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Author Topic: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands  (Read 6495 times)

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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #50 on: December 09, 2013, 03:08:35 pm »

Let's push my luck
Summon Eagle Lord (D7)

Summon Angel of Death (xD7)

Claim Legendary Summoning, End of Game
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #51 on: December 09, 2013, 03:09:13 pm »

Imperial: 13
Highland: 16
Legends: 9
Flares: 2
Tasks: 9
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #52 on: December 09, 2013, 03:15:34 pm »

Reply the next task is "Destruction" where I don't know, what it does.
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yed

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #53 on: December 09, 2013, 06:18:50 pm »

Place B8
Summon Assasin E7

Claim Diagonals


Imperial: 14
Highland: 16
Legends: 9
Flares: 2
Tasks: 10
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #54 on: December 09, 2013, 07:46:59 pm »

There is more than one way to do it, but this sounds the most interesting

First turn
Summon Werewolf (F3)
Move to E8

Summon Time Elemental (xD9)
+1 Turn
Claim Green Summoning


Imperial: 14
Highland: 17
Legends: 10
Flares: 2
Tasks: 11

Summon Clan Healer (D6)
Place D3 and doesn't matter

Place D8

Claim Line Dominance


Final result: 14 - 11
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yed

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #55 on: December 09, 2013, 08:00:06 pm »

gg
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #56 on: December 09, 2013, 08:01:21 pm »

GG

That was a really exhausting fight :)
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yed

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #57 on: December 09, 2013, 08:10:32 pm »

Would you won without Time Elemental?
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #58 on: December 09, 2013, 08:31:00 pm »

The second turn is independent of the first, so I could score 2 points.
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yed

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #59 on: December 09, 2013, 08:33:17 pm »

The second turn is independent of the first, so I could score 2 points.
I know. Would you have won with different legend in hand?
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ghostofmars

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Re: Tash-Kalar IV: Impererator yed vs Ghost of Mars Highlands
« Reply #60 on: December 09, 2013, 09:10:14 pm »

I meant that I could have played just the second turn and still score the 2 points for line dominance for the win. The extra figure I get to this line with Clan Healer is sufficient.

Even if you place a figure in that line on D3 and move the Assassin you summoned in the same line, I could perhaps manage to win on tie breaker (or win with time elemental).

The critical figures for me were the three that summon the Werewolf, but I think you couldn't kill them.
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