Also trying to show EFHW that she's being a bit silly about scum NKing her here.
I don't see this obvious thing you and faust are so sure about, so can you spell it out?
There are 7 players right now, 1 an IC, three scum (no way the game is balanced with only 2). So there are exactly three players that can be mislynched today. Scum only needs to mislynch one of them and the game is over. They have three chances to get this done.
If they kill you, the player field changes from 3 lynchable players to 2. That means one third of their mislynch potential is gone forever. If they kill an IC instead (assuming no ninja), there is about a 1/5 chance for you to catch scum. Let's be really generous and say 1/3. In that case, you have a guilty result and one scum gets lynched.*
How do these weigh up against each other? I'd say taking one person out of the lynchpool is worse for scum than losing one player. And the former would be guaranteed to happen, while the latter only has < 1/3 chance. So even if they were equally bad, the damage done to scum by NKing you would still be at least three times as large.
And then consider that your result is not even reliable (*). Like, if you were scum you would win with one more mislynch, so you could just claim a guilty result on a towny. So actually even the above way of looking at it is overly generous.
You can disagree with parts of that, but if you take it all together, no way killing you is the correct move.