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Let's Discuss ... / Re: Let's Discuss Adventures Cards: Transmogrify
« on: April 30, 2016, 04:24:07 pm »
One nice thing about this card is it IS a Reserve card, so you get to use it on the turns where you have something good to use it on. Or at the very least, before you draw your cards from playing cards that let you draw them. Cards like Remodel require you to be able to get them, and then have at least an Action to play them.
In either case, getting a Distant Lands in this fashion is a guaranteed 4pts since it goes in your hand, and you'll have at least one action to use it. I wouldn't mind using this early on either, as the Distant Lands that gets Reserved stays out of your deck.
EDIT: In your Tavern, not in hand
Nice late-game combo: Transmogrify/Distant Lands.That's what I've been doing. Transmogrify itself is a $4 card, so by way events, there will always be something to Transmogrify from. If you have 2 of these in your Tavern with a Silver, you can double Transmogrify the Silver into a Distant Lands.
In either case, getting a Distant Lands in this fashion is a guaranteed 4pts since it goes in your hand, and you'll have at least one action to use it. I wouldn't mind using this early on either, as the Distant Lands that gets Reserved stays out of your deck.
EDIT: In your Tavern, not in hand