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Author Topic: M91: trouble in the Scouncil (schadnd mafia) (g@me over)  (Read 207252 times)

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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #750 on: January 07, 2017, 09:27:37 am »

Vote: gkrieg seems fine since there isn't that much time left.
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EFHW

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #751 on: January 07, 2017, 09:27:49 am »

Ash, mcmc, I really doubt a faust lynch is happening today.
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #752 on: January 07, 2017, 09:28:47 am »

Calamitas and RR need to vote!
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Calamitas

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #753 on: January 07, 2017, 09:31:34 am »

Calamitas and RR need to vote!
Online and re-reading.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #754 on: January 07, 2017, 09:36:33 am »

Need to grab quotes and I need to go to sleep so will wait till morning to post my full case but i am going to vote: faust as he believed joseph was towny before his claim when I think he almost certainly looked scummy and he has repeatedly supported jake's plan to narrow the lynch pool which I think is much more scummy then jakes very damaging but I think town inspired plan.
I'm interested to see your case, but this close to deadline, voting off the 3 existing wagons probably isn't very helpful.

WHAT THREE WAGONS???

Vote count from 3 posts earlier
Vote Count 1.9

Robz888 (3): gkrieg13, Awaclus, The_Wine_Merchant
Awaclus (3): Joseph2302, JaketheBaseballGod22, Robz888
gkrieg13 (2): EFHW, mcmcsalot
mcmcsalot (1): faust
faust (1): ashersky

Not Voting (2): Calamitas, Roadrunner7671

With 12 alive, it takes 7 to lynch. Day 1 ends at Jan. 7th at 12:00 pm forum time. This is in 15 hours.

you mean the robz/awc "wagons" with 3 vote on it...or the gkrieg one which I'M CURRENTLY ONE OF TWO PEOPLE...

If you want people to vote for someone MAKE A CASE. If i like it i will state that and why and vote. I won't "just vote for someone!"

Like am I going crazy here or does noone want to do actual scumhunting since its day one and its hard...
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Calamitas

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #755 on: January 07, 2017, 10:00:12 am »

Okay, finished my re-read.

Gkrieg doesn't come out of it very towny nor scummy. He didn't act very alignment-indicative and it seemed like he was trying to. Could totally see that from town!gkrieg due to his recent history with N1 kills due to being too towny but also from scum!gkrieg trying to play within that narrative. Null overall probably.

Awaclus played totally within his meta for pretty much the whole game. But I don't like his comments about the UB, could totally see scum!Awa trying to trick someone into believing it to get that person lynched the day after. Could be town!Awaclus also (not paying attention, stating obvious things like "If we know he is scum we don't need a counterclaim") without an ulterior motive, but I think that is less likely. Overall slight scum.

Robz is very hard too judge here. I think he genuinely believed Awa was softclaiming (I don't think scum!robz would have done that otherwise) but I suppose he would have acted like he did with either alignment. And the rest is just not alignment-indicative at all. Overall a big null.

vote: Awaclus

And I don't really see which reasons faust could have there. At this stage of the game only masons have evidence about other players and playing like faust did as a mason seems overly bold.
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

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gkrieg13

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #756 on: January 07, 2017, 10:21:47 am »

vote: Awaclus
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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #757 on: January 07, 2017, 10:30:37 am »

I'm a 1-shot roleblocker.
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gkrieg13

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #758 on: January 07, 2017, 10:33:49 am »

Well I think I have to stay on Awaclus to avoid being the lynch. I would rather lynch Robz still, but would go for nearly anyone.
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ashersky

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #759 on: January 07, 2017, 10:38:08 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot

Replying as I catch up.

Another post tying robz to Faust specifically.
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #760 on: January 07, 2017, 10:38:51 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot
Is there any lynch you are NOT ok with?

Joseph. And also the Wine Merchant: a newbie working this hard on Day 1 should be rewarded with survival.

Huge scum tell here from Robz.  Enough to move my vote.  vote: robz
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #761 on: January 07, 2017, 10:44:02 am »

What's the Awa case, really?  That he's Awaclus? 

