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Author Topic: M93: Love Letter Mafia (Game over! Scum won!)  (Read 38270 times)

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mcmcsalot

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Re: M93: Love Letter Mafia (Day 1)
« Reply #100 on: January 13, 2017, 04:25:54 pm »

I think mcmc is looking towny.

How nice of you. Do you think the friction between mcmc and and e casts any suspicion on e, then?

Sketchy hit and run buddying, I was excited about the post originally and excited to see the answer. Let's not do this again eevee!
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Eevee

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Re: M93: Love Letter Mafia (Day 1)
« Reply #101 on: January 13, 2017, 04:45:29 pm »

I disagree with e's analysis, but it doesn't look scummy to me at all.
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Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #102 on: January 13, 2017, 05:17:20 pm »

Put me in the "everyone stop freaking out about scum Barons, it's a very long shot" camp.

It's a fairly long shot. But it's by far the most impactful scenario with regards to the cards. If using them somehow helped Town in a significant way then this point would be valid, but little to no gain is not worth a low probability / high impact risk.
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2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #103 on: January 14, 2017, 10:17:54 am »

Bleh

Prod: Roadrunner
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LaLight

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Re: M93: Love Letter Mafia (Day 1)
« Reply #104 on: January 14, 2017, 11:27:19 am »

Prod sent.
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Roadrunner7671

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Re: M93: Love Letter Mafia (Day 1)
« Reply #105 on: January 14, 2017, 01:00:04 pm »

Oh hi!
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Roadrunner7671

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Re: M93: Love Letter Mafia (Day 1)
« Reply #106 on: January 14, 2017, 01:01:18 pm »

I haven't really been posting because I'm sort of nervous about my card. I don't want to say more because I don't want to claim.
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Robz888

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Re: M93: Love Letter Mafia (Day 1)
« Reply #107 on: January 14, 2017, 02:44:36 pm »

Okay... that's sort of a weird thing to say, no?
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Roadrunner7671

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Re: M93: Love Letter Mafia (Day 1)
« Reply #108 on: January 14, 2017, 02:47:35 pm »

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Eevee

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Re: M93: Love Letter Mafia (Day 1)
« Reply #109 on: January 14, 2017, 03:23:49 pm »

We should try to approach this more as a normal mafia game and worry about the roles later when they come into play.

No idea how, though..

I'm town! For sure. Discuss?
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Roadrunner7671

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Re: M93: Love Letter Mafia (Day 1)
« Reply #110 on: January 14, 2017, 04:53:09 pm »

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2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #111 on: January 14, 2017, 05:40:10 pm »

I'm town! For sure. Discuss?
Prove

Town is my friend
Eevee is friendly
Friendly people are my friends
Eevee is town
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #112 on: January 14, 2017, 05:43:32 pm »

We should try to approach this more as a normal mafia game and worry about the roles later when they come into play.

No idea how, though..

I'm town! For sure. Discuss?

So, the issue with that is we don't have normal roles even for a normal game.  I still like my idea of instead of claiming (which I don't think we should do) we should discuss how to use roles if they are to be used. 

Like, priests should investigate people at L-1.  Discuss?
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #113 on: January 14, 2017, 05:56:27 pm »

Like, priests should investigate people at L-1.  Discuss?

Strong disagreement. Learning what card someone has provides nothing about their alignment.
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2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #114 on: January 15, 2017, 03:05:29 am »

Is anyone around?  This feels really slow.  Maybe because no one is posting.

I can keep requesting prods all day, but it won't do us any good.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #115 on: January 15, 2017, 03:07:10 am »

Like, priests should investigate people at L-1.  Discuss?

Strong disagreement. Learning what card someone has provides nothing about their alignment.

So, according to this logic no one should really ever use cards ever.  Is that what you are proposing?
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #116 on: January 15, 2017, 03:08:12 am »

Like, priests should investigate people at L-1.  Discuss?

Strong disagreement. Learning what card someone has provides nothing about their alignment.

So, according to this logic no one should really ever use cards ever.  Is that what you are proposing?

More or less. Maybe at lylo if they're helpful.
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Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #117 on: January 15, 2017, 03:10:45 am »

I guess if a Prince was being used each night we could possibly hunt for the scummy Prince.
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2.71828.....

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Re: M93: Love Letter Mafia (Day 1)
« Reply #118 on: January 15, 2017, 03:14:45 am »

Like, priests should investigate people at L-1.  Discuss?

Strong disagreement. Learning what card someone has provides nothing about their alignment.

So, according to this logic no one should really ever use cards ever.  Is that what you are proposing?

More or less. Maybe at lylo if they're helpful.

I mean, I see your point of view.  But....vigs gonna vig.  Point being, if someone uses a card it does not mean that they are scum.  Nor does it mean that they are town.  I just think that the discussion should be had about how to use cards.  For example, what is the best use of prince?  Target someone that you think is scum?  Target someone you think is town but is breadcrumbing random stuff about their card (see RR and PPS)? 

I know prince could prove extremely useful for us to use against someone who might be scum.  It eliminates some level of coordination between scum in using their cards together.

PPE your comment on Prince.  I don't think using your card is scummy there.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #119 on: January 15, 2017, 05:10:11 am »

I've had the discussion. The best use of Prince is in the hands of scum, to either shoot for the Princess, PoE a Baron target or try to get a Baron in the hands of their partner. Town using it is a wash, potentially helps scum use Baron, and is just as likely to put a Baron in the hands of scum as remove it.
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Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #120 on: January 15, 2017, 05:13:28 am »

I mean, the cards ultimately add up to a potential extra night kill available to either side. Chances are the result is an extra Town death. The best way to play this game is to ignore the cards until there's such a time as they could actually be useful (say in lylo), and try to lynch scum.
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Jimmmmm

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Re: M93: Love Letter Mafia (Day 1)
« Reply #121 on: January 15, 2017, 05:22:33 am »

For the record, the (neutral) likelihood that scum are currently holding a Baron is ~24%.
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Eevee

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Re: M93: Love Letter Mafia (Day 1)
« Reply #122 on: January 15, 2017, 07:10:46 am »

I think jimmm's arguments make sense, as boring as it may be. unvote
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pingpongsam

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Re: M93: Love Letter Mafia (Day 1)
« Reply #123 on: January 15, 2017, 10:07:07 am »

I don't disagree with Jimmmm. Feel like I've already posited ideas for what we could do per e's suggestion. I've got one more. Probably terrible. Let's roll a die for a number then each player rolls a die and the player closest to the original number claims their card. If there is a guard they investigate for truthiness. Yep, terrible. We out two cards and even if the claimant was scum he gets truth cred and a new card I presume we won't know the type of.

Anybody else got a more terrible idea?
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mcmcsalot

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Re: M93: Love Letter Mafia (Day 1)
« Reply #124 on: January 15, 2017, 10:46:59 am »

Yea for realz I think 2.7 is scummily pushing the claim stuff holding us back from leaving setup discussion and card fishing.

Also yea rr's post was weird

Also eevee' shut and run buddy then explanation right after me calling him out is slightly scummy.

Towny on jimm and pps
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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