Hey, guys.
I've been noticing recently (among a flurry of realizations of the variety "whoa, Hinterlands has some great cards for high-econ Gardens decks") that Hamlet pairs pretty well with Gardens (
not particularly good example game). Basically, in a garden game, you always have a ton of green to discard, you benefit a lot from +buy, and since Hamlet costs $2, it's a very easy third pile to empty. This made me wonder how it would stack up against classics like Workshop, Woodcutter, and Ironworks in a gardening deck.
I tried to simulate the problem, but the
play rules for Hamlet in Geronimoo's simulator don't work well with a Gardens strategy (if you have multiple Hamlets in your hand it will erroneously discard for +actions, it doesn't like to discard coppers for +buy even when doing so makes sense). So, I'll try human expertise instead: Has anybody tried this out? How does it work in the long run?
To engage in some baseless theorycrafting, I'm guessing that Hamlets are better for buying up lots of estates and coppers later in a gardens game, and maybe better at ending a game early on piles (so good against someone who's not going gardens) because of being cheap, but not good at gobbling up the gardens early (since they don't really help you hit $4 on more turns, and don't let you gain cards without buying). So, on a board with both Workshops and Hamlets, I imagine it's probably best to open with Workshops, and then maybe transition into Hamlets later in the game to pick up a ton of coppers...but I'm not sure when to start buying Estates instead.
Anyway, thought I'd share.