That claim is poopy, though.
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #762 on: January 07, 2017, 10:44:22 am »

Vote Count 1.10

Robz888 (2): The_Wine_Merchant, ashersky
Awaclus (5): Joseph2302, JaketheBaseballGod22, Robz888, Calamitas, gkrieg13
gkrieg13 (3): EFHW, faust, Awaclus
faust (1): mcmcsalot

Not Voting (1): Roadrunner7671

With 12 alive, it takes 7 to lynch. Day 1 ends at Jan. 7th at 12:00 pm forum time. This is in 1,5 hours app.
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gkrieg13

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #763 on: January 07, 2017, 10:44:34 am »

vote: Robz

I think that is only three on Robz though
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EFHW

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #764 on: January 07, 2017, 10:44:49 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot
Is there any lynch you are NOT ok with?

Joseph. And also the Wine Merchant: a newbie working this hard on Day 1 should be rewarded with survival.

Huge scum tell here from Robz.  Enough to move my vote.  vote: robz
What's the scumtell?
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ashersky

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #765 on: January 07, 2017, 10:47:10 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot
Is there any lynch you are NOT ok with?

Joseph. And also the Wine Merchant: a newbie working this hard on Day 1 should be rewarded with survival.

Huge scum tell here from Robz.  Enough to move my vote.  vote: robz
What's the scumtell?

If you have time, read a Day 1 of M10 for how Robz feels about newbies when he is town.

(If you don't have time, spoiler: he does not believe in rewarding newbies with survival.)
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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #766 on: January 07, 2017, 10:48:09 am »

Gkrieg feels townish compared to other wagons.
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

gkrieg13

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #767 on: January 07, 2017, 10:51:08 am »

Gkrieg feels townish compared to other wagons.

What does that mean?
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mcmcsalot

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #768 on: January 07, 2017, 10:51:42 am »

Okay lets look at faust

I think Joseph is town by now. This whole thing is on a different scale than what I expect from scum!Joseph.

EFHW is a lot less scummy than McGarn was. I don't think I want to vote there anymore. What else do we have? I do not want to vote for Jake. Calamitas will probably continue to do nothing today and then spend D2 talking about probabilities, which is really annoying, but I don't think I can do anything about it. Robz and mcmc are non-factors in my head, which is weird. Awaclus is a mild town read.

Vote: Robz
This is the original point which I felt joseph was very scummy and I think Faust's reasoning for finding him towny is a scummy one. It's not what you expect but its not that you actually have reasons to find him towny.

So here is the thing. Joseph right now, I think feels that he has a free pass, as multiple people have said he is townie if he acts crazy. So he has to continue that charade for the sake of conforming to what multiple people say they expect of him. He has to continue to be weird and strange and nonsensical and do annoying things. Because that is what the people want from him. I think if he were town, he would just stop acting that way and act with a semblance of normalcy. He hasn't, so I don't think he is town and I think the people who are not voting for him should listen to me, even I am a new player. I am coming at this without bias or much previous knowledge and I think others are overly relying on their previous biases and expectations.

You know, there is actually a lot of sense in this.

Vote: Joseph this is L-1.
Now when town is really getting close to lynching town you decide its better to just lynch joseph instead of get town cred by defending him.

How about this. We don't lynch Joseph today but if he's still alive tomorrow we lynch him. If he dies during the night the n we know he was being truthful. Does that satisfy everyone? If so who are possible D-1 lynchs for us. I say one of the lurkers like Mcmc or Awa

From the few historical games I read a lurker lynch ended up being pretty random. I would be more inclined to go for RR (he had some stuff in the past that I found suspicious) or Robz if we are choosing to keep Joseph alive.

And I don't like if/then statements. I feel like they are too easy for mafia to manipulate.
The issue with lurker lynches: Yes they are somewhat random. But they will still be somewhat random on D2, D3 etc., since lurkers won't give much to determine their alignment. It's better to have active players in the game that can be read. A lurker is always a blank and needs to be lynched at some point unless the game goes really well.
This is sort of a reference post. Faust explains here the issue with lurker lynches(I have said the same thing and agree) which demonstrates he understands the need for a quality lynch.

