So way back, I remember having an argument with Awaclus on whether or not it makes sense to help other players get better at games like Dominion.
I think this is a case where I think my original inclination was correct, i.e., it doesn't make any sense. But to elaborate on this, I think what's going in is mostly:
- People are social creatures. Helping others feels nice and appropriate.
- People are STATUS HUNGRY. Helping others CONFIRMS YOU AS HIGH STATUS since you KNOW STUFF THAT THEY DON'T KNOW and if your teaching is appreciated you receive SWEET AFFIRMATION that's incredibly YUMMY and you need MOAR.
- Arguing that you shouldn't help people is incredibly autistic.
- It's incredibly difficult to help anyone get better in Dominion anyway since it's incredibly talent based relative to just about every other game I know, so this entire conversation is entirely theoretical anyway.
- (Yes this undermines the stated purpose of the forum. I think I've said this before. But the forum is good in plenty of other ways! I mean its main function has always just been that it brings like-minded people together. The goal may not be achievable, but they journey is fun, and as every buddhist knows, the journey is what matters.)
- Incredible is an incredibly frequent word in this incredible list.
But putting all of this aside, the stated goal of helping people get better at a game like this doesn't make any sense I don't think. There is no public good if people play better. All you're doing is... well nothing since you can't help people at dominion, but all you would be doing if it worked would be to give people in your audience an advantage over people not in your audience.
The dynamic sharpens a bit in poker. The potential to improve is much greater, and the zero-sum-ness is even more obvious since you're playing for money against other people, so others improving is actively bad for you. Even if everyone including you improves equally it's actively bad since it takes away potential for you to improve relative to others.
I mean the obvious economic truth is just that coaching is a market. If the discipline is sufficiently popular, it's a market for money; if it's not, it's a market for status validation, but the principles are basically the same. I remember having this conversation with someone in Prismata and he argued that everyone improving is good for him since then he'll play against stronger players. The degree to which I don't buy this reason in hindsight exceeds my lack of understanding of the last two dominion expansions. But it's a common lie that's mostly socially upheld. You probably want to believe that you're doing a good thing being a coach.
Chess also a huge coaching scene. It seems to be an outlier in that coaching actually has a lot more money in it than professional play, which is the opposite of how you'd think it works.