I play on phone too ! And I was stuck on level 382 too !!! OMG ! (feels febrile like an annoying Facebook girl) (By the way sorry for that little "advertisement" for my CCS idea of wild combo in my message, it was too easy)
Back to main thread (CCS references here !!!) :
-Wafer Wharf-
Action duration, $5
+2 cards, +1 buy.
Each other player must play at least one duration card and one card costing up to $3 (that must be distinct) on his next turn.
At the start of your next turn, +2 cards and +1 buy per player who didn't.
-Candy town-
Action, $6
+1 card
+2 actions
+$X, if this is the Xth time you played Candy town in a row this turn.
-Gummy Gardens-
Victory action, $4
+1 action
Look at the top and the bottom cards of your deck. You may either put your top card to bottom or your bottom card to top.
Worth 1 VP for every 12 cards in your deck (rounded down).
-Crunchy Castle-
Action, $6
+1 card, +1 action.
Choose one : trash a card from your hand (crunchy) or you may choose an action card from your hand, play it twice (castle) (not so bad idea ?)
Also you can invent cards for Bubblegum Bridge Fudge Islands and Funky Fortress (two Reality and one Dreamworld episodes behind these spoilers)