you might have missed mine, ashersky.
Yes I did.
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Well, the RMM queue is already awfully long, so I guess my standard game will be finished by the time I get to mod there. So reserve me a spot for Lost Mafia.
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So reserve me a spot for Lost Mafia.
Might have to fight with Robz over that one. Although I'm not sure if he'll ever do it. I expect to be auto-inned!
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Did I miss it or do we not have a standard by which we differentiate RMM and BM? I mean, I think I know but a standard would be good, right?
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Please take me out of all the queues, plz (except the WOT one)
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Did I miss it or do we not have a standard by which we differentiate RMM and BM? I mean, I think I know but a standard would be good, right?
Kinda:
We have a set of basic guidelines here (http://forum.dominionstrategy.com/index.php?topic=9650.0)
the mafia scum wiki defines it here (http://wiki.mafiascum.net/index.php?title=Bastard_Mod) although many of us here take exception to the first bullet point.
But ultimately I think what this community wants is for its mods to be upfront about potential roles in the game, or roles that aren't in the game. i.e.
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Oh I can be taken out of any que for modding, it has been fun but I think it's not for me.
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It looks like I've been taken out of the RMM queue.
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Oops, that was unclear. Can I be put back in?
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Please take me out of all the queues, plz (except the WOT one)
Never mind. But bump bsck my games and take out one if the BM ones please.
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So the current game state has 2 normal games ongoing (one at midgame, one at the start) and zero of anything else.
Which is to say, go sign up for Wheel of Time and EFHW's blitz game.
Is Morgrim still around and planning to do his BM thing?
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So the current game state has 2 normal games ongoing (one at midgame, one at the start) and zero of anything else.
Which is to say, go sign up for Wheel of Time and EFHW's blitz game.
Is Morgrim still around and planning to do his BM thing?
I don't think he is. I could open signups for my BM game (13 players, so it probably won't fill and run concurrently with SMM, and if it does it's pretty low management), but if someone wants to jump me that's cool too.
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...and the person who would jump me is sudgy. Who's already running a game.
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...and the person who would jump me is sudgy. Who's already running a game.
And I'm next in RMM also, which I have completely ready and my BM game isn't quite ready.
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...and the person who would jump me is sudgy. Who's already running a game.
And I'm next in RMM also, which I have completely ready and my BM game isn't quite ready.
I mean my BM game is kind of in the conceptual stage.
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...and the person who would jump me is sudgy. Who's already running a game.
And I'm next in RMM also, which I have completely ready and my BM game isn't quite ready.
I mean my BM game is kind of in the conceptual stage.
My BM game has PMs written out and a ruleset ready to be copy+pasted, but getting 13 players is the problem.
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I guess we haven't had a BMM in a while but the preference does seem to be for RMM so might I suggest we try to get two RMM games going at the same time instead of 1 RMM and 1 BMM and just let BMM fill as it may?
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Am I the next standard game to open? I will probably not be running tweaked c9++, given arch and ash's games. Will start to think about setup.
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I guess we haven't had a BMM in a while but the preference does seem to be for RMM so might I suggest we try to get two RMM games going at the same time instead of 1 RMM and 1 BMM and just let BMM fill as it may?
If we're going to shoot for two RMM games at once, looking at the queue, I'd say yuma's Arrested Development game should open next.
Sudgy/Archetype have games ongoing or already open, mcmcsalot has an ongoing game, Jorbles has a game open, then Arch again on the queue with an open game.
We might need a little queue reordering...
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Am I the next standard game to open? I will probably not be running tweaked c9++, given arch and ash's games. Will start to think about setup.
Yes, you are next in the Standard/Tweaked sub.
liopoil -- are you going to mod, or should I bump you down a few more spots?
raerae -- same question.
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I guess we haven't had a BMM in a while but the preference does seem to be for RMM so might I suggest we try to get two RMM games going at the same time instead of 1 RMM and 1 BMM and just let BMM fill as it may?
If we're going to shoot for two RMM games at once, looking at the queue, I'd say yuma's Arrested Development game should open next.
Sudgy/Archetype have games ongoing or already open, mcmcsalot has an ongoing game, Jorbles has a game open, then Arch again on the queue with an open game.
We might need a little queue reordering...
I am pretty much ready to go and it is only a 9 player game, but I don't want to step on any toes as that is quite the jump up the queue....
maybe let's see how mail-mi's game fills up first and re-address it a bit down the road...
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If someone below be in the queue is ready they can jump me. I hope to be ready to go... sometime soonish. eventually.
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I guess we haven't had a BMM in a while but the preference does seem to be for RMM so might I suggest we try to get two RMM games going at the same time instead of 1 RMM and 1 BMM and just let BMM fill as it may?
If we're going to shoot for two RMM games at once, looking at the queue, I'd say yuma's Arrested Development game should open next.
Sudgy/Archetype have games ongoing or already open, mcmcsalot has an ongoing game, Jorbles has a game open, then Arch again on the queue with an open game.
We might need a little queue reordering...
I am pretty much ready to go and it is only a 9 player game, but I don't want to step on any toes as that is quite the jump up the queue....
maybe let's see how mail-mi's game fills up first and re-address it a bit down the road...
Fair enough. Can't really step on toes when all the mods have current games going anyway. :)
I do think we need to stick to the no more than one active game at a time per mod rule.
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Would it be reasonable to ask for Dice Mafia to be moved forward?
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I do think we need to stick to the no more than one active game at a time per mod rule.
I do agree with this. When I was helping out with Jimmmm's Dice game and hosting one of my own (can't remember what...) my head was spinning for a while trying to remember what was what and that was being barely involved in in Jimmmm's...
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Standard/Tweaked Games
Twistednkirbit - TBD (Tweaked C9++)
faust - Pick Your Power
mail-mi - Greater Idea Mafia (tweaked)
Walrus - Star Wars
Invented Games
liopoil - TBD
raerae - TBD
ashersky - Monsters University (11 players)
yuma - Justice League Mafia (I/O)
mail-mi TBD
Role Madness Games
RMM14: sudgetype
RMM15: mcmcsalot
RMM16: Jorbles
RMM17: Archetype
RMM18: Arrested Development Mafia (by yuma)
RMM19: ashersky (Dune)
RMM20: (mail-mi, 13 players)
RMM21: EFHW
RMM22: Jimmmmm (Dice Mafia)
RMM23: Xerxespraelor
RMM24: Archetype
RMM25: PPS
RMM26: WalrusMcFishSr
RMM27: Jimmmmm
Here's the current queue. Given what's active, plus who's new and hasn't had a chance to mod at all, I'd suggest a re-ordering of the RMM queue to:
RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: mcmcsalot (-2)
RMM18: sudgetype (-4)
RMM19: Xerxespraelor (+4)
RMM20: Jorbes (-4)
RMM21: ashersky (Dune) (-2)
RMM22: mail-mi (-2)
RMM23: PPS (+2)
RMM24: WalrusMcFishSr (+2)
RMM25: Archetype (-1 / -8)
RMM26: Jimmmmm (+1)
That intersperses the new mods/less active mods into the queue to get them turns soonerish, and spreads out the enthusiastic mods a bit more. Archetype is on the queue three! times, so he sees the biggest drop there, but he's had a run of games lately, has the next normal game going, and he's up next in the BM queue, too.
We'd need folks who have negatives next to their name to be okay with this, I think.
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RMM: ashersky (Dune)
Also, on this game, development continues. As I think I've previously mention, I expect this to be my magnum opus. It currently sits at only nine players large, so space will be limited.
I expect to have put in months of work on this set up by the time it runs, and it will be by far the most complex behind the scenes while being straightforward for the players. Sign ups will be by PM only, as the game thread will only be unlocked for the game itself. I'm dramatically rethinking the deadlines system as well.
TLDR: 9 spots, and only 9 spots, in what I expect to be the best game I've ever conceived. I am accepting PMs (and only PMs) now to be in the player pool. I expect more than 9 players will want in, so I'll be thinking about how to fairly distribute the slots.
No matter what, the spice must flow.
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I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.
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I approve this message! (pending approval from those with the minuses)
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Yeah I suppose being moved back a bit is alright. I'd rather have my latest game be totally removed then being dropped back that far because the setup is completed, but still being developed and tweaked.
I'm alright with yuma opening his game though.
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RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: mcmcsalot (-2)
RMM18: sudgetype (-4)
RMM19: Xerxespraelor (+4)
RMM20: Jorbes (-4)
RMM21: ashersky (Dune) (-2)
RMM22: mail-mi (-2)
RMM23: Archetype (-6)
RMM24: PPS (+2)
RMM25: WalrusMcFishSr (+2)
RMM26: Jimmmmm (+1)
Slight revision to move Archetype back up a little bit. I'm trying to keep it adequately separated from your game with sudgy.
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The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much. I mainly needed help creating the setup (which he gave me a lot of). If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more. It's hard to tell with BM games.
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I think I've worked out my game, so my new position should be ok. It's Innovation 2. Archetype, are you still willing to consult?
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I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.
I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting. It will be philosophy themed. What I probably need is a comod in an American time zone, because I'm asleep while most of the action is going down.
Also I have requested a spot in the RMM queue, but I see there's not yet one reserved.
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Ok cool, feel free to open your game next, then!
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I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.
I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting. It will be philosophy themed. What I probably need is a comod in an American time zone, because I'm asleep while most of the action is going down.
Also I have requested a spot in the RMM queue, but I see there's not yet one reserved.
I can comod for you.
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I'm also cool with Faust, Walrus, etc. jumping ahead in the normal queue if they wish, given that I've been modding/co-modding games recently.
I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting. It will be philosophy themed. What I probably need is a comod in an American time zone, because I'm asleep while most of the action is going down.
Also I have requested a spot in the RMM queue, but I see there's not yet one reserved.
Do players get to sing the Philosophers song?
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Man, only two active games, one in night.
RMM needs to fill. Super Mario needs to fill. Hangman needs to fill.
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RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: mcmcsalot (-2)
RMM18: sudgetype (-4)
RMM19: Xerxespraelor (+4)
RMM20: Jorbes (-4)
RMM21: ashersky (Dune) (-2)
RMM22: mail-mi (-2)
RMM23: Faust
RMM24: Archetype (-6)
RMM25: PPS (+2)
RMM26: WalrusMcFishSr (+2)
RMM27: Jimmmmm (+1)
Faust added here and on OP.
I'll give this another 24 hours, and then make these adjustments official. Keep registering complaints with me and I'll keep adjusting (for those who don't like the drops). I've gotten positive feedback mostly.
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The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much. I mainly needed help creating the setup (which he gave me a lot of). If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more. It's hard to tell with BM games.
I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this. Of course I would prefer not so far down, but I'll do whatever's best.
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The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much. I mainly needed help creating the setup (which he gave me a lot of). If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more. It's hard to tell with BM games.
I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this. Of course I would prefer not so far down, but I'll do whatever's best.
It's more keeping separation between your RMM game and Diffusion of Power. I can slot you up one higher, just after Dice Mafia.
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I can jump ahead with my game; it's pretty much done. I have tweaked the Pick Your Power X/Y setup a little to make it more interesting.
I am intrigued what tweaks you have made as I found the basic setup to be very interesting to begin with! Excited to see what you have done and to hopefully play it this time around.
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The sudgetype game will be mainly me running it, so I don't know if you need to worry about Arch all that much. I mainly needed help creating the setup (which he gave me a lot of). If I'm next on the BM queue, I would like it if I weren't close to where I would be on the RMM queue, which would mean I think I should be moved up a small amount from where I am now, or moved down maybe a bit more. It's hard to tell with BM games.
I would rather be not quite so far down (maybe -2 or something), or pushed back some other amount, based on this. Of course I would prefer not so far down, but I'll do whatever's best.
It's more keeping separation between your RMM game and Diffusion of Power. I can slot you up one higher, just after Dice Mafia.
I don't think it will take that long. Usually there's only one RMM game going at a time, so even if I was after the next one it would probably be fine.
I'm not saying to do that, but I'm saying I think it would still work fine.
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You can take me off the list for modding entirely, I don't think I'm quite cut out for modding.
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My upcoming game will be Greek Mythology themed, and a 9 player setup.
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RMM14: Arrest Development (yuma) (+4)
RMM15: EFHW (+6)
RMM16: Jimmmmm (Dice Mafia) (+6)
RMM17: sudgetype (-3)
RMM18: Xerxespraelor (+4)
RMM19: Jorbes (-3)
RMM20: ashersky (Dune) (-1)
RMM21: mail-mi (-1)
RMM22: Faust (+2)
RMM23: Archetype (-6)
RMM24: PPS (+2)
RMM25: WalrusMcFishSr (+2)
RMM26: Jimmmmm (+1)
Alright, I'm going with this new queue.
Also, in the interest of trying to get through this queue, which is now longer than the regular games queue, I think we should open up two RMMs at a time. General interest in all games seems to have waned, but it's possible we're just in a lull, as has happened in the past.
Maybe another game opening up, with reminders that we have two regular, another RMM, a semi-blitz, and a BM game all available, will help?
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I say have yuma open his up since its 9P.
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In hopes of getting two RMM games going at the same time, Arrested Development Mafia (http://forum.dominionstrategy.com/index.php?topic=10266.msg337160#msg337160) is now open. Only 9 slots available!
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Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
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hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!
Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
when im not so busy ill join!
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hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!
Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
when im not so busy ill join!
It's not open yet since yours hasn't finished.
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hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!
Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
when im not so busy ill join!
It's not open yet since yours hasn't finished.
um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?
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hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!
Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
when im not so busy ill join!
It's not open yet since yours hasn't finished.
um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?
http://forum.dominionstrategy.com/index.php?topic=9786.0
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With Super Mario Mafia starting, I could open my game for signups, but I think a game from the Invented queue should come first?
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Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.
I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?
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Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.
I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?
I am pretty much always up for looking over a setup (if you are ok with me not playing in it that is...) but i am currently modding a game and will be consulting PPS as well so I can't guarantee a lot of time immediately to give feedback
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hey hey hey hey how did AD get so many people so fast, and WOT time still has only 3. Yall should sign up, i even put a sample PM for u guys!
Is there any hope for BM games? The one I have is my dream game, and pretty much the reason that I started modding games. It's going to need at least 13 players too...
when im not so busy ill join!
It's not open yet since yours hasn't finished.
um... bm13 finished a while ago and wot hasn't started. what are you talking about? morgrim's game?
http://forum.dominionstrategy.com/index.php?topic=9786.0
... im doing that one later. im doing WOT now.
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Does anyone want to help me design it? I'm going to want a fair bit of help with how crazy it is (even though it's a BM game, I want to strive for balance). It's going to be Homestuck/Sburb mafia, so if you want to play that, do NOT help me balance it.
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Okay, I've gotten the basics down for my RMM game.
It will be pokemon-themed, with 13 players and a hemi-demi-semi-open-setup.
I made up so many roles I'm not sure if it's balanced, so is anyone willing to look at it and check?
Well..I've had a 13P Pokemon themed RMM game in the works that is nearing completion...
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I'm not sure if that's an offer to talk about them, but if it is, I'm up for it. Strange coincidence: maybe we can put them together and Comoros it?
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With Super Mario Mafia starting, I could open my game for signups, but I think a game from the Invented queue should come first?
Unless liopoil has his ready to go, you should open yours up. raerae is still MIA (sad face) and everyone below that has a game already in progress or open for signups.
We have a slight dearth of "invented games" although I would say that Arch's was very much invented (just not "closed"). But anyways... check with liopoil. If his game isn't ready then get yours ready for signups. I am very interested in playing it and seeing what tweaks you have made (I ran Pick your power about a year ago and it was a very good, intense game) which I was glad about because the version I used was I think potentially very swingy.
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yeah, people can continue to skip me :(. I feel kind of bad about holding the top spot in the queue hostage so that whenever I get it together I'm at the top. Ash can bump me down if he wants to.
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oh, the one thing that I have done is decided that the flavor will be mafia flavor. The townies will actually be townspeople, and the mafia will actually be mafia. Really innovative, I know.
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I'm not sure if that's an offer to talk about them, but if it is, I'm up for it. Strange coincidence: maybe we can put them together and Comoros it?
I wouldn't mind co-modding, but combining them would most likely be difficult. It's a specific type of Open Setup (SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown)) and so it really can only use a certain kind of Role. I wouldn't mind looking over yours (or you, mine) to make sure we aren't stepping on each others toes.
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SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown)
Oh my! There is an Eddie Izzard Mafia listed as one of the games on mafiascum... Eddie Izzard Mafia!?!?! I can only imagine and I am not sure that I want to...
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SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown)
Oh my! There is an Eddie Izzard Mafia listed as one of the games on mafiascum... Eddie Izzard Mafia!?!?! I can only imagine and I am not sure that I want to...
I read it (and all the others) and wow it is weird. Probably becuase I have no recognition of the flavor.
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Does anyone want to help me design it? I'm going to want a fair bit of help with how crazy it is (even though it's a BM game, I want to strive for balance). It's going to be Homestuck/Sburb mafia, so if you want to play that, do NOT help me balance it.
Then other people instantly talk about other stuff...
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Does anyone want to help me design it? I'm going to want a fair bit of help with how crazy it is (even though it's a BM game, I want to strive for balance). It's going to be Homestuck/Sburb mafia, so if you want to play that, do NOT help me balance it.
Then other people instantly talk about other stuff...
Hey, I can do it if no one else will.
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yeah, people can continue to skip me :(. I feel kind of bad about holding the top spot in the queue hostage so that whenever I get it together I'm at the top. Ash can bump me down if he wants to.
Well I don't think anyone below you is aching to go... my slot is just an theoretical idea at this point, I am not sure if I can put it together to make a real game.
Ash I think has his ready, but has a game already going at this point, same with mail-mi. and I just miss raerae.
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Does anyone want to help me design it? I'm going to want a fair bit of help with how crazy it is (even though it's a BM game, I want to strive for balance). It's going to be Homestuck/Sburb mafia, so if you want to play that, do NOT help me balance it.
Then other people instantly talk about other stuff...
Hey, I can do it if no one else will.
If you want to. I would rather keep potential players not helping me (and I would think you are a potential player (yuma would be someone who isn't)), but if nobody else wants to you can.
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Also, if the person wanting to help is familiar with homestuck that would be 413.612% better.
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Is LOST Mafia taken by someone? I brought it up a long time ago, and Robz said he called dibs. Then someone else (Faust?) brought it up in hopes of running it. I don't know if either of them are planning on running the game, but I'd love to co-mod with them.
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Is LOST Mafia taken by someone? I brought it up a long time ago, and Robz said he called dibs. Then someone else (Faust?) brought it up in hopes of running it. I don't know if either of them are planning on running the game, but I'd love to co-mod with them.
Yes, I'm planning it (as RMM22). I already have the setup more or less complete (though it's not final), but it would be great to have someone review it. I'll set up a QT and send you the link if you'd like.
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Is LOST Mafia taken by someone? I brought it up a long time ago, and Robz said he called dibs. Then someone else (Faust?) brought it up in hopes of running it. I don't know if either of them are planning on running the game, but I'd love to co-mod with them.
Yes, I'm planning it (as RMM22). I already have the setup more or less complete (though it's not final), but it would be great to have someone review it. I'll set up a QT and send you the link if you'd like.
Sure, I'd love to!
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I think the next game should be pretty simple based on this (http://forum.dominionstrategy.com/index.php?topic=10405.0).
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I think the next game should be pretty simple based on this (http://forum.dominionstrategy.com/index.php?topic=10405.0).
I would volunteer to run it but am currently running a game ATM. Any one want to step up? Walrus did you have a specific setup in mind for your Star Wars themed game? Or TA? Hopefully we can get 5-6 new players to join and it won't interfere too much in the signing up of mail-mi's, faust's and ashersky's games.
I wonder if a few of the players from sudgy's newbie game would be interested in playing another one?
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I was planning on running the newbie setup used in Game of Thrones. I really enjoyed that game.
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I was planning on running the newbie setup used in Game of Thrones. I really enjoyed that game.
I agree, that's a great small setup I think.
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What is the difference between Invented and RMM?
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What is the difference between Invented and RMM?
Invented is a normal game but with a new setup, RMM is role madness.
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gotcha, so everybody gets a role and some roles were invented is RMM.
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gotcha, so everybody gets a role and some roles were invented is RMM.
RMM doesn't necessarily mean everybody gets a role. It means there is a lot more focus on the roles than in Normal Mafia. Often this means everyone gets a role, but not necessarily.
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gotcha, so everybody gets a role and some roles were invented is RMM.
RMM doesn't necessarily mean everybody gets a role. It means there is a lot more focus on the roles than in Normal Mafia. Often this means everyone gets a role, but not necessarily.
Understood but I was categorizing my own game in that description. I was initially uncertain that if roles were invented should I change my game type to invented.
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What is the difference between Invented and RMM?
This post gives definitions: http://forum.dominionstrategy.com/index.php?topic=9677.msg308502#msg308502.
Basically, all RMM is invented, so the real question you may be asking is what is the difference between "normal" and "RMM." That has a whole thread.
But basically, what others said. My personal definition states that a normal game focuses more on daytime interaction than nighttime actions, while RMM does the opposite. The number of power roles, or the percentage of vanilla, factors in, but is not the sole determinant.
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Alright, sign me up for another BM game called "language mafia"
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Alright, sign me up for another BM game called "language mafia"
There seems to be a bajillion people calling for it. Since mail-mi isn't starting his, should I open mine up?
Wait, I'm already modding. It'll have to wait for MXXXVII to end anyway. :P
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If nobody objects, I'll open language mafia soon.
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Language Mafia (http://forum.dominionstrategy.com/index.php?topic=10484) is now open for signups!
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Sign me up for a normal game. Probably standard, and definitely House of Cards-themed, it's a pretty clean fit with most games of mafia I would say.
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I don't think I want to start a new game until I get into my new schedule in April and determine if / how much time I'll have for mafia, so go ahead and bump me down / off the list.
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I don't think I want to start a new game until I get into my new schedule in April and determine if / how much time I'll have for mafia, so go ahead and bump me down / off the list.
The only game you have on the list is with nkirbit. Will nkirbit run it alone?
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Nah I don't think he is really interested.
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Can I mention that I'm now officially pumped about my invented Monsters University game? It's a blend of EFHW's Harry Potter, Robz's Forum Survivor, and a dash of Arch's WWTW Mafia game.
It's a bit of a tribute game, I guess.
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Innovation 2 is in the works
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Innovation 2 is in the works
Cool!
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Walrus should totally open his 9 player game soon.
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Innovation 2 is in the works
Cool!
And yet no love for my post. Lame.
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Innovation 2 is in the works
Cool!
And yet no love for my post. Lame.
My love for your games is so all encompassing it needs no post to justify it, it transcends the need for posts (except for this one...)
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If the tribute is partly for Harry Potter (I wasn't sure if the tribute was for the games), then ;D . I had a lot of fun writing the flavor. I know people didn't like being able to reason out the last scum, but the setup was intended for a logical approach. Maybe it should have been RMM because of that.
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Innovation 2 is in the works
Cool!
It so is.
