There is a big update out. copy/pasted from getsatisfaction
https://getsatisfaction.com/goko/topics/system_update_5_11_13Edit Subject Some changes with last night's release:
* Added the rating system name to game log
* Fixed game log in the case of quit games to assign cards from play and other public areas to the correct player
* Fixed meeting room to take user back to the same room where he started.
* Tie game display fixed - in some cases player ties showed "game over", now they correctly show "tie game" in all cases
* Fixed new bug with Forge counting potions when it shouldn't
* Alert the user if he does not have the cards to play an adventures node
* Coin award fixed - coin award was not working correctly with ties and resigns in some cases
* Cards dragged and moved back to a hand, reveal area, etc. after a failed drop go back to the same location as before the drag
* Fixed crash on Safari 6.0.4 once user back to result screen
* Fixed bug with Facebook support.
* Fixed bug: Cannot click on a node in Tutorial - Dominion Facebook
* Rogue card text cleaned up
* Bot improvements
- Reveal Moat each time against Throne-Room'd or Kings-Court'd attacks
- Don't necessarily reveal Moat against Swindler/Saboteur if Market Square(s) in hand
- Don't opt to gain a Duchy with Count when ther are none left in the supply
- Realize when potions are completely useless.
- Dissuaded from buying a potion for vineyards before it has action cards
- Plays possessed hand better