I just played a game with Scheme From the Bottom, I opened chapel/cultist with 5/2, and he opened chapel/conspirator, with 4/3. This game was extremely entertaining and taught me many valuable lessons
Chapel, Tunnel, Conspirator, Fortress, Remodel, Golem, Cultist, Minion, Stables, King's Court
Scheme wasn't happy about my 5/2 split with cultist and chapel on the board, and claimed he would loose after his chapel missed the reshuffle, on top of the 5/2 opening. He stuck in there though, and tried to keep good spirits. It seems I played absolutely terribly, not getting conspirators until much to late. Scheme started to pick up pace, with conspirator leading the way, while I was sending him a few ruins that he easily brushed off.
Soon Scheme's engine was up and running, powered by King's Courted Conspirators, and the +buy from ruined markets, and he was raking in 30+ coins a turn. On the last turn he had 50+ coins, and 4 buys. We were both so dumb-shocked at the power of Scheme's engine, and the terribleness of how my strategy failed to take advantage of the huge 5/2 split advantage that we forgot to watch the piles...
Great game, hilarious to play, and I learnt much from this