Just played a round of this. Oh man, this is a fun game. Have to echo Gendo's sentiments. I won the game with a Barbarian Rush from my huge hand. The only question we had was 'does the game end when the deck runs out of cards?' I couldn't find the answer to this in the rulebook.
Found it in the rulebook: "When the Player Deck runs out, shuffle the discard pile and set it face-down as the new Player Deck."
Just played my first 2 player game. Still good with 2. I have a feeling it's going to be like Dominion, where 2 player is more strategic and competitive. One thing that's very cool is that in all 3 of my games, when a player won, at least 1 other player was 1 or 2 turns from winning. Of course, these are games between people who are all very new to the game.
I found one small thing to be a bit confusing in the rules, and that's the definition of "visiting." During the steps of a turn, it describes step 2 as moving to the zone you want to go, then step 3 as "visiting" the place, which means "following the instructions for that zone." Based on this, you would think that to "visit" a zone doesn't involve moving to it; it means simply performing the instructions on the zone. However... when various effects tell you to visit a different zone than the one you're in, the faq for those specific cards clarify that to visit a zone you first move there, then do the instructions. So if "visit" means "move and follow instructions", then why do the steps of a turn separate "move" and "visit" into 2 steps?
Also, I pulled off the Anubis Statuette / Information Age interaction/combo. This caused a confusing rule question... Anubis Statuette says that after you visit the zone you choose, you move your marker to the real zone in that time. But Information Age caused me to visit (and thus move to) other zones. So at the end of it, I was in a different time in a real zone. Does Anubis still move me back to the time where I chose to visit in the first place, in the real zone in that time? It seems not, because the Anubis FAQ says "if the player is in an unreal zone.." But it is a general rules question... why is the Anubis FAQ correct there? What stops the Anubis's normal text of "move to the real zone in that time" from happening? Has Anubis lost track of your marker?