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Author Topic: M91: trouble in the Scouncil (schadnd mafia) (g@me over)  (Read 206866 times)

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Robz888

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #600 on: January 05, 2017, 01:36:51 pm »

WM, for what it's worth, RR and Jake spend every game talking to each other constantly. It's super annoying but really doesn't have anything to do with anything except their IRL connection.
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I have been forced to accept that lackluster play is a town tell for you.

JaketheBaseballGod22

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #601 on: January 05, 2017, 01:38:40 pm »

WM, for what it's worth, RR and Jake spend every game talking to each other constantly. It's super annoying but really doesn't have anything to do with anything except their IRL connection.
Not that much this game.
Logged
Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #602 on: January 05, 2017, 01:41:05 pm »

Me and RR are really good irl friends so we argue a lot just look at M88,M87,M89 and we argue much more in those games but those posts have been actually discussing the game.

Oh. I didn't realize you two knew each other. That would certainly explain it. But I would state that 20 out of 40 is a lot in a vacuum, hence it being enough for me to notice and feel like it was worth commenting on.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

JaketheBaseballGod22

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #603 on: January 05, 2017, 01:42:35 pm »

What do you think about a mcmc lynch?
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #604 on: January 05, 2017, 02:05:18 pm »

What do you think about a mcmc lynch?

Not as open to it as I was now that he is actually posting content and participating.

I feel like you are just mad at him because he didn't like your list three idea. Which seems like a lame reason to suspect and vote for someone.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #605 on: January 05, 2017, 02:07:41 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

faust

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #606 on: January 05, 2017, 02:15:04 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #607 on: January 05, 2017, 02:16:00 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Then we should make it one.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #608 on: January 05, 2017, 02:17:22 pm »

Mcmc your the only one here who is scum reading me and I think it's because you haven't played with me before. I think if you had played with me before you would understand that your case on me is not that scummy.

Okay I maintain that the 3 lynch thing is scummy and a bad way to come to a lynch and I think you have been given a bit too much of a pass just because you always do "crazy" things but I will concede that me pushing the point is probably a waste of time for the day and not helpful this late in the day.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #609 on: January 05, 2017, 02:23:43 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Yep, my read on cal is that he has played consistent with what I expect and I mentioned that it would be a stronger read "to be determined", because if he continues to play the way I expect I expect to be able to read him better later.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #610 on: January 05, 2017, 02:27:20 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Yep, my read on cal is that he has played consistent with what I expect and I mentioned that it would be a stronger read "to be determined", because if he continues to play the way I expect I expect to be able to read him better later.

Oh, I misunderstood what you wrote. But I have a hard time believing everyone is just ok with this style of play. The only person that benefits from it is Calamitas. Does he suddenly become a mafia wizard on Day2 or something?
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #611 on: January 05, 2017, 02:27:51 pm »

I like the gkrieg case from Faust, it was me who said he was defending Joseph before Joseph's claim which I thought was scummy as well as the whole pretending to be disinterested theory EFHW mentioned.

vote: gkrieg
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

faust

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #612 on: January 05, 2017, 02:28:25 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Then we should make it one.
So you're proposing a policy lynch?

Not that I don't get the sentiment. But Calamitas has been lynched for this behaviour before and it didn't change anything.
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You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #613 on: January 05, 2017, 02:31:44 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Yep, my read on cal is that he has played consistent with what I expect and I mentioned that it would be a stronger read "to be determined", because if he continues to play the way I expect I expect to be able to read him better later.

Oh, I misunderstood what you wrote. But I have a hard time believing everyone is just ok with this style of play. The only person that benefits from it is Calamitas. Does he suddenly become a mafia wizard on Day2 or something?

No it's really that he just has a meta of only posting when he has some kind of strength to his reads. I have told him I think he really needs to try to give his opinions more and I still think that but I don't think what he has posted is scummy. If a case was made that was more then "he's not posting much" I would be willing to hear it but I don't think there is one.

Also see my previous post on why d1 lynches on low post players is actually bad for town.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #614 on: January 05, 2017, 02:35:51 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Then we should make it one.
So you're proposing a policy lynch?

Not that I don't get the sentiment. But Calamitas has been lynched for this behaviour before and it didn't change anything.

I was suggesting that we vote for him unless he provides reads by stating that if he doesn't provide reads he is admitting that he is mafia. So I guess that is a policy lynch? Did he just want to mess with everyone before?
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #615 on: January 05, 2017, 02:37:58 pm »

If a case was made that was more then "he's not posting much" I would be willing to hear it but I don't think there is one.

Also see my previous post on why d1 lynches on low post players is actually bad for town.

Which post are you referencing? I must have either missed it or glossed over it. And it isn't just that he isn't posting much, it is that I think we have had a day (keep in mind I don't really have a whole lot to compare to) where a lot has gone on. Two claims, two L-1 wagons. You would think he would have some decent to strong opinions right about now. That he doesn't makes me think he is hiding something.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #616 on: January 05, 2017, 02:39:53 pm »

Why isn't Calamitas getting attention?

