for 0 mana
for 0 mana
Actually 2.
I just played an Unstable Portal and found an Edwin Van Cleef on turn 3 (I played one more card and got him as a 6/6 for 0 mana). Later that same game I played my second portal and found Malygos. When I hit 10 mana the next turn I played Malygos->Fireball for an immediate win.You can even do Coin > Unstable Portal > Edwin Van Cleef on turn 1 for a 6/6. Here's a guy on Reddit that did it in arena: http://www.reddit.com/r/hearthstone/comments/2p6yqy/my_first_experience_with_unstable_portal/
My bone stock priest deck just beat a control warrior who played a ridiculous number of legendaries to my zero legendaries. He played sylvanas, dr boom, tbk, loatheb, Gromash, alexstraza... That I can recall. He lost to fatigue.
I have Piloted Shredder and a 3/2 silenced Sludge Belcher. Opponent kills Shredder, which drops Mana Addict. He then weapons down the Belcher, going down to 18 hp.Miracle Druid strikes again!
I play Wild Growth, Excess Mana, 2x Savage Roar and Hero Power. Exact lethal :P
I play Mad Bomber on a board with 6 minions. It kills my 2/3...
I play Mad Bomber on a board with 6 minions. It kills my 2/3...
I think you're in the wrong thread.
I play Mad Bomber on a board with 6 minions. It kills my 2/3...
I think you're in the wrong thread.
Which made his cult master draw a fireball for lethal.
This guy just played a 41/7 Bolvar...Wuh?
This guy just played a 41/7 Bolvar...Wuh?
Reminds me, why does Blessed Champion cost so much? Like, Blessing of Might is 1 mana and gives +3 attack. Blessed Champion would need to give +12-15 attack to be comparable.
Hm, fair enough. Also, it can make for really crazy sudden finishes if it costed less I guess. It's not a design that's easy yo balance.This guy just played a 41/7 Bolvar...Wuh?
Reminds me, why does Blessed Champion cost so much? Like, Blessing of Might is 1 mana and gives +3 attack. Blessed Champion would need to give +12-15 attack to be comparable.
Because double Blessed Champion is so much more insane than double Blessing of Might.
They don't want people to play it, so they overpriced it.Which begs the question: why did they keep it in the game? Even in arena, I think I see it less often than Kidnapper and Foresight.
There's a deck I have called "#blessed" which may interest you.They don't want people to play it, so they overpriced it.Which begs the question: why did they keep it in the game? Even in arena, I think I see it less often than Kidnapper and Foresight.
Does it have Flying Machine?There's a deck I have called "#blessed" which may interest you.They don't want people to play it, so they overpriced it.Which begs the question: why did they keep it in the game? Even in arena, I think I see it less often than Kidnapper and Foresight.
Even in arena, I think I see it less often than Kidnapper and Foresight.
No, although that's not a terrible idea. My guess is that it'd be too hard to keep on the board long enough to pump up.Does it have Flying Machine?There's a deck I have called "#blessed" which may interest you.They don't want people to play it, so they overpriced it.Which begs the question: why did they keep it in the game? Even in arena, I think I see it less often than Kidnapper and Foresight.
They don't want people to play it, so they overpriced it.Which begs the question: why did they keep it in the game? Even in arena, I think I see it less often than Kidnapper and Foresight.
I'm playing arena against a Shaman.
I'm minding my own business, dropping Frothing Berzerker against an empty board on turn 3, and then 2x Dust Devil, Frost Shock on Berzerker. The hell?
I did win that game, but it was very close. If I had lost that game, I would have been so mad.
opponent eventually resigned, friended me just to complain, then unfriended.
opponent eventually resigned, friended me just to complain, then unfriended.
I don't know why so many people do this. If you're not going to wait for a response, what's the point? If you don't want a response, why can't you just complain to yourself?
opponent eventually resigned, friended me just to complain, then unfriended.
I don't know why so many people do this. If you're not going to wait for a response, what's the point? If you don't want a response, why can't you just complain to yourself?
Because you're an idiot.
Deleting my account, quitting f.ds.
opponent eventually resigned, friended me just to complain, then unfriended.
I don't know why so many people do this. If you're not going to wait for a response, what's the point? If you don't want a response, why can't you just complain to yourself?
opponent eventually resigned, friended me just to complain, then unfriended.
