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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 172031 times)

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Galzria

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1100 on: November 28, 2019, 11:41:12 am »

My information in no means confirms Bright isn't scum. And I will not be claiming before he gets lynched if that is the case because he still might be scum. He just has a slightly higher chance of being town.

I agree with Joseph's assessment that bright and space are not on the same team.

^^this is also why I'm voting space instead of bright
From my perspective, the scumslip is more evidence than this though, which is why I'm voting bright
Can you explain the "scumslip"? I'm either not getting it or not remembering it.

The slip, as it’s being suggested, is that Bright ran all their numbers and simulations, discounting certain setups as impossible/unlikely as to narrow the remainder of the possibilities, yet didn’t discount setups that don’t include a Vig.

It’s kind of like the opposite of making a scum to chum list and not including yourself as the chummiest.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

SpaceAnemone

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1101 on: November 28, 2019, 12:33:40 pm »

Sorry folks.. I'm really under the weather. Off work sick, didn't even emerge from bed till well into the afternoon. Now curled up on the sofa with tissues and lemsip, trying to stay hydrated. I'll try to post slowly and make sense.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1102 on: November 28, 2019, 12:56:33 pm »

My information in no means confirms Bright isn't scum. And I will not be claiming before he gets lynched if that is the case because he still might be scum. He just has a slightly higher chance of being town.

I agree with Joseph's assessment that bright and space are not on the same team.

^^this is also why I'm voting space instead of bright
From my perspective, the scumslip is more evidence than this though, which is why I'm voting bright
Can you explain the "scumslip"? I'm either not getting it or not remembering it.

The slip, as it’s being suggested, is that Bright ran all their numbers and simulations, discounting certain setups as impossible/unlikely as to narrow the remainder of the possibilities, yet didn’t discount setups that don’t include a Vig.

It’s kind of like the opposite of making a scum to chum list and not including yourself as the chummiest.

It's slightly more than, really. Running up a simulator like the one he describes takes time, and involves detailed thinking about the problem. You have to go through the game in a way that lets you encode it precisely so you can get your computer script to do exactly the right thing (computers are really stupid on their own...).

As a bit of background for the non-computery people, the way the script works (making minor assumptions for how I'd have done it, but he seems to have gone down more or less the same lines as I would have) is that it randomly proposes a lot of different possible games -- like hundreds of thousands of them -- based on the way ADK would have initially randomised the setup. Then it takes those games, and looks at which ones would have met the "minimum playable configuration" that ADK gave us. Then which ones would have allowed for the four NKs, at my prompting, etc. The (now much smaller) set of possible game states that this leaves him with is the thing he averages over to look at there being e.g. an average of 3.4 werewolves or whatever. That average is taken over all the "allowable" games after the "not possible" ones have been filtered away.

Now the scumslip happens because he's a claimed one-shot vig, and yet he left lots of possible game rolls with no one-shot vig in the "allowable" pot. Note that this lack of inclusion of this own claimed role is in spite of him having openly claimed it in-thread, so it's not just a tactic of avoiding giving himself away (which is something I've had to do as a PR in the Asher9++ setups when making thread-safe lists of possible roles and likelihoods). This omission is also in spite of the fact he's already going to the bother of counting up how many killing roles are present because of the thing I prompted him to do where he got rid of game states that didn't allow for the four NKs we saw on N1. And this could really make a bit difference to the likelihood of there being more "third party" factions, so it's really bad modelling to neglect an effect of that size.
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

EFHW

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1103 on: November 28, 2019, 12:58:27 pm »

Who owned up to a scumslip? 

Why/when was sudgy lying?

