Dominion Strategy Forum
Dominion => Game Reports => Help! => Topic started by: jaybeez on March 26, 2015, 09:17:14 pm
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http://www.gokosalvager.com/static/logprettifier.html?/20150326/log.505e9c9c0cf2ef979299a7c0.1427418758655.txt
I win the Stables split and keep it to just one HT, since there's no villages. My opponent gets a second HT and a Bishop, which both seem like a waste to me, because you really want to use your one terminal slot for +buy right? Am I wrong, or was I completely screwed by my draw on T15? Little of both maybe?
My only other thought at this point is, maybe my Bank/Gold buy should have been Province/Mystic instead?
EDIT: I also just thought that maybe two terminals is reasonable, because I knew I wouldn't draw my deck reliably.
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I don't have much confidence in saying precisely what went wrong, but the difference in trashing (3 estates vs. 1 estate and a copper) probably made a fairly big difference in the reliability. And 2 horse traders may not be too terrible of an idea (though I disagree too), since colliding them isn't that bad.
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I like a Horse Traders to start with and a Bishop later on.
Probably a little later then your opponent got it in this game, turn 6 I'd still buy Silver.
I'm not that much a fan of the second Horse Traders (even less when both players get a Bishop).
Your draws during turn 15 are off course disappointing but it's also quite likely to happen once if you start to green with a deck this, and your opponents turn 16 is very similar.
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What Stef said about the draw... disappointing but not debilitating. A truly bad draw with this deck would have been something like 3 Stables and 2 greens... that would count as debilitating.
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What Stef said about the draw... disappointing but not debilitating. A truly bad draw with this deck would have been something like 3 Stables and 2 greens... that would count as debilitating.
You probably misread the log. That is exactly what happened on his turn 15.
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I'd take a bank instead of silver + stables on turn 10. Taking excess stables can increase your drawing but can lead to dead turns, as you unlucky to find. Also with your opponent taking a bishop you need to take advantage of the free trashing to assemble the deck quickly, before the vp chips become decisive in an endgame.