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If the tribute is partly for Harry Potter (I wasn't sure if the tribute was for the games), then ;D . I had a lot of fun writing the flavor. I know people didn't like being able to reason out the last scum, but the setup was intended for a logical approach. Maybe it should have been RMM because of that.
It's a tribute to your HP game, as well as to Arch's Dr. Who and to Robz's survivor game.
There's no Hunger Games it. How has there not been a Hunger Games game?
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If the tribute is partly for Harry Potter (I wasn't sure if the tribute was for the games), then ;D . I had a lot of fun writing the flavor. I know people didn't like being able to reason out the last scum, but the setup was intended for a logical approach. Maybe it should have been RMM because of that.
It's a tribute to your HP game, as well as to Arch's Dr. Who and to Robz's survivor game.
There's no Hunger Games it. How has there not been a Hunger Games game?
There was Ready, Aim, Fire. I think both mail-mi and I have discussed the possibility of a Hungers Game themed game, but the mechanics don't really translate well into Mafia.
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If the tribute is partly for Harry Potter (I wasn't sure if the tribute was for the games), then ;D . I had a lot of fun writing the flavor. I know people didn't like being able to reason out the last scum, but the setup was intended for a logical approach. Maybe it should have been RMM because of that.
It's a tribute to your HP game, as well as to Arch's Dr. Who and to Robz's survivor game.
There's no Hunger Games it. How has there not been a Hunger Games game?
There was Ready, Aim, Fire. I think both mail-mi and I have discussed the possibility of a Hungers Game themed game, but the mechanics don't really translate well into Mafia.
BM1 and BM11 had perfect themes for the Hunger Games...
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My RMM game will be titled, "Hunted - Assassins and Saboteurs".
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Walrus should totally open his 9 player game soon.
But really, a normal game open for sign ups that doesn't have 15 people in it would be nice (sorry Faust)
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What size are Walrus and mail-mi's games going to be ? Because I could do a Matrix6, I agree that we need small games and Matrix6 seems like a very solid setup to me.
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I was thinking straight up 9p Matrix6, just like Game of Thrones. But I'm flexible. I'll open a game whenever.
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What size are Walrus and mail-mi's games going to be ? Because I could do a Matrix6, I agree that we need small games and Matrix6 seems like a very solid setup to me.
13
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I think this is up to date.
I'd say Walrus can open Star Wars 9p at this point.
Wheel of Time should fill so the RMM queue can get moving again.
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I think this is up to date.
I'd say Walrus can open Star Wars 9p at this point.
Wheel of Time should fill so the RMM queue can get moving again.
Yes.
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I'd like to mod a game soon. Haven't quite figured out flavor, etc, but I thought I'd get into the queue.
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Cool I'll open up shop in a few hours
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Yay joth!
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Star Wars is now open! 6 slots left, get 'em while they're hot
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I'll sign up for a regular-standard game as well.
My invented-closed game is ready and can be opened whenever an invented game is needed... although I probably want a break from modding for at least a little while...
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I'd like to mod a game soon. Haven't quite figured out flavor, etc, but I thought I'd get into the queue.
Standard or Invented?
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I'll sign up for a regular-standard game as well.
My invented-closed game is ready and can be opened whenever an invented game is needed... although I probably want a break from modding for at least a little while...
My invented/closedish game is now also fully ready now, PMs written and all. Soon it'll just be you and me going back and forth while everyone waits for RMMs to fill and start.
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I'd like to mod a game soon. Haven't quite figured out flavor, etc, but I thought I'd get into the queue.
Standard or Invented?
Oh I probably want to run an invented game.
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What's the difference between invented and RMM?
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Oops, just looked a few pages back and saw it was answered. Sorry!
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Have we done Buffy flavor already?
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Have we done Buffy flavor already?
I believe raerae ran buffyverse mafia.
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Have we done Buffy flavor already?
I believe raerae ran buffyverse mafia.
Edit: ash ran it
http://forum.dominionstrategy.com/index.php?topic=5395.0
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what about Firefly?
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what about Firefly?
Not yet. I believe that's because it is horrendously overrated. (And yes, I've seen every episode and the movie.)
I've talked about Buffy II, or maybe Angel. Those are the best Whedons.
You did the awesome DS9 game. Can you stick with great space shows, a la DS9? Farscape would be awesome.
I'm also thinking Helix would make a great mafia game setting.
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what about Firefly?
I've talked about Buffy II, or maybe Angel. Those are the best Whedons.
I would love to see, or maybe even run in the future a Dr. Horrible game... especially as part 2 is supposed to come out at some point soonish
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I was actually just thinking about Dr. Horrible. It's a little hard to figure out who's scum and who's town. It might be fun to try to make the flavor fit with that, like have town be scum and vice versa somehow.
Space! My familiarity with Farscape is a little lax. Babylon 5, Andromeda? Maybe. Other Star Treks? Definitely. I'd even be happy to run the DS9 setting again with a little tweaking. There were a lot of ways that could have rolled that would have played out very differently then the way it actually played, but there was a general sense scum was overpowered that I would want to address.
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what about Firefly?
Not yet. I believe that's because it is horrendously overrated. (And yes, I've seen every episode and the movie.)
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Unacceptable. I love Buffy (what I've seen of it so far at least), but Firefly is great, and the only reason one might argue that Buffy is better is that it lasted a lot longer and thus had time to do a lot more interesting stuff.
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would people be down for DS9 redux? The original won an award even though it was unbalanced, so that's got to count for something.
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would people be down for DS9 redux? The original won an award even though it was unbalanced, so that's got to count for something.
Absolutely. I would suggest a re-balance to weaken scum slightly.
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what about Firefly?
Not yet. I believe that's because it is horrendously overrated. (And yes, I've seen every episode and the movie.)
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Unacceptable. I love Buffy (what I've seen of it so far at least), but Firefly is great, and the only reason one might argue that Buffy is better is that it lasted a lot longer and thus had time to do a lot more interesting stuff.
Look, it wasn't that Firefly wasn't a good show, because it was. But where the cheesiness works well in Buffy, Firefly was trying to be a serious show with ridiculous cheese (cursing in Mandarin, silly engineer, Jane). I think a Firefly that took itself seriously (think Stargate: Universe or Pitch Black) would have been incredible.
The cast was good, but not great, as I think his reliance on using the same 4 people caught up with him there. Baccarin was great, of course, but I feel like Fillion and crew just mailed it in. The stories were okay, and maybe future seasons that never happened would have been stronger, but Serenity stunk it up, so who knows.
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That's funny because I always thought Baccarin was the weakest part of that cast, and Fillion the best. I don't think it took itself more seriously than Buffy, just take a look at the Angel/Buffy romance. Granted, that gives us the genius scene of them in The Zeppo where they completely avert (or is it invert ?) it. Also I think the serious stuff in Firefly (Reavers, all of Objects in Space) worked really well, so agree to disagree I guess.
I can see why you disliked Serenity though, it's fine but mostly relies on the audience loving these characters from the show, and is definitely not on par with the quality of the show (well I guess it's on par with Heart of Gold or something).
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That's funny because I always thought Baccarin was the weakest part of that cast, and Fillion the best. I don't think it took itself more seriously than Buffy, just take a look at the Angel/Buffy romance. Granted, that gives us the genius scene of them in The Zeppo where they completely avert (or is it invert ?) it. Also I think the serious stuff in Firefly (Reavers, all of Objects in Space) worked really well, so agree to disagree I guess.
I can see why you disliked Serenity though, it's fine but mostly relies on the audience loving these characters from the show, and is definitely not on par with the quality of the show (well I guess it's on par with Heart of Gold or something).
Yeah, I know I'm in the minority in not being completely head-over-heels obsessed with Firefly. That's fine. I also prefer Angel to Buffy as a series, which is another minority view.
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Yeah, ash thinking Baccarin was the best actor on the show is...as different as one can get.
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would people be down for DS9 redux? The original won an award even though it was unbalanced, so that's got to count for something.
Yes. I really liked the idea of having 3 different scum teams, but only 2 of them showing up.
Keep in mind, however, that at this point where we have landed with our current mafia design state, DS9 would be considered RMM at this point as everyone in that game had a role of some sort or another.
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I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.
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I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.
Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.
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Yeah. So, like the cop for each scum team is a given that those three are in for sure. And then up to X of a few others, but we don't know which ones or precisely how many, and tie how many they are to the scum PRs, perhaps.
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I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.
Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.
Ahem...Monster University...
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Yeah, ash thinking Baccarin was the best actor on the show is...as different as one can get.
I can't believe people don't like Baccarin, man.
I mean...final seasons of Stargate? Fine, not her best. V? Awesome. Homeland? I hear it's great.
How can you not like Baccarin? That's like disliking Annie Edison in Community.
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I have just one request... tell us how many scum there are!
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I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.
Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.
Ahem...Monster University...
Hasn't been put into play yet.... But I am excited for it! My next game will be of this style as well so maybe we are about to be inundated with them...
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Yeah, ash thinking Baccarin was the best actor on the show is...as different as one can get.
I can't believe people don't like Baccarin, man.
I mean...final seasons of Stargate? Fine, not her best. V? Awesome. Homeland? I hear it's great.
How can you not like Baccarin? That's like disliking Annie Edison in Community.
Have not seen Stargate or V, but she is very good in Homeland (when they give her stuff to do, her character has become somewhat extraneous at this point), just not great in Firefly (though she has her moments).
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I nominate American Horror Story: Coven as a great setting and cast of characters.
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I think it was a mistake not to categorize DS9 as RMM in the first place. I think the sequel should be considered RMM, and I should weaken scum. Or leave it how it is, add additional town roles and run it with more townies (so that 6 scum isn't as ridiculous). Maybe 17? 19? There are definitely more characters I could add.
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I think it was a mistake not to categorize DS9 as RMM in the first place. I think the sequel should be considered RMM, and I should weaken scum. Or leave it how it is, add additional town roles and run it with more townies (so that 6 scum isn't as ridiculous). Maybe 17? 19? There are definitely more characters I could add.
Do it! DS9 would be in my top 2-3 Mafia games in terms of how much fun I had.
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would people be down for DS9 redux? The original won an award even though it was unbalanced, so that's got to count for something.
Ahhhh*faints like little schoolgirl*
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ZM16 Hangman is underway. PM for speccy if you want to play along.
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
I'd love to if I have time.
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
I would as long as was during my off-week, but don't coordinate it around me. If I can I will play, if I can't I'll watch.
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
I believe so. We had a run where I did I think 3 games back-to-back-to-back.
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I believe so. We had a run where I did I think 3 games back-to-back-to-back.
back-to-back-to-back doesn't even make sense! Unless the game in the middle somehow is comprised of two backs...
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I believe so. We had a run where I did I think 3 games back-to-back-to-back.
back-to-back-to-back doesn't even make sense! Unless the game in the middle somehow is comprised of two backs...
There's a dirty Shakespeare joke in there.
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And it was actually 4 games in a row.
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I also just remembered that I started planning a Romeo and Juliet setup a long time ago. The Capulets and Montagues are competing scum teams and Romeo and Juliet are quasi-scum-aligned lover/survivors. Never quite ironed out the details though.
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
Only like the most fun games ever!
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
Only like the most fun games ever!
Pretty much.
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
Only like the most fun games ever!
Pretty much.
Ok, I'm in.
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I forgot what my invented game was going to be... so you can go ahead and drop it.
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Sign me up for a normal game. Probably standard, and definitely House of Cards-themed, it's a pretty clean fit with most games of mafia I would say.
Tep, want to run this as newbie friendly?
I'd love for someone to run asher9++ again, as I'd like more data on it, and it's about the most "complex" newbie friendly setup we have.
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Sign me up for a normal game. Probably standard, and definitely House of Cards-themed, it's a pretty clean fit with most games of mafia I would say.
Tep, want to run this as newbie friendly?
I'd love for someone to run asher9++ again, as I'd like more data on it, and it's about the most "complex" newbie friendly setup we have.
++ setups are not newbie friendly to a fair bit of people. At least, it wouldn't for me. When I first saw ++ setups, the first thing I thought was, "Wooooah that's really complicated."
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Maybe so, but the actual play isn't that hard. Even if you don't figure out everything about the setup, your teammates (if you're scum) or the town will help you understand it. I think ++ games are fine for newbies, and we already have a 9players simple setup going on.
So yeah, asher9++, why not. I'm not up yet though, right ? mail-mi is ahead of me and we don't want another game to leapfrog Philosopher's Mafia.
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Maybe so, but the actual play isn't that hard. Even if you don't figure out everything about the setup, your teammates (if you're scum) or the town will help you understand it. I think ++ games are fine for newbies, and we already have a 9players simple setup going on.
So yeah, asher9++, why not. I'm not up yet though, right ? mail-mi is ahead of me and we don't want another game to leapfrog Philosopher's Mafia.
mail-mi currently has an RMM game open for signups, so I doubt he will want to open up another game anytime soon. The second portion I absolutely agree with of course.
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The idea was to move your game from regular to newbie. We generally always want newbie games open to attract new players.
Newbies can't play Philosophy Mafia, so we need another to open. Mail-mi is awaiting Wheel of a Time to fill.
Plus, Tep will be a first time full mod, and it's nice to give new folks a shot.
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Oh, I see. So following the newbie numbering ? asher9++ is significantly more complicated than what has been used there in the past (2of4, Matrix 6), but I do agree that we need a newbie game open, and with Star Wars already running, having another simple 9p game doesn't seem like a good idea.
Ok, I'll open asap, I need to work on the flavor.
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Well, I do want to hear what people think about this before I do anything though. If the consensus is that newbie setups should be 9 players and simpler than 9++, I could do Alternating 9p, I think it's only been done once on f.ds (the Hydras game) and it's different enough from Matrix6.
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I would not suggest Asher++ for newbies, the part of ++ that is newbie friendly is it ridiculously easy to solve and usually favors town. Asher++ is almost unsolvable which just makes it a large unknown pr game(which is awesome) but not newbie friendly. Newbie games also want to stick with baisically full pr's, I would shy away from shot and uncommon like commuter which cause the player to make quite an educate decision about what to do when(and if done wrong can very negatively impact the game)
On a different note, I have been thinking about a setup were town is unaware of their pr. Like all town players send in a list containing a doctor/cop/roleblocker/tracker targets but have no idea which one they are. Well that was the first idea, recently I thought I could have a (random) pr set, so say 6 town players send in their 4 pr target then I roll for who is each pr that night, results could be revealed to the player only or to everyone at day start. I am thinkin this would be countered by a stronger than normal scum team. If results are revealed to town at day start(ex eevee was doctored) you still wouldn't know if you doctored him or if another player doctored him, this allows people to know pr results but not know who or why, removing the ability to make double or triple Ic's with pr reveals. Also thinking if the person rolled the pr that night dies, the pr does with them. This setup can be made simpler to just be a rmm or more interestingly filled to be bastard.
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That sounds a little bit like doctor mafia (the first mafia I ever ran on this site)
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What I meant more was that if you did a ++ setup for a newbie game it would scare away a lot of newbies.
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Yeah, I would vote that asher++ is a bad idea for a newbie game. That said, I'd love to see the setup run again.
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Ok, so I won't do asher9++, so I'm looking at a simpler setup, probably 9 players because the smaller the game is, the easier it is to get involved. Alternating 9P looks like a cool idea, but it also seems like town is pretty weak in that. Maybe I'll tweak it by making the Cop Odd-Night instead of Even (and obviously switch the Doctor).
If anyone has a better idea for a 9 player newbie setup (that isn't Matrix6 because of Star Wars), I'm interested. Otherwise, I'll probably open a tweaked Alternating 9P tomorrow, as NMV.
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2of4 is always a good setup...simple, but simple can be good
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2of4 is always a good setup...simple, but simple can be good
2of4 was my first game.
Ok, so I won't do asher9++, so I'm looking at a simpler setup, probably 9 players because the smaller the game is, the easier it is to get involved. Alternating 9P looks like a cool idea, but it also seems like town is pretty weak in that. Maybe I'll tweak it by making the Cop Odd-Night instead of Even (and obviously switch the Doctor).
If anyone has a better idea for a 9 player newbie setup (that isn't Matrix6 because of Star Wars), I'm interested. Otherwise, I'll probably open a tweaked Alternating 9P tomorrow, as NMV.
No tweaked games for newbies. Standard set-ups only. If ++ is "too hard" then changing the rules on something would be too.
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I'm not sure why that would be. The tweak here would simply be to reverse the Cop and the Doc, nothing that changes complexity, just balance. The risk here is that it would make it too easy for town, but I'm not sure it would. I guess it creates a situation where the Cop creates two ICs day 2 if he claims, then there's WIFOM with the Doctor on the econd night which might lead both ICs to survive... yeah, maybe it is too strong for town.
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I'm not sure why that would be. The tweak here would simply be to reverse the Cop and the Doc, nothing that changes complexity, just balance. The risk here is that it would make it too easy for town, but I'm not sure it would. I guess it creates a situation where the Cop creates two ICs day 2 if he claims, then there's WIFOM with the Doctor on the econd night which might lead both ICs to survive... yeah, maybe it is too strong for town.
I mean, 2of4 is good, if you want an easy game. Check MX for an example.
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Here's one we used to use a lot, but died out:
The setup used for this newbie game is one of the ones given below. The setup is randomly determined, but is one of the 6 given here:
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Doctor.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Doctor, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Sane Cop.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Doctor.
There will always be two mafia players and seven town players.
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Here's one we used to use a lot, but died out:
The setup used for this newbie game is one of the ones given below. The setup is randomly determined, but is one of the 6 given here:
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Doctor.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Doctor, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Sane Cop.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Doctor.
There will always be two mafia players and seven town players.
Actually, that's just 2of4, just written out a different way. Huh.
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2of4 is a little too similar to Matrix6, the goal is for people who want to play both to have a somewhat different experience. I think I'm going to go with Alternating 9P without changing anything.
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You could run F11, which I ran for newbies as M21.
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I've created a new reference sticky topic on setups. I'll be slowly filling it up with information so we don't need to refer to mafiascum as often. It'll be a reference for mods, players, etc.
http://forum.dominionstrategy.com/index.php?topic=10639.0
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2of4 is always a good setup...simple, but simple can be good
both 2of4 and F11 have some inherent flaws in their structure. 2of4 tried to replace F11 and was ultimately replaced by Matrix6. So I wouldn't recommend using these setups, although they aren't necessarily bad, but just not as good at this point as others. Alternating looks cool, but switching the nights between cop and doc would I think make it unbalanced.
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2of4 is always a good setup...simple, but simple can be good
both 2of4 and F11 have some inherent flaws in their structure. 2of4 tried to replace F11 and was ultimately replaced by Matrix6. So I wouldn't recommend using these setups, although they aren't necessarily bad, but just not as good at this point as others. Alternating looks cool, but switching the nights between cop and doc would I think make it unbalanced.
I find them all a bit dull and easy, to be honest, which is why I still think ++ setups are the best introduction to mafia. They offer "normal" power roles (nothing hard or crazy) and randomization at a much higher level.
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Hmmm. maybe. From my perspective the best area is what I started with... middle ground.
Insomniac's MIII was perfect. It was a closed setup using SK, normal power roles, but because it was closed offered a potential for other roles, but not overwhelming by looking at a setup that involves rolling dice and being confused about what that implies.
I don't think ++ is for newbies honestly. I don't find the newbie setups dull at all. They are do tone the game down to the basics, which I think is still fascinating and allows for real scum hunting skills to be developed.
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Hmmm. maybe. From my perspective the best area is what I started with... middle ground.
Insomniac's MIII was perfect. It was a closed setup using SK, normal power roles, but because it was closed offered a potential for other roles, but not overwhelming by looking at a setup that involves rolling dice and being confused about what that implies.
I don't think ++ is for newbies honestly. I don't find the newbie setups dull at all. They are do tone the game down to the basics, which I think is still fascinating and allows for real scum hunting skills to be developed.
I did like the closed games with the provided list of possible roles in the game. Those were a nice middle ground.
I think a Matrix6 of all veterans would be pretty terrible. Or an all vanilla game. Man, that would just be horrendous. It'd be a huge meta argument fest and with nothing at all to go on at the start of D1, you'd have a hard time making it work.
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No tweaked games for newbies. Standard set-ups only. If ++ is "too hard" then changing the rules on something would be too.
That's nonsense. As long as it is simple, you're fine. There is clearly a big difference between a ++ setup (especially asher++) and simply changing the nights of Alternating. We don't need to chain ourselves to whatever has a Mafiascum wiki as long as the setup is clearly explained.
These categories we created were supposed to clarify and describe the creative games we are running, not constraining our creativity.
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A newbie won't be able to tell the difference between a mafiascum simple setup and a f.ds tweaked simple setup.
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A newbie won't be able to tell the difference between a mafiascum simple setup and a f.ds tweaked simple setup.
They will if we describe the setup in the OP and never link to an inaccurate mafiascum page. :P
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No tweaked games for newbies. Standard set-ups only. If ++ is "too hard" then changing the rules on something would be too.
That's nonsense. As long as it is simple, you're fine. There is clearly a big difference between a ++ setup (especially asher++) and simply changing the nights of Alternating. We don't need to chain ourselves to whatever has a Mafiascum wiki as long as the setup is clearly explained.
These categories we created were supposed to clarify and describe the creative games we are running, not constraining our creativity.
I mean, we absolutely could (and maybe should) invent a new setup for newbies. But the confusion of "hey, we're running Matrix6, which is like these other games, but I'm changing these three things and this rule, so pay attention" is just as "too hard" for newbies as C9++ or asher9++.
I guess maybe we're talking past each other on what we're worried newbies can't do in a first game?
I mean, is "proper use of power role" the issue? Because plenty of vets disagree on what is the right and wrong way to do that still.
"Knowing the rules" or "knowing the setup" might be what we want to watch out for, but I'd still argue that any game up to ++ level is "simple" as far as rules/setup goes.
If it's "learn how to interaction and scumhunt" just by playing the game in thread, then I guess any setup with less PRs and less emphasis on nights does that for you.
You can do 6 VTs vs. 2 Goons and be done with it.
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No tweaked games for newbies. Standard set-ups only. If ++ is "too hard" then changing the rules on something would be too.
That's nonsense. As long as it is simple, you're fine. There is clearly a big difference between a ++ setup (especially asher++) and simply changing the nights of Alternating. We don't need to chain ourselves to whatever has a Mafiascum wiki as long as the setup is clearly explained.
These categories we created were supposed to clarify and describe the creative games we are running, not constraining our creativity.
I agree to an extent. I think the biggest thing is that we want newbie games to be guaranteed to work and be friendly and fully vetted, which is what using mafiascum is for. At least I do. I woulnd't want to introduce mafia to someone with a setup that is wonky and doesn't work and fails. That is why I wouldn't recommend using variants. If we try the variant out first as a normal game and it seems to work, then sure. Like if we had run the modified Alternating it wouldn't have worked and been too strong for town. That was obvious. But other changes might not be as obvious up front.
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Yeah, after thinking about if for five seconds, my suggested modification was too strong for town. I won't do it, I'm just going to run normal Alternating 9P. I think 2of4 and F11 are similar and inferior to Matrix6, so I don't want to run these.