I don't know why so many people do this. If you're not going to wait for a response, what's the point? If you don't want a response, why can't you just complain to yourself?
I'd have happily commiserated over unfair seeming rng. He made some sarcastic comment about the game being balanced around skill and disappeared.
I think MtG is less luck based than Hearthstone but I can't afford MtG :(opponent eventually resigned, friended me just to complain, then unfriended.
I don't know why so many people do this. If you're not going to wait for a response, what's the point? If you don't want a response, why can't you just complain to yourself?
I'd have happily commiserated over unfair seeming rng. He made some sarcastic comment about the game being balanced around skill and disappeared.
If these people think it's so luck based and that's why they hate the game, why don't they go play another game? I'll never understand.
In other Hearthstone celebrity news: while playing ranked, Trump got matched against TuckFrump. Trump won.
Opponent plays Bane of Doom on my Yeti, summoning Mal'ganis, which makes him very likely to win.Haha, nice. I kinda feel for him, though; it's tricky sometimes you have two possible sources of RNG and have to choose which one to check first. Playing the Bane of Doom first could have actually been the right choice, if for example getting Doomguard would've given him lethal. And getting Doomsayer from Shredder is less likely than getting Doomguard from Bane of Doom. Doom.
He then trades into my Shredder, giving me a Doomsayer, with 6 damage remaining on his board :P
I had two Webspinners. They gave me two Angry Chickens.
Or buffed to 2/2's with Mukla banana's in anticipation of Fan of Knives?I had two Webspinners. They gave me two Angry Chickens.
Which you Beastmastered, then Enraged?
Or buffed to 2/2's with Mukla banana's in anticipation of Fan of Knives?I had two Webspinners. They gave me two Angry Chickens.
Which you Beastmastered, then Enraged?
It can, yeah. The double Gang Up Mill Rogue people tried out after Gang Up was released turns out to have some room for card draw, because Gang Up adds an extra 6 cards to your deck.Or buffed to 2/2's with Mukla banana's in anticipation of Fan of Knives?I had two Webspinners. They gave me two Angry Chickens.
Which you Beastmastered, then Enraged?
Does Mill Rogue run Fan of Knives?
It can, yeah. The double Gang Up Mill Rogue people tried out after Gang Up was released turns out to have some room for card draw, because Gang Up adds an extra 6 cards to your deck.Or buffed to 2/2's with Mukla banana's in anticipation of Fan of Knives?I had two Webspinners. They gave me two Angry Chickens.
Which you Beastmastered, then Enraged?
Does Mill Rogue run Fan of Knives?
its still garbage.Weird, I see it a bunch in mill Rogue and it seemed effective there, but then again I haven't seen much Mill rogue past like rank 12.
its still garbage.Weird, I see it a bunch in mill Rogue and it seemed effective there, but then again I haven't seen much Mill rogue past like rank 12.
its still garbage.Weird, I see it a bunch in mill Rogue and it seemed effective there, but then again I haven't seen much Mill rogue past like rank 12.
It's good in Mill Rogue, but Mill Rogue isn't that good. So Vanish is still bad. Also they use Prep+Vanish to make it good.
its still garbage.Weird, I see it a bunch in mill Rogue and it seemed effective there, but then again I haven't seen much Mill rogue past like rank 12.
It's good in Mill Rogue, but Mill Rogue isn't that good. So Vanish is still bad. Also they use Prep+Vanish to make it good.
But then they can't Prep+Sprint, which is what I see all the time.
Vanish is only "good" situationally. Like, hand's full and board's full -- sure Vanish was great that time. But against a player who plays single or few big minions and lots of mana, it's not doing much.
Alarm-o-Bot... not even once. (http://imgur.com/UDp9knq)Not even Magma Rager actively causes one to straight up lose the game like that.
(That's Titandrake in chat)
Alarm-o-Bot... not even once. (http://imgur.com/UDp9knq)
(That's Titandrake in chat)
Alarm-o-Bot... not even once. (http://imgur.com/UDp9knq)
(That's Titandrake in chat)
Did Alarm-o-Bot pull out the Majordomo?
I thought my opponent disconnected, because he just roped his turn 6 and almost his entire turn 7. But then this happened. (http://imgur.com/AgfxWd6)
Vitality Totem + Being a Warlock is my new favourite combo. So many cards! (I think I drew 6 cards from tapping before he killed it.)I faced a Druid in Arena who got Lightwell from Piloted Shredder and then played Mark of the Wild on it. It basically functioned as a 2/7 Stoneskin Gargoyle with Taunt. I couldn't remove it, and I lost.
