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Author Topic: Mafia XVIII: Major Arcana Mafia II (Werewolves win!)  (Read 110039 times)

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Dsell

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Robz888

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1126 on: January 21, 2013, 09:43:14 pm »

How on earth...
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I have been forced to accept that lackluster play is a town tell for you.

shraeye

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1127 on: January 21, 2013, 09:43:47 pm »

why are non-shraeyes relieved?  why am i not relieved?
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Robz888

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1128 on: January 21, 2013, 09:45:59 pm »

So there were 9 town-aligned players, andSEVEN scum????
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eHalcyon

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1129 on: January 21, 2013, 09:46:12 pm »

What the heck is moonsickness?

@shraeye, everyone wanted you to just end the game for all that time you were stalling. :P
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Axxle

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1130 on: January 21, 2013, 09:47:59 pm »

I was super paranoid that Cuzz was somehow also a WW, I'm really glad to see that Lekkit was playing toward his wincon though, I would have been pretty mad if he just threw the game away by using his daykill and not trying to weasel his way out of it.

I agree with sparky Cuzz's townclaim was way too out of left field though, luckily I was going to fakeclaim doctor the next day anyway.
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Robz888

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1131 on: January 21, 2013, 09:48:12 pm »

Okay, well I'm a little cross about this, frankly. It's not so surprising that town was in a no-win scenario against two different scum factions, given there were way too many scum to begin with!
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I have been forced to accept that lackluster play is a town tell for you.

Axxle

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1132 on: January 21, 2013, 09:49:28 pm »

Our MA role was super powerful though.
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Axxle

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1133 on: January 21, 2013, 09:50:00 pm »

Lol, at least I convinced MYSELF that I was town.  I mean your MA was pretty powerful, and you had a ninja doctor.
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ashersky

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1134 on: January 21, 2013, 09:50:23 pm »

I was super paranoid that Cuzz was somehow also a WW, I'm really glad to see that Lekkit was playing toward his wincon though, I would have been pretty mad if he just threw the game away by using his daykill and not trying to weasel his way out of it.

I agree with sparky Cuzz's townclaim was way too out of left field though, luckily I was going to fakeclaim doctor the next day anyway.

Clearly Lekkit and I disagreed with his decision to play it that way.  I mean, we won in the end, though.

I'd point people back to my completely honest explanation of how I thought we could win much more easily.  I really should have said Axxle was a WW, gotten that lynch through, and sailed to victory.

For the record, I did investigate Jo N1.  Axxle N2 (blocked by WW-proofness).  After that it didn't matter.
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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1135 on: January 21, 2013, 09:50:48 pm »

Our MA role was super powerful though.

And me being the Seer really did help even things out...oh wait.
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Jimmmmm

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1136 on: January 21, 2013, 09:50:53 pm »

why are non-shraeyes relieved?  why am i not relieved?

That it's finally over. Maybe this is just me because my team was dead and gone long ago so I really didn't care who won, just wanted to see why I was NKed.
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Robz888

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1137 on: January 21, 2013, 09:51:17 pm »

Lol, at least I convinced MYSELF that I was town.  I mean your MA was pretty powerful, and you had a ninja doctor.

Uh, well, the town played I think perfectly and still never would have had a chance, even after a miraculous number of scum deaths night 1. So...
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I have been forced to accept that lackluster play is a town tell for you.

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Axxle

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1139 on: January 21, 2013, 09:51:51 pm »

It's interesting how giving flavor to kills actually makes it a lot more difficult for scum.
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Axxle

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Jimmmmm

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1141 on: January 21, 2013, 09:56:05 pm »

Also, I had the only Vanilla role in the game. :(
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jotheonah

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1142 on: January 21, 2013, 09:56:44 pm »

I was VT!
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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1143 on: January 21, 2013, 09:57:22 pm »

The game was kind of weird for me, I must say.
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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1145 on: January 21, 2013, 10:00:46 pm »

The two VTs' setup info both had major parts to play in the game. We killed you because we thought you had to be MA or lying. And Cuzz was probably the most powerful "VT" in the history of Mafia.
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Galzria

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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1146 on: January 21, 2013, 10:01:51 pm »

Well.

That was unexpected.

So... As completely unbalanced as having Cuzz's claim was (we never missed a lynch after), it was still impossible for town to win?

Like, what were our outs here? No-lynch and pray the two scum shoot each other?

We mislynched Robz. That was it. EVERY other lynch was on scum.

I mean... The only way town was going to win is if we got the right lynch D1 and then never missed going forward. That's rather ridiculous...
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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he was the Three of Cups, Vanilla Townie.
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ashersky

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[color=blue
jotheonah is full of bullet holes!
he was the Three of Cups, Vanilla Townie.

I think Jimmmmm's point is that you knew there were 2 swords, which makes you more than vanilla.
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Re: Mafia XVIII: Major Arcana Mafia II (Day 3! Deadline 1/10/13, 7 PM forum time)
« Reply #1149 on: January 21, 2013, 10:06:29 pm »

Well.

That was unexpected.

So... As completely unbalanced as having Cuzz's claim was (we never missed a lynch after), it was still impossible for town to win?

Like, what were our outs here? No-lynch and pray the two scum shoot each other?

We mislynched Robz. That was it. EVERY other lynch was on scum.

I mean... The only way town was going to win is if we got the right lynch D1 and then never missed going forward. That's rather ridiculous...
This is what happens when you draw the setup randomly from a deck of cards though. We knew what we were in for.. That being said, I definitely don't feel like I outplayed other factions or anything like that despite winning the game. I got myself lynced day 2 as major arcana scum!
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