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Author Topic: Diplomacy: Game Over!  (Read 19371 times)

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Robz888

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Re: Diplomacy: Fall 1908
« Reply #150 on: September 14, 2012, 03:41:28 pm »

All hail our benevolent Turkish masters.
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Davio

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Re: Diplomacy: Fall 1908
« Reply #151 on: September 17, 2012, 02:20:32 pm »

Updates.

Adjustment time, supply center overview:

France: 9 (can't build due to all home SC's being occupied)
Germany: 3 (-1)
Italy: 1 (-2)
Russia: 8 (+1)
Turkey: 13 (+3)

Edit: Hold on, looks like I've made a mistake, I reinstalled jDip and it looks like not all settings are correct.
Edit2: It looks to me like Vienna shouldn't have been taken over by the Turks, but I can't get jDip to see it, am I missing something?
Edit3: It's probably because Vienna decided to move instead of Hold, so all is well, carry on!
« Last Edit: September 17, 2012, 02:31:20 pm by Davio »
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Galzria

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Re: Diplomacy: Fall 1908
« Reply #152 on: September 17, 2012, 02:30:54 pm »

I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Davio

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Re: Diplomacy: Fall 1908
« Reply #153 on: September 17, 2012, 02:31:59 pm »

I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
It has, jDip says: Support failed. Move orders must be supported explicitly.
It says this for both Bohemia and Tyrolia.
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jotheonah

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Re: Diplomacy: Fall 1908
« Reply #154 on: September 17, 2012, 02:34:25 pm »

How many SCs wins the game?
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Galzria

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Re: Diplomacy: Fall 1908
« Reply #155 on: September 17, 2012, 02:35:00 pm »

How many SCs wins the game?

Half +1.

18 if I recall.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Diplomacy: Fall 1908
« Reply #156 on: September 17, 2012, 02:36:39 pm »

So ... Turkey's about to win? Can we just declare our allied victory now?
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Galzria

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Re: Diplomacy: Fall 1908
« Reply #157 on: September 17, 2012, 02:40:07 pm »

So ... Turkey's about to win? Can we just declare our allied victory now?

There is no such thing as allied victory in Diplomacy. It's explicitly stated in the rules. There is a single winner, period. In the case of a deadlock, there are only losers.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Diplomacy: Fall 1908
« Reply #158 on: September 17, 2012, 02:46:37 pm »

... it turns out that my Dad was lying to me about the rules of diplomacy to promote household harmony. This makes me seriously sad and also makes me regret my alliance with Turkey.
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Voltgloss

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Re: Diplomacy: Fall 1908
« Reply #159 on: September 17, 2012, 02:49:01 pm »

...shraeye's your Dad?
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Galzria

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Re: Diplomacy: Fall 1908
« Reply #160 on: September 17, 2012, 02:51:50 pm »

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Diplomacy: Fall 1908
« Reply #161 on: September 17, 2012, 02:54:01 pm »

no, shraeye's about to win.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Galzria

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Re: Diplomacy: Fall 1908
« Reply #162 on: September 17, 2012, 02:55:05 pm »

no, shraeye's about to win.

This is 5 years too late. ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Robz888

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Re: Diplomacy: Fall 1908
« Reply #163 on: September 17, 2012, 03:07:13 pm »

Jo, you thought you could win WITH Turkey? Oh no. Oh dear.

Surely you see now why I counseled you to ally with me and Italy, the only sane course of action year after year when I proposed it? Now it's too late...
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Grujah

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Re: Diplomacy: Fall 1908
« Reply #164 on: September 17, 2012, 03:10:38 pm »

I too, was trying to figure out why that went through. But I can't see if Italy's Bohemian Army has a support order in or not.
It has, jDip says: Support failed. Move orders must be supported explicitly.
It says this for both Bohemia and Tyrolia.

So, wait, I cannot try to move but support if I fail to? I though I could :/
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jotheonah

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Re: Diplomacy: Fall 1908
« Reply #165 on: September 17, 2012, 04:09:18 pm »

Yes, Robz. I always thought allied victories were a thing in Diplomacy.
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Robz888

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Re: Diplomacy: Fall 1908
« Reply #166 on: September 17, 2012, 04:13:02 pm »

Yes, Robz. I always thought allied victories were a thing in Diplomacy.

I thought at any time, all still living players could consent to a draw. So if you kill me, Galz, and Grujah, you two can have a draw, sure. But you don't both win... I guess I'm not clear on the rules.
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cayvie

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Re: Diplomacy: Fall 1908
« Reply #167 on: September 17, 2012, 05:08:21 pm »

playgroups disagree on the matter

tournament diplomacy play usually only lasts 7 years and then there's a point-based system
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Davio

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Re: Diplomacy: Fall 1908
« Reply #168 on: September 18, 2012, 02:32:50 am »

Yes, Robz. I always thought allied victories were a thing in Diplomacy.

I thought at any time, all still living players could consent to a draw. So if you kill me, Galz, and Grujah, you two can have a draw, sure. But you don't both win... I guess I'm not clear on the rules.
This.

I'm going by the original rules which states that all players left can agree on a draw.
It doesn't matter in this case if you have 17 units or 1.
All players remaining have to agree, otherwise it's no deal.
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Grujah

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Re: Diplomacy: Fall 1908
« Reply #169 on: September 18, 2012, 03:07:30 am »

I agree on a draw.
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Davio

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Re: Diplomacy: Winter 1908
« Reply #170 on: September 18, 2012, 02:35:42 pm »

I received build orders, but no disband orders.

So per the rules I removed the units furthest from any home supply center.
This means Germany has lost Belgium and Italy has lost Bohemia and Tyrolia.
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shraeye

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Re: Diplomacy: Fall 1908
« Reply #171 on: September 20, 2012, 11:35:50 am »

...shraeye's your Dad?
Best softclaim ever, Joth!
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Galzria

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Re: Diplomacy: Fall 1908
« Reply #172 on: September 20, 2012, 11:43:23 am »

...shraeye's your Dad?
Best softclaim ever, Joth!

Joth: Bringin you family claims since 2012!

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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Diplomacy: Spring 1909
« Reply #173 on: September 20, 2012, 11:43:57 am »

*facepalm*
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Davio

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Re: Diplomacy: Spring 1909
« Reply #174 on: September 21, 2012, 01:43:34 pm »

Sadly, no Russian or Italian orders this time.

They can still join in for the Fall turn.
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