I just played Varian second time ever.Someone who has something against Varian.
He pulled Alex, Emperor and Belcher vs Jaraxxus. I got Shadowflamed (who the hell runs 2 shadowflames nowadays?) but it was glorious non-the-less. :D
Why not double swipe his face than?"That's the joke".
What does Jeeves do anyway?
What does Jeeves do anyway?
He draws cards for you. And your opponent.
Also you always get to use the drawn cards first.
(bonus puzzle: guess how my Kodo became an 8/8)
Good deduction. That is correct.(bonus puzzle: guess how my Kodo became an 8/8)
3/5 -> Dark Wispers into 8/10 -> run into Deathlord?
hit the Gahz'rilla a few times bringing it down to 6 health, attacked it with the 6/6, used the oops emote,
hit the Gahz'rilla a few times bringing it down to 6 health, attacked it with the 6/6, used the oops emote,
What am I missing?
a Freezing Trap
I have a 6/3 Bloodsail Raider against an empty board.Was that me? It sounds familiar. Definitely had a 6-hit bomber to face recently, and I remember losing to a 6/3 bloodsail.
My opponent (Druid) plays Madder Bomber and takes all 6 hits to the face.
I have a 6/3 Bloodsail Raider against an empty board.Was that me? It sounds familiar. Definitely had a 6-hit bomber to face recently, and I remember losing to a 6/3 bloodsail.
My opponent (Druid) plays Madder Bomber and takes all 6 hits to the face.
Best moment for me literally just happened. I built a taunt-heavy control deck with no "real" wincon except exhausting my opponent's plays. I end up against another priest who's clearly playing a similar game with gurubashi berserker as a wincon. He's running a little differently and has ressurect (I don't); we play out and he ends up with THREE northshire clerics at one point. I've got the justicar that lets me run 4-point heals from my hero power as a battlecry, and his biggest creatures are PW:G'd so they're a 1/x and a -1/x respectively (sen'jin and lightspawn, but he burnt his pw:s and divine spirits on keeping his draw engine alive earlier). I realize the guy's at like, 2 cards left, so now all I have to do is survive until he fatigues out - which should be quick, since he has 3 clerics on the board. I keep tossing taunts, he's basically playing on autopilot until he hits like 4 fatigue damage at which point he realizes he needs to quit healing his minions... but it's too late, he's at like 15 health. He manages to toss one of his clerics but I heal a creature of his next turn to do 13 damage and he draws into the fatigue death at the start of his turn with an 8 fatigue card.
This was a good moment for my opponent (http://imgur.com/Xwg74IJ) as a pre-nerf Patron Warrior. My next draw was Battle Rage...
The Mechazod Brawl is producing thousands of these moments, but here's a buff Millhouse (http://imgur.com/OsFA3YO).
This was a good moment for my opponent (http://imgur.com/Xwg74IJ) as a pre-nerf Patron Warrior. My next draw was Battle Rage...
The Mechazod Brawl is producing thousands of these moments, but here's a buff Millhouse (http://imgur.com/OsFA3YO).
My one Mechazod win did not look nearly that good.
Given that you drew Eviscerate, it looks like you have a 2/3 chance of winning the game, because Ogre hitting Tirion is also lethal.
Given that you drew Eviscerate, it looks like you have a 2/3 chance of winning the game, because Ogre hitting Tirion is also lethal.
Isn't Eviscerate x2 to face 6 damage anyway?
Given that you drew Eviscerate, it looks like you have a 2/3 chance of winning the game, because Ogre hitting Tirion is also lethal.
Isn't Eviscerate x2 to face 6 damage anyway?
Y yes. He gave us the screen after the ninja had done six to face.
Aren't you one off for Dagger+Poison+Wolfrider+Eviscerate x2?
Aren't you one off for Dagger+Poison+Wolfrider+Eviscerate x2?
Yes, but that would be Still Had All Deez anyway. Dagger+Wolfrider+Eviscerate x2 is enough.
Both activated. Got it.Took me a while as well. Clearly my brain is not functioning this morning.
Apparently if, between you playing Brawl and the card actually resolving, all minions are removed from the board, it actually, literally, breaks the game.