He hasn't posted a single scum read or voted for anyone all game long! If there is one thing that I suspect mcmc for it was having a strong town read on him. Looks fabricated.
As much as this sucks, it's not an alignment tell for Calamitas.

Then we should make it one.
So you're proposing a policy lynch?

Not that I don't get the sentiment. But Calamitas has been lynched for this behaviour before and it didn't change anything.

He has given me enough reason to believe he actively tries to post thoughts when he has things to base his thoughts on that I would not lynch him for it on d1. like when the whole should we or should we not lynch the claimed ub situation went down cal was actively advocating against lynching joe due to the fact that it was not counterclaimed. He also didnt jump on the robz wagon and provided good analysis of the fact that pushing the lynch on Joseph didn't make sense for town or scum robz so there must be an alternative reason and there was.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

The_Wine_Merchant

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #617 on: January 05, 2017, 02:43:35 pm »

He has given me enough reason to believe he actively tries to post thoughts when he has things to base his thoughts on that I would not lynch him for it on d1. like when the whole should we or should we not lynch the claimed ub situation went down cal was actively advocating against lynching joe due to the fact that it was not counterclaimed. He also didnt jump on the robz wagon and provided good analysis of the fact that pushing the lynch on Joseph didn't make sense for town or scum robz so there must be an alternative reason and there was.

Ok. That is fair. He has had strong opinions, they have just been in defense of people. So my statement above wasn't correct.
Logged
Wins: M91, M96, NM10, M98, M102, M105
Losses: M100, M103, M104, M109, M112

MVPs: M91, M96
Win percentage: 54.5 (6/11)

mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #618 on: January 05, 2017, 02:44:13 pm »

Well I'll just say that Big G is the consensus top pick for scum so far.

Do you see how what you are doing is giving you as well as any other scum player almost
A free reason to vote for gkrieg. I get how you think we need to narrow the lynch pool but the way you are doing it is harming our ability to spin today's lynch into a successful scum hunting tool tomorrow. This is the same reason we don't like lynching lurkers, we have done it enough now that we know not only is it usually a random flip, it also makes the next day super tough because if the lurker flips town it's like we have one extended d1.

Underlined part is he part about d1 lynch on a low post count player. The flip just becomes much less helpful because everyone gets a pretty airtight reason to vote for the player and not be held accountable.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

EFHW

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #619 on: January 05, 2017, 04:02:40 pm »

EFHW - for the strange fade away on the robz wagon.*
This is towny, not scummy.

Explain please?

EFHW voted robz pre claim explaination. Post explaination EFHW said they agrees with the explaination and understood but wasn't going to unvote. Then EFHW voted gkrieg with no reference to the robz vote. Just seems really weird, like why not unvote before?
I really wanted Robz to be scum and I really wanted to lynch him, based entirely on previous games. I wasn't emotionally ready to unvote!
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Calamitas

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #620 on: January 05, 2017, 04:57:58 pm »

As much as it sucks, I just doesn't get real reads D1 usually with the limited info. I analyse the stuff by asking myself "Is that post more likely to come from scum!x or from town!x" and usually the answer is either "equally likely" or "cannot tell". So I restrict myself to help where I actually can contribute instead of throwing reads around that don't reflect my opinions.
Logged
Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

Robz888

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #621 on: January 05, 2017, 05:01:13 pm »

EFHW - for the strange fade away on the robz wagon.*
This is towny, not scummy.

Explain please?

EFHW voted robz pre claim explaination. Post explaination EFHW said they agrees with the explaination and understood but wasn't going to unvote. Then EFHW voted gkrieg with no reference to the robz vote. Just seems really weird, like why not unvote before?
I really wanted Robz to be scum and I really wanted to lynch him, based entirely on previous games. I wasn't emotionally ready to unvote!

This is very understandable.
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I have been forced to accept that lackluster play is a town tell for you.

gkrieg13

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #622 on: January 05, 2017, 07:12:43 pm »

I will respond to the case on me shortly.  I was out of internet yesterday, and today was a busy day.
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schadd

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #623 on: January 05, 2017, 07:22:02 pm »

Vote Count 1.6

JaketheBaseballGod22 (1): Joseph2302
Robz888 (2): gkrieg13, Awaclus
Awaclus (1): Robz888
EFHW (1): The_Wine_Merchant
gkrieg13 (3): EFHW, mcmcsalot, faust
mcmcsalot (1): JaketheBaseballGod22

Not Voting (3): Calamitas, ashersky, Roadrunner7671,

With 12 alive, it takes 7 to lynch. Day 1 ends at Jan. 7th at 12:00 pm forum time.
Logged
I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

ashersky

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #624 on: January 05, 2017, 07:24:00 pm »

vote: Faust
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