I think ++ aren't that confusing, but if the game is going to explicitely be Newbie Mafia, I'd rather stick to a simple 9 player setup.
I see that previous newbie mafias had a rule of 3 newbies / 6 veterans. I guess I'll do that (there are two newbies that have expressed interest in a game for them, shouldn't be too hard to get a third in a reasonable time frame).
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I may run one of my original blitz games again, for old times sake, after Hangman ends. Would folks play?
In a heartbeat! Yes yes yes!
So, I gather these were really fun!
The first one was just soooo...unbelievably intense. I still remember how that stint as IC felt.
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/in to mod a newbie friendly setup.
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There's only two spots left for BMXV!
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There's only two spots left for BMXV!
Huh? Last I saw that got indefinitely suspended by Morgrim. Maybe you're expecting 2 people to join the other imaginary people in the imaginary sign-up thread?
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There's only two spots left for BMXV!
Huh? Last I saw that got indefinitely suspended by Morgrim. Maybe you're expecting 2 people to join the other imaginary people in the imaginary sign-up thread?
Morgrims game is infinitely suspended. He's talking about language mafia.
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There's only two spots left for BMXV!
Huh? Last I saw that got indefinitely suspended by Morgrim. Maybe you're expecting 2 people to join the other imaginary people in the imaginary sign-up thread?
Morgrims game is infinitely suspended. He's talking about language mafia.
Извините Простите
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Wow mafia has won 6 of the last 8!
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My invented game is now going to be themed X-men and will deal specifically with X-shots. In fact I am calling the setup X-SHOTS. I think it could work as an open setup, but I want to run it closed first.
My Open setup I think will be Follow The Cop... Or Not? (http://wiki.mafiascum.net/index.php?title=Follow_the_Cop..._or_Not) which I think effectively uses the potential for a paranoid cop in a normal, non-bastard, setup. Something I don't think we have explored before.
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Wow mafia has won 6 of the last 8!
Yay...
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Liopoil or raerae, still on hold for modding?
If so, Yuma can jump me in the invented queue.
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Liopoil or raerae, still on hold for modding?
If so, Yuma can jump me in the invented queue.
To open up now that Mario is done, I mean.
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ash and/or yuma can jump me
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Mafia won flawlessly in Diffusion of Power; just sayin' ;)
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Innovation II is ready.
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Innovation II is ready.
:D
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Liopoil or raerae, still on hold for modding?
If so, Yuma can jump me in the invented queue.
OK, if raerae is not ready I will open it up in a day or so. BUT it will not accept /ins beyond half capacity until faust's game has started.
If raerae is hosting! Yay! Can I have an auto-/in?
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Liopoil or raerae, still on hold for modding?
If so, Yuma can jump me in the invented queue.
OK, if raerae is not ready I will open it up in a day or so. BUT it will not accept /ins beyond half capacity until faust's game has started.
If raerae is hosting! Yay! Can I have an auto-/in?
I'm auto-in yuma games, of course.
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Put me in for another RMM game. It'll (finally) be DoMafia 2. Any first time RMM game moderators that sign up for a game are welcome to hop in front of my position in the queue.
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Liopoil or raerae, still on hold for modding?
If so, Yuma can jump me in the invented queue.
OK, if raerae is not ready I will open it up in a day or so. BUT it will not accept /ins beyond half capacity until faust's game has started.
If raerae is hosting! Yay! Can I have an auto-/in?
I'm asking now. She's still thinking about it, but wants to be pushed back one more time.
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Okay, raerae and lio are bumped again, with yuma's X-Men game taking the next Invented spot.
I think the priority now is getting Wheel of Time started, as the RMM queue is the long one.
My invented Monsters University game is ready, too. It'll go after yuma's, unless raerae or liopoil are ready.
Joth, I think you said you'd invent your set up as well; post here when it's good to go.
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Will do.
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with yuma's X-Men game taking the next Invented spot.
X-Men mafia is now open (http://forum.dominionstrategy.com/index.php?topic=10674.0). Come sign up! But first go sign up for this game (http://forum.dominionstrategy.com/index.php?topic=10391.0)
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We haven't had a normal game with a serial killer in awhile now -- any particular reason why people are moving away from it? I quite like having the role in the game as town, gives town more stuff to figure out.
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We haven't had a normal game with a serial killer in awhile now -- any particular reason why people are moving away from it? I quite like having the role in the game as town, gives town more stuff to figure out.
I think it has been moved away from because it is a hard role to play and win with (a game is rarely 33% town, 33% mafia 33% SK chances of winning). Most games are more 10% SK, 40% Mafia, 40% Town. Given we have only had one SK win out of ... I don't know how many... but quite a few I think shows this. The ++ games have the possibility of there being an SK. X-Men will have a possibility of having a SK in a way that I hope will be balanced.
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I think we can definitely have them more...but they need buffs and very careful balance considerations, and that's tricky, and probably why mods are moving away from them.
And as yuma says, it's just chance our ++ setups missed them.
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One thing that I think we haven't done too much is for mods to give scum believable fakeclaims.
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One thing that I think we haven't done too much is for mods to give scum believable fakeclaims.
In terms of flavor or roles? I think mods have modified how they assign flavor to account for that and make sure that flavor can't be used to break.
Roles... yes to an extent. Except that so many of the games we are hosting these days are open setups where mafia's fakeclaim possibilities are already written into the setup. In terms of closed setups I think there is a slight need for that, but are there any games specifically where you felt that it was lacking as we haven't had too many closed setups of late.
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Philosopher's Stone or Wheel of Time needs to fill and start ASAP. I am without mafia!
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Philosopher's Stone or Wheel of Time needs to fill and start ASAP. I am without mafia!
http://forum.dominionstrategy.com/index.php?topic=10673.new#new
I've already run into a few f.ds'ers there.
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Hey! I'll check that out!
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Philosopher's Stone or Wheel of Time needs to fill and start ASAP. I am without mafia!
http://forum.dominionstrategy.com/index.php?topic=10673.new#new
I've already run into a few f.ds'ers there.
Its more crazy than forum mafia, definitely
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Alright, hopefully we can get Wheel of Time and Philosopher's started up in the coming few days. Then we can get the next RMM open for signups.
Does anyone want to run a standard setup next? I'd nominate another run through of asher9++, as I'd like more data on that.
Then my Monster University invented awesomesauce can open.
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One game ongoing only. Crazy.
yuma, is your off-week next week?
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ZM17 is here (http://forum.dominionstrategy.com/index.php?topic=10707.0).
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Put me in for another RMM game. It'll (finally) be DoMafia 2. Any first time RMM game moderators that sign up for a game are welcome to hop in front of my position in the queue.
After thinking about the mechanic I planned on using, I realized it wouldn't work. So, instead put me down for running a smaller "The Office" RMM game.
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Okay I think I would like to jump in the queue for a 13-player Yoshi’s Island themed game. The set-up is invented and will be either open or semi-open (probably the former). I think it’s balanced but if someone else wants to take a look at it and let me know, that would be helpful. I’m not really sure how Role Madness and Regular are defined, but I think this would be regular. (Everyone or nearly everyone will have a PR, but they will mostly be simple, standard, weak, and 1-shot, kind of like Diffusion of Powers.)
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Okay I think I would like to jump in the queue for a 13-player Yoshi’s Island themed game. The set-up is invented and will be either open or semi-open (probably the former). I think it’s balanced but if someone else wants to take a look at it and let me know, that would be helpful. I’m not really sure how Role Madness and Regular are defined, but I think this would be regular. (Everyone or nearly everyone will have a PR, but they will mostly be simple, standard, weak, and 1-shot, kind of like Diffusion of Powers.)
I would be willing to take a look. From the sounds of it you are veering close towards RMM if nearly everyone will have a role, regardless of how standard or weak they are. Diffusion of Power was kind of an exception as it was an established mafiascum setup and all roles were night specific and either cop or doc.
Here is the definition of RMM that we are currently working off:
Role Madness (RMM) is a category that generally includes more roles, variety, and creativity than a normal game. It's defining factor is the interaction of the players through their role actions, usually but not only at night. The line between Role Madness and Normal is fuzzy, but generally these characteristics would classify your game as RMM:
--nights take center stage in the game to diminishment of days
--no "vanilla" roles such as Vanilla Townie or Mafia Goon
--minor alignment changes, specifically traitors and survivors
--greater focus on "fun" even at a cost to "balance"
--frequent role interaction above and beyond the "normal" investigation/protection/killing triad
The keystone to an RMM game is how the players use their roles to affect the outcome of the game. This is in contrast to a normal game, where good scumhunting during the day will always be enough for town to win.
and here is normal:
And we come to normal games. These are the hardest to define in spite of being the most restrictive category. Normal games focus on the days, and the "essence" of social deception games. The roles and their actions should not overshadow good scumhunting, normal interaction during the day in the game thread, or be able to thwart great town or scum play in thread. The list for this category includes what "may" be part of the game, as opposed to the restrictive nature of the two categories above.
--may use a prepared set-up such as C9++
--may have fewer power roles than vanilla roles
--may be an "open" or "semi-open" set-up with all information available to the players ahead of time
Generally, if you've ruled out RMM or BM, you've got a normal game. You should work through it in that manner, though. Rule out the more complicated categories first, then settle here.
From the little you have said it appears your game looks closer to MXIX - DS9 than say Modern Community, both of which were at the time considered normal, but would not be considered RMM if run again.
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I just PM'd you with the set-up.
I'm still not really sure whether it counts as RMM or normal but I think you're right it probably leans more into RMM territory, you can tell me what you think though.
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Okay, we have no regular or RMM games playing right now. That's insane.
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Okay, we have no regular or RMM games playing right now. That's insane horribly, terribly wrong and depressing.
FTFY
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italics aren't the same as a strikethrough apparently...
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Peeps need to join that faust game.
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Peeps need to join that faust game.
ill join when im not in both blitz and newbie mafia
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Maybe mail-mi could run his game with 1 less person.
Innovation II is ready whenever.
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Maybe mail-mi could run his game with 1 less person.
Innovation II is ready whenever.
It is full and in N0. You could probably open yours.
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EFHW should open her RMM game now.
I'll open Monsters University eventually.
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Innovation II (http://forum.dominionstrategy.com/index.php?topic=10757.msg360341#msg360341)
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Hey, should I open up my BM game? Role PMs and everything are already good to go.
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Hey, should I open up my BM game? Role PMs and everything are already good to go.
i say go for it.
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I think that after the games I'm currently wind down, I'd like to jump in on the whole modding thing. How should I go about doing that? I should co-mod with a more experienced player first, right?
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I think that after the games I'm currently wind down, I'd like to jump in on the whole modding thing. How should I go about doing that? I should co-mod with a more experienced player first, right?
Yes, you should back-up/co-mod a game with an experienced mod.
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I think that after the games I'm currently wind down, I'd like to jump in on the whole modding thing. How should I go about doing that? I should co-mod with a more experienced player first, right?
You would be welcome to back me up in X-Men and X-shots! I don't think you are currently signed up for it and I could use another eye just to look over the general premise.
Let me know and I can send you the mod QT.
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Can I be added to the RMM queue?
Also, I guess I should also get experience co-modding before I mod my own game? Is there another mod looking for a co-mod (I would be happy to co-mod for yuma but I guess ADK should get first pick at that since he asked first)?
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I would like to jump in as co-mod for X-Men, actually. Sorry to steal your spot, scott.
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I would like to jump in as co-mod for X-Men, actually. Sorry to steal your spot, scott.
No problem!
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Can I be added to the RMM queue?
Also, I guess I should also get experience co-modding before I mod my own game? Is there another mod looking for a co-mod (I would be happy to co-mod for yuma but I guess ADK should get first pick at that since he asked first)?
You can, as the RMM wait is long.
New mods need to co-mod with an experience mod first, then mod a regular game, then an RMM game.
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Can I be added to the RMM queue?
Also, I guess I should also get experience co-modding before I mod my own game? Is there another mod looking for a co-mod (I would be happy to co-mod for yuma but I guess ADK should get first pick at that since he asked first)?
You can, as the RMM wait is long.
New mods need to co-mod with an experience mod first, then mod a regular game, then an RMM game.
Ah, okay
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New mods need to co-mod with an experience mod first, then mod a regular game, then an RMM game.
Wait, really? Says who? I have no problem with people's first mod game being RMM. Hell, mine was and no-one seemed to care. They key is just to have an experienced player/mod look over the setup, or maybe co-mod with them.
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New mods need to co-mod with an experience mod first, then mod a regular game, then an RMM game.
Wait, really? Says who? I have no problem with people's first mod game being RMM. Hell, mine was and no-one seemed to care. They key is just to have an experienced player/mod look over the setup, or maybe co-mod with them.
Well, it's my opinion. A lot of people like game design, etc., but then it comes to really balancing a game, being around for vote counts, prods, etc., maintaining QTs, and on and on.
I think some experience is worthwhile before attempting the more difficult stuff.
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New mods need to co-mod with an experience mod first, then mod a regular game, then an RMM game.
Wait, really? Says who? I have no problem with people's first mod game being RMM. Hell, mine was and no-one seemed to care. They key is just to have an experienced player/mod look over the setup, or maybe co-mod with them.
I think I agree with this part... If someone isn't interested in fully running a normal setup I don't think we should force them to do that. I think I would be personally more likely to sign up for a RMM game by someone who has modded before but shouldn't necessarily be a general requirement
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by that I mean I agree with Voltaire, that experience can be gained via being a co-mod I think... which shouldn't be hard to get given how long the RMM queue is
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Well, there's obviously no forcing of anything.
I've modded 16 games here, so speaking from my own experience and perspective, I think fully modding a game on your own is different than comodding. I think getting a simple game or two under your belt before creating a Role Madness setup is prudent and useful.
I certainly think my own game design has improved since LOTR1.
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Hmm...I mean, the reason I'm interested in modding is because I think the set-up I've come up with is unique and should be really interesting (and it fits super-well with the flavor, which I'm also excited about). So I'm not really excited about modding a normal game, though I guess I wouldn't really mind it, but I guess I'm not sure that's really a necessary hoop to jump through. My RMM game is pretty simple, nothing crazy or confusing rules-wise, no invented roles, of course I can't be sure about the balance but I'm pretty sure at least that there's no game-breaking strategies, I had gotten some feedback from yuma before and he seemed to think it looked reasonable.
And yeah I figured I would have some more general mafia experience anyway by the time I actually got to the front of the queue given how long it is. I agree co-modding would be good practice for me before running my own game.
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If the concern is the new mod being around for vote counts, locking, etc. and not messing that up
1. co-modding will have already given them experience
2. really it's not that hard, I don't think we need to under-sell people
3. having a co-mod for the new mod also solves this
I say it's 100% ok for people's first game to be RMM.
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If the concern is the new mod being around for vote counts, locking, etc. and not messing that up
1. co-modding will have already given them experience
2. really it's not that hard, I don't think we need to under-sell people
3. having a co-mod for the new mod also solves this
I say it's 100% ok for people's first game to be RMM.
I'm not into public arguments that might hurt feelings. We can continue via PM if you want, or not. We can just agree to disagree.
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We're not having a public argument, at least not in my mind - I'm making a case for why I think it's ok for new mods to start with RMM if they want. You disagree and you keep the queue, so you really do get final say in this, so if I've failed to convince you that's that.
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We're not having a public argument, at least not in my mind - I'm making a case for why I think it's ok for new mods to start with RMM if they want. You disagree and you keep the queue, so you really do get final say in this, so if I've failed to convince you that's that.
I strongly disagree that ash has any more authority than anyone else. If someone wants to run a game, no one has any right to say that they simply can't.
I think this is a matter of what's a good idea and what's not, rather than what's allowed and what's not. I do think it's a good idea to at co-mod a normal game before running an invented game, and any new mod would probably do well to follow that advice. But if they want to just dive into their own game, good for them.
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Ash keeps the queue/lists though.
I don't feel strongly about this, though.
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Ash keeps the queue/lists though.
So what? That doesn't give him the right to refuse to let someone join the queue.
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We're not having a public argument, at least not in my mind - I'm making a case for why I think it's ok for new mods to start with RMM if they want. You disagree and you keep the queue, so you really do get final say in this, so if I've failed to convince you that's that.
I strongly disagree that ash has any more authority than anyone else. If someone wants to run a game, no one has any right to say that they simply can't.
I think this is a matter of what's a good idea and what's not, rather than what's allowed and what's not. I do think it's a good idea to at co-mod a normal game before running an invented game, and any new mod would probably do well to follow that advice. But if they want to just dive into their own game, good for them.
I have not been making the argument that I decide things on my own.
I do try to enforce the queue to be fair, though.
If someone who's never played a game of mafia in their life and has never modded before wants to run a 27 player RMM, I'll put them in the queue. I won't vouch for the quality of that game, nor would I guarantee it fills. Mod track record means something to me, at least, and some other players here.
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Ash keeps the queue/lists though.
So what? That doesn't give him the right to refuse to let someone join the queue.
Where do you get this from? I've never refused anyone anything. I've given my opinion, that's all. No need to come at me like this.
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Ash keeps the queue/lists though.
So what? That doesn't give him the right to refuse to let someone join the queue.
Where do you get this from? I've never refused anyone anything. I've given my opinion, that's all. No need to come at me like this.
Sorry no no no, I wasn't having a go at you at all! I was disagreeing with Volt saying that you have the final say because you manage the queue. I don't think that gives you any more authority than anyone else, and I don't think you do either. I think you're doing a great job and I appreciate that you do it. :)
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Sorry, too late...I think I lost your spot on the queue somehow... ;)
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Sorry, too late...I think I lost your spot on the queue somehow... ;)
:o
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Okay, given this conversation, I guess I should co-mod something before my RMM comes up. Even if won't be fun, I really want people to join my game and practice is good anyways. Anything coming up that needs an extra person?
Also, Yuma and Archetype already volunteered to look at my setup, but I haven't got any feedback, so if either of you are still willing to check it out, that would be great.
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I am always available to review set ups, unless the mods want me to play.
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Okay, given this conversation, I guess I should co-mod something before my RMM comes up. Even if won't be fun, I really want people to join my game and practice is good anyways. Anything coming up that needs an extra person?
Also, Yuma and Archetype already volunteered to look at my setup, but I haven't got any feedback, so if either of you are still willing to check it out, that would be great.
Hmmm... I think perhaps I have combined that memory of looking over scott pilgrim's. If so I'll get back to you soonish to talk it over again. Sorry for the delay!
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Ash enforced no need for me to even have co-modded when I ran my first game. I turned out to be a pretty terrible mod and felt crappy about it, my second game was about as normal as it could get though it had a slight quirck having to do with flavor, and I again did I pretty terrible job of modding. So I agree people should try to get as much experience as possible first.
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yeah comodding I think is great and very helpful and nice for the main mod to have. I just think requiring someone to run a normal game first when it is something they aren't interested in is 1. a hoop to jump through and 2. not far to the players signing up for that normal game if a mod isn't fully interested in running it and is just doing it to get to the RMM part.
And mcmc I think you did fine. We all make mistakes as mods, yours weren't horrible and no worse than any of the mistakes the rest of us have made...
My first game I thought it would be a good idea to just post the speccy thread in the game so everyone could have easy access to it and I wouldn't have to PM everyone who wanted it..... ....
And let's all remember that both ash and myself and joth and eHal and Insomniac and Robz and a bunch of other players hosted games w/o being a co-mod first or necessarily running a normal game first and they turned out fine (with some mistakes, yes, but I am still making mistakes after running as many as I have. So yeah, if you can co-mod or run a normal game first that would be nice, but it is mostly what that specific mod feels they want in terms of experience.
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Updated.
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Ash enforced no need for me to even have co-modded when I ran my first game. I turned out to be a pretty terrible mod and felt crappy about it, my second game was about as normal as it could get though it had a slight quirck having to do with flavor, and I again did I pretty terrible job of modding. So I agree people should try to get as much experience as possible first.
Don't be so hard on yourself. You were fine!
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Yuma, did you get my PM? (there's no rush at all, it just seems like this is a better way to communicate)
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So I think someone should start a Meme Mafia. Everyone has a flavor that is a trending meme and an appropriate role. Like you could have Bad Luck Brian and he can be the guy who needs to get lynched or something. The Mafia team could be Scumbag Steve, Scumbag girl (Stacy?), and/or general scum memes. I feel like there is potential here.
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there's already been a lolcats mafia, but it was BM
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I have the mod itch again (I really should get it treated). Sign me up for a regular game (not invented or whatever). I want to re-run a setup that didn't get to live up to its full potential the first time (pretty sure we have a fair number of these). I'll look over some old games and take suggestions, but then I'll make a decision as benevolent dictator mod so the set-up is chosen fairly early on.
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I vote Switch mafia--if you can figure out a way to eliminate the Night0 deaths, that is just no fun--or ashersky's setup. If neither of those appeal to you I would love to play in the setup that I ran for Chocolate Factory.
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So I am kinda itching to do a RMM game--maybe team up with ash again?--I have a sliver of an idea that I want to expand upon, but the basic theme would be: Choose Your Own Mafia Adventure.
So I guess sign me up and ash if you want to co-mod... you are welcome to join in. I think we will be due at that point for a collaboration.
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So I am kinda itching to do a RMM game--maybe team up with ash again?--I have a sliver of an idea that I want to expand upon, but the basic theme would be: Choose Your Own Mafia Adventure.
So I guess sign me up and ash if you want to co-mod... you are welcome to join in. I think we will be due at that point for a collaboration.
Let's do it. We need a Game of the Year entry for 2014.
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Put me in the Standard Open queues, I'll do asher9++ if yuma doesn't do a ++ setup.
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Put me in the Standard Open queues, I'll do asher9++ if yuma doesn't do a ++ setup.
I am not planning on running it. I think voltaire might have been considering it. And feel free to jump me otherwise I will be running games too closely to each other.
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Put me in the Standard Open queues, I'll do asher9++ if yuma doesn't do a ++ setup.
I am not planning on running it. I think voltaire might have been considering it. And feel free to jump me otherwise I will be running games too closely to each other.
If you want asher++, Teproc, I'll pick something else that's not a ++.
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Yeah I found it to be a pretty interesting setup, and Adventure Time ended up being kinda skewed with scum getting lynched on days 1 and 2 (yes, Axxle made it to lylo, but it still wasn't a typical game).
You're not on the queue yet anyway right ? So if I jump ahead of yuma and you go after him, you could still do a ++ I think.
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You're not on the queue yet anyway right ? So if I jump ahead of yuma and you go after him, you could still do a ++ I think.
I should be in the queue...
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I'd like to enter the queue for a normal game, I was thinking of running the setup Archetype used for Super Mario Bros again.
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I'd like to enter the queue for a normal game, I was thinking of running the setup Archetype used for Super Mario Bros again.
I was wondering why you were reading that game..
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I'd like to enter the queue for a normal game, I was thinking of running the setup Archetype used for Super Mario Bros again.
:D Hooray!
I do suggest tweaking it a bit --I think my suggested changes at them at the end of the game, but if I didn't I'll send you my opinion.
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You're not on the queue yet anyway right ? So if I jump ahead of yuma and you go after him, you could still do a ++ I think.