I feel like I'm not in the same page as all those last posts
Bright owned up to his mistake and wants that to serve as a defense.

sudgy said he was Miller when he wasn't. No idea why.
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shraeye

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1104 on: November 28, 2019, 01:12:00 pm »

Ok, then this is the same thing that I already thought was totally non-alignment indicative.  It still is.  Carry on
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1105 on: November 28, 2019, 01:41:34 pm »

Space, I hope you feel better soon!
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1106 on: November 28, 2019, 01:44:21 pm »

Okay, folks we have 12 hours

WCD count 3.1

SpaceAnemone (5): DatSwan, LaLight,, shraeye, Uncleurope, pubby
Brightgalrs (6): raerae, EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
EFHW (1): mail-mi,
pubby (1): Brightgalrs

Not Voting (1): Galzria

With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019.
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1107 on: November 28, 2019, 01:49:35 pm »

Okay, folks we have 12 hours

WCD count 3.1

SpaceAnemone (5): DatSwan, LaLight,, shraeye, Uncleurope, pubby
Brightgalrs (6): raerae, EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
EFHW (1): mail-mi,
pubby (1): Brightgalrs

Not Voting (1): Galzria

With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019.

Galz not voting seems exceptionally strange. 

Galz, wanna play?
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mail-mi

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1108 on: November 28, 2019, 01:53:21 pm »

Okay, folks we have 12 hours

WCD count 3.1

SpaceAnemone (5): DatSwan, LaLight,, shraeye, Uncleurope, pubby
Brightgalrs (6): raerae, EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
EFHW (1): mail-mi,
pubby (1): Brightgalrs

Not Voting (1): Galzria

With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019.

I think I should be on Space. So vote: space
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1109 on: November 28, 2019, 02:04:28 pm »

Just for staying current...

WCD count 3.2

SpaceAnemone (6): DatSwan, LaLight,, shraeye, Uncleurope, pubby, mail-mi
Brightgalrs (6): raerae, EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
pubby (1): Brightgalrs

Not Voting (1): Galzria


With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019. (That’s 1 am forum time)
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SpaceAnemone

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1110 on: November 28, 2019, 02:06:22 pm »

Okay, folks we have 12 hours

WCD count 3.1

SpaceAnemone (5): DatSwan, LaLight,, shraeye, Uncleurope, pubby
Brightgalrs (6): raerae, EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
EFHW (1): mail-mi,
pubby (1): Brightgalrs

Not Voting (1): Galzria

With 14 alive, it takes 8 to lynch. Day Three begins now and ends at 6:00 UTC 11/29/2019.

I think I should be on Space. So vote: space

I just ran an auto-count, and it had you in the same place as Didd's count.

Regardless, I'm now at L-2, and Bright is not voting for me, which seems odd unless he's trying not to incriminate himself because he knows I'm not going to flip scum. Well, from his PoV not his faction at least!).

Anyway, pointing this out because if he votes me I'm QH-able :-(

And now I'm going to be offline for a bit because friends have brought over dinner :-)
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Swowl

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1111 on: November 28, 2019, 02:31:41 pm »

I need to ponder for a moment. Will be back with plenty time, just don’t want hammer until i have a sec to think something through.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

shraeye

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1112 on: November 28, 2019, 02:42:35 pm »


Anyway, pointing this out because if he votes me I'm QH-able :-(
Or just regular hammerable.  Trying to scare people away by using Quickhammer-language isn't necessary.
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Galzria

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1113 on: November 28, 2019, 04:14:29 pm »

I don’t believe scum!team Bright opens D2 with the claim he did, in the way he did. He may be SK that’s now biding his time, but if that’s the case I’m not as concerned about lynching him now - we actually need scum to shoot scum at night to help balance and catch us up.

I’m also not the largest fan of Space’s argument here. I get where they’re coming from, but as nobody but Bright knows Bright’s alignment (supposedly), he would actually be doing the thread a disservice to exclude scenarios where he isn’t what he claims. While he may be able to make the assumption that he’s Town, we cannot - so when presenting numbers to the group at large, it’s as Shraeye said - completely NAI. Has he done it the other way, Space could’ve argued that his numbers weren’t valid to the majority of players because we don’t know his alignment.

That brings me to vote: Space. Not only do I disagree with their argument, I think making it at all is an attempt to try and spin something as scummy that’s just isn’t - and THAT, to me, is scummy.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1114 on: November 28, 2019, 04:19:26 pm »

I don’t believe scum!team Bright opens D2 with the claim he did, in the way he did. He may be SK that’s now biding his time, but if that’s the case I’m not as concerned about lynching him now - we actually need scum to shoot scum at night to help balance and catch us up.

