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Author Topic: Codenames VI  (Read 159929 times)

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silverspawn

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Re: Codenames VI
« Reply #225 on: March 12, 2016, 10:02:16 am »

CLOUDCOURTVETCHAIRPILOT
ANGELDINOSAURROCKCHANGEMOON
LEPRECHAUNTHUMBALPSSTRIKEIRON
FAIRDOCTORCZECHHOODCOOK
STADIUMPAPERBERRYCROWNCHICK

silverspawn

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Re: Codenames VI
« Reply #226 on: March 12, 2016, 10:05:16 am »

paper

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Re: Codenames VI
« Reply #227 on: March 12, 2016, 10:17:08 am »

paper is blue
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silverspawn

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Re: Codenames VI
« Reply #228 on: March 12, 2016, 11:10:14 am »

Berry

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Re: Codenames VI
« Reply #229 on: March 12, 2016, 11:57:23 am »

And that's a fitting end.  :-[


Blue goes first
CLOUDCOURTVETCHAIRPILOT
ANGELDINOSAURROCKCHANGEMOON
LEPRECHAUNTHUMBALPSSTRIKEIRON
FAIRDOCTORCZECHHOODCOOK
STADIUMPAPERBERRYCROWNCHICK
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eHalcyon

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Re: Codenames VI
« Reply #230 on: March 12, 2016, 12:34:39 pm »

Aw. :(

So I think it was a bit early to drop an Unlimited clue.  silverspawn could have easily picked up Paper as the extra guess on a later clue, and "item" was a bit generic.

Also, maybe "Cash" could work for Paper and Change?  "Throne" for Crown and Chair?  But yeah, that blue set looks especially tough.  So far I've been aiming for at least 3 on every first clue, but I don't see any for that here...

For gkrieg's Animal clue, I was torn between Fair (like, a state fair with animals) and Cook.
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gkrieg13

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Re: Codenames VI
« Reply #231 on: March 12, 2016, 12:40:25 pm »

It was meant to be cook. 

Next I was thinking of doing Europe, then maybe Chef for the last clue.
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Eevee

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Re: Codenames VI
« Reply #232 on: March 12, 2016, 12:43:23 pm »

Aw. :(

So I think it was a bit early to drop an Unlimited clue.  silverspawn could have easily picked up Paper as the extra guess on a later clue, and "item" was a bit generic.

Also, maybe "Cash" could work for Paper and Change?  "Throne" for Crown and Chair?  But yeah, that blue set looks especially tough.  So far I've been aiming for at least 3 on every first clue, but I don't see any for that here...

For gkrieg's Animal clue, I was torn between Fair (like, a state fair with animals) and Cook.
Good ideas! I think I was even thinking about throne at some point, don't remember why I decided against it. It's pretty bleak though. Someone randomize the next, and keep in mind it's our turn to win. :)
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silverspawn

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Re: Codenames VI
« Reply #233 on: March 12, 2016, 01:36:46 pm »

When I hear 'item' i mostly think of games; a berry seems like a super common consumable.

Eevee

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Re: Codenames VI
« Reply #234 on: March 12, 2016, 02:00:33 pm »

I didn't think of that connection.
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silverspawn

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Re: Codenames VI
« Reply #235 on: March 12, 2016, 02:09:24 pm »

What did you think about?

silverspawn

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Re: Codenames VI
« Reply #236 on: March 12, 2016, 03:02:07 pm »

I mean, which words did you intend

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Re: Codenames VI
« Reply #237 on: March 13, 2016, 11:07:05 am »

Doctor and paper for prescription, I thought item could bring chair, crown. I don't know, sort of gave up when we were doing so badly and I just couldn't think of anything. My bad!
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silverspawn

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Re: Codenames VI
« Reply #238 on: March 13, 2016, 01:39:05 pm »

TAPLONDONMINTSNOWMILLIONAIRE
STOCKCARDPRINCESSCODEPOOL
TOWERCENTAURVANGERMANYBANK
INDIAHEADELECTRICCOVERCROWN
FLUTECOOKFRANCEFAIRPAPER

Blue goes first

Unrelated to this game, I think we might want to expand the word list a bit. Maybe add these?

silverspawn

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Re: Codenames VI
« Reply #239 on: March 13, 2016, 02:05:46 pm »

girly: 2

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Re: Codenames VI
« Reply #240 on: March 13, 2016, 02:43:57 pm »

princess
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silverspawn

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Re: Codenames VI
« Reply #241 on: March 13, 2016, 03:45:43 pm »

princess

 :D

ahm. princess is blue.

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Re: Codenames VI
« Reply #242 on: March 13, 2016, 04:14:57 pm »

uhm, flute
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silverspawn

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Re: Codenames VI
« Reply #243 on: March 13, 2016, 04:16:00 pm »

is also blue!

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Re: Codenames VI
« Reply #244 on: March 13, 2016, 04:23:37 pm »

nice!

pass
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eHalcyon

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Re: Codenames VI
« Reply #245 on: March 13, 2016, 09:13:43 pm »

Sorry for the delay!  I'm less available on the weekend.

Sauerbraten: 3
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gkrieg13

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Re: Codenames VI
« Reply #246 on: March 13, 2016, 09:14:30 pm »

german
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eHalcyon

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Re: Codenames VI
« Reply #247 on: March 13, 2016, 09:16:40 pm »

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gkrieg13

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Re: Codenames VI
« Reply #248 on: March 13, 2016, 11:29:56 pm »

cook
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silverspawn

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Re: Codenames VI
« Reply #249 on: March 13, 2016, 11:54:46 pm »

is red

by the way, foreign words are against the rules

Quote
You must play in English. A foreign word is
allowed only if the players in your group would
use it in an English sentence. For example,
you can't use Apfel as a clue for APPLE and
BERLIN, but you can use strudel.

And for good reason, you can get a free ticket on every country simply by translating any other clue into that language.

well, unless you are using Sauerbraten regularly-- are you?
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