I should be in the queue...
Well what I said still applies : we can both do ++ if you jump ahead of yuma.
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Once MU fills, Volt can go. RMM13 is still running.
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sign me up for stormlight rmmm
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Imma gonna encourage everyone wanting to host RMM games to sign up for them, if possible. I know not everyone can sign up for every game, but remember if people don't sign up for the games in front of yours then your game is not going to get run any time soon.
We tried to get two RMM games going at once and that just didn't quite pan out unfortunately...
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sign me up for stormlight rmmm
Nvm ill just do that for RMM21
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Imma gonna encourage everyone wanting to host RMM games to sign up for them, if possible. I know not everyone can sign up for every game, but remember if people don't sign up for the games in front of yours then your game is not going to get run any time soon.
We tried to get two RMM games going at once and that just didn't quite pan out unfortunately...
That's what I've been doing...
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Imma gonna encourage everyone wanting to host RMM games to sign up for them, if possible. I know not everyone can sign up for every game, but remember if people don't sign up for the games in front of yours then your game is not going to get run any time soon.
We tried to get two RMM games going at once and that just didn't quite pan out unfortunately...
For me there's a big difference between open/semi-open games and closed games, bigger than the difference between standard and RMM. I've never played in or signed up for an RMM game because I think all of them that have come in my time playing mafia have been closed (I'm not sure about EFHW's game but that looks crazy complicated anyway), and I just don't have any interest in playing a closed non-bastard game. So I guess it might be worth considering dividing up the queue based on closed vs. open/semi-open games, but of course only if there are a lot of other people who also think open vs. closed is a big determiner in what games they play, which looks like it probably is not the case.
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I know that's a huge factor for what normal games I sign up for, Scott. I think it's fine as is though, we get some open and some closed, they rotate pretty evenly, and I just skip the ones I don't like as much.
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I will say that you will find very few "open" RMM games. They are extremely difficult to create and are almost never truly open.
The reason behind this is because trying to create an open game with myriad roles and interactions and checking every facet to ensure that it isn't broken is very difficult, if not nearly impossible at times depending on the mechanics being used. Even open normal games are often very susceptible to being broken and tend to veer toward semi-open instead for this reason.
I don't think we have ever had a true open RMM game in the history of f.ds. But if you aren't interested in playing a closed game that is certainly fine. I am just explaining why they don't exist very often, if at all.
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What's with games not filling? It's one of those lulls again.
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My RMM game coming up in like 42 years is going to be Open. Feedback on it is highly appreciated, so PM me if you want the doc link.
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My RMM game coming up in like 42 years
My RMM game was supposed to be coming in a few weeks, but now it feels like 42 years...
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I know that's a huge factor for what normal games I sign up for, Scott. I think it's fine as is though, we get some open and some closed, they rotate pretty evenly, and I just skip the ones I don't like as much.
The exception are my closed games, of course, which are super fun!
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I'll open Donald's Greater Idea Mafia later tonight if no one objects since M40 is over.
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I'll open Donald's Greater Idea Mafia later tonight if no one objects since M40 is over.
As long as it doesn't start until your RMM is over.
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I'll open Donald's Greater Idea Mafia later tonight if no one objects since M40 is over.
As long as it doesn't start until your RMM is over.
yup.
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I'll open Donald's Greater Idea Mafia later tonight if no one objects since M40 is over.
As long as it doesn't start until your RMM is over.
yup.
And preferably until Monsters Uni gets going.
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I'll open Donald's Greater Idea Mafia later tonight if no one objects since M40 is over.
As long as it doesn't start until your RMM is over.
yup.
And preferably until Monsters Uni gets going.
maybe
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/in to moderate a nice, quiet Friends and Enemies (http://wiki.mafiascum.net/index.php?title=Friends_and_Enemies) setup.
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
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My first modded game is over! And I want to do it again :) I already have an idea for a Closed Invented setup based upon recent BM games, which will probably be 13 players and the theme will be Game of Thrones again. Can I have a spot in the queue?
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My first modded game is over! And I want to do it again :) I already have an idea for a Closed Invented setup based upon recent BM games, which will probably be 13 players and the theme will be Game of Thrones again. Can I have a spot in the queue?
/comod?
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
Could we maybe hold off on opening new games until the existing ones fill? People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
Could we maybe hold off on opening new games until the existing ones fill? People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
Could we maybe hold off on opening new games until the existing ones fill? People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
While this is certainly a valid point (a player pool that is thin) the prevailing opinion over time has been that a variety of open games at any given moment is good. It does mean that games fill a little more slowly. However, what it does mean is that the players who are joining it are joining it because they actually want to play in that specific game rather than just joining whatever game is most conveniently open at any give time or joining to get another game in the queue to come toward the front more quickly. Players who actually want to play are then more likely to be invested and not /out mid-game.
Now this prevailing opinion might not be entirely correct and is certainly open to change depending on what the community wants. But I personally like how it is right now with options and choices to pick from (as there are some games I would rather play over others at any given moment) rather than funneling everyone into just one or two games. I might even say that I would prefer more options to pick from (smaller games being the type that is often lacking) as I still often feel I am joining games more because I want to be playing mafia more than I want to play in that particular game.
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My first modded game is over! And I want to do it again :) I already have an idea for a Closed Invented setup based upon recent BM games, which will probably be 13 players and the theme will be Game of Thrones again. Can I have a spot in the queue?
/comod?
Yeah, a comod would be really nice for this. Thanks a lot :) I'll also send you the setup, so you can look over it.
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Actually, I had come to the same conclusions myself and thought I had cancelled that message!
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
Could we maybe hold off on opening new games until the existing ones fill? People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.
On the flipside, people join a game wanting it to start immediately and then it takes 2 months or longer to fill and then it is time for a new baby to enter the family and they are unsure if they should out or not.
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Donald's Greater Idea Mafia (http://forum.dominionstrategy.com/index.php?topic=10980.msg372732#msg372732) is open for signups!
Could we maybe hold off on opening new games until the existing ones fill? People don't like being in a lit of games at once, and we are spreading our player pool a bit thin.
I think the community can self-moderate on this...having a game always open for sign-ups and then starting them when they fill (or soon after) is a better measure of what players currently want than anything else. People who join a game, but don't want it to start immediately, probably shouldn't be joining that game.
On the flipside, people join a game wanting it to start immediately and then it takes 2 months or longer to fill and then it is time for a new baby to enter the family and they are unsure if they should out or not.
People also shouldn't feel bad about /outing pre-game!
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any games due to open/start up soon. I need some mafia in my life... (beside modding one game and spectating two)
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any games due to open/start up soon. I need some mafia in my life... (beside modding one game and spectating two)
Innovation 2 needs to start.
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I want to join Dice Mafia!
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I want to join Dice Mafia!
And so you shall. (http://forum.dominionstrategy.com/index.php?topic=11174.0)
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Help! I need TWO replacements for Innovation II! Please pm or reply here if you are able to sub in. It just started, so you won't be behind much at all.
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I'm kind of busy today and tomorrow, but I'm still open if you need me.
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And I may need a replacement for MXLIV, PM me if interested.
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I'm kind of busy today and tomorrow, but I'm still open if you need me.
great, thanks. I'll send you a pm.
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1 more sub needed for Innovation!
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Put me down for an invented open game using 11 players. I don't think we have had a game with 11 players yet?
Also I think I am up next in the queue for standard/tweaked. Someone can jump me as I need a small break at least after hosting X-Men
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Probably Voltaire is up next then?
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Probably Voltaire is up next then?
Cool. If this is correct, I'll open signups once things have calmed down a bit?
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M45 (Rerun TBD) (http://forum.dominionstrategy.com/index.php?topic=11240.0) open for input/signups.
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This was way behind, but updated now.
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This was way behind, but updated now.
can you put me down for a 11-player open/invented game?
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This was way behind, but updated now.
ash, I think you forgot to put me on the invented queue.
Speaking of which, TA and I are not quite sure whether my game idea should be in Normal games or RMM. If an experienced mod could weigh in on the subject, that would be greatly appreciated. The setup section in question is open, so you will still be able to play the game if you like!
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This was way behind, but updated now.
ash, I think you forgot to put me on the invented queue.
Speaking of which, TA and I are not quite sure whether my game idea should be in Normal games or RMM. If an experienced mod could weigh in on the subject, that would be greatly appreciated. The setup section in question is open, so you will still be able to play the game if you like!
i'll take a look
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I've been thinking of a way to do Russian Roulette-ish mechanic in Mafia. Here's what I've come up with:
9 Players
2 Mafia
7 Vanilla Townies
Old Mechanics:
- Mafia have night chat
- Regular plurality rules for lynching
- If deadline is reached without a lynch consensus, the day ends in a no lynch
New Mechanics:
- Each Townie is holding a gun to their head. At the beginning of the game, each gun's status is Empty.
- Instead of a factional kill, the Mafia have a factional "bullet". Each night they may target a Townie to put a bullet into their gun. This changes the gun's status to Loaded.
- Each night, a Townie has 2 choices: Fire The Gun or Bow Out...
...If they fire a Loaded gun, they die and their alignment flips the following day
...If they fire an Empty gun, nothing happens
...If they bow out with a Loaded gun, nothing happens
...If they bow out with an Empty gun, they become Hated and take one less vote to lynch.
- Hated-ness stacks and lasts for the entirety of the game. Players are never notified if they are hated or how much so.
- If, at the beginning of any given day, a player is hated more than or equal to the number of votes required to lynch, they will die.
Thoughts? If people like it well enough, I'll run it under Invented-Open.
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arch: any thoughts yet on tweaks to the super mario setup?
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I've been thinking of a way to do Russian Roulette-ish mechanic in Mafia. Here's what I've come up with:
9 Players
2 Mafia
7 Vanilla Townies
Old Mechanics:
- Mafia have night chat
- Regular plurality rules for lynching
- If deadline is reached without a lynch consensus, the day ends in a no lynch
New Mechanics:
- Each Townie is holding a gun to their head. At the beginning of the game, each gun's status is Empty.
- Instead of a factional kill, the Mafia have a factional "bullet". Each night they may target a Townie to put a bullet into their gun. This changes the gun's status to Loaded.
- Each night, a Townie has 2 choices: Fire The Gun or Bow Out...
...If they fire a Loaded gun, they die and their alignment flips the following day
...If they fire an Empty gun, nothing happens
...If they bow out with a Loaded gun, nothing happens
...If they bow out with an Empty gun, they become Hated and take one less vote to lynch.
- Hated-ness stacks and lasts for the entirety of the game. Players are never notified if they are hated or how much so.
- If, at the beginning of any given day, a player is hated more than or equal to the number of votes required to lynch, they will die.
Thoughts? If people like it well enough, I'll run it under Invented-Open.
I haven't looked at it in depth, but if it does work this looks ideal for a Blitz (or semi-blitz) game. Maybe consider it for that?
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At first blush it looks really cool. It'd need to be simulated for balance, but it's interesting enough I'd love to play it.
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I'm thinking that townies can rig it pretty easily. If they always bow out they can have 5 lynches without allowing mafia to kill anyone or get anyone within range to auto lynch them.
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Axxle: after two nights of bowing out and two town lynches, scum can essentially force a win. the optimal strategy is likely a weighted random for each townie.
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At first blush it looks really cool. It'd need to be simulated for balance, but it's interesting enough I'd love to play it.
Is there a mafia simulator online somewhere/how do people normally simulate games?
Also, I really like the mechanic, Archetype! It looks like a really fun and interesting game.
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Axxle: after two nights of bowing out and two town lynches, scum can essentially force a win. the optimal strategy is likely a weighted random for each townie.
Whoops. I forgot how math works.
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At first blush it looks really cool. It'd need to be simulated for balance, but it's interesting enough I'd love to play it.
Is there a mafia simulator online somewhere/how do people normally simulate games?
I fire up a spreadsheet and use random.org to decide lynches/NKs. As the days progress, I make sure massclaim, POE, etc. are accounted for if they're an obvious strategy. Do that about 10 times, I've usually caught if anything's broken.*
*I've only ever had to do this twice :P
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I think the easier way to game it is to take out all luck and always pull the trigger. Then you get one NK a night, helps POE for lynches, and it's just a vanilla game. Not fun, I know, but to me seems like the best method.
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At first blush it looks really cool. It'd need to be simulated for balance, but it's interesting enough I'd love to play it.
Is there a mafia simulator online somewhere/how do people normally simulate games?
I fire up a spreadsheet and use random.org to decide lynches/NKs. As the days progress, I make sure massclaim, POE, etc. are accounted for if they're an obvious strategy. Do that about 10 times, I've usually caught if anything's broken.*
*I've only ever had to do this twice :P
Okay, I was wondering because this is also how I simulated my set up for ~10 games or so, but I wasn't sure that such a small number of games would give meaningful results. When I had tested I only had 1 town win, I've changed stuff since then to make it easier for town, but I guess the point of simulations is more just to look for broken strategies, and not to perfectly balance your game for you (I think scum generally has an advantage in simulations because of the random lynches*).
*Actually, maybe you could account for that using the stats: Take the average of f(D)/p for all days D of all mafia games we've played, where p is the percentage of living players that are town, and f(D)=1 if scum was lynched that day and 0 if not; then you can use that result, times the percentage of players that are town in your current game simulation, as the likelihood that scum will be lynched. Does that work? Seems too easy...but maybe something like that could give more accurate results.
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Semi-blitz would probably be best.
Hm. What if scum could load multiple bullets? Maybe, 2? Or maybe they can load as many guns as they want...but become hated for each one over 1? That would certainly not make everyone shoot themselves each night and swallow the single nightkill.
Another possibility is to give scum a pool of X bullets. They can load as many guns as they want with them, but once they're gone, they're gone for good.
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The best way to simulate is to write a script to run it millions of times in a second. I did this as scum in toy story to find my best choice to nightkill, and it sort of worked... toy story was more complex though than this. You guys have only looked at the extreme strategies. it's possible that ash's is the best, but more likely the best is somewhere in between.
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The best way to simulate is to write a script to run it millions of times in a second. I did this as scum in toy story to find my best choice to nightkill, and it sort of worked... toy story was more complex though than this. You guys have only looked at the extreme strategies. it's possible that ash's is the best, but more likely the best is somewhere in between.
Optimal is probably somewhere in between, for sure. "Best" though probably has to take into consideration ease of doing/figuring out, which would be my suggestions. I like Arch's ideas for fixes.
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PSA, drunk mafia: http://forum.dominionstrategy.com/index.php?topic=11269.0
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PSA, drunk mafia: http://forum.dominionstrategy.com/index.php?topic=11269.0
Is that an advertisement or a warning?
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probably.
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Sign up for drunk mafia! It'll be my first mafia game in seven months!
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
You can use random.org (http://www.random.org/)to determine who gets what role and the game's setup.
I could help co-mod if you get no other takers.
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If someone below me in the queue is ready they can jump me. I hope to be ready to go... sometime soonish. eventually.
So, summer vacation starts soon for me and I may finally be able to get this together. Until then, keep skipping me :P
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I'm probably going to open my asher9++ game next week, Monday most likely.
Theme will be Homeland by the way, unless someone has a cool idea with that, since here it will be minor.
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
You can use random.org (http://www.random.org/)to determine who gets what role and the game's setup.
I could help co-mod if you get no other takers.
Thanks Teproc! I guess I should get started on flavor then.
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
You can use random.org (http://www.random.org/)to determine who gets what role and the game's setup.
I could help co-mod if you get no other takers.
Thanks Teproc! I guess I should get started on flavor then.
While I appreciate the thanks, Archeytpe was the one who offered to co-mod (although I could as well as long as I'm not running a game myself at that point).
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
You can use random.org (http://www.random.org/)to determine who gets what role and the game's setup.
I could help co-mod if you get no other takers.
Thanks Teproc! I guess I should get started on flavor then.
While I appreciate the thanks, Archeytpe was the one who offered to co-mod (although I could as well as long as I'm not running a game myself at that point).
Wow. How'd I manage to screw that up? Thank you Archetype! If I make this simple of a mistake, just think of all the mistakes I'll make as a full mod!
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
Just do all of the roles at once. So, first, with C9++ you figure out what roles are in the game, then you just say there are 5 VTs, 2 Goons, 1 this PR, 1 that PR. You then randomly assign those to the players.
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
Just do all of the roles at once. So, first, with C9++ you figure out what roles are in the game, then you just say there are 5 VTs, 2 Goons, 1 this PR, 1 that PR. You then randomly assign those to the players.
Thanks. I'm starting to get a feel for how to do this. I'm checking out a couple mod QTs as well.
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
I was just thinking that we needed a James Bond theme... and willing to help if your other takers are busy at that time...
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If someone below me in the queue is ready they can jump me. I hope to be ready to go... sometime soonish. eventually.
So, summer vacation starts soon for me and I may finally be able to get this together. Until then, keep skipping me :P
sweet! I missed your last one, hope to be able to join this one!
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Hi. I'm interested in running a newbie-friendly/newbie-mod-friendly C9++ setup with a James Bond theme and I could use an experienced co-mod to help me out. I do have a couple dumb questions though. I would assume alignment is determined before power roles are assigned. But how do you determine who is scum and who receives power roles? And how/where do you roll?
I was just thinking that we needed a James Bond theme... and willing to help if your other takers are busy at that time...
Thanks! Do you guys think another setup would lend itself better to James Bond? I just picked C9++ because I'm a little slow to understand setups and it seemed pretty simple.
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Hey ash, did Dune mafia ever happen? Because it totally should.
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The lynching must flow!
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
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+1
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
This is mostly right, actually. I've written hundreds of words of text for it already. It will happen, just waiting for my turn in the RMM line. If you want a spot, you need to PM me, though. It'll never open for sign-ups, as all nine spots will be taken before I need to.
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
This is mostly right, actually. I've written hundreds of words of text for it already. It will happen, just waiting for my turn in the RMM line. If you want a spot, you need to PM me, though. It'll never open for sign-ups, as all nine spots will be taken before I need to.
Oh cool. I was looking in the already completed list and not the upcoming list. PMing now!
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Teproc, open asher9++ man!
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Teproc, open asher9++ man!
/in
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More simple setups please? :)
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Teproc, open asher9++ man!
I will tonight, I only got back yesterday night, late.
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Actually I opened it, although I messed up and did it in Mafia Game Threads. If anyone could move it, that would be nice :).
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More simple setups please? :)
my setup will be 11 players with everyone having a small passive ability. Does this count?
By the way, I ought to be able to finish my setup in the next few days, when should I open it up?
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More simple setups please? :)
my setup will be 11 players with everyone having a small passive ability. Does this count?
By the way, I ought to be able to finish my setup in the next few days, when should I open it up?
Probably not...I really like the setups we use for newbie games best and I wish we didn't run them in newbie-only context. I've been turning to mafiascum for my mafia fix lately since they are really the only types of games I'm interested in right now
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Russian Roulette Mafia
So, I simulated the original version, added some changes to get around ash's problem/weaken scum, simulated that, and now I think it's good to go. It'll be a semi-blitz (though slightly shorter deadlines than EFHW's game), so do I just open it up whenever people think is best, or do I need to wait in the queue?
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Russian Roulette Mafia
So, I simulated the original version, added some changes to get around ash's problem/weaken scum, simulated that, and now I think it's good to go. It'll be a semi-blitz (though slightly shorter deadlines than EFHW's game), so do I just open it up whenever people think is best, or do I need to wait in the queue?
There is no queue for blitz, so if it gets the ZM numbering, I say open it up. I need mafia!
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
This is mostly right, actually. I've written hundreds of words of text for it already. It will happen, just waiting for my turn in the RMM line. If you want a spot, you need to PM me, though. It'll never open for sign-ups, as all nine spots will be taken before I need to.
FYI, as it stands, I have one remaining spot in Dune Mafia. That may change depending on people's availability when my turn comes up, but the sign up list is pretty solid. PM for the spot if you want it.
As a teaser: there are no Role PMs in this game. There are Role QTs.
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I think ill open up my BM game for Signups, however it won't be the werewolves one.
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I think ill open up my BM game for Signups, however it won't be the werewolves one.
Artists' Mafia (http://forum.dominionstrategy.com/index.php?topic=11334.msg390380#msg390380) is open for Signups!
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
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also, sudgetype you could probably open up your game for signups.
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
This is mostly right, actually. I've written hundreds of words of text for it already. It will happen, just waiting for my turn in the RMM line. If you want a spot, you need to PM me, though. It'll never open for sign-ups, as all nine spots will be taken before I need to.
FYI, as it stands, I have one remaining spot in Dune Mafia. That may change depending on people's availability when my turn comes up, but the sign up list is pretty solid. PM for the spot if you want it.
As a teaser: there are no Role PMs in this game. There are Role QTs.
Yeah, so this filled, and I have lots of waiting listers.
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also, sudgetype you could probably open up your game for signups.
Archetype, I just posted in the QT about a question.
Once he answers, I'll open it.
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Hey ash, did Dune mafia ever happen? Because it totally should.
He has it planned. And has a 100 page book outlining the process, roles and flavor for it and has even recruited the mafia all-stars of Robz, Galz, Insomniac and C_Frisk to play in it and thinks it will be an epic that will last potentially up to 10 months long. But unfortunately it will never see the light of day (http://jodorowskysdune.com/) due to a lack of foresight from the powers that be.
This is mostly right, actually. I've written hundreds of words of text for it already. It will happen, just waiting for my turn in the RMM line. If you want a spot, you need to PM me, though. It'll never open for sign-ups, as all nine spots will be taken before I need to.
FYI, as it stands, I have one remaining spot in Dune Mafia. That may change depending on people's availability when my turn comes up, but the sign up list is pretty solid. PM for the spot if you want it.
As a teaser: there are no Role PMs in this game. There are Role QTs.
Yeah, so this filled, and I have lots of waiting listers.
*crosses fingers*
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PS... my upcoming open setup will be Wool (http://en.wikipedia.org/wiki/Silo_(series)) (aka the Silo Series) themed. I highly recommend the read to anyone looking for a good sumer read!
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PS... my upcoming open setup will be Wool (http://en.wikipedia.org/wiki/Silo_(series)) (aka the Silo Series) themed. I highly recommend the read to anyone looking for a good sumer read!
/in from Silo 14.
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PS... my upcoming open setup will be Wool (http://en.wikipedia.org/wiki/Silo_(series)) (aka the Silo Series) themed. I highly recommend the read to anyone looking for a good sumer read!
That is one of my all time favorite series.
Pre-/in!
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Drunk mafia starting as son as possible?
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Village mafia is just about ready to go. When should I open for signups? Right now we have 1 RMM and 2 normal games going, none open for signups except for blitz and bastard.
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Village mafia is just about ready to go. When should I open for signups? Right now we have 1 RMM and 2 normal games going, none open for signups except for blitz and bastard.
I'd say you we are ready for you to open it now. Maybe not start it until one of the two normal games is finished or getting into the end stages, but opening should be fine now.
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Opened up a thread: http://forum.dominionstrategy.com/index.php?topic=11385.msg393823#msg393823
I'll add actual information soon, right now there is nothing.
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
Send me the QT.
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
Send me the QT.
Done!
except i have to make one first...
