DominionStrategy Wiki
Any $2 giving money is a good reason to open Mint in many many boards. Arguably FG is the best, but Lighthouse, Duchess, Secret Chamber, Poor House, Squire and some others can be decent options as well.
Quote from: soulnet on December 09, 2014, 04:42:27 pmAny $2 giving money is a good reason to open Mint in many many boards. Arguably FG is the best, but Lighthouse, Duchess, Secret Chamber, Poor House, Squire and some others can be decent options as well.That's why I put an extra qualifier on. I was originally going to pick one of the virtual coin $2s and say it was a Feodum board without Masterpiece but I couldn't pick the right one so I decided to make the answer more obvious if it meant there would be a clear best choice.For curiosity's sake, what WOULD be the best $2 opener alongside Mint on a Feodum board without Masterpiece, generally speaking?
My opponent plays an Attack.I begin my turn with 6 cards.There are no Durations in the Kingdom. Neither Soothsayer nor Horse Traders nor Prince are in the Kingdom.
High skill puzzle: what is the common property of these cards?TransmuteApprenticeMineVillageMenagerieRemakePoor HouseSchemePillageBridge
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way
Quote from: silverspawn on December 09, 2014, 05:16:36 pmHigh skill puzzle: what is the common property of these cards?TransmuteApprenticeMineVillageMenagerieRemakePoor HouseSchemePillageBridgeThey end in e. Except Mint.
TransmuteApprenticeMineVillageMenagerieRemakePoor HouseSchemePillageBridge
That was literally 30 seconds.
Quote from: Dingan on December 09, 2014, 03:35:46 pmQuote from: soulnet on December 09, 2014, 03:12:39 pm$16 in T3, two playersPlayer 1 opens $5 Stonemason+Masq+Swindler / $2 Crossroads, draws Necro, Masq, Swindler, Crossroads, Copper for T3Player 2 opens $3 Stonemason+2xPoor House / $3 Stonemason+2xPoor House, draws 4xPoor House and Necro for T3Player 1 T3 plays Necro, Plays Swindler trashing OE (P2 draws Copper), plays Masq, passes Xroads and receives Copper.Player 2 T3 Plays Necro, Plays Xroads, Plays 4xPoor House, gets $16 to spend (just 1 buy!)Wow, nice! I always forget the possibilities with Stonemason. I was thinking:Player 1 buys MasqPlayer 2 buys LibraryPlayer 1 buys CoppersmithPlayer 2 buys PawnPlayer 1 plays Masq, passes Coppersmith, receives Overgrown EstatePlayer 2 plays Necro, Pawn for action+coin, Coppersmith, Library, draws 6 more coppers for a total of 7 coppers -- they would have $15 and 1 buy (yes, my original question was for $14).P1 Buys Masq ($3)P2 Buys Stonemason+Xroads+Beggar ($4)P1 Buys Coppersmith ($4)P2 Buys Watchtower ($3)P1 Plays Masq, passes CoppersmithP2 plays Xroads, plays Coppersmith, plays WT, plays Beggar, has 8 Coppers in hand worth $2 each, for a total of $16.I could not find a way to do more WT tricks like trashing incoming Squire, because playing Coppersmith is too important and money is tight.
Quote from: soulnet on December 09, 2014, 03:12:39 pm$16 in T3, two playersPlayer 1 opens $5 Stonemason+Masq+Swindler / $2 Crossroads, draws Necro, Masq, Swindler, Crossroads, Copper for T3Player 2 opens $3 Stonemason+2xPoor House / $3 Stonemason+2xPoor House, draws 4xPoor House and Necro for T3Player 1 T3 plays Necro, Plays Swindler trashing OE (P2 draws Copper), plays Masq, passes Xroads and receives Copper.Player 2 T3 Plays Necro, Plays Xroads, Plays 4xPoor House, gets $16 to spend (just 1 buy!)Wow, nice! I always forget the possibilities with Stonemason. I was thinking:Player 1 buys MasqPlayer 2 buys LibraryPlayer 1 buys CoppersmithPlayer 2 buys PawnPlayer 1 plays Masq, passes Coppersmith, receives Overgrown EstatePlayer 2 plays Necro, Pawn for action+coin, Coppersmith, Library, draws 6 more coppers for a total of 7 coppers -- they would have $15 and 1 buy (yes, my original question was for $14).
$16 in T3, two playersPlayer 1 opens $5 Stonemason+Masq+Swindler / $2 Crossroads, draws Necro, Masq, Swindler, Crossroads, Copper for T3Player 2 opens $3 Stonemason+2xPoor House / $3 Stonemason+2xPoor House, draws 4xPoor House and Necro for T3Player 1 T3 plays Necro, Plays Swindler trashing OE (P2 draws Copper), plays Masq, passes Xroads and receives Copper.Player 2 T3 Plays Necro, Plays Xroads, Plays 4xPoor House, gets $16 to spend (just 1 buy!)
All these 3 solutions can be improved to $17 by adding a Baker coin on turn 3.
What is the one missing card in this list:LighthouseWatchtowerWorkshop
What's the only missing card in this set?AlchemistMenagerieMoatPawnSmugglersStoreroomWarehouse
Quote from: Rubby on December 10, 2014, 01:48:41 pmWhat is the one missing card in this list:LighthouseWatchtowerWorkshopHint: Honorable mentions are Ghost Ship, Hunting Grounds, Jack of All Trades, and Merchant Ship.
Quote from: Rubby on December 10, 2014, 03:57:55 pmQuote from: Rubby on December 10, 2014, 01:48:41 pmWhat is the one missing card in this list:LighthouseWatchtowerWorkshopHint: Honorable mentions are Ghost Ship, Hunting Grounds, Jack of All Trades, and Merchant Ship.Hint: If "Knights" were an actual card, it would qualify.
Quote from: Rubby on December 10, 2014, 08:32:45 pmQuote from: Rubby on December 10, 2014, 03:57:55 pmQuote from: Rubby on December 10, 2014, 01:48:41 pmWhat is the one missing card in this list:LighthouseWatchtowerWorkshopHint: Honorable mentions are Ghost Ship, Hunting Grounds, Jack of All Trades, and Merchant Ship.Hint: If "Knights" were an actual card, it would qualify.wandering miNSTRel