There is one Province left.
The Peddler pile is empty.
You are behind by 3 points on your Outpost turn.
You play a Village, and now have a hand containing Cutpurse, Outpost, and Scout.
Playing Cutpurse reveals your opponent's hand of Swindler, Silver, Silver, Silver, Estate.
Saddened by your opponents purchasing power, you play your last hope, Scout, which Reveals a Peddler, 2 Golds, and a Silver.
You realize the amazing anti-Swindler effect of Scout and are pleased that it has once again proved it is the best card in Dominion and allowed you to snatch victory from the jaws of defeat.
You put your Peddler back first, and then your treasures.
You play Outpost to limit your Clean-up Phase drawing to 3 cards, and buy an Estate.