Um, that has to be a bug, right? A) There is no reason for the deathrattle damage to compound and B) Deathrattles are not battlecries and thus should not be Bronzebeard compounded anyhow.
Would be pretty hard to get to 9 Mana with a prerequisite Emperor on board and 7 specific cards in hand that are typically core cards for the class so this is awesome.
Would be pretty hard to get to 9 Mana with a prerequisite Emperor on board and 7 specific cards in hand that are typically core cards for the class so this is awesome.
I mean, it's awesome to watch, but if it's so easy to pull off, seems broken and likely to be nerfed. Is this the "raptor rogue" everyone is running now?
I mean, it's awesome to watch, but if it's so easy to pull off, seems broken and likely to be nerfed. Is this the "raptor rogue" everyone is running now?
It is not at all easy to pull off. In fact, I think you would have to be extremely lucky to get the combo pieces together before getting killed first. I've been running what I would call Raptor Rogue and it has no Bronzebeard nor Shadowsteps in it. Key cards are Cold Blood, Nerubian Egg, Eviscerate, Raptor, Shredder and Belcher.
The best part is that Raptors keep their Deathrattles when you Shadowstep or Brewmaster them - it copies the Deathrattle to the card, not the minion.
The best part is that Raptors keep their Deathrattles when you Shadowstep or Brewmaster them - it copies the Deathrattle to the card, not the minion.No, it does not. It looks like it does only because Bran Bronzebeard is on the board for those combos. The Raptors keep doubling off each other in a 2-4-8-16 pattern.
The best part is that Raptors keep their Deathrattles when you Shadowstep or Brewmaster them - it copies the Deathrattle to the card, not the minion.No, it does not. It looks like it does only because Bran Bronzebeard is on the board for those combos. The Raptors keep doubling off each other in a 2-4-8-16 pattern.
That's how I remember it described at least.
The best part is that Raptors keep their Deathrattles when you Shadowstep or Brewmaster them - it copies the Deathrattle to the card, not the minion.No, it does not. It looks like it does only because Bran Bronzebeard is on the board for those combos. The Raptors keep doubling off each other in a 2-4-8-16 pattern.
That's how I remember it described at least.
I think Brann might be involved in that one. Let's you copy a stacked Raptor and something else each time (maybe two Raptors if you've Ganged up).
So, not my greatest moment, but I just had a Druid play:
T1: Coin, Innervate, Astral Communion
T2: Ragnaros
So, not my greatest moment, but I just had a Druid play:
T1: Coin, Innervate, Astral Communion
T2: Ragnaros
Then you BGH it. Happy fest of winterveil!
So, not my greatest moment, but I just had a Druid play:
T1: Coin, Innervate, Astral Communion
T2: Ragnaros
Then you BGH it. Happy fest of winterveil!
Next turn: Nefarian/Rafaam/Chromagus/Other big legendary
So, not my greatest moment, but I just had a Druid play:
T1: Coin, Innervate, Astral Communion
T2: Ragnaros
Then you BGH it. Happy fest of winterveil!
Next turn: Nefarian/Rafaam/Chromagus/Other big legendary
1 big guy per turn vs face hunter? I think face hunter wins most of the time.
Ethereal Conjurer, get Duplicate.
Play 2 Ethereal Conjurers, get Fireball + Echo of Medivh.
Play Echo of Medivh, get more Conjurers...
Another not my greatest moment:
I have Death's Bite with 1 Durability, and a couple of minions. Opponent, a Pally, plays:
Equality
Bloodsail Corsair (remove 1 Durability from opponent's weapon)
Keeper of Uldaman (on the Corsair)
Game over, basically.
Seriously. Being forced to pick Corsair in Arena? Sucks. But he got the extreme value play from it.
Did you win?
News flash: it is the year 2016.
News flash: it is the year 2016.
Pretty sure it's still 2015
Just played a generic Priest against Control Warrior. Entombed his Iron Juggernaut and Sylvanas, Auchenai/Flash Healed his Ysera, Thoughstole Grommash and Brawl (which helped me kill *his* Grommash)... he drew his Burrowing Mine which left him at 1 Health, with his board empty, and me with 3 minions. He conceded.I'm messing with a Reno Warrior at the moment. Not the best to climb with in this meta, but I'm sick of trying to climb, the meta is so stale atm.
