1
Weekly Design Contest / Weekly Design Contest #218: Tokens
« on: April 29, 2024, 08:16:18 pm »
Weekly Design Contest #218: Tokens
I think the Tokens in Adventures are pretty cool!
Design a card or card-shaped thing that uses a Token, like the Adventure Tokens, or a new Token of your creation
If you design a new token, for simplicity, let's make each Token separate for each player. You can proxy a group token by something like "Move everyone's -$2 cost Token to the Estate Pile." You do not have to design a new token, there will be no points intrinsically for using the existing Tokens or designing a new one.
Contest Guidelines
Judgment Details:
Entries:
I think the Tokens in Adventures are pretty cool!
Design a card or card-shaped thing that uses a Token, like the Adventure Tokens, or a new Token of your creation
If you design a new token, for simplicity, let's make each Token separate for each player. You can proxy a group token by something like "Move everyone's -$2 cost Token to the Estate Pile." You do not have to design a new token, there will be no points intrinsically for using the existing Tokens or designing a new one.
Contest Guidelines
- Your Design has to use a Supply-pile based Token in it. Like the kind of Tokens in Adventures. The tokens can be used in a card (like Teacher) or a card-shaped thing (like Plan).
- You can make your own kind of Supply-pile based Token, or you can use the Tokens present in Adventures.
- "Stackable" Tokens (like Coffers, Villagers, Debt, VP) where you can acquire more than one per player, do not count for this. However you can use a "stackable" Token in your design as long as you also have a Supply-pile based Token. For example a card saying "+1 Coffers, move your +1 Buy token to the Province pile (When you play a card from that pile, you first get +1 Buy)" would be a valid submission.
- You may use a mix of mechanics and themes from various expansions
- Please include your card-text as text, and with a mock-up. You don't need to add card art, but I want to see the text fit on a card. I recommend using this mock-up tool.
- Make a new post if you update your entry, please do not edit posts. I include this because I might miss your update!
- I would prefer you to not use Ways or Traits, since those are harder to reason about the power-level of them without extensive playtesting
- I would also prefer the number of card-shaped things I have to read to be 1-3. A single card, or an Event, etc is great. An Empires-style Split pile or Dark Ages style (like Urchin/Merchenary) is fine. An Allies-style Split pile, a Traveller pile, or a Knights/Castles pile is all too much to read for me.
Judgment Details:
- The contest will close roughly one week from today.
- I will judge the entries based on balance, how well it fits in existing Dominion design-practices (for example, attacks are not political), how fun I think the card is, and simplicity where possible.
Entries:
- Name by author. Brief Description