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
Send me the QT.
Done!
except i have to make one first...
Edit: have you read the stormlight archive? right now I'm just looking for ideas that fit the flavor.
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
Send me the QT.
Done!
except i have to make one first...
Edit: have you read the stormlight archive? right now I'm just looking for ideas that fit the flavor.
I have not. If you tell me the gist (in the QT), I can help. Or not, if you don't want it. If anything, I can give you ideas that match what you've come up with so far, and you can pick/choose/mold them into matching the flavor.
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Does anyone want to help me develop my Stormlight Archive RMM? I've got a few ideas, but not enough for a complete game.
Send me the QT.
Done!
except i have to make one first...
Edit: have you read the stormlight archive? right now I'm just looking for ideas that fit the flavor.
I have not. If you tell me the gist (in the QT), I can help. Or not, if you don't want it. If anything, I can give you ideas that match what you've come up with so far, and you can pick/choose/mold them into matching the flavor.
Thats cool. Thanks! I'll send it to you sometime today (hopefully)
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Chronicles of Narnia would be an awesome theme for a game.
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What Kind?
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Probably Normal. There's enough non-significant charachters to be VTs.
Now that the Super Mario setup has been added, shouldn't ADK's game be under standard?
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What do you guys think about a definitive queue order for all games? This would help people such as myself who are confused as to when it's ok to open a game. Maybe even a rule like "only four games can be running at once" or something like that. Would anybody object to that sort of rule?
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What do you guys think about a definitive queue order for all games? This would help people such as myself who are confused as to when it's ok to open a game. Maybe even a rule like "only four games can be running at once" or something like that. Would anybody object to that sort of rule?
General rule would be 2-3 regular, 1-2 RMM, and 1 of any other category at one time. So, 4 regular + RMM.
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So lio can start soon, sudgytype needs to open or get skipped.
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Word.
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I want to point out that I am still not listed in the invented queue, even though I asked for a spot before yuma did. Can you add me, ashersky?
My game won't start before late August.
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Done.
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I'm not either, or did I miss a step?
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I'm not either, or did I miss a step?
I'm just behind. Sorry.
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I'm not either, or did I miss a step?
I'm just behind. Sorry.
It's cool, I just didn't know if I was supposed to submit something to someone or whatever.
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I'm not either, or did I miss a step?
I'm just behind. Sorry.
It's cool, I just didn't know if I was supposed to submit something to someone or whatever.
Did you file form 22E3Z-1822s at the main office on planet Vogosphere?
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I'm not either, or did I miss a step?
I'm just behind. Sorry.
It's cool, I just didn't know if I was supposed to submit something to someone or whatever.
Did you file form 22E3Z-1822s at the main office on planet Vogosphere?
I just mailed it... ugh...
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Ah, well, all class R forms must be filed in person.
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On planet Vogosphere wouldn't that be... in alien? Eh? Eh? No? Alright.
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I'm ready to open whenever, if Sudgtype needs to wait a bit.
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Any volunteers to sub in for Dice Mafia?
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Any volunteers to sub in for Dice Mafia?
PM me if so.
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Any volunteers to sub in for Dice Mafia?
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Sudgy/Arch, is your game ready? Or can XP open?
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Sudgy/Arch, is your game ready? Or can XP open?
Right, sorry, XP can open.
Also, Arch, I have not forgotten about the QT! I just keep forgetting/being busy.
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I need a replacement in Homeland Mafia. PM me !
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Actually I'm not.
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Are there really no open normal games?
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Guess not.
Axxle/Joth -- can either of you open?
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There's at least one newbie wanting to play (I got a PM).
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There's at least one newbie wanting to play (I got a PM).
I might be able to drag someone else in. I "casually" (i.e., made it look casual) mentioned forum mafia and they said it sounded interesting.
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Man. I'm, like, way back in the RMM queueueueue.
On the plus side, I'm really excited for faust's LOST RMM game. I wish I could play in it!
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I do enjoy casual exceptions!
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I could run a newbie game if you guys think it's a good idea.
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I could run a newbie game if you guys think it's a good idea.
I think it's a great idea - I remember some vets asking for simple setups too, anyway.
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I could run a newbie game if you guys think it's a good idea.
I think it's a great idea - I remember some vets asking for simple setups too, anyway.
Matrix6 again?
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Guess not.
Axxle/Joth -- can either of you open?
I can open signups tonight. I'll be VLA for about a week in a week and a half so I could use a comod to help with votecounts if we do start during/before then.
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Guess not.
Axxle/Joth -- can either of you open?
I can open signups tonight. I'll be VLA for about a week in a week and a half so I could use a comod to help with votecounts if we do start during/before then.
I can vote count if I'm not playing.
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Alright, I opened NewMafia VI/6/110 (http://forum.dominionstrategy.com/index.php?topic=11486.0) for signups!
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I hope that newbie mafia using a simple setup doesn't mean we'll have to wait another 5+ games to have a one as a normal game. Simple 9 player games have filled faster than just about any other type of game, someone should really run a normal one soon!
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Not sure if yuma plans on coming back soon but Axxle and I have standard setups coming up.
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I need a co-mod for Stack the Deck to help while I'm V/LA Wed-Sun. Pretty please!
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I need a co-mod for Stack the Deck to help while I'm V/LA Wed-Sun. Pretty please!
Hit me.
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I need a co-mod for Stack the Deck to help while I'm V/LA Wed-Sun. Pretty please!
Hit me.
/me smacks ash
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In attempting to prettify the mafia game threads section, can I ask game mods to help me out with Subject line formatting?
M75: Thematic Title Mafia (Current Game Phase) is my preferred formatting, which most people use, the roman vs. arabic numerals argument notwithstanding. Unless there are objections, can we agree to use this formatting?
Thanks.
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Also, can we refrain from leaving the "this thread has been moved" posts littered about unless they're really needed? I delete them after the games themselves have clearly gotten underway.
Protip: When you use the "Show new replies to your posts." link to view threads, it doesn't matter if they've been moved or not.
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yeah, I never leave the thread has been moved threads.
I like having the title of the game and the current game phase in the title, but why do we need to standardize the exact format in which it is posted?
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yeah, I never leave the thread has been moved threads.
I like having the title of the game and the current game phase in the title, but why do we need to standardize the exact format in which it is posted?
Because I'm basically OCD about stuff like that. DVDs in alpha order, by genre, too.
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I'm fine with this being a "best practice" thing, but not a rule.
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yeah, I never leave the thread has been moved threads.
I like having the title of the game and the current game phase in the title, but why do we need to standardize the exact format in which it is posted?
Because I'm basically OCD about stuff like that. DVDs in alpha order, by genre, too.
Well organizing DVDs is probably actually useful when you're looking for a specific one.
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I'm fine with this being a "best practice" thing, but not a rule.
You are quite an anti rule guy. But as we've seen, rules can't be enforced, anyway. Everything ends up being hopes and suggestions only.
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Anybody want to mod a new game of The Resistance or The Resistance: Avalon? I'm itching to play.
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I'm fine with this being a "best practice" thing, but not a rule.
You are quite an anti rule guy. But as we've seen, rules can't be enforced, anyway. Everything ends up being hopes and suggestions only.
I have absolutely no idea what you're talking about.
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I'm fine with this being a "best practice" thing, but not a rule.
You are quite an anti rule guy. But as we've seen, rules can't be enforced, anyway. Everything ends up being hopes and suggestions only.
I have absolutely no idea what you're talking about.
We've had previous discussions about instituting modding rules/guidelines which you've been firmly against in this thread. That's all.
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Anybody want to mod a new game of The Resistance or The Resistance: Avalon? I'm itching to play.
There was a game opened for signups by Nik a while ago. Not sure if it's still going ahead though. It's in the Non-Mafia Games section.
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I'll delay signups for my game and let Andrew go ahead. I'd like to start mine after sudgy's newbie game so that we don't have two of the simpler setups going on at the same time.
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Well I'm actually leaving for vacation on Friday. I'll be back around the 27th.
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What about ADK?
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There are a couple of people ahead of me in the queue I think?
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There are a couple of people ahead of me in the queue I think?
Yeah, but since the Super Mario Setup is the standard setup list, shouldn't it be moved to the Standard game queue?
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There are a couple of people ahead of me in the queue I think?
Yeah, but since the Super Mario Setup is the standard setup list, shouldn't it be moved to the Standard game queue?
Fine with me. I'll actually probably combine them, given how short things are.
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I'd say generally speaking, at this point the ones under the normal games can open as needed, given some of them have been there forever.
I'd favor joth/adk/andrew/Axxle as they are first time or haven't for a long time.
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I'm doing Bastard Disney Mafia. It'll be like the BM games of old. I'm shooting for 9 players, unless more want in.
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In that case I'll go ahead and open sign-ups for my game as soon as I finish writing flavor (Legend of Zelda), so that'll be M48 correct?
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In that case I'll go ahead and open sign-ups for my game as soon as I finish writing flavor (Legend of Zelda), so that'll be M48 correct?
ZELDA!? Oh man, screw vacation, I'm /in!
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It probably won't actually start until some of the ongoing games are finished anyway.
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Scum have won 5 regular games in a row.
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Searching for a non-ash comod for my RMM game. (Only needs to be around August 2-7 and give votecounts)
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Scum have won 5 regular games in a row.
Those scummy bastards.
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Scum have won 5 regular games in a row.
Those scummy bastards.
You've been scum in litterally all your regular games right ? Since your one town PM was in my newbie game. So that makes it easy to keep track of your stats, you're on a roll !
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Scum have won 5 regular games in a row.
Those scummy bastards.
You've been scum in litterally all your regular games right ? Since your one town PM was in my newbie game. So that makes it easy to keep track of your stats, you're on a roll !
Yeah. I'm 4-3, not including Bastard. WoT, Xmen, Stack the Deck, Greater Idea wins as Mafia and Werewolf for Greater Idea. Losses as HoC (Town), Monster's U (Mafia), Innovation (Mafia). Only time I've seen Town win so far is Innovation.
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Back from vacation! I could probably open today though if I don't hear back from Arch today about co-modding, he's fired. I know Teproc volunteered but he's having computer issues. You think you'd still be up for co-modding Teproc?
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They should hopefully be fixed some time this coming week, so sure.
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I heard back from Arch so I just gotta do a couple little things and I'll open tonight. Thanks anyway Teproc!
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Too bad my game wont be number 50. :(
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Sorry for all the posts but James Bond mafia is now open for signups:
http://forum.dominionstrategy.com/index.php?topic=11542.0
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So I'm going to be in Hotel New Hampshire this Saturday with nothing to do. (Make that a hotel IN New Hampshire!) Is there any interest in mafia in an evening, aka Drunk Mafia (inebriation optional), that night? I have a Speed Dating theme worked out. I'll post it in Forum Games.
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So I'm going to be in Hotel New Hampshire this Saturday with nothing to do. (Make that a hotel IN New Hampshire!) Is there any interest in mafia in an evening, aka Drunk Mafia (inebriation optional), that night? I have a Speed Dating theme worked out. I'll post it in Forum Games.
What time?
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Probably 7 pm Forum time. But if enough Europeans are interested, or if it's better for more people, then maybe 3 pm. I'm making two sign-ups to see which works for more people.
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How long are you expecting games to go for? I could probably be online between 6pm and 8:30pm forum time, so if they're super quick games I could play 1 or 2.
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So I'm going to be in Hotel New Hampshire this Saturday with nothing to do. (Make that a hotel IN New Hampshire!) Is there any interest in mafia in an evening, aka Drunk Mafia (inebriation optional), that night? I have a Speed Dating theme worked out. I'll post it in Forum Games.
BUMP.
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Both my RMM game and my upcoming Invented game are basically ready to go. As soon as I'm back from my VLA in three weeks, I could open them should it be my turn in the queue by then. (probably only relevant for the normal game, the RMM queue still has a few games to go)
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So I'm going to be in Hotel New Hampshire this Saturday with nothing to do. (Make that a hotel IN New Hampshire!) Is there any interest in mafia in an evening, aka Drunk Mafia (inebriation optional), that night? I have a Speed Dating theme worked out. I'll post it in Forum Games.
BUMP.
when I get back from v/la we can try to find a better time to do this.
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As both sudgy and Arch have games open for signups, I'm suggesting we get Jorbles's RMM open for signups now.
Jorbles, are you good to go?
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I'm changing my Stormlight archive RMM game to Mistborn RMM.
Anyone who knows the books wanna help?
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Jorbles confirmed he's not running his RMM yet. I'm preparing Dune, but I will ensure other open games start before mine.
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Jorbles confirmed he's not running his RMM yet. I'm preparing Dune, but I will ensure other open games start before mine.
Mine is almost ready, so it could get started as soon as NMVI is over.
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In lieu of an actual physical meetup, Eevee and I reckon we should have a Mafia game night over Skype. Obviously it could be difficult to sort out a time that works for enough people, but it would be heaps of fun if we can. Who else is interested??
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In lieu of an actual physical meetup, Eevee and I reckon we should have a Mafia game night over Skype. Obviously it could be difficult to sort out a time that works for enough people, but it would be heaps of fun if we can. Who else is interested??
Yes, yes, yeppers. This would be awesome.
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Yes.
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Could coincide with drunk mafia?
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Ha, I'd probably try it.
Also I was thinking, during a meetup everyone should play forum Mafia with each other while everything else is going on.
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Could coincide with drunk mafia?
Yep, we decided drinking is encouraged.
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In lieu of an actual physical meetup, Eevee and I reckon we should have a Mafia game night over Skype. Obviously it could be difficult to sort out a time that works for enough people, but it would be heaps of fun if we can. Who else is interested??
Google Hangouts are better, yes? I would be interested
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Yeah, I think google hangout would probably work better for this.
I was envisioning running it on a friday or saturday evening (for americans), and making a game night out of it. Dead people and latecomers could have their separate call, maybe play goko games against each other or talk about past games, or whatever while they wait for the next one to start. We could play as many games as we have time and interest for, people could have a couple of drinks if they wanted. Fun times?
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I'm wide open this Friday.
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I could do this Friday.
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I could possibly do this Friday.
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I could do it this Friday.
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I could do it this Friday.
..maybe
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I could do it this Friday.
..maybe
I own Werewolf, could mod...?
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I would just run the blitz setup we just played, doesn't even need a mod for anything but the randomizing the roles.
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Probably shouldn't clutter this thread up too much. http://forum.dominionstrategy.com/index.php?topic=11627.new#new
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I'm changing my Stormlight archive RMM game to Mistborn RMM.
Anyone who knows the books wanna help?
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How much time do you have? I can read them and get back to you.
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How much time do you have? I can read them and get back to you.
Mine is third down the list, I'm more looking for a co-mod that can help me create the setup.
have you read mistborn?
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I've read the books, but I want to play it :)
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I've read the books, but I want to play it :)
Good point.
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We need one more player for James Bond mafia!
http://forum.dominionstrategy.com/index.php?topic=11542.0
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I need a replacement for NMVI. Anybody interested needs to PM me.
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I'm back from VLA and no games are open for signup :(
Axxle, joth, do you want to start your games? Otherwise I could just mod my next game.
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Due to lack of response, I've opened A Song of Ice and Fire Mafia (http://forum.dominionstrategy.com/index.php?topic=11681.0) for signups!
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I'd like to sign up for an Invented game. Don't know whether it'll be open or closed, but I have a couple ideas bouncing around and will run whichever one turns out the best. I'm also open to collaboration if anyone is interested.
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I want to sign up for another RMM, subject undecided so far.
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I want to sign up for another RMM, subject undecided so far.
/in
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The sudgetype game is finally getting close to being ready, should I open now?
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The sudgetype game is finally getting close to being ready, should I open now?
Well, there are again no games open for signup. Starting something would be good, I'd think. Not sure where the other mods that want to do normal games have disappeared to...
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I can mod a game! In about 6 months probably....
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I'd like to sign up for an Invented game. Don't know whether it'll be open or closed, but I have a couple ideas bouncing around and will run whichever one turns out the best. I'm also open to collaboration if anyone is interested.
So my current idea for this is one where everyone has a power...but not quite like you'd think. I'd like someone's opinion on whether it'd be "Normal" enough before I try to work out all the kinks in the setup. If you're interested, please PM me. The game will be Semi-Open, so I'll just send you whatever is in the OP so that you can still play if you'd like to.
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I could run the Speed Dating game as a semi-blitz, or in an evening.
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I'd like to sign up for an Invented game. Don't know whether it'll be open or closed, but I have a couple ideas bouncing around and will run whichever one turns out the best. I'm also open to collaboration if anyone is interested.
So my current idea for this is one where everyone has a power...but not quite like you'd think. I'd like someone's opinion on whether it'd be "Normal" enough before I try to work out all the kinks in the setup. If you're interested, please PM me. The game will be Semi-Open, so I'll just send you whatever is in the OP so that you can still play if you'd like to.
Well, no one contacted me. Which is fine, I guess. I did decide not to have this be a RMM game, but it'll still be Semi-Open and a new approach to Power Roles that I hope people will like.
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The reason I didn't contact you is that I want to play in it. If that's not a problem, I can help.
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The reason I didn't contact you is that I want to play in it. If that's not a problem, I can help.
The game will be Semi-Open and all it is what I'll post in the OP when I open the game, so you could still play if you wanted to. ADK already contacted me and said it looked cool, but the more opinions on it the better! I'll go ahead and send you the information.
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We need a replacement for James Bond. PM me!
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I'd like to sign up for an Asher9++ game.
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I'd like to sign up for an Asher9++ game.
Flavor TBD
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Why are there no games open for signups?!
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Is sudgetype ready yet?
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Is sudgetype ready yet?
It's close. We could open it and hope nothing listed in the OP changes. It's mainly a few specifics left. We've both been busy with school just starting, so this last little bit is taking a while.
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After a long hiatus, I've updated this.
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If needed I could open my setup.
But probably only if needed... I mean I think I could find time to host the game as long as a backup mod was available for when I was at work/unavailable.
But I think ash dropped me down the list a bit, which is fine, as I was gone for a bit.
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To be fair, joth/axxle/raerae haven't been chomping at the bit to start up.
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After a long hiatus, I've updated this.
you didn't close off the dune mafia url bracket.
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To be fair, joth/axxle/raerae haven't been chomping at the bit to start up.
Ok... I guess I will start prepping and making sure it is ready to open in the next day or so. If someone else wants to open instead just PM me and I'll put on the brakes. So I guess expect a thread in a day or two?
This will be the Wool (Silo Series) themed game and will be open and I will accept comments/concerns about the setup via PM.
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I don't know whatever made me think I'd have time to mod a game any time soon.
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I can't remember what I said I was going to do. I was maybe going to tweak and re-run DS9 as an open setup and hope town doesn't find a way to break it.
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Mistborn RMM is almost done. For those of you who've read the trilogy and/or the Alloy of Law, the flavor should be really enjoyable. The game itself should also be super fun for anyone who'd like to join.
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My RMM's theme will be Worm. (If you haven't read it, Google it) It will be an open setup with 11 players and 3 Mafia. I've finished the setup and it's based around a set of powers for which town gets to choose which to add each day. I'm basically finished with it, but it would be nice if someone would look at it to see if it's balanced (I think it is but a second opinion would be great). I could just post it here, but I'm not sure that's appropriate.
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I also want to sign up for a BM game.
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Mistborn RMM is almost done. For those of you who've read the trilogy and/or the Alloy of Law, the flavor should be really enjoyable. The game itself should also be super fun for anyone who'd like to join.
I'm definitely in for this.
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Mistborn RMM is almost done. For those of you who've read the trilogy and/or the Alloy of Law, the flavor should be really enjoyable. The game itself should also be super fun for anyone who'd like to join.
I'm definitely in for this.
Haha it'll be super awesome. trust me.
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We are back to zero games open for signups in either queue
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
Is having a Link avatar a requirement for playing?
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
Is having a Link avatar a requirement for playing?
Is ashersky a great setup designer?
The sooner it starts, the better. I can start it tommorow if people ahead in the queueueue are cool with me jumping them.
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
Is having a Link avatar a requirement for playing?
Is ashersky a great setup designer?
The sooner it starts, the better. I can start it tommorow if people ahead in the queueueue are cool with me jumping them.
I'm still wanting the sudgetype game soon! I haven't been able to post in the QT recently because of school, and Driver's Ed, and theater, and youth group, etc.
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I can review sludge type if needed.
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I can review sludge type if needed.
But then you can't play it...
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Alright, finally, RMM18 (http://forum.dominionstrategy.com/index.php?topic=11820.0) is open for signups.
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So, ash, I remember you saying you wanted us to remove the dead moved threads. I was just doing that for NMVI, but I couldn't do it.
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So, ash, I remember you saying you wanted us to remove the dead moved threads. I was just doing that for NMVI, but I couldn't do it.
No problem, I did it.
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So, ash, I remember you saying you wanted us to remove the dead moved threads. I was just doing that for NMVI, but I couldn't do it.
No problem, I did it.
I'm mainly letting you know that we can't do it (read: I'm mainly letting you know that you'll have to do it).
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Regular game anyone?
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
It's been done. (http://forum.dominionstrategy.com/index.php?topic=2969.0)
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Regular game anyone?
I think Axxle is up. Or maybe e? I think we need more people willing to mod normal games.
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I'm willing to run a simple, small game in the near future if there is demand nobody else is filling.
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I'm willing to run a simple, small game in the near future if there is demand nobody else is filling.
Yeah me too but I gotta read up on how some different setups work and think of some flavor.
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My problem with modding games is I can't be bothered with flavor, even of stuff I really like. The modding itself is fun, but writing flavor, not so much.
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My problem with modding games is I can't be bothered with flavor, even of stuff I really like. The modding itself is fun, but writing flavor, not so much.
How about one group is innocent town members, and the other group is an evil Mafia?
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Put me in the normal queue, I'm going to run another Stack the Deck.
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My problem with modding games is I can't be bothered with flavor, even of stuff I really like. The modding itself is fun, but writing flavor, not so much.
How about one group is innocent town members, and the other group is an evil Mafia?
You just blew my mind.
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My problem with modding games is I can't be bothered with flavor, even of stuff I really like. The modding itself is fun, but writing flavor, not so much.
This is why re-run literally used the same flavor every day. Get it? It was a re-run! :(
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My problem with modding games is I can't be bothered with flavor, even of stuff I really like. The modding itself is fun, but writing flavor, not so much.
This is why re-run literally used the same flavor every day. Get it? It was a re-run! :(
I actually didn't notice. I feel bad now, because that's awesome.
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
It's been done. (http://forum.dominionstrategy.com/index.php?topic=2969.0)
I know. This would be the sequel that Volt never got to run.
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We are back to zero games open for signups in either queue
sudgetype? is your game ready?
We still have some things in flux...I'm mostly waiting to hear sudgy's opinion on some stuff.
Also, sign me up for a BM game. It'll be Robz themed.
It's been done. (http://forum.dominionstrategy.com/index.php?topic=2969.0)
I know. This would be the sequel that Volt never got to run.
oooh, well in that case /in
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If no one in the queueueueu is ready, someone should just run a small-ish setup. My vote is Popcorn Mafia: http://wiki.mafiascum.net/index.php?title=Popcorn_Mafia
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If no one in the queueueueu is ready, someone should just run a small-ish setup. My vote is Popcorn Mafia: http://wiki.mafiascum.net/index.php?title=Popcorn_Mafia
Sounds fun but why is it nightless?
