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Author Topic: Codenames VI  (Read 159968 times)

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gkrieg13

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Re: Codenames VI
« Reply #300 on: March 15, 2016, 09:14:34 pm »

centaur

And pool should be labeled neutral
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silverspawn

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Re: Codenames VI
« Reply #301 on: March 15, 2016, 09:18:36 pm »

is red

eHalcyon

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Re: Codenames VI
« Reply #302 on: March 15, 2016, 09:35:03 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER
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gkrieg13

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Re: Codenames VI
« Reply #303 on: March 15, 2016, 09:43:33 pm »

london
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silverspawn

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Re: Codenames VI
« Reply #304 on: March 15, 2016, 10:14:04 pm »

is red

gkrieg13

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Re: Codenames VI
« Reply #305 on: March 15, 2016, 10:35:16 pm »

head
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eHalcyon

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Re: Codenames VI
« Reply #306 on: March 15, 2016, 10:38:24 pm »

head

Is red!

But can you get the last word and end the game?
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silverspawn

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Re: Codenames VI
« Reply #307 on: March 15, 2016, 10:42:28 pm »

I'll give you a hint: it's   Moat 

gkrieg13

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Re: Codenames VI
« Reply #308 on: March 15, 2016, 10:46:21 pm »

I really hope it is

cover
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eHalcyon

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Re: Codenames VI
« Reply #309 on: March 15, 2016, 10:49:48 pm »

I really hope it is

cover

I was worried about that one.  Neutral.  Valiant effort though.  Take it away, Blue Team.
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gkrieg13

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Re: Codenames VI
« Reply #310 on: March 15, 2016, 10:51:28 pm »

Oh man I totally missed card.  How did I not see that?
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silverspawn

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Re: Codenames VI
« Reply #311 on: March 15, 2016, 11:03:19 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

supply: 1

eHalcyon

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Re: Codenames VI
« Reply #312 on: March 15, 2016, 11:41:18 pm »

Oh man I totally missed card.  How did I not see that?

No comment on whether this is correct or not, but I do wonder if a different clue would have been better.  I shared a bunch of ideas with silverspawn because I just wanted to get them down somewhere.  And I hadn't considered it earlier, but I realize now that this may have been a good time for a 0-clue.
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Eevee

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Re: Codenames VI
« Reply #313 on: March 16, 2016, 05:17:36 am »

stock.

Are we tied again?
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silverspawn

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Re: Codenames VI
« Reply #314 on: March 16, 2016, 06:57:10 am »

silverspawn

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Re: Codenames VI
« Reply #315 on: March 16, 2016, 07:09:52 am »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

Eevee

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Re: Codenames VI
« Reply #316 on: March 16, 2016, 08:32:02 am »

I meant in total games, is it 3-3 now?
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Eevee

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Re: Codenames VI
« Reply #317 on: March 16, 2016, 08:33:18 am »

Blue goes first
PASSTABLETLAWYERLUCKDOOR
PAWMARCHEASTCZECHMOON
CENTAURCONCERTALPSDANCEFILM
FILEBEERLITTERALIENBAND
WAKESUPERHEROCRICKETCHURCHDEGREE
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Eevee

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Re: Codenames VI
« Reply #318 on: March 16, 2016, 08:38:38 am »

E.T. :2
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eHalcyon

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Re: Codenames VI
« Reply #319 on: March 16, 2016, 01:05:55 pm »

Quote from: eHalcyon
So here's how I evaluate the situation right now:

I've given a clue to cover every word already, but some are a stretch.  I think London is well covered by Pub.  Head is OK-ish.  It's covered by "Frosty" and "Pub", which were both stretches but there are two!  Frosty was originally supposed to be "Frosty the Snowman > hat on head" but gkrieg guessed Tap, probably thinking of beer.  In that sense, Frosty still works for Head and I decided to lean on that further with Pub.  So I hope that's OK.

Centaur is iffy.  The intention was to get it with Sauerbraten (traditionally made with horse meat).  Card is also a little iffy because Cover has maybe even a stronger connection to Pub.

So I really want a clue to hit Centaur and Card.  From the start, I really wanted to go with Dumbledore: 3 to hit London, Head[master] and Centaur (for the magical connection and the big role they play in the series).  I avoided it because of Fair.  Now that I think about it more, it could have a Card connection (chocolate frogs) but there is also a danger with Tower.  I was also considering Tarot, Divination, or Magic to touch on similar ideas, more strongly hitting Card (especially Tarot and Magic) but being weaker with other associations.  Tarot has a problem in that it has a strong connection with Tower.  Queen is another possible 3-clue but it doesn't hit Centaur, which I'm worried about, and could mislead to Fair as well.

I'm torn between trying for another 3 and hoping the previous clues are enough to guide away from the red herrings, or just giving a stronger clue for Card and Centaur (currently thinking, Stables: unlimited).

gkrieg's statement doesn't really affect my judgement because I know I've already covered everything but I also know that some things are a bit of a stretch.  His statement doesn't tell me anything useful because he could easily be overconfident.  It's easier for me to just judge based on my own intention and evaluation (Pool notwithstanding).
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silverspawn

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Re: Codenames VI
« Reply #320 on: March 16, 2016, 01:14:17 pm »

I think this is the final game for me. You can probably find a replacement if you want to continue after this one, though.

Film

Eevee

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Re: Codenames VI
« Reply #321 on: March 16, 2016, 01:59:03 pm »

blue
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silverspawn

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Re: Codenames VI
« Reply #322 on: March 16, 2016, 03:06:48 pm »

... band?

Eevee

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Re: Codenames VI
« Reply #323 on: March 16, 2016, 03:13:23 pm »

band is neutral
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gkrieg13

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Re: Codenames VI
« Reply #324 on: March 16, 2016, 05:29:15 pm »

Wonder Dog: 3
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