Interesting. Did not read everything... and will not until tomorrow. But I don't think I need to unvote.
This is similar to what EFHW did, it is in reference to the robz wagon which I think should have disappeared much faster than it did after robz explaination.

Caught up on the whole Robz wagon.

It's pretty clear to me that Robz really thought Awaclus was softclaiming UB.

unvote and I'm gonna have to take a serious look at that wagon.
So yes you agree that it was pretty clear what Robz was doing but you waited a little while with robz at L-1 before deciding to read. (This is not a huge deal but it doesn't make me feel any townier on you)

I think gkrieg/Awaclus is a good place to look for scum.
Okay so look, don't tell others who we should look at! (for clarity faust does go on to make a gkrieg case much much later.)

faust, you FOS'd gkrieg and Awaclus, but didn't vote anywhere.
Huh, you're right. This should be amended. vote: gkrieg
You have not made that case yet, though you have no problem voting.

This is a weird D-1 in my opinion. If we want to get a lynch we need to narrow the lynch pool to 3 people. Tomorrow as in January 6th we narrow the lynch pool and make cases on the 3. Then on deadline day we lynch the one with the best case. First we neeeeedddd to narrow the lynch pool or it will be a no lynch or a poor last minute one. Everyone submit your choices for the three and include cases. Therefore I urge all to submit your choices.   
This is not a bad thing.

I suggest gkrieg, Awaclus and RR.

I will probably make a case on gkrieg later today.
Here is my big issue, I have explained at huge lenght how this system of narrowing the lynch pool provides a similarly safe and unhelpful lynch for scum as a lurker lynch does. Faust totally understood the lurker problem but goes along with this because it is favoring him.

EFHW - for the strange fade away on the robz wagon.*
This is towny, not scummy.
Oh you mean since you did it too and have had a town read on EFHW all game.


It is next that faust makes his gkrieg case and at the end says I am not quite sure if I am just having confirmation bias so what does everyone else think. Which hey at least he finally made a case but it still seemed like you won't stick by it if other people don't like it, which is scummy in my opinion.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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Awaclus

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #769 on: January 07, 2017, 10:54:10 am »

Vote: Robz
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #770 on: January 07, 2017, 10:56:26 am »

I am here briefly and out of the three want to stay on robz.
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #771 on: January 07, 2017, 10:59:10 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot
Is there any lynch you are NOT ok with?

Joseph. And also the Wine Merchant: a newbie working this hard on Day 1 should be rewarded with survival.

Huge scum tell here from Robz.  Enough to move my vote.  vote: robz

Why is this a scumtell?
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I have been forced to accept that lackluster play is a town tell for you.

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #772 on: January 07, 2017, 11:00:19 am »

I don't feel it really. Maybe we should just vote: mcmc

Or RR. That would be acceptable as well.

I'm okay with either of those lynches. Mmc is lurking big time. Vote: mcmcsalot
Is there any lynch you are NOT ok with?

Joseph. And also the Wine Merchant: a newbie working this hard on Day 1 should be rewarded with survival.

Huge scum tell here from Robz.  Enough to move my vote.  vote: robz
What's the scumtell?

If you have time, read a Day 1 of M10 for how Robz feels about newbies when he is town.

(If you don't have time, spoiler: he does not believe in rewarding newbies with survival.)

Maybe I've gone soft in my old age!
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I have been forced to accept that lackluster play is a town tell for you.

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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #773 on: January 07, 2017, 11:01:40 am »

Weird that the gkrieg lynch isn't happening, given so many people expressed willingness to vote him. A possible sign he is scum. If it's not going to happen, I'll switch my vote to Robz.
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Re: M91: trouble in the Scouncil (schadnd mafia) (D1)
« Reply #774 on: January 07, 2017, 11:03:36 am »

vote: gkrieg
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I have been forced to accept that lackluster play is a town tell for you.
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