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If no one in the queueueueu is ready, someone should just run a small-ish setup. My vote is Popcorn Mafia: http://wiki.mafiascum.net/index.php?title=Popcorn_Mafia
Sounds fun but why is it nightless?
If I understand it correctly, it's because the gun is the only killing mechanic--scum has no nightkill. So scum tries to give the gun to someone with bad reads who will hit town.
This sounds like a ton of fun by the way. I would definitely play it.
I've also been toying with the idea of modding my own game. Especially with how few there seem to be.
I don't have any prior mod experience though, so it might be better to at least try co-mod first. If I were to run it, it would probably be something simple.
I am an amateur writer though--and have quite a few different ideas for flavor, so I don't know if anyone might be open to co-modding a game with me where I provide the flavor. Just an idea since it seems like at least some people don't enjoy it.
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Popcorn mafia looks great, would definitely play.
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If no one in the queueueueu is ready, someone should just run a small-ish setup. My vote is Popcorn Mafia: http://wiki.mafiascum.net/index.php?title=Popcorn_Mafia
Sounds fun but why is it nightless?
If I understand it correctly, it's because the gun is the only killing mechanic--scum has no nightkill. So scum tries to give the gun to someone with bad reads who will hit town.
This sounds like a ton of fun by the way. I would definitely play it.
I've also been toying with the idea of modding my own game. Especially with how few there seem to be.
I don't have any prior mod experience though, so it might be better to at least try co-mod first. If I were to run it, it would probably be something simple.
I am an amateur writer though--and have quite a few different ideas for flavor, so I don't know if anyone might be open to co-modding a game with me where I provide the flavor. Just an idea since it seems like at least some people don't enjoy it.
That's a good idea. I'd host this with you.
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Sign me and Ichi up for that Popcorn Mafia setup. I can start getting everything together tonight, Ichi is providing the flavor (still don't know what it is).
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Sign me and Ichi up for that Popcorn Mafia setup. I can start getting everything together tonight, Ichi is providing the flavor (still don't know what it is).
Please please please milk that popcorn flavor. Vanilla Kernels vs Caramel, Nacho Cheese, Kettle, and Butter.
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M52: Death Note Mafia will be opening in the next couple days. TCB. All day.
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M52: Death Note Mafia will be opening in the next couple days. TCB. All day.
Death Note Mafia?!?!?! I should not be in more than 1 game but that just went out the window. /IN!
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I want to run Matrix6 setup with Dresden Files flavor as normal (as opposem to nm) game
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I want to run Matrix6 setup with Dresden Files flavor as normal (as opposem to nm) game
Oooh, Dresden is cool.
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M52: Death Note Mafia will be opening in the next couple days. TCB. All day.
Death Note Mafia?!?!?! I should not be in more than 1 game but that just went out the window. /IN!
Surely it's not that hard to lurk in more than one game...
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M52: Death Note Mafia will be opening in the next couple days. TCB. All day.
Death Note Mafia?!?!?! I should not be in more than 1 game but that just went out the window. /IN!
Surely it's not that hard to lurk in more than one game...
Hey now...
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Regular game anyone?
I think Axxle is up. Or maybe e? I think we need more people willing to mod normal games.
I've been pretty bad about being online consistently, so I'm not sure I'll be able to mod anytime soon.
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Just announcing that my LOST-themed RMM game is completed (thanks to Archetype's support) after months of planning and I'm ready to open it once ASOIAF mafia ends and Guilds mafia starts. Jorbles and mail-mi are currently ahead in the queue though - if you want to go first, just say so.
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Please remove me from all games except my upcoming RMM
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Please remove me from all games except my upcoming RMM
When do you plan to start your RMM game?
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Please remove me from all games except my upcoming RMM
When do you plan to start your RMM game?
*shrug* when silo is done probably
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
I'll miss you!
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I think this is up-to-date now.
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
You'll be back, right?
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
You'll be back, right?
Hopefully. You'll get your Mistborn game WW :P
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
I'll miss you!
Hydrad, you are super cute.
Can I adopt you?
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I think this is up-to-date now.
You hadn't add my matrix6 dresden files flavor game to regular queue
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Actually, take me off of the RMM too. I'm getting really busy, and I'm going to have to take a break from mafia. When or if I'll be back, I don't know.
It's been fun.
-mail-mi
I'll miss you!
Hydrad, you are super cute.
Can I adopt you?
I'm sorry it just wouldn't be fair to everyone else if you could just adopt me.
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I think this is up-to-date now.
You hadn't add my matrix6 dresden files flavor game to regular queue
Added.
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Hope you are able to come back, mail-mi!
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I'm also going to do a Stack the Deck game at some point so that should be in the queue.
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Bastard Disney Mafia is open.
http://forum.dominionstrategy.com/index.php?topic=11883.0
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Lost Mafia (http://forum.dominionstrategy.com/index.php?topic=11890.0) open for signups!
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I have in mind to create a smallish, open setup that centers around the idea of the Weeping Angels from Doctor Who. Any help is welcome!
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joth/axxle/raerae...want to open up your normal game?
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Someone open up a game for signups already!
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If no one else is ready I can open my game tommorow
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Ok, I'll get pm ready and will open game for sign ups today
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If anyone can read setup/pms before I'll publish them, I'll be glad. It would not bar you from participating in the game as this is all public information
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If anyone can read setup/pms before I'll publish them, I'll be glad. It would not bar you from participating in the game as this is all public information
Ha, I wondered why this isn't open yet... I can look at the setup/PM stuff if you like.
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If anyone can read setup/pms before I'll publish them, I'll be glad. It would not bar you from participating in the game as this is all public information
Ha, I wondered why this isn't open yet... I can look at the setup/PM stuff if you like.
Sent
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joth
Axxle - Friends and Enemies
raerae - TBD
Archetype - Invented
2.7
ADK - Stack the Deck
Joth/Axxle/raerae/Arch/2.7/ADK -- anyone ready to open up a game?
If not, I'll open an asher9++ to have a regular game available.
Remember, Lost needs a boatload of players to get going as well.
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I could open my game tomorrow if no one ahead of me is ready.
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I have the setup ready to go for mine, but don't want to open it for signups until Guilds is over.
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I have the setup ready to go for mine, but don't want to open it for signups until Guilds is over.
Guilds is RMM. We don't have any regular games available for anyone.
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I have the setup ready to go for mine, but don't want to open it for signups until Guilds is over.
Guilds is RMM. We don't have any regular games available for anyone.
Good point. I have winter/thanksgiving break coming up soon which should give me more free time. I'll open up signups tommorow.
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Musical Mafia is open! (http://forum.dominionstrategy.com/index.php?topic=12052.0)
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I would like to mod an invented, closed, but very simple 9-Player regular game. The flavor is a parody of the Narnia series called Blarnia. Can you add me to the queue?
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Done.
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
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Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
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Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
Well, I would of course like my game to fill (by the way, why are you not /in yet?), but go ahead.
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
I assume no volunteers means everyone wants to play...
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well I really want to play
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What happened to yuma? He's not even in the member's list anymore. He was going to help me mod my RMM that is approaching top of the queue.
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What happened to yuma? He's not even in the member's list anymore. He was going to help me mod my RMM that is approaching top of the queue.
yuma left the community during Wool Mafia. From how I understood it, it wasn't for a specific reason, but just because he wasn't comfortable anymore, for a number of different reasons.
It's been discussed here (http://forum.dominionstrategy.com/index.php?topic=7695.msg424638#msg424638).
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
I assume no volunteers means everyone wants to play...
I can do some comodding
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
I assume no volunteers means everyone wants to play...
I want to play!
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
I assume no volunteers means everyone wants to play...
I'll be spectating, but I unfortunately don't have the time for co-modding a game as big as Dune.
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So my brother and I want to design a Ravnica-themed role madness mafia where each person plays a Guild. Possibly one person is Jace so that we have an odd number, or one person could play The Gateless. Thoughts?
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So my brother and I want to design a Ravnica-themed role madness mafia where each person plays a Guild. Possibly one person is Jace so that we have an odd number, or one person could play The Gateless. Thoughts?
Would play.
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So my brother and I want to design a Ravnica-themed role madness mafia where each person plays a Guild. Possibly one person is Jace so that we have an odd number, or one person could play The Gateless. Thoughts?
Would play.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I could probably help a little. Probably not as involved as Guilds, but I can at least help look over/streamline stuff.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I could probably help a little. Probably not as involved as Guilds, but I can at least help look over/streamline stuff.
If you are sure you don't want to play i'll copy you the same QT yuma was using to work with me. What I need is a review of the mechanics for balance and someone to help me come up with a proper action resolution and then probably to make sure I resolve accordingly. I don't think I will have too much trouble staying on top of the game itself.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I could probably help a little. Probably not as involved as Guilds, but I can at least help look over/streamline stuff.
If you are sure you don't want to play i'll copy you the same QT yuma was using to work with me. What I need is a review of the mechanics for balance and someone to help me come up with a proper action resolution and then probably to make sure I resolve accordingly. I don't think I will have too much trouble staying on top of the game itself.
That sounds great!
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I am available.
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Currently there are no RMM games going and only faust's huge game open for sign ups. I could open my game soon (maybe tomorrow) if no one ahead of me will be ready soon.
Well, I would of course like my game to fill (by the way, why are you not /in yet?), but go ahead.
Uh, I haven't signed up for your game partly because I don't like closed set-ups in general, partly because I had been trying to make a conscious effort not to sign up for games for a while because I had been busy IRL (not as much the case more recently though), and partly because I prefer modding/spectating to actually playing I think. Though if I'm needed to help speed up the RMM queue I might sign up later. Man, 17 players is a lot. I think the time it takes for a game to fill grows super-linearly with the number of spots.
PPS should get priority over me anyway though, so I'll at least let him go first. I know there's still a few others ahead of me too.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I am available.
You sir, are required to play.
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I'm not signing up for Lost because I am working the kinks out of my own game and IRL is crazy. However, if it stagnates past the New Year I'll probably join.
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I'm not signing up for lost because I don't like big games...
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I'm not signing up for lost because I don't like big games...
You must hate fun too.
I'm not signing up because I'm co-modding, but I wish I could play because the setup rocks.
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Yeah, I'd definitely sign up if I could jump in halfway through, but I'm having enough trouble with day 1st in small games, 17 players is just way too many for me to do anything productive if I'm
town. Of course if you draw scum it's more the merrier because it's so much easier to stay caught up.
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
I want /in!
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And put me up for a spot in the RMM queue.
Mistborn Mafia is coming back!
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mail-mi, are you back? You know, there's this really awesome game (http://forum.dominionstrategy.com/index.php?topic=11890.0) open for signups...
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So...Dune 2 update:
--it's a true sequel to Dune 1 (in that the flavor picks up where Dune 1 left off)
--I'm upping it to 11 players
I need a co-mod. Dune 1 was such a big undertaking with all the QTs, calculations, and tracking I had to do. A co-mod who is okay with missing out on the game (and ideally likes tracking a bunch of information) would be very welcome.
I can do this.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I can do this too. I don't know how well I will do with looking over for balance/adjusting roles as I have never done that, but I am basically a professional co-mod at this point. I should actually start working on a game of my own at some point....I know I am in the queue, but I haven't actually started working on a game yet.
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mail-mi, are you back? You know, there's this really awesome game (http://forum.dominionstrategy.com/index.php?topic=11890.0) open for signups...
Well, if you want much less contribution than normal from me (which is saying something, considering it's me), then sure I can join.
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Sucks about yuma. I am probably going to need help modding my first game. It's getting close enough for me to pull out the setup and flavor I wrote and finalize it. I remember at least one role needed adjusting.
I can do this too. I don't know how well I will do with looking over for balance/adjusting roles as I have never done that, but I am basically a professional co-mod at this point. I should actually start working on a game of my own at some point....I know I am in the queue, but I haven't actually started working on a game yet.
Oh, yeah, you are required to play, too. When sign-ups open the list will come prepopulated and you will have to explicitly out three times in order to come off it.
Besides, Archetype is already completely warping it and another cook in the kitchen would probably make the setup unrecognizable from its origins. Also, it's looking like I will need 14 players which means I need as many of you out of the mod seat as possible.
The good news is we think it is going to be a pretty intense game where nobody can be trusted.
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shouldn't we start another game? There were like 5 or 6 running, now it's just 2. that's not enough, I'm already experiencing withdrawal symptoms from only being able to do stuff in one game. someone needs to start games. at least one!
or, you know, I could start mine if no-one else wants...
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And 10 seconds later, one of the two games abruptly ends. Now we really need another game.
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Here's the regular queue, which is short:
joth
Axxle - Friends and Enemies
raerae - TBD
2.7
ADK - Stack the Deck
silverspawn - 9 player invented, closed, simple
I think joth is basically not doing a game, nor have Axxle or raerae really shown interest. 2.7?
The more important thing is for Lost Mafia to fill.
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The more important thing is for Lost Mafia to fill.
agreed. I would totally sign up multiple times if I could!
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Could someone PM me when Mistborn mafia/Dune mafia are up? I think the timing of those seems like it would be during the summer, and that works for me.
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Could someone PM me when Mistborn mafia/Dune mafia are up? I think the timing of those seems like it would be during the summer, and that works for me.
I'll PM you when I'll be accepting /ins.
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Is Dune 2 going to be a reserved thing, or opened to everyone?
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Is Dune 2 going to be a reserved thing, or opened to everyone?
It's open to everyone to reserve a spot.
It won't have a sign-up thread, if that's what you mean. It'll be announced, then people who want to play PM me for a spot.
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Okay, I'm going to want in~
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Yeah, I can open a game running a normal open setup. Probably asher9++ but I will take a look at other normal open setups before I open up. We currently have 2 normal games in D2, and I don't want to start my game probably until they are at least in N3 unless I get an overwhelming sense that people want to start earlier.
In any case, I will open up the game for signups in the next 24-48 hours.
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Yeah, I can open a game running a normal open setup. Probably asher9++ but I will take a look at other normal open setups before I open up. We currently have 2 normal games in D2, and I don't want to start my game probably until they are at least in N3 unless I get an overwhelming sense that people want to start earlier.
In any case, I will open up the game for signups in the next 24-48 hours.
well I think M53 is over actually.
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In any case, I will open up the game for signups in the next 24-48 hours.
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In any case, I will open up the game for signups in the next 24-48 hours.
whoops.
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I need a replacement for Musical Mafia. PM me if you're interested!
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Nominations for 2014 awards are now open: http://forum.dominionstrategy.com/index.php?topic=12165.0
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Put me up for modding a Blitz, RMM, slightly bastard-y game. I still have to think the setup through, and I'll probably try comoderating a simpler game first, so it won't be any time near, but eh.
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put me on the RMM queue too please. I haven't finished it or anything, but I'll easily do it in time.
also, any reason why this thread isn't sticky anymore?
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Now that Christmas is over, how about another game? or is 2 games at a time actually normal? Or do you just want to wait until the lost queue fills up?
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Hey, this forum isn't blocked by work so that means I can play mafia here. I can replace into a game if anyone needs one. Also "/in" to the next game when it's running.
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I would also be in favour of another simplish game opening up, would definitely /in for it.
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Am I the next normal game up? I don't think raerae is really around any more and joth and axxle have been skipped over a few times now.
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Am I the next normal game up? I don't think raerae is really around any more and joth and axxle have been skipped over a few times now.
Pretty sure we've been saying "I don't think raerae is really around anymore" for all of 2014 and then some.
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Am I the next normal game up? I don't think raerae is really around any more and joth and axxle have been skipped over a few times now.
Yes. Please open.
I'll be cleaning up the queue next week.
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I'll open it tomorrow, it can start as soon as it fills I think.
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I'll open it tomorrow, it can start as soon as it fills I think.
Yes. Please open ASAP.
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I've PM'ed queued mods who aren't the most active players regarding their spots. I'll give them a week to respond.
In the meantime, ADK's game will be open soon. I'll let the next RMM mod know who they are shortly.
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Also, you should be very excited about Dune II.
There are 10 spots. PM me if you want to be on the early access list.
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In the meantime, ADK's game will be open soon. I'll let the next RMM mod know who they are shortly.
ADK's game is already open, and has 10 of the 12 spots filled already. (http://forum.dominionstrategy.com/index.php?topic=12327.0)
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In the meantime, ADK's game will be open soon. I'll let the next RMM mod know who they are shortly.
ADK's game is already open, and has 10 of the 12 spots filled already. (http://forum.dominionstrategy.com/index.php?topic=12327.0)
Oh. Opened in the wrong sub!
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In the meantime, ADK's game will be open soon. I'll let the next RMM mod know who they are shortly.
ADK's game is already open, and has 10 of the 12 spots filled already. (http://forum.dominionstrategy.com/index.php?topic=12327.0)
Oh. Opened in the wrong sub!
Whoops. Well, it's almost full anyway I guess.
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Put me up for modding a Blitz, RMM, slightly bastard-y game. I still have to think the setup through, and I'll probably try comoderating a simpler game first, so it won't be any time near, but eh.
You are next in the BM queue. There's no such thing as "slightly" bastard.
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scott_pilgrim, open up your RMM for sign ups, please!
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scott_pilgrim, open up your RMM for sign ups, please!
Done! http://forum.dominionstrategy.com/index.php?topic=12339.msg451454#msg451454 (http://forum.dominionstrategy.com/index.php?topic=12339.msg451454#msg451454)
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So...Dune 2 is finalized.
We've got RMM19 going, with RMM21 open for signups. There are two potential games between 21 and mine -- Arch and PPS.
I have three out of ten slots reserved. As I did with Dune 1, I will take requests by PM, building a wait list if needed. I will reconfirm in order of PM spots in the game.
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I'm not going to be able to come back any time soon. Sorry! Take me off the list please.
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I'm not going to be able to come back any time soon. Sorry! Take me off the list please.
Fair warning: I'm doing Mistborn after Dune.
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Okay... add me to the RMM queue, I guess.
I also have a simple setup in mind I'd like to try, so I'll go on the normal list as well.
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I'm not going to be able to come back any time soon. Sorry! Take me off the list please.
Fair warning: I'm doing Mistborn after Dune.
Can I pre /in for Mistborn?
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Any chance of someone throwing together a blitz game anytime soon? I'm having some minor knee surgery on the 23rd, and playing (cue scum salivating) might be a welcome diversion while I'm off my feet (assuming I don't get lynched D1).
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Add me to the normal game queue please.
It'll be an Eragon-themed game.
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Add me to the normal game queue please.
It'll be an Eragon-themed game.
Can I pre /in here as well? :)
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Done.
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So... I have a couple ideas about a Buffy/Angel themed RMM game. It should be fun.
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Add me to the normal game queue please.
It'll be an Eragon-themed game.
Could I also /in in advance?
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I'm not going to be able to come back any time soon. Sorry! Take me off the list please.
Fair warning: I'm doing Mistborn after Dune.
Noted. Do you want me to send you the stuff I've done?
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/in for Mistborn~!
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I feel like the next normal game could open up now-ish, right? We've got a normal game nearing completion, a normal game going, and an RMM about to start.
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Right. Probably the silverspawn 9-player simple.
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Right. Probably the silverspawn 9-player simple.
ohh, I was really looking forward to modding that. It's all ready. Should I wait for some final confirmation that the three guys before me aren't there, or just open it?
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Right. Probably the silverspawn 9-player simple.
ohh, I was really looking forward to modding that. It's all ready. Should I wait for some final confirmation that the three guys before me aren't there, or just open it?
Just open. I've been in touch.
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Is there any interest in a Less Pressure Blitz game like we used to play?
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Is there any interest in a Less Pressure Blitz game like we used to play?
I'd be interested, though I'm not sure what you mean by less pressure.
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Is there any interest in a Less Pressure Blitz game like we used to play?
I'd be interested, though I'm not sure what you mean by less pressure.
By Less Pressure, I mean more pressure.
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Lot of pressure in figuring out what Jimmm means!
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http://wiki.mafiascum.net/index.php?title=Less_Pressure
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Looks good, I'd be up for that.
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Is there any interest in a Less Pressure Blitz game like we used to play?
I'd be interested, though I'm not sure what you mean by less pressure.
By Less Pressure, I mean more pressure.
Sometimes less is more.
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Anyone want to mod? I will if no one else wants to, but I'd rather play.
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Anyone want to mod? I will if no one else wants to, but I'd rather play.
Hm, I haven't modded before, but I'd be interested in modding (if people are happy with a rookie moderator).
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Anyone want to mod? I will if no one else wants to, but I'd rather play.
Hm, I haven't modded before, but I'd be interested in modding (if people are happy with a rookie moderator).
Sure, it's a pretty easy game to run. I'd suggest a co-mod as well.
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What kind of time frames? Given that it is nightless, how long will a day last?
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What kind of time frames? Given that it is nightless, how long will a day last?
It was normally 24 hours right?
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Anyone want to mod? I will if no one else wants to, but I'd rather play.
Hm, I haven't modded before, but I'd be interested in modding (if people are happy with a rookie moderator).
Sure, it's a pretty easy game to run. I'd suggest a co-mod as well.
I was absolutely going to get a comod (for safety sake).
What kind of time frames? Given that it is nightless, how long will a day last?
The standard for blitz games is 24 hour days, so I was going to do that.
Can I be added to the queue for Blitz Games? (I believe the next number is 20) The flavour is going to be Dominion, and I'll probably open signups tomorrow. Gamestart will be whenever we fill up and have a comod (with an allowance to try to make day end at a sensible time).
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/in for Joseph's Dominion flavored ZM game
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/in
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Less Pressure is my favorite mafia setup (possibly because I haven't rolled scum in it yet), so I'm in.
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SwitchedFromStarcraft, Jimmmmm and Teproc will be reserved a place when I open signups. They will still need to /in in the thread when it's created.
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Are you fairly confident you know what to do?
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Are you fairly confident you know what to do?
Yes, I've looked at some previous Mod QTs that were posted at game end, and
Pregame:
Get a flavour, and write some flavour things (including some flavour for vote counts/lynches etc.)
Make a sign-up thread, with the rules & information about the flavour, including changes from standard rules (coz it's a blitz game)
Find a comod and 8 players (also checking they've signed Civility Pledge if they're new)
Use a randomiser to assign roles and flavour names to the players.
Send Role PMs, and make Mafia, Mod & Spectator QTs
Start of Game:
Unlock the thread, put up a vote count, and announce the deadline (which will be 24hrs time)
During the dayphase:
Provide reasonably frequent, accurate vote counts
Check for any other mod requests
Deal with possible Civility Pledge Issues (although I hope this doesn't occur)
When someone is lynched:
Lock the thread
Flip the player, revealing their name and role (and noting them in the Mod QT)
If it's the 1st Mafia Goon killed, let them revenge kill.
Start the next Dayphase by unlocking the thread.
When one side achieves their goal, they win, and assign an MVP.
(obvious there's more things if there's a night, but my game will have no night)
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Also, at the start of the Game, reveal the ICs.
