Just played the DA recommended set Grim Parade. The cards available were: Market Square, Forager, Procession, Forretress, Armory, Knights, Cultist, Catacombs, Band of Misfits, and Hunting Grounds. It was a great game! Armory really accelerated the 3-pile ending. Depleted piles were Market Square, Ruins, and Estates. It was a 4 player game and everyone besides me got 4/3 and I got 5/2. I opened Cultist/nothing, hoping to pound out the ruins quickly and get a cultist chain set up. I planned to transition into a foretress/knights/catacombs or HG/ MS + forager for $. I ended up grabbing Foragers and Forretresses and Market Squares early. I picked up Dame Anna (trashing) and Sir Destry (+2 cards) pretty early. I was the only one who ended up going for knights. My engine wasn't getting started as fast as I hoped it would and I was pretty low on economy. Only one other person went for Cultists and she was the one who ended up beating me. Before I knew it, I was losing by two Colonies to her, and with the Ruins gone, 1 MS left, and only a couple Estates left, she started to end the game while still continuing to pick up VP. She picked up a couple MS, a Forager, some Fortresses, a HG or two, and 3 Cultists with lots of money. We ran similar strategies but she went for more money and I went for more engine components. At that point, my only economy consisted of 2 golds and a silver, and I only had 1 HG for draw. I ended up picking up 2 colonies, 1 province, 1 duchy, and 1 estate. I lost by 3 points. How would you have played this game? Anything I should have done differently? If you have any questions about the game, ask me before I forget what happened! Happy New Year!
warrior297