Just played a generic Priest against Control Warrior. Entombed his Iron Juggernaut and Sylvanas, Auchenai/Flash Healed his Ysera, Thoughstole Grommash and Brawl (which helped me kill *his* Grommash)... he drew his Burrowing Mine which left him at 1 Health, with his board empty, and me with 3 minions. He conceded.I'm messing with a Reno Warrior at the moment. Not the best to climb with in this meta, but I'm sick of trying to climb, the meta is so stale atm.
It's good against many a thing, but so bad against Control/Dragon Priest. Entombs are just so spectacularly devastating.
OK then let me rephrase - I'm finding the current staleness of the meta to be more dislikable than I usually do, for whatever reason. To the extent that I no longer want to play the decks that are good in the meta (which I always used to do before I hit Legend the first time), but just want to play whatever I feel like playing. That's quite unusual for me.Just played a generic Priest against Control Warrior. Entombed his Iron Juggernaut and Sylvanas, Auchenai/Flash Healed his Ysera, Thoughstole Grommash and Brawl (which helped me kill *his* Grommash)... he drew his Burrowing Mine which left him at 1 Health, with his board empty, and me with 3 minions. He conceded.I'm messing with a Reno Warrior at the moment. Not the best to climb with in this meta, but I'm sick of trying to climb, the meta is so stale atm.
It's good against many a thing, but so bad against Control/Dragon Priest. Entombs are just so spectacularly devastating.
The meta is always stale though, but it's just stale in different ways. Like right now Zoo is really popular for some reason. That takes me back.
Entomb reminds me of what things were like playing against Priest before Naxx, where they could get away with using Mind Control. Pretty wacky.
OK then let me rephrase - I'm finding the current staleness of the meta to be more dislikable than I usually do, for whatever reason. To the extent that I no longer want to play the decks that are good in the meta (which I always used to do before I hit Legend the first time), but just want to play whatever I feel like playing. That's quite unusual for me.Just played a generic Priest against Control Warrior. Entombed his Iron Juggernaut and Sylvanas, Auchenai/Flash Healed his Ysera, Thoughstole Grommash and Brawl (which helped me kill *his* Grommash)... he drew his Burrowing Mine which left him at 1 Health, with his board empty, and me with 3 minions. He conceded.I'm messing with a Reno Warrior at the moment. Not the best to climb with in this meta, but I'm sick of trying to climb, the meta is so stale atm.
It's good against many a thing, but so bad against Control/Dragon Priest. Entombs are just so spectacularly devastating.
The meta is always stale though, but it's just stale in different ways. Like right now Zoo is really popular for some reason. That takes me back.
Entomb reminds me of what things were like playing against Priest before Naxx, where they could get away with using Mind Control. Pretty wacky.
As for MC, I had my Ysera MC'd the other day. Think I still won, but that surprised me a lot. Been a long time since I've faced MC as a thing. It could maybe come back post-WOTOG, depending.
Using Pyroblast while having four Summoning Stones in play. :)
Using Pyroblast while having four Summoning Stones in play. :)
When? Where? How?
Using Pyroblast while having four Summoning Stones in play. :)
When? Where? How?
I got an Echo of Medivh from an Ethereal Conjurer, and then played it while I had two summoning stones out.
Using Pyroblast while having four Summoning Stones in play. :)
When? Where? How?
I got an Echo of Medivh from an Ethereal Conjurer, and then played it while I had two summoning stones out.
I see :P I think my question still applies though, because you had two stones out, didn't die, didn't have them killed and then echoed them, then played two more out, they still didn't die and you still didn't die, and then you played a pyroblast.
Playing against a Warlock. (my moves aren't relevant)
Turn 2 -> Renounce Darkness (becomes a Priest)
Turn 3 -> ehhhhhh, I kinda miss the darkness, Shadowform
I always wish people would finish me off quickly if they have fatal damage on me instead of making their turn last longer when the winner is clear. So today I played an explosive trap when both me and my opponent had 4 HP left. My opponent had a 6/2 minion, but he attacked first with his 1/1 minion. My explosive trap kills all three of his minions and I win.
oh yeah. it was nice that I had the explosive trap at just the right time anyway.I always wish people would finish me off quickly if they have fatal damage on me instead of making their turn last longer when the winner is clear. So today I played an explosive trap when both me and my opponent had 4 HP left. My opponent had a 6/2 minion, but he attacked first with his 1/1 minion. My explosive trap kills all three of his minions and I win.