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That is an awesome checklist.
Also, we have had blitz games with no flavor, if that gets to be too much.
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That is an awesome checklist.
Also, we have had blitz games with no flavor, if that gets to be too much.
I've got some flavour written for the start of the game, and a couple of lines for each lynch.
A question, how do I get the power to edit my posts? So I can edit the first post with player names etc...
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That is an awesome checklist.
Also, we have had blitz games with no flavor, if that gets to be too much.
I've got some flavour written for the start of the game, and a couple of lines for each lynch.
A question, how do I get the power to edit my posts? So I can edit the first post with player names etc...
If you start a thread, you can edit all posts, lock/unlock etc.
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Just a reminder that Dune 2 is open for signups: http://forum.dominionstrategy.com/index.php?topic=12406.0
PM me for a spot.
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My Dominion Blitz game is up! http://forum.dominionstrategy.com/index.php?topic=12432.0
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I'd like to mod a simple open 9 player setup once silver's game is on the way. Anyone in the queue who want to go first?
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No - I still have some things to work out.
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No - I still have some things to work out.
Oh - I wasn't talking about the RMM queue. There I'll still need some time as well.
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Other than the people who have been routinely skipped I think the normal queue is empty.
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I could mod whatever, maybe the Super Mario Mafia setup, that one's prety good, but I can't be bothered to write flavor, so it'd either be flavorless or someone would have to comod and do that.
I'm saying that in case we want to have a bigger game in between two 9-player ones.
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Put me in the RMM queue for a Super Smash Bros. themed game.
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Put me in the RMM queue for a Super Smash Bros. themed game.
Can I be bowser!
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Put me in the RMM queue for a Super Smash Bros. themed game.
R.O.B. better be included (though I'm not sure what as).
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Captain Falcon should be required to vote in the format FALCON VOTE: [Player Name].
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And Ganondorf's votes should be delayed by one day.
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4 spots left in Dune 2.
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OP is updated, finally.
I for one prefer normal sized games (i.e., not small), so Teproc's idea is sound.
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OP is updated, finally.
I for one prefer normal sized games (i.e., not small), so Teproc's idea is sound.
Sure, that makes me next then ?
ADK, Arch, any thoughts about the WIFOM setup, changes you want to make ? I'll take another look at it to see if I want to try changing stuff, but again : lazy.
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OP is updated, finally.
I for one prefer normal sized games (i.e., not small), so Teproc's idea is sound.
Sure, that makes me next then ?
ADK, Arch, any thoughts about the WIFOM setup, changes you want to make ? I'll take another look at it to see if I want to try changing stuff, but again : lazy.
Sure, go ahead. I'm more busy than I thought "modding" my Pen&Paper group right now.
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OP is updated, finally.
I for one prefer normal sized games (i.e., not small), so Teproc's idea is sound.
Sure, that makes me next then ?
ADK, Arch, any thoughts about the WIFOM setup, changes you want to make ? I'll take another look at it to see if I want to try changing stuff, but again : lazy.
I'd say make whatever changes you think you need to. My gut says that town powers are pretty powerful right now- but then again, in the Zelda game town rolled close to full power and scum still won.
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OP is updated, finally.
I for one prefer normal sized games (i.e., not small), so Teproc's idea is sound.
Sure, that makes me next then ?
ADK, Arch, any thoughts about the WIFOM setup, changes you want to make ? I'll take another look at it to see if I want to try changing stuff, but again : lazy.
Go with whatever you want. The idea of the setup is to, yes, have Town have fairly strong PRs, but offset by giving nearly direct counters from scum and the ability for them to fakeclaim whatever.
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Just opened M58 : Flavorless Mafia (http://forum.dominionstrategy.com/index.php?topic=12462.new#new)for signups, though I won't start it before M56 ends or is very close to ending.
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Updated.
We're in a good spot, I think.
Two ongoing normals, one open for signups.
One ongoing RMM, Dune 2 open for signups and ready to launch when full.
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I have RMM23: Deus Ex Machina ready to go for signups whenever Dune launches (which I'd /in for, if I had the time).
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Archetype, what's the status on your blitz game? Because if that's not happening soon, I'll probably do a simple blitz game in 1-2 weeks. But we probably don't need 2 blitz games on the go (so I'll delay mine if yours is going to start).
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Archetype, what's the status on your blitz game? Because if that's not happening soon, I'll probably do a simple blitz game in 1-2 weeks. But we probably don't need 2 blitz games on the go (so I'll delay mine if yours is going to start).
Me running a blitz game probably isn't going to happen anytime soon. I'd love to run (or, even more so, play) one, but it's very hard to do during the school year. So, I don't worry about having to delay yours. :)
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Why am I not in the RMM queue? :(
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Why am I not in the RMM queue? :(
Fixed.
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Is there something specific keeping folks away from Dune 2? In the next week or so is the optimal time for me to start it as I've got some travel coming up. If there's something that's holding folks back, let me know...
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FOr me it's a combination of not being that into RMM (I enjoyed the first one, but I also didn't feel like going as in depth as the setup demanded to), and not wanting to be involved in too many games (more than two).
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FOr me it's a combination of not being that into RMM (I enjoyed the first one, but I also didn't feel like going as in depth as the setup demanded to), and not wanting to be involved in too many games (more than two).
Same for me (I think RMM are too in-depth for me), the setup looks really interesting though.
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Is there something specific keeping folks away from Dune 2? In the next week or so is the optimal time for me to start it as I've got some travel coming up. If there's something that's holding folks back, let me know...
I'll join if you need the player but in the first Dune, it felt like I didn't have the time to commit to it and that I was dragging down the game. I love the idea of it, though.
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Is there something specific keeping folks away from Dune 2? In the next week or so is the optimal time for me to start it as I've got some travel coming up. If there's something that's holding folks back, let me know...
I loved the flavor of the last dune, but having a townie switch allegiance at the end of the game was like the 3rd time I've been town, lynched multiple scum, had few mislynches, and then suddenly lost. Is that going to be happening again?
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Is there something specific keeping folks away from Dune 2? In the next week or so is the optimal time for me to start it as I've got some travel coming up. If there's something that's holding folks back, let me know...
I loved the flavor of the last dune, but having a townie switch allegiance at the end of the game was like the 3rd time I've been town, lynched multiple scum, had few mislynches, and then suddenly lost. Is that going to be happening again?
No alignment changes is explicitly in the rules this time.
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Is there something specific keeping folks away from Dune 2? In the next week or so is the optimal time for me to start it as I've got some travel coming up. If there's something that's holding folks back, let me know...
I loved the flavor of the last dune, but having a townie switch allegiance at the end of the game was like the 3rd time I've been town, lynched multiple scum, had few mislynches, and then suddenly lost. Is that going to be happening again?
No alignment changes is explicitly in the rules this time.
Reading the rules is a sc oh never mind.
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I think I'll open my small game once Flavorles Mafia started.
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Blink Mafia (http://forum.dominionstrategy.com/index.php?topic=12515.0) is open for signups!
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Dune 2 is still awaiting 4 more spice hunters...
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Dune 2 is still awaiting 4 more spice hunters...
When do you think it will start?
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Dune 2 is still awaiting 4 more spice hunters...
When do you think it will start?
It's ready to start, and RMM21 will be in Day 3 soon, so probably as soon as it's full. I'm actually in a good spot time wise to start it up this weekend, given the amount of mod work involved.
If it helps, I did take into consideration the constructive criticism I got from Dune 1, so I don't expect any of those issues at all.
I would note that scott_pilgrim signed on as a co-mod and will help ensure it runs smoothly.
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
I think that's right. One post per day is higher than required for most games, I suppose. I don't want to back off that, though. Smaller games are generally shorter; I think more participation means more fun for everyone.
I am considering changing the rule to take into account weekends (one post per Saturday/Sunday period), though.
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
I think that's right. One post per day is higher than required for most games, I suppose. I don't want to back off that, though. Smaller games are generally shorter; I think more participation means more fun for everyone.
I am considering changing the rule to take into account weekends (one post per Saturday/Sunday period), though.
THE POSTS MUST FLOW
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
I think that's right. One post per day is higher than required for most games, I suppose. I don't want to back off that, though. Smaller games are generally shorter; I think more participation means more fun for everyone.
I am considering changing the rule to take into account weekends (one post per Saturday/Sunday period), though.
To be fair, I'm also anticipating that the rules will likely mean that multiple posts per day will be the de facto need, even if the de jure need is one per day. I say this because Dune 1 found a lot of opportunities where you needed to do things like item trading, and that was relevant to ensuring you were posting in a timely manner.
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
I think that's right. One post per day is higher than required for most games, I suppose. I don't want to back off that, though. Smaller games are generally shorter; I think more participation means more fun for everyone.
I am considering changing the rule to take into account weekends (one post per Saturday/Sunday period), though.
To be fair, I'm also anticipating that the rules will likely mean that multiple posts per day will be the de facto need, even if the de jure need is one per day. I say this because Dune 1 found a lot of opportunities where you needed to do things like item trading, and that was relevant to ensuring you were posting in a timely manner.
Not to give anything away, but you can infer some setup changes by comparing the new Dune 2 rules thread to the Dune 1 rules thread...
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I think part of the concern that I have is that you're asking for a time commitment with a game like Dune Mafia was (and like I imagine Dune 2 will be) that is just too heavy for the semi-casuals like myself to agree to. This isn't -bad-, it just means you'll have to be patient until you get a set that can all agree to that kind of committed playtime at once.
I think that's right. One post per day is higher than required for most games, I suppose. I don't want to back off that, though. Smaller games are generally shorter; I think more participation means more fun for everyone.
I am considering changing the rule to take into account weekends (one post per Saturday/Sunday period), though.
THE POSTS MUST FLOW
Random bump. 2 more. Games have slowed down so it's a good time to get a new one going.
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I have RMM23: Deus Ex Machina ready to go for signups whenever Dune launches (which I'd /in for, if I had the time).
This'll be opening up fairly soon. I'm currently talking to theory about some of the capibilities of the forums.
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I have RMM23: Deus Ex Machina ready to go for signups whenever Dune launches (which I'd /in for, if I had the time).
This'll be opening up fairly soon. I'm currently talking to theory about some of the capibilities of the forums.
...?
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It'll be cool (hopefully).
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It'll be cool (hopefully).
And it's up! Twelve players seems hard to find nowadays, but hopefully it'll be filled. http://forum.dominionstrategy.com/index.php?topic=12607.0
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Blink Mafia is underway, and we might want to get a new normal game started.
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If no one else has something they'd like to run I could throw something together. Maybe yuma's setup from Silo Mafia? Or one of the multiball setups, how do people feel about those?
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If no one else has something they'd like to run I could throw something together. Maybe yuma's setup from Silo Mafia? Or one of the multiball setups, how do people feel about those?
I'd like to see yuma's setup run again. Multiball is complicated... it should never degenerate to a point where it's best for town to no lynch, and I think that's hard to achieve in open setups.
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I have a normal semi-open set-up I've been working on that I could run. Is anyone else planning on running something or should I open up?
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That sounds more prepared than I am.
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Kirby and the Amazing Mafia is now open for sign-ups:
http://forum.dominionstrategy.com/index.php?topic=12623.0 (http://forum.dominionstrategy.com/index.php?topic=12623.0)
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So, I've been working on a 13 player setup for a while (closed, normal) and I'm more or less finished. Should I open it once flavorless is done?
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How are things on the RMM front? There are still a couple of players before me (PPS, XP, silver); do you like to get games open for signups soon?
I have an RMM game in the making that really brings Role Madness back to its original meaning.
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I can open soon. All I have to do is figure out the right number of players.
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How are things on the RMM front? There are still a couple of players before me (PPS, XP, silver); do you like to get games open for signups soon?
I have an RMM game in the making that really brings Role Madness back to its original meaning.
Keep pushing me down. I was raring to go before I queued up and now life makes it impossible to even think about modding a game.
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I think I'll open once flavorless is finished with and blink is in D2.
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Flavorless is done. So, if I get the okay I will open my game
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Finally updated the OP.
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I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
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So if there is any interest in 9-player game I can do Hearthstone themed one
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So if there is any interest in 9-player game I can do Hearthstone themed one
are we classes or cards?
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So if there is any interest in 9-player game I can do Hearthstone themed one
are we classes or cards?
Legendaries
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So if there is any interest in 9-player game I can do Hearthstone themed one
I'd play!
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Ok, add me to the queue
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I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
Wow, now we have to, like, apply to be granted the honor of codesigning a game? :D
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I think I'll open once flavorless is finished with and blink is in D2.
Hey! Haven't you forgotten something? :P
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I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
Wow, now we have to, like, apply to be granted the honor of codesigning a game? :D
I don't understand. I'm asking for help to come up with the flavour. If someone also wants to help me codesign the game, I'll welcome the help, but then they won't be able to play...
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I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
Wow, now we have to, like, apply to be granted the honor of codesigning a game? :D
I don't understand. I'm asking for help to come up with the flavour. If someone also wants to help me codesign the game, I'll welcome the help, but then they won't be able to play...
Huh. Sorry. Apparently I cannot read.
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I think I'll open once flavorless is finished with and blink is in D2.
Hey! Haven't you forgotten something? :P
I've been busy. It'll be up today.
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I sort of want to play again
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Flavorless is done. So, if I get the okay I will open my game
Whatever happened to that? I don't think you need a permission from anyone, seeing as there's currently no normal game open for signups. If ehunt wants to play, he should have a game to play in!
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Flavorless is done. So, if I get the okay I will open my game
Whatever happened to that? I don't think you need a permission from anyone, seeing as there's currently no normal game open for signups. If ehunt wants to play, he should have a game to play in!
uh, well, I completely forgot about kirby mafia when I posted this. I thought no normal game was running, but kirby was actually open for signups, and it was kind of stalling too, so there was no real point opening a second normal game for signups when a first normal game is already running.
I can open it now though, it's all ready.
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It's open! (http://forum.dominionstrategy.com/index.php?topic=12764.0)
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Blitz game ZM21 is still open (http://forum.dominionstrategy.com/index.php?topic=12474.0), some people have signed up recently. Still 3-4 spaces though.
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I need a turkey and ham sub for RMM23: Deus Ex Machina. PM myself and sudgy and we'll hook you up.
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Bump, still need a sub for Deus Ex Machina!
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I also need a replacement for M60. Please PM me if you're interested.
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I also need a replacement for M60. Please PM me if you're interested.
can dead people replace living people? :D
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silver, your RMM game isn't happening, right? I'd look into opening mine then, now with Xerxes' game filled.
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silver, your RMM game isn't happening, right? I'd look into opening mine then, now with Xerxes' game filled.
yeah, go ahead
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Bump, still need a sub for Deus Ex Machina!
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Updated, finally.
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Updated, finally.
That was a lightning-fast edit.
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Also, how are the mods for the next few RMM games? Mistborn is shaping up to be ready.
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You can skip me, I'm currently unsure if I'm even going to run that game.
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I think the URL's in the OP are broke
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I think the URL's in the OP are broke
Fixed.
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What's the situation with Bastard? Pacovf and sudgy are in the queue but I think they've been there forever, and we haven't had a Bastard game in forever. I have a big crazy Dark Ages-themed Bastard game I could open up.
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What's the situation with Bastard? Pacovf and sudgy are in the queue but I think they've been there forever, and we haven't had a Bastard game in forever. I have a big crazy Dark Ages-themed Bastard game I could open up.
There are no rules. If you can get one to fill, go for it.
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Oh hum could you move my Bastard to the RMM list? I've removed the part that could be considered bastard.
Hopefully by the time I reach my turn I'll have balanced the setup. And I'll have the time to mod it.
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I could throw together a normal game with an existing setup. asher9 or traitor8 or something.
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Dark Ages Mafia is now open for signups: http://forum.dominionstrategy.com/index.php?topic=13130.new#new (http://forum.dominionstrategy.com/index.php?topic=13130.new#new)
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This is updated.
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So if there is any interest in 9-player game I can do Hearthstone themed one
Ok, add me to the queue
Seems like it never was added
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So if there is any interest in 9-player game I can do Hearthstone themed one
Ok, add me to the queue
Seems like it never was added
Regular? You are next.
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So if there is any interest in 9-player game I can do Hearthstone themed one
Ok, add me to the queue
Seems like it never was added
Regular? You are next.
Yep, regular
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Next as if open now or next as if wait some games to finish?
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Open now.
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Will open today, but won't start game until 22nd
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OP updated.
Note: I will open Mistborn Mafia up for signups after Buffy/Angel fills. It's for 18 players (currently) so it'll take awhile to fill. It'll be worth it. It'll open as RMM, but I think it could be easily categorized as a normal game (in the DS9 sense of normal). So, keep that in mind.
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Reading the championship game has gotten me excited for some mafia again, when are you opening Egork ?
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Reading the championship game has gotten me excited for some mafia again, when are you opening Egork ?
I had, it just ended up in mafia subforum
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Need a sub for pit.
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despite what I said earlier, I think I want to mod a bastard game next (semi open); I just got this idea which I think would be a lot of fun, and it can only work as bastard. probably wouldn't open for a while though, since we already have dark ages insanity going
well, if the queue is even still necessary
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Bump.
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I just opened signups for a normal game. (http://forum.dominionstrategy.com/index.php?topic=13318.new#new)
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Can I be added to the RMM queue? (I think pacovf gets a spot first though.)
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/in to MISTBORN!!! ;D ;D
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I want to preemptively /in to Mistborn too!
Finally a game where I really know the flavor!
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/in to MISTBORN!!! ;D ;D
I want to preemptively /in to Mistborn too!
Finally a game where I really know the flavor!
Noted.
As soon as Buffy fills, I'll open. It'll take just as long to fill, I'm sure.
I think people who have reads the books will especially like it.
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I demand to be
/in
Mistborn.
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I also have a mistborn-themed game set up in the Alloy of Law era that I'd like to sign up for.
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I also have a mistborn-themed game set up in the Alloy of Law era that I'd like to sign up for.
Never mind.
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/in for Mistborn
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Looking for another replacement (for GreyICE)
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Looking for another replacement (for GreyICE)
I haven't been following at all, but I can fill in if you need it.
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Looking for another replacement (for GreyICE)
I haven't been following at all, but I can fill in if you need it.
Yes, please. I'll send you his PMs.
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Looking for another replacement (for GreyICE)
I haven't been following at all, but I can fill in if you need it.
Yes, please. I'll send you his PMs.
I did not read that acronym correctly the first time through.
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My first thought was "man, that wouldn't make UPS happy."
Note the period is outside the quotation marks.
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I do not note it.
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Also, new rule for my mafia games, I think:
Each time a player places a period or a comma outside the quotation marks when the MLA or Chicago style guides would require it be within the quotation marks, that player will take one less lynch to vote. This is cumulative and does not reset.
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I "paved the way".
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I "paved the way".
+1
-1 for quoting ongoing game!
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Mistborn is open.
http://forum.dominionstrategy.com/index.php?topic=13382.0
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Hey I have some role ideas for a BM game, but see that pacovf and sudgy are already in the queue. Are either of you guys planning on running your game soon?
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My BM game will actually be a RMM game (whenever I eventually get down to balance it), so feel free to go before me.
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Anyone mind if I open a normal game next, using one of the standard setups?
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Anyone mind if I open a normal game next, using one of the standard setups?
I don't, and would probably play in it.
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One hour seems like enough time for anyone to complain. Game is open. (http://forum.dominionstrategy.com/index.php?topic=13434.0)
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Hey I have some role ideas for a BM game, but see that pacovf and sudgy are already in the queue. Are either of you guys planning on running your game soon?
Nevermind on this. Dibs on the next normal game, though. It'll be Invented Semi-Open and should hopefully be interesting.
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Hey I have some role ideas for a BM game, but see that pacovf and sudgy are already in the queue. Are either of you guys planning on running your game soon?
Nevermind on this. Dibs on the next normal game, though. It'll be Invented Semi-Open and should hopefully be interesting.
You want to join in on creating Dr. Suess BM with me? I have a few ideas, but I'm willing to look at yours.
On a completely unrelated note, can I sign up for a BM slot? It'll be Dr. Suess flavored.
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Hey I have some role ideas for a BM game, but see that pacovf and sudgy are already in the queue. Are either of you guys planning on running your game soon?
Nevermind on this. Dibs on the next normal game, though. It'll be Invented Semi-Open and should hopefully be interesting.
You want to join in on creating Dr. Suess BM with me? I have a few ideas, but I'm willing to look at yours.
Sure! I'll PM you.
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Mafia 65: College Town (http://forum.dominionstrategy.com/index.php?topic=13475.0) is open for signups! I'll also need a co-mod. PM me if you're interested! :)
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Sign up for Mistborn, Arch.
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Sign up for Mistborn, Arch.
I really want to! The game is just a bit too large for me to stay active and up to date. I can sub, if you need it.
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I've heard that the BM queue doesn't matter, and while I totally forgot I was on the queue here, I just got an amazing idea for a game that I'm about to open.
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BM22 is open for signups! (http://forum.dominionstrategy.com/index.php?topic=13486.new#new)
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Sign up for mistborn. Only three more to start.
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Sign up for mistborn. Only three more to start.
I don't like big games, and am not good at mafia in general big games.
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Ummmm....can anyone else see the Mistborn Mafia thread? It's disappeared...
I've PMed theory, but it's just gone...none of my posts show up in my recent posts list, either.
Not sure what happened...
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Ummmm....can anyone else see the Mistborn Mafia thread? It's disappeared...
I've PMed theory, but it's just gone...none of my posts show up in my recent posts list, either.
Not sure what happened...
Just checked. Can't see it. That is weird
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I'm afraid it's Been deleted somehow...I'm on an iPad mini updating things...
If it's deleted...I hope theory can save it from the ether...not sure though.
I guess I'd just start up D2 in a new thread...but that's 33 pages gone.
Fuck.
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I've PMed Theory, and there may be some chance of salvation. I'm still unsure what happened, but it seems like it's not good. Please play on this evening as if nothing happened.
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Ok. I have an email notification from the forum that says "A topic you are watching has been removed by ashersky".
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I mean, practically the entire game is recorded in my email notifications--and anyone else who has those on...so it's not 100% lost.
But yeah, hopefully it can be brought back.
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Ok. I have an email notification from the forum that says "A topic you are watching has been removed by ashersky".
Well shit. I clearly deleted it on accident.
I'm sorry everyone. A recovery mechanism exists, depending on the SMF setup Theory has. Let's wait and see what he says.
Contingency planning: we will start D2 in a fresh thread. I have a lot of my posts saved. This is one of those giant mod errors to be commiserated over, I guess...
I feel terrible everyone. I'm really sorry.
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I mean, practically the entire game is recorded in my email notifications--and anyone else who has those on...so it's not 100% lost.
But yeah, hopefully it can be brought back.
If you have the final vote count, save it there.
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Sure thing. I just archive all the emails I get from Mafia games, so they're all there. I found the final vote count.
Mistakes happen to the best of us man. Sure it sucks, but I'm sure it'll work out one way or the other.
Worst comes to worst, we have to refer to D1 in a somewhat cumbersome way.