I’m also not the largest fan of Space’s argument here. I get where they’re coming from, but as nobody but Bright knows Bright’s alignment (supposedly), he would actually be doing the thread a disservice to exclude scenarios where he isn’t what he claims. While he may be able to make the assumption that he’s Town, we cannot - so when presenting numbers to the group at large, it’s as Shraeye said - completely NAI. Has he done it the other way, Space could’ve argued that his numbers weren’t valid to the majority of players because we don’t know his alignment.

That brings me to vote: Space. Not only do I disagree with their argument, I think making it at all is an attempt to try and spin something as scummy that’s just isn’t - and THAT, to me, is scummy.
What he said.
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raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1115 on: November 28, 2019, 04:27:48 pm »

Screw it, I haven't had a hammer in a while.

Vote: Space
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Joseph2302

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1116 on: November 28, 2019, 04:32:20 pm »

Screw it, I haven't had a hammer in a while.

Vote: Space
I wanted a hammer....


Space, are you actually town?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

raerae

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1117 on: November 28, 2019, 04:34:47 pm »

Screw it, I haven't had a hammer in a while.

Vote: Space
I wanted a hammer....


Space, are you actually town?

Double hammer?  We can share!
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WestCoastDidds

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1118 on: November 28, 2019, 04:57:59 pm »

Happy Thanksgiving, friends. I love all your goofy faces!
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Swowl

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1119 on: November 28, 2019, 06:34:28 pm »

happy turkey day all..


Should we of not given Space a chance to claim? Just seeing as if they are town... knowing space they kind of have to have some result. That was probz a little quick on the hammer there, but I don't think it was skummy... just potentially quicker than needed.

I should of unvoted earlier to be safe. That was dumb of me.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1120 on: November 28, 2019, 08:12:49 pm »

THREAD LOCKED
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day Three)
« Reply #1121 on: November 28, 2019, 08:24:06 pm »

SpaceAnemone has been lynched! They were a Mafia Compulsive Hider!

Final Vote Count

SpaceAnemone (8): DatSwan, LaLight, shraeye, Uncleeurope, pubby, mail-mi, Galzria, raerae
Brightgalrs (5): EFHW, SpaceAnemone, Joseph2302, Eevee, WestCoastDidds
pubby (1): Brightgalrs

With 14 alive, it took 8 to lynch.

Night Three will have a slightly longer deadline due to me traveling. It begins now and ends at 4:00 UTC 11/30
« Last Edit: November 28, 2019, 08:32:24 pm by A Drowned Kernel »
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia (Day Four)
« Reply #1122 on: November 29, 2019, 11:07:41 pm »

DAY FOUR START

pubby has been killed! He was a Werewolf!
Joseph2302 has been killed! He was a Town One-Shot Governor!
WestCoastDidds has been killed! She was a Town Private Investigator!
EFHW has been killed! She was a Town Vanilla Cop!

Not Voting (9): DatSwan, Brightgalrs, mail-mi, Uncleeurope, Galzria, shraeye, LaLight, Eevee, raerae

With 9 alive, it takes 5 to lynch. Day Four begins now and ends at 4:00 UTC 12/6/2019.
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Brightgalrs

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Re: BM27: Bad Idea Mafia (Day Four)
« Reply #1123 on: November 29, 2019, 11:16:08 pm »

Still an Alien left.

Counts for Day 3:
PlayerPostsTokens
Brightgalrs353349
SpaceAnemone193014
DatSwan202750
raerae31992
WestCoastDidds22971
shraeye21720
Joseph230235596
Uncleeurope16555
Galzria5470
LaLight25462
EFHW19346
mail-mi13334
Eevee6269
pubby5216
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Galzria

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Re: BM27: Bad Idea Mafia (Day Four)
« Reply #1124 on: November 29, 2019, 11:39:06 pm »

Still blocked last night. No result again.

Is the existence of an Alien the only way we could have 4 kills last night? Mafia, WW, Alien, SK?

9 alive:

1 Alien
1-2 Mafia
0-1 Werewolves
1 SK

4-6 Town (or other third party non-killing faction)

Is that accurate?

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
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