Attacking with the 6/2 minion first wouldn't have helped though, Explosive Trap triggers before the minion deals damage so all of his minions were going to die anyway. If your Secret had been a Bear Trap or a Freezing Trap, attacking with the 1/1 would have possibly allowed him to win whereas attacking with the 6/2 would not have, so your opponent actually made the correct play there.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
It's not rude, it's polite.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
It's not rude, it's polite.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
It's not rude, it's polite.
Except sometimes opponents miss lethal if it isn't a super obvious lethal. So I always wait. Sometimes they miss it and you can actually win the game. It's super important in arena.
Also, you can (and should) resign as soon as you see that your opponent has lethal and there's nothing you can do about it.I do occationally, and sometimes I resign when they have lethal and start doing things other than finishing me off. But I don't agree with 'should'. It seems like a lot of people would think it rude for you to quit without giving them a chance to finish you off. And then there's the possibility that you're mistaken about having nothing to do about losing as in the case I was taking about.
It's not rude, it's polite.
Except sometimes opponents miss lethal if it isn't a super obvious lethal. So I always wait. Sometimes they miss it and you can actually win the game. It's super important in arena.
I just played Evolve on my 7 minion board.
Hit Wild Pyro + Acidmaw!
I just played Evolve on my 7 minion board.
Hit Wild Pyro + Acidmaw!
What a combo.
I just played Evolve on my 7 minion board.
Hit Wild Pyro + Acidmaw!
What a combo.
My opponent evolved a full board and got a Doomsayer.
I just played Evolve on my 7 minion board.
Hit Wild Pyro + Acidmaw!
What a combo.
My opponent evolved a full board and got a Doomsayer.
This is why I miss "I am sorry." as an option. Saying "Spectacular!" or whatever after something like that happens doesn't seem as nice.
You had two Ancient Ones or did you duplicate it somehow?
Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
That sounds like a useful, maybe balanced, but definitely interesting card. The current thing is just not good in any sense.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
That sounds like a useful, maybe balanced, but definitely interesting card. The current thing is just not good in any sense.
I think it was 5 mana though
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
That sounds like a useful, maybe balanced, but definitely interesting card. The current thing is just not good in any sense.
I think it was 5 mana though
A Polymorph available for every deck sounds pretty OP to me.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
That sounds like a useful, maybe balanced, but definitely interesting card. The current thing is just not good in any sense.
I think it was 5 mana though
A Polymorph available for every deck sounds pretty OP to me.
How is it OP if everyone has access to it?
It may not be OP, but it's not fun. Think of Dr. Boom. I'm not sure now OP he is, but he's so good you put him in every deck. That's not fun, and it takes away from the game. Also some classes dont have hard removal, and that gives it to them.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
That sounds like a useful, maybe balanced, but definitely interesting card. The current thing is just not good in any sense.
I think it was 5 mana though
A Polymorph available for every deck sounds pretty OP to me.
How is it OP if everyone has access to it?
It may not be OP, but it's not fun. Think of Dr. Boom. I'm not sure now OP he is, but he's so good you put him in every deck. That's not fun, and it takes away from the game. Also some classes dont have hard removal, and that gives it to them.
It may not be OP, but it's not fun. Think of Dr. Boom. I'm not sure now OP he is, but he's so good you put him in every deck. That's not fun, and it takes away from the game. Also some classes dont have hard removal, and that gives it to them.
Dr. Boom is super fun, and cards that are powerful enough to go in a majority of decks, when in moderation, add to the game.
I had that happen once in GvG. I got two Foe Reapers in 1 pack. Never happened since.
I had that happen once in GvG. I got two Foe Reapers in 1 pack. Never happened since.
Odds of getting 2 legendaries should be very, very low but getting the same 2 legendaries seems vanishingly small. I mean, all 5 cards being the same Golden legendary I suppose has the lowest possible odds of occurring which would make the odds of the same 2 regular legendaries look positively common.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
How do you beat quest rogue besides them just drawing bad? Like Ive had a number of games like that, and it just seems like you can't beat it.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
How do you beat quest rogue besides them just drawing bad? Like Ive had a number of games like that, and it just seems like you can't beat it.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
How do you beat quest rogue besides them just drawing bad? Like Ive had a number of games like that, and it just seems like you can't beat it.