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Yeah depending, I could just forward all the email records of the game I have to ya, so you can PM me or whatever.
But maybe it can be brought back...
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What happened in game, by the way?
-
What happened in game, by the way?
This is public knowledge, so I will post it here.
XerxesPraelor was lynched. He was the Survivor-aligned Inamorata.
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So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.
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So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.
My game already finished ;)
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So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.
My game already finished ;)
Ash, egork's game is still in the upcoming list. :P
I'll open up a game today then.
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Silverspawn, I get so confused every time you throw up a post count and it's the most recent post. :(
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I'll host a game soon. It'll be multi-ball, probably.
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I need a sub for College Town. If you're interested in playing, please PM 2.7.
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Please remove my game from the queue, ain't happening.
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Please remove my game from the queue, ain't happening.
Same here. Having a kid changed everything and now we have another one in the oven. Maybe one day but no day soon.
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Please don't let your kids play in ovens. It's not safe!
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Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.
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Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.
I'd like to, if that's okay.
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Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.
I'd like to, if that's okay.
That'd be awesome! I'll PM you a QT.
-
Can I get a mod to unlock M65 for me?
Thanks
-
I have a huge problem. I thought I would be free this week to help Archetype out, but work is being work, and I will be entirely too busy to keep up with/do anything at all with M65.
If someone (dead players, any other random cool people who want to help out) can help mod while Archetype is gone that would be huge for the players so that the game doesn't stall due to mod issues.
I feel awful that I volunteered to do this and am having to back out, but work is going to be crazy for a long while. Looking forward to joining a game again around February!
Send me a PM and I will send you the link to the mod qt.
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Also, looking for a sub in M65 as soon as possible. Please PM me.
Thanks
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Put me on the normal games queue please!
...I'm also going to straight out start a BM game
-
I'd like to mod a normal game in about a month (when I'll have more spare time). I'm not exactly sure what kind of game it should be. I'm debating three options:
- completely open game, fixed roles
- completely open game, players choose roles (something between the setup UoS was discussing, Pick Your Power and Stack the Deck)
- completely closed game
What would you guys prefer?
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I'd like to mod a normal game in about a month (when I'll have more spare time). I'm not exactly sure what kind of game it should be. I'm debating three options:
- completely open game, fixed roles
- completely open game, players choose roles (something between the setup UoS was discussing, Pick Your Power and Stack the Deck)
- completely closed game
What would you guys prefer?
I like options 1 and 2 more, but 3 is fine too.
-
2 > 1 > 3
But would probably play in any normal game if it looks like I have the time when it's starting.
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2 > 1 > 3
But would probably play in any normal game if it looks like I have the time when it's starting.
-
Someone start a normal game I can play.
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If there is really no queue left, I'm happy to run another normal game after Paris is done. Modding is fun.
I'm also going to sign up for any normal game that isn't "normal" like Greater Idea.
-
I'd like to play asher9++ again.
-
I'd like to play asher9++ again.
okay, I'll run an asher9++ in a few days.
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I'd like to play asher9++ again.
okay, I'll run an asher9++ in a few days.
/in
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I'd like to play asher9++ again.
okay, I'll run an asher9++ in a few days.
/in
/in
-
The plot thickens...
-
Is there not a queue anymore? I posted a bit ago that I'd like to host a game, should I just open it?
-
I think with Ashersky moving, the queue hasn't been updating as smoothly.
-
I think with Ashersky moving, the queue hasn't been updating as smoothly.
EDIT: just checked, you didn't specify if it was normal or RMM, which might have added to the confusion.
-
ARGHDHDSFIEAHGDANVIAÑKNVEONAKLNVDIONAKLENIAOCANTEDITPOSTS
-
Is there not a queue anymore? I posted a bit ago that I'd like to host a game, should I just open it?
I think with Ashersky moving, the queue hasn't been updating as smoothly.
This.
You can open it up.
-
I will open up my game soon, but it won't start until September 24, so TA's game should go before.
I've designed an open pick-your-power-style setup. It should be fun. I'll open as soon as I decide on a theme.
-
I do have a v/la coming up so a few people can jump ahead of me -- just wanted to make sure I wasn't completely off the list.
-
I think with Ashersky moving, the queue hasn't been updating as smoothly.
This.
You know, if you ever need help moderating, I'm available.
-
I do have a v/la coming up so a few people can jump ahead of me -- just wanted to make sure I wasn't completely off the list.
okay, I could open then?
-
I think this is up to date now.
-
FYI: my next designed game, RMM30, will be Marvel Universe themed.
-
Marvelous
-
Marvelous
Imageine the possibilities.
-
I think this is up to date now.
Well, you've got my RMM game as BM...
FYI: my next designed game, RMM30, will be Marvel Universe themed.
Huh, now my game will really have to wait.
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I think this is up to date now.
Well, you've got my RMM game as BM...
FYI: my next designed game, RMM30, will be Marvel Universe themed.
Huh, now my game will really have to wait.
Nope, I'll fix it. Are you before or after the others?
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I think I am after Archetype? The slight problem is:
I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
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I think I am after Archetype? The slight problem is:
I've been pruning the game idea I have, and it's starting to look like something (it's still going to be a while before I can run it, though). I've decided that the theme will be Marvel, because it fits the mechanic nicely. But I don't know that much about it other than the movies, so I am short on flavour names.
If anyone wants to help me on that front, please PM me names of cool superheroes (I'm looking at 20 or more, so that I can pick and choose), and more importantly, an episode of Marvel continuum where superheroes were battling each other for a semi-random reason (so more like DC's darkest night than Marvel's Civil War, if you see what I mean).
Oh. Oops. I can change my theme.
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Oh, I mean, it's fine. One can be Marvel mafia and the other Avengers mafia, or whatever.
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I'm wondering how a BM game of Modless mafia would go....
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I'm wondering how a BM game of Modless mafia would go....
Funny that, my normal game will be modless : )
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XerxesPraelor and I's next RMM game will be Board Game themed.
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XerxesPraelor and I's next RMM game will be Board Game themed.
Sorry for the tangent, but is this grammatically correct? I don't want to pick on you Archetype, I am just legitimately curious.
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XerxesPraelor and I's next RMM game will be Board Game themed.
Sorry for the tangent, but is this grammatically correct? I don't want to pick on you Archetype, I am just legitimately curious.
I was wondering the same
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XerxesPraelor and I's next RMM game will be Board Game themed.
Sorry for the tangent, but is this grammatically correct? I don't want to pick on you Archetype, I am just legitimately curious.
I was wondering the same
pretty sure it should be:
"XerxesPraelor's and my game"
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XerxesPraelor and I's next RMM game will be Board Game themed.
Sorry for the tangent, but is this grammatically correct? I don't want to pick on you Archetype, I am just legitimately curious.
I was wondering the same
pretty sure it should be:
"XerxesPraelor's and my game"
I was wondering whether it should be XP and I's or XP and my's, haha. The former sounded much better than the latter, but moving the possessive to XP is probably the most grammatically correct.
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You solve this by dropping the other person from the sentence and observing how it sounds.
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XerxesPraelor and I's next RMM game will be Board Game themed.
Sorry for the tangent, but is this grammatically correct? I don't want to pick on you Archetype, I am just legitimately curious.
I was wondering the same
pretty sure it should be:
"XerxesPraelor's and my game"
I was wondering whether it should be XP and I's or XP and my's, haha. The former sounded much better than the latter, but moving the possessive to XP is probably the most grammatically correct.
The possessive is on both, since "my" is possessive. However, I think since the game belongs to both of them, the possessive only goes on the second subject. See:
https://writingtips.wordpress.com/2008/06/27/possessive-with-two-nouns/
or
http://grammar.ccc.commnet.edu/grammar/possessives.htm (scroll down some)
So "XP and my game", even though that sounds a bit odd. But I think it sounds odd because one of the subjects is yourself. "XP and Archetype's game" sounds better.
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Though reading a bit more, that may only apply when both subjects are proper nouns. So perhaps "XP's and my game" is actually correct. Same person talks about it here:
https://writingtips.wordpress.com/2008/10/30/compound-possessive-noun-pronoun/
Though I'm not certain about their source.
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You can try to make it scientific or simply use the no fail easy to remember way I posted.
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So "XP and my game", even though that sounds a bit odd.
That sounds like XP will be board game themed.
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I think the way that sounds less bad, intuitively, is "My and XP's game". Although then you are putting yourself first, which is kinda rude.
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PPS's rule is good... plus XP needs a possessive to allow the two to be separate, it is harder to see in the sentence in question but if you look at these two sentences you see that there can be some confusion:
"Both John and my car are painted blue."
John has blue paint on him?
"Both John's and my car are painted blue."
meaning is clear
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It's clear that there are two cars. But that's not the example we are discussing.
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How about "my game with XP"?
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PPS's rule is good... plus XP needs a possessive to allow the two to be separate, it is harder to see in the sentence in question but if you look at these two sentences you see that there can be some confusion:
"Both John and my car are painted blue."
John has blue paint on him?
"Both John's and my car are painted blue."
meaning is clear
But here the possessed target is separate: there are two cars, yours and John's. Let's remove pronouns from it:
"John and Frank's car is painted blue" <-- Correct, there is one car, shared ownership with John and Frank; it is painted blue
"John's and Frank's car is painted blue" <-- Incorrect, should be above
"John's and Frank's cars are painted blue" <-- Correct, there are two cars; one John's, one Frank's. Both are painted blue.
"Both John's and Frank's cars are painted blue" <-- Same as above, just more emphasis.
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How about "my game with XP"?
Ha! Yes. I had one professor that always said, when asked about a grammar problem "if you have to ask whether or not the grammar is correct you need to figure out an entirely different way of saying it"
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Seeing as yuma is back, this is a good time to put me on the queue for Harry Potter II: JK++!
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Seeing as yuma is back, this is a good time to put me on the queue for Harry Potter II: JK++!
hiya efhw. how you been? Not sure if I see the correlation between me coming back and your new game, but regardless if I am not playing in another game when it opens (i have a pretty strict one game at a time rule) I would love to sign up! The last HP themed one was pretty fun!
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Seeing as yuma is back, this is a good time to put me on the queue for Harry Potter II: JK++!
hiya efhw. how you been? Not sure if I see the correlation between me coming back and your new game, but regardless if I am not playing in another game when it opens (i have a pretty strict one game at a time rule) I would love to sign up! The last HP themed one was pretty fun!
I just remember you being excited about the 1st one when I suggested it.
I also have the one game rule. It's too confusing otherwise.
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Oh, I mean, it's fine. One can be Marvel mafia and the other Avengers mafia, or whatever.
Actually, I've changed my mind.
My next game will be expert-level RMM, and will be Swingers themed. (The movie, not the lifestyle.)
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i'll take a normal slot (invented, probably an open rendition of x-shots)
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Oh, I mean, it's fine. One can be Marvel mafia and the other Avengers mafia, or whatever.
Actually, I've changed my mind.
My next game will be expert-level RMM, and will be Swingers themed. (The movie, not the lifestyle.)
Cool! You haven't updated the queue about my game, though.
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Oh, I mean, it's fine. One can be Marvel mafia and the other Avengers mafia, or whatever.
Actually, I've changed my mind.
My next game will be expert-level RMM, and will be Swingers themed. (The movie, not the lifestyle.)
Cool! You haven't updated the queue about my game, though.
I know. I need to do a deep dive here to see what I've missed. I'll get it all fixed soon.
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Great, thanks for taking the time to do this!
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I don't know if I should wait for Paris to finish, but if no one cares, could I be put on the Normal Queue as well? Some kind of closed setup, but no special rules and plenty of VTs and no crazy roles.
If it's going to be a really long time, maybe I should try to run that Bastard idea I had.
On that note, if something is just kind of bastard, but actually pretty balanced and fair, is it worth trying to find a way to make it a bit more weird/bastard or just advertise it as normalish bastard/borderline bastard? I feel like it might not be crazy enough if people want to take it super non-seriously.
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Oh, I mean, it's fine. One can be Marvel mafia and the other Avengers mafia, or whatever.
Actually, I've changed my mind.
My next game will be expert-level RMM, and will be Swingers themed. (The movie, not the lifestyle.)
/in
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I don't know if I should wait for Paris to finish, but if no one cares, could I be put on the Normal Queue as well? Some kind of closed setup, but no special rules and plenty of VTs and no crazy roles.
If it's going to be a really long time, maybe I should try to run that Bastard idea I had.
On that note, if something is just kind of bastard, but actually pretty balanced and fair, is it worth trying to find a way to make it a bit more weird/bastard or just advertise it as normalish bastard/borderline bastard? I feel like it might not be crazy enough if people want to take it super non-seriously.
You are always better off making something not bastard. No one likes bastard enough to make it worth modding the games, in my opinion.
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I don't know if I should wait for Paris to finish, but if no one cares, could I be put on the Normal Queue as well? Some kind of closed setup, but no special rules and plenty of VTs and no crazy roles.
If it's going to be a really long time, maybe I should try to run that Bastard idea I had.
On that note, if something is just kind of bastard, but actually pretty balanced and fair, is it worth trying to find a way to make it a bit more weird/bastard or just advertise it as normalish bastard/borderline bastard? I feel like it might not be crazy enough if people want to take it super non-seriously.
You are always better off making something not bastard. No one likes bastard enough to make it worth modding the games, in my opinion.
Those bastards.
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I don't know if I should wait for Paris to finish, but if no one cares, could I be put on the Normal Queue as well? Some kind of closed setup, but no special rules and plenty of VTs and no crazy roles.
If it's going to be a really long time, maybe I should try to run that Bastard idea I had.
On that note, if something is just kind of bastard, but actually pretty balanced and fair, is it worth trying to find a way to make it a bit more weird/bastard or just advertise it as normalish bastard/borderline bastard? I feel like it might not be crazy enough if people want to take it super non-seriously.
You are always better off making something not bastard. No one likes bastard enough to make it worth modding the games, in my opinion.
Those bastards.
I hate bastard actually. I was just thinking about that idea from the Greater Idea rolls with Mail-mi. The greater idea deck is honestly pretty bastard, and I got a neat setup idea doing that but I worry it's too jerkish, and that was Scott_Pilgrim's opinion as well. Maybe I should go the other way and figure out a way to make it more... expected?
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I don't know if I should wait for Paris to finish, but if no one cares, could I be put on the Normal Queue as well? Some kind of closed setup, but no special rules and plenty of VTs and no crazy roles.
If it's going to be a really long time, maybe I should try to run that Bastard idea I had.
On that note, if something is just kind of bastard, but actually pretty balanced and fair, is it worth trying to find a way to make it a bit more weird/bastard or just advertise it as normalish bastard/borderline bastard? I feel like it might not be crazy enough if people want to take it super non-seriously.
You are always better off making something not bastard. No one likes bastard enough to make it worth modding the games, in my opinion.
Those bastards.
I hate bastard actually. I was just thinking about that idea from the Greater Idea rolls with Mail-mi. The greater idea deck is honestly pretty bastard, and I got a neat setup idea doing that but I worry it's too jerkish, and that was Scott_Pilgrim's opinion as well. Maybe I should go the other way and figure out a way to make it more... expected?
If you wanted to try something weird, but probably considered normal (I don't know maybe people would think it is bastard?) would be the setup used by Town of Salem (http://town-of-salem.wikia.com/wiki/Roles), the quick (like 10 minutes) mafia mini-game. I would be interested to see the setup they used implemented in a longer f.ds style mafia game. It is mostly open, I can't remember exactly how the setups work, but like 13 out of the 15 roles are set and the other two are random, or something similar to that. There are Jesters, SK, Mafia and sometimes Arsonists along with a role that can speak to the dead... But I used to be semi addicted to the mini-game format and think it could be put into play here...
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I hate town of Salem but was thinking of stealing some of those roles, I think creative use of QTs and sufficient mod effort could make most of them work.
But I meant I had a specific setup in mind. To fill you in: Paris Mafia exists because Mail-Mi was going to run Greater Idea and I was going to co-mod, then it seemed like a lot of people didn't want to do Greater Idea and then Mail-mi had to go away for a bit, so he told me to run something, Paris was my something weird. But in pre-rolling some Greater Idea setups, I had some inspiration for a designed setup using roles from the Greater Idea deck which I almost ran, but Scott and I both agreed it was too Bastard to count as a Normal. Which is true of a lot of legitimately rolled Greater Ideas setups IMO.
So I think this idea has roughly even chances for any faction to win, but is too weird to really be accepted as a normal game, too balanced to really be Bastard, and too simple to be Role Madness. So it doesn't really fit anywhere, but I like the idea. The reason I was leaning Bastard is I could see some people hating it once all is revealed, but maybe it could be run toned down as normal, with increased complexity as RMM, or more jerkily as Bastard. Honestly not sure. I should probably talk about it to someone else for a third opinion at some point.
I have lots of weird ideas though!
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There are plenty of tame RMMs here. You don't need to make it extra crazy to qualify, it just has to be balanced enough, and not contain roles that would be considered bastard.
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Well I guess sign me up for both a Normal and an RMM when you get around to updating this thing Ash. Assuming signing up for both of those around now wouldn't mean they'd both end up running at the same time, because that might be a bit much.
I'll just turn it into a less exciting RMM, or probably come up with 3 other RMM ideas between now and then...
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Speaking of RMM's, I've been trying to get the 'there is a universal currency, each player at any point has some amount of $ (which is unknown to him), each player can request (almost) any power, and if he has enough $, it happens, if not, nothing happens' idea to work by making a sheet of all powers, but it's impossible... there are so many, and some actions scale depending on whether or not not they're self-targeted, or depending on alignment or ingame day, and some don't, etc.
There is a way to make it work, which is by having me decide how much something costs upon submission, the question is just is that something players would want to play, as there is an element of mod capriciousness (I had to look that word up), which is generally considered bastard. I would try to keep it at a minimum, by a) setting some guidelines beforehand, b) writing down every action I price and comparing them, and c) hiding players currency from myself, so that I never know whether or not it's affordable -- but I can't eliminate it completely.
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Speaking of RMM's, I've been trying to get the 'there is a universal currency, each player at any point has some amount of $ (which is unknown to him), each player can request (almost) any power, and if he has enough $, it happens, if not, nothing happens' idea to work by making a sheet of all powers, but it's impossible... there are so many, and some actions scale depending on whether or not not they're self-targeted, or depending on alignment or ingame day, and some don't, etc.
There is a way to make it work, which is by having me decide how much something costs upon submission, the question is just is that something players would want to play, as there is an element of mod capriciousness (I had to look that word up), which is generally considered bastard. I would try to keep it at a minimum, by a) setting some guidelines beforehand, b) writing down every action I price and comparing them, and c) hiding players currency from myself, so that I never know whether or not it's affordable -- but I can't eliminate it completely.
Having a co-mod would help this a lot I feel
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Well, I don't know, this still feels pretty bastardy to me. The least you would have to do is make all costs public knowledge, and that would mean letting people know which powers were requested. Also, I don't see this being non-broken with clever coordination. It's either broken or people have so little $ that they can't do anything and it's closer to a vanilla game, both of which is no fun.
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Speaking of RMM's, I've been trying to get the 'there is a universal currency, each player at any point has some amount of $ (which is unknown to him), each player can request (almost) any power, and if he has enough $, it happens, if not, nothing happens' idea to work by making a sheet of all powers, but it's impossible... there are so many, and some actions scale depending on whether or not not they're self-targeted, or depending on alignment or ingame day, and some don't, etc.
There is a way to make it work, which is by having me decide how much something costs upon submission, the question is just is that something players would want to play, as there is an element of mod capriciousness (I had to look that word up), which is generally considered bastard. I would try to keep it at a minimum, by a) setting some guidelines beforehand, b) writing down every action I price and comparing them, and c) hiding players currency from myself, so that I never know whether or not it's affordable -- but I can't eliminate it completely.
Not sure if you have checked out Robz's second game... Bankers Beware (http://forum.dominionstrategy.com/index.php?topic=7019.0) it was normal at that time because we hadn't established good rules for what was normal and what wasn't. But it had kinda a similar mechanic where players were given what amounted to money that could be used to move on a virtual game board along and find roles that were hidden in this virtual bank. It was pretty complex and totally swingy and I am pretty sure scum won with some controversy and it was absolutely perfect for RMM.
So check it out if you haven't. I think the money paying mechanic in the middle of the game could certainly work...
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Well, I don't know, this still feels pretty bastardy to me. The least you would have to do is make all costs public knowledge, and that would mean letting people know which powers were requested. Also, I don't see this being non-broken with clever coordination. It's either broken or people have so little $ that they can't do anything and it's closer to a vanilla game, both of which is no fun.
I can't promise that it won't be broken, but the amounts of $ will be drastically different for all players (I'll determine a set of (start capital + income) for town and one for scum and then randomly distribute them within each faction), so it's very hard to make a grand plan work. But coordination would certainly be super important, that's kind of the point.
Not sure if you have checked out Robz's second game... Bankers Beware (http://forum.dominionstrategy.com/index.php?topic=7019.0) it was normal at that time because we hadn't established good rules for what was normal and what wasn't. But it had kinda a similar mechanic where players were given what amounted to money that could be used to move on a virtual game board along and find roles that were hidden in this virtual bank. It was pretty complex and totally swingy and I am pretty sure scum won with some controversy and it was absolutely perfect for RMM.
So check it out if you haven't. I think the money paying mechanic in the middle of the game could certainly work...
I have looked into it, but not in detail. Buying was more restricted in that game from what I understood, so it's still pretty different.
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Right, it doesn't need to be super similar at all, mostly I meant the spreadsheet tracking would be similar and you might want to implement some of the things he used to keep track of game state, I can't really remember specifics.
I would guess that game was the most complex that we have seen on this site in terms of what the mod needed to keep track of. Maybe Dice Mafia compares?
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The least you would have to do is make all costs public knowledge
Well, no. It will/would not be public knowledge until after the game.
Right, it doesn't need to be super similar at all, mostly I meant the spreadsheet tracking would be similar and you might want to implement some of the things he used to keep track of game state, I can't really remember specifics.
I would guess that game was the most complex that we have seen on this site in terms of what the mod needed to keep track of. Maybe Dice Mafia compares?
I don't doubt it. (https://docs.google.com/drawings/d/1ifwpKd5ADbYGAz1MG-2P18TL79sCOUgUWMMgbZt2P8s)
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Seeing as yuma is back, this is a good time to put me on the queue for Harry Potter II: JK++!
Bump for asherksy - can you add me to the queue?
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I plan to fully update on Monday.
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Somebody open a game already!
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This thread will be unstickied soon.
Please tag the Hub, as well as make all further requests there.
This thread will not be updated, so please check the hub for the most up-to-date listing. If you see an error there, please report it.
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I thought Dice Mafia was exceptionally well designed and implemented. I would be interested in running the exact same setup again despite the fact some roles were unique and that ultimately made the game something it can't be in repeat.
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My BM game is no more (it became my RMM game), so you can take me off the queue for bastard.
Should I post this in the "Hub" thread instead?
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My BM game is no more (it became my RMM game), so you can take me off the queue for bastard.
Should I post this in the "Hub" thread instead?
I got it.
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/tag