Yeah, the wording I made for Spanish Inquisition was... bad. The idea was to have one in each pile of cards, including ones like Mercenary and Spoils, and players getting them randomly when they were trying for something else. Then I added something that fit the actual inquisition (punishing witches) and it kind of got out of hand.
Anyway, I like the all-different-reactions idea much better.
Thanks
Not at all balanced ideas following:
Cardinal Fang
Action - Attack - Reaction - Spanish Inquisition, 5$
+2 Cards
You may trash a card costing 0$ from your hand. Each other player gains a Ruins.
When another player plays his 4th action card in one turn, you may put this aside from your hand. If you do, gain a Gold and at the start of your next turn, put this back in your hand.
Cardinal Biggles
Action - Attack - Reaction - Spanish Inquisition, 5$
+2 Cards
You may trash a card costing 0$ from your hand. Each other player gains a Ruins.
When another player ends his buy phase with 2$ or more left, you may put this aside from your hand. If you do, gain a Gold and at the start of your next turn, put this back in your hand.
Cardinal Ximenez
Action - Attack - Reaction - Spanish Inquisition, 5$
+2 Cards
You may trash a card costing 0$ from your hand. Each other player gains a Ruins.
When another player gains a card during his action phase, you may put this aside from your hand. If you do, gain a Gold and at the start of your next turn, put this back in your hand.
Others:
When another player tries to gain a card and fails...
When another player trashes a card worth 4$ or more...
When another player is annoyed by the Spanish Inquisition...
When another player plays an attack card...
When another player gains a Victory card that costs less than 6$...
When another player reveals one of his cards that isn't a Spanish Inquisition...
When another player plays a Ruins...
When another player empties the supply by turn 4...