http://www.gokosalvager.com/static/logprettifier.html?/20141021/log.517001e6e4b082c74d7e6a27.1413937049597.txtVagrant, Menagerie, Wishing Well, Armory, Horse Traders, Golem, Rabble, Stables, Tribute, Border Village
Using shelters
Big engine here. I open wishing well/armory against my opponent's menagerie/horse traders, because wishing well is great at the start and menagerie isn't. Turn 4 I opt for a potion, which may be a bit early but I think I have decent chances of hitting 4P so it's worth it. However, I get 3P on turns 6 and 8, so end up not getting golem until turn 11, by which point my opponent already has two golems from a potion he got on turn 8. He gets a province on turns 11 and 12, which I think has to be a mistake, it's better to keep building. Because of this my deck catches up and exceeds his deck in strength, and draw all but one copper on turn 14 for 22 coins. I'm down two provinces, but keep building even though piles are running low. On turn 15 I have enough to take the lead by one point, but piles are low enough that he can win on his turn. My initial instinct is that I got unlucky and he had first player advantage, but I realize there are a lot of places where I could have gone wrong here. Some places where I may have messed up:
- My opening. I still think it's good, but I could be wrong.
- My wishing well guesses. I didn't think about them for too long and maybe could have made smarter guesses
- Early potion
- Tributes probably should have been rabble or something else
- Maybe I should have gotten some points on turn 14
- On my last turn, there were two border villages, 3 vagrants, and 3 horse traders left. Maybe I shouldn't have gained a horse traders, even if it was quite helpful for me on that turn.
My question is, which of the above are actually mistakes? Are there others that I missed maybe?