(can anyone give me an idea for a name for this?)
v.3
Action-Attack $5
+1 buy
+$2
The first time you buy a card this turn, choose one: either you gain it, or all other players do.
v2. Action-Attack $5
+$2
The first time you buy a card this turn, choose one: either you gain it, or all other players do.v1:
Action-Attack $5
+1 buy
When you buy a card this turn, you may return it to the supply. If you do, each other player gains a copy of it.What do you think? Basically, you can choose a card to give to your opponent. So if you buy a Curse, you can choose whether to gain it, or your opponent gains it (probably your opponent). Likewise, if you buy a Province, you can choose to gain it, or let all opponents gain it (I'd say you'd gain it
Get it? So this will probably be used to give out curses, then when they run out, they give out coppers. (For scout-haters: this card is flexible enough to give Scouts to other players!)
I'm just afraid that it would be too overpowered with the +buy. Maybe I should give some other vanilla bonuses to the card, maybe +$2?
Feel free to say anything good or bad about this card
Edit 1: changed +buy to +$2, changed wording
Edit 2: Whoops, now its too underpowered. Added the +1 buy back