Welcome to Battlestar Galactica Legacy Mafia!
Mod: faust
This is a closed game for 14 players. It is designed as the first installment in a series of four games, where ideally the same player set would play each game. Please consider whether you would be ready to play in the subsequent games when you sign up.Players:1. Jack Rudd -
Cylon-aligned Leoben Conoy, survived2. SpaceAnemone -
Human-aligned Felix Gaeta, incapacitated N53. WestCoastDidds -
Human-aligned Kara "Starbuck" Thrace, incapacitated N54. MiX -
Human-aligend Gaius Baltar, endgamed5. EFHW -
Human-aligned Anastasia "Dee" Dualla, incapacitated N56. scolapasta -
Cylon-aligned Number Five, survived7. LaLight -
Human-aligend Karl "Helo" Agathon, incapacitated N48. Dylan32 -
Cylon-aligned Caprica Six, survived9. A Drowned Kernel -
Self-aligned Lee Adama, sent to the brig D510. Swowl -
Human-aligned Sharon "Boomer" Valerii, incapacitated N311. Robz888 -
Human-aligned Callandra Henderson, sent to the brig D4, killed postgame12. ashersky -
Human-aligned Galen Tyrol, endgamed13. Awaclus -
Human-aligned Billy Keikeya, incapacitated N214. mathdude -
Human-aligned Laura Roslin, incapacitated D1Spectators tagged: infangthief
Substitutes/waiting list: jotheonah, gkrieg13, Galzria
Day starts: Day 1 |
Day 2 |
Day 3 |
Day 4 |
Day 5 |
Game end |
Postgame modificationsGeneral rules
Changes to the usual rule sets are marked in olive.
The Golden Rule:Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Please read
The Civility Pledge before signing up for any mafia game on this site. If you have not /pledged there, you cannot play. Excessive personal attacks or uncivil behavior may be dealt with by modifiers or modkills.
1. General Gameplay and Etiquette:1. You may not quote information (either real or fabricated) from any game-related source other than the thread you are posting in. This means no quotes from PMs and no quotes from QTs in the main thread or in another QT. Paraphrasing is acceptable. If you are unsure whether a post is legal, please ask the moderator before posting.
2. There is to be NO personal communication outside of the forum postings and the QTs specifically designed for this purpose.
3. As a general rule you should aim for one post every 12 hours, minimum, to keep the game moving.
2. Voting, Deadlines, and Player Death:1. Day phases will last 7 days, Night lasts at least 48 hours. Night action deadline is 36 hours after night start.2. A simple majority (rounded up) of all living members must agree on one person for an exile to occur prior to deadline.
3. Once you have reached a simple majority no further unvoting will change someone’s fate. Further votes will also be ignored.
4. Once a player is exiled, the game enters twilight until the mod locks the thread; all players including the one who was exiled may continue to post during twilight.
5. If the deadline is hit without a player reaching the majority of votes, there will be no exile.6. Please submit votes as:
Vote: PlayerName. Votes in another format may or may not be counted. This is up to the mod's discretion. Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
7. Please submit vote revocations
Unvote. Unvotes are not necessary before changing votes.
8. You may
Vote: No Exile - a simple majority of these vote types are required to send the game to Night phase without an exile.
10. Any time you are dead (either via exile or night kill) you may no longer post in the game
or in shared Quicktopics. This means that you do not even get a “Bah” post. The dead in this game are silent.
11. If the thread is locked, you may
not post. Threads can be locked for various reasons, but no matter what the reason, you may not post. The mod may forget to lock the thread, but if they say it is locked, it is still locked.
3. Miscellaneous/Mechanics: 1. Bold, olive text is reserved for the mod. No invisible/small text is allowed, nor is cryptography. 2. If you have an issue/problem with the game, please discuss this in your role QT. Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.5. Prods of missing players may be issued after 24 hours of no activity. A prodded player has 24 hours to respond or risks replacement. A player who has been prodded 2 times is subject to replacement under rule 3.9 without further notice. Players with announced VLA are exempt from this rule the first time it happens.
6. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging. Players who fail to post for 48 hours without an announcement risk being subject to replacement and/or being modkilled without further notice.
7. Please do not discuss ongoing games, it can unintentionally affect the other game. Do not discuss this game in any thread that is not directly related to it.
8. Rule violations will be dealt with according to their severity, which may include modkill(s) if needed.
9. Players who discover they are too busy to play in a game or want to leave the game for civility issues are not allowed to officially /out in the thread. A request to /out must only be done via a post in the role QT. Please do not use this as a manipulation technique. (Note players may continue to threaten to /out or imply that they might as long as it does not include an official request). Requests to /out are final once submitted. There will be no /outing and then /inning back into the game so make sure that when you /out you have thought it through and really want to do it. Players that can't be replaced will simply be mod-killed. Whether your request to /out will lead to replacement or a modkill is up to the mod's discretion.