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Dominion General Discussion / Re: Rising Sun pre-orders available, also more info!
« on: April 12, 2024, 09:14:18 pm »
With the overall theme, I'm guessing one of the Shadow cards will be named Ninja.
Official cards that don't qualify: Fortune Hunter (not related to Hunter), Horse Traders (not related to Trader), Plateau Shepherds (not related to shepherd), Royal Blacksmith, Shanty Town, Silk Merchant, ...you get the idea...
Village and Merchant as your base card are discouraged. You can do a modified version of one of them, but I'd prefer you choose something else.
How do i word it better so that its clearer, so people wont ask the question?
I can't think of a non-awful phrasing that solves the issue. (I thought maybe let them be Treasure cards and disallow playing them in your buy phase, but then you get into trouble when something allows you to play Treasures in your Action phase, so I don't think that's a good idea.) Seems like an interaction you just have to clarify explicitly.
Card is interesting for sure! (I didn't upvote bc of phrasing errors.) I would rephrase, even if it doesn't solve the Capitalism issue, into
+1 Card
+2 Actions
For the rest of this turn, Coppers are Action cards with "+1 Card, +1$". (They are no longer Treasure cards.)
(+cards always comes before +actions, and the "with" phrasing is from inheritance.)
Agreed, it seems like a (minor) bug. But as with everything, there are edge cases. For example, say you gained the Villa with Artificer (during your buy phase because of Capitalism), then triggering Sheepdog first would only net +1 card since you'd first draw the Villa. (i.e. if the online implementation were correct, you'd likely want to first move the Villa from the deck to your hand, then draw 2 more, before returning to your action phase).
Actually, you would first put Villa in your hand, then return to your Action phase, then draw 2 cards with Sheepdog. But I don't think that makes a difference.
But doesn't your scenario actually work online despite the bug?
It's interesting to me that the first one works - it seems to me the trickier one. I guess the idea is that at the start of your buy phase, you can choose all the things you want to trigger, then you order them, and so they still trigger even if conditions (e.g. not being in your buy phase) are no longer met?
(the alternative being, you only choose the first thing to trigger, then do it; then you can choose the next thing to trigger, but only if the condition is still met)
I wonder if there are other cases like this.
No it's more like, all of them trigger, then you choose which to resolve first, etc. Once something triggers, it's never removed from the "to be resolved" list.
The classic example is, gain Mandarin with Royal Seal in play, both cards trigger. You resolve Mandarin first, topdecking the Royal Seal. You can resolve Royal Seal to topdeck the Mandarin.
It should only be possible to react with Sheepdog before or after this, but online it happens in the middle, between (2) and (3). In other words, we should return to the Action phase (ending the Buy phase), then play Sheepdog.
But of course, this scenario is bad, because you could just choose to play the Sheepdog first!
I guess I misinterpreted your D3 post...
Basically people don't vote no exile when you want a discussion because voting no exile means you don't want a discussion. So by voting no exile I assumed you didn't want a discussion. You even said things like "why wait until tomorrow" and "it's clearly the best vote".
Does anyone think yesterday ending so quickly was weird? I mean, No exile was the right thing to do, but why not allow time for discussion?
We can't do anything during the night, scum can, so any information we could have generated by discussing yesterday instead of today would have strictly benefited scum.
I get your point and if there were any PRs I would agree.
But in a game with only vanilla roles, I don't think it really matters which of us scum target from a "who's left" perspective, while evaluating the NK as a reaction to that discussion could be.
Wait why are you saying this you literally voted no exile yesterday and made the complete opposite argument.
Does anyone think yesterday ending so quickly was weird? I mean, No exile was the right thing to do, but why not allow time for discussion?
Mix, can you explain how you got from No Exile to "skip immediately":Sure we can keep the momentum (or not lose it more) and skip today immediately.
Vote: no exile
Is that how you vote for no exile? I'll assume it is.
If Awaclus is correct about mathdude as traitor, could this be a signal to join the vote? (math was X-1) or to WCD who hammered?
I don't know, just feels anti town that the No exile vote went so quick.
I'm also suspecting MiX, being very vocal about Lalight being towny and then Lalight is the NK?
Vote: MiX
I was going to defend myself against this because why not, and waiting for gkrieg to post is unrealistic at this point. But then I thought this was so lazy I should only react to this with a vote. However, I read this again, now correctly:Mix, can you explain how you got from No Exile to "skip immediately":
What does this mean? How is no exile not skipping immediately? How is there a process between voting no exile and skipping the day quickly?
Does anyone think yesterday ending so quickly was weird? I mean, No exile was the right thing to do, but why not allow time for discussion?
We can't do anything during the night, scum can, so any information we could have generated by discussing yesterday instead of today would have strictly benefited scum.
Sure we can keep the momentum (or not lose it more) and skip today immediately.
Vote: no exile
Is that how you vote for no exile? I'll assume it is.
Well, that's a bummer if true.
Okay I am completely sold on the EFHW/math team. Count me in to vote them at deadline.
I still prefer math though.
Awaclus will you be around for deadline?
Please just vote now. Why wait for a deadline?