Those of you familiar with the chronicle of the Baudelaire children may be tempted to wonder when, in the timeline, this game is set. I myself am intimately familiar with that timeline, as I have it laid out on a bulletin board in my apartment, cross-referenced with newspaper clippings, artifacts, and any other evidence I've been able to discover of their whereabouts and journey.
But there are times when a timeline is not a useful tool. Imagine, if you will that a tornado, or a rhinoceros, or, if you prefer, a stampeding mob intent on lynching someone they believe to be a nefarious arsonist, has blown through my apartment, scattering all of the carefully curated timeline moments around my apartment floor. That floor is the setting of this game, and for that reason the flavor may seem jarring, and your roles may be taken from any part of the narrative without becoming a revealing clue.
At the moment, insofar as there is a moment, the three Baudelaire children are huddled in a single bed in an attic room, wondering whether it is possible for them to escape Count Olaf's clutches, and where they would even go if they could. I cannot help them, dear readers. But strangely, you can, if you can pull off that rarest of mafia accomplishments: a day 1 scum lynch.
Voting Figure (Daily) 1.3
pubby (1): 2.71828.....
shraeye (3): DatSwan, faust, A Drowned Kernel
Awaclus (1): WestCoastDidds
WestCoastDidds (1): Awaclus
raerae (1): Uncleeurope
2.71828..... (1): pubby
ashersky (1): MiX
MiX (2): shraeye, raerae
A Drowned Kernel (1): ashersky
Not voting (1): mcmcsalot
With 13 players alive, it take 7 to lynch most players. Day 1 will end at 8:35 AM FT on May 12th.