I don't think quest Rogue is the best deck in the current meta, even.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
How do you beat quest rogue besides them just drawing bad? Like Ive had a number of games like that, and it just seems like you can't beat it.
By running cards that have more value than a 5/5, or by being a faster aggro deck. I'm pretty much 50-50 with quest Warrior against quest Rogue, and I think the matchup is probably in my favor but I haven't been playing amazingly well every time and sometimes the opponent has had draws like I described. I don't think quest Rogue is the best deck in the current meta, even.
My quest Rogue opponent had 2 Novice Engineers, 2 Shadowsteps and a Preparation by turn 4.
How do you beat quest rogue besides them just drawing bad? Like Ive had a number of games like that, and it just seems like you can't beat it.
Agreed. It's just frustrating when they get the god-draw. If they're completing their quest AND prepping out the Core by turn 3/turn 4, you're pretty much screwed.I don't think quest Rogue is the best deck in the current meta, even.
Absolutely not.
Agreed. It's just frustrating when they get the god-draw. If they're completing their quest AND prepping out the Core by turn 3/turn 4, you're pretty much screwed.I don't think quest Rogue is the best deck in the current meta, even.
Absolutely not.
Seems like there's a hidden setting that ensures when you play against Quest Rogue it always works and when you play the deck itself you never draw right.Dragonfire potion works. A control priest deck works if it's teched right - unless they draw badly and the rogue draws epically.
Quest Rogue plays Crystal Core on T4 or T5 99% of the time against me (this may be an exaggeration, but not by much). It's just too easy to meet the requirements with all of the Panda-style cards available. You have Panda, Combo Boat Guy, Shadowstep...or you just use elementals.
I can see how a Mage with freeze/poly/counterspell can specifically play against it. Not much else has specific outs against multiple 5/5s.
Dragonfire Potion is still far from a total solution if the Rogue doesn't overextend and/or plays Crystal Core early.Seems like there's a hidden setting that ensures when you play against Quest Rogue it always works and when you play the deck itself you never draw right.Dragonfire potion works. A control priest deck works if it's teched right - unless they draw badly and the rogue draws epically.
Quest Rogue plays Crystal Core on T4 or T5 99% of the time against me (this may be an exaggeration, but not by much). It's just too easy to meet the requirements with all of the Panda-style cards available. You have Panda, Combo Boat Guy, Shadowstep...or you just use elementals.
I can see how a Mage with freeze/poly/counterspell can specifically play against it. Not much else has specific outs against multiple 5/5s.
Quest Rogue plays Crystal Core on T4 or T5 99% of the time against me (this may be an exaggeration, but not by much).
Quest Rogue plays Crystal Core on T4 or T5 99% of the time against me (this may be an exaggeration, but not by much).
Perhaps 90-93% would be a more accurate estimate?
True. But I stand by my statement. I have a solidly positive win rate as control priest against Quest Rogue.Dragonfire Potion is still far from a total solution if the Rogue doesn't overextend and/or plays Crystal Core early.Seems like there's a hidden setting that ensures when you play against Quest Rogue it always works and when you play the deck itself you never draw right.Dragonfire potion works. A control priest deck works if it's teched right - unless they draw badly and the rogue draws epically.
Quest Rogue plays Crystal Core on T4 or T5 99% of the time against me (this may be an exaggeration, but not by much). It's just too easy to meet the requirements with all of the Panda-style cards available. You have Panda, Combo Boat Guy, Shadowstep...or you just use elementals.
I can see how a Mage with freeze/poly/counterspell can specifically play against it. Not much else has specific outs against multiple 5/5s.
Playing as Druid against Hunter, both rank 21 after monthly reset.
T1: Hunter passes, I innervate a Crypt Lord.
T2: Hunter resigns, friends me.
I accept, loving trolls and on the off chance he's a newbie looking for quest friends.
"cheating and netdecking at 21. sad" then I friends me.
It's a funny tweet-sounding message, but also seems odd. What about my T1 play got that response?
cheating?
really?
cheating?
really?
Maybe the player was one of those people that believe netdecking is cheating.
My guess would be he thinks the Innervate nerf has already gone through and so it giving 2 free Crystals (rather than the post-nerf 1) could look like some kind of exploit.cheating?
really?
Maybe the player was one of those people that believe netdecking is cheating.