Indeed, small sample size of 1 is small.
I was thinking more of the simulation analysis threads that were created, and how someone simulates a game (thousands of iterations), then someone else tries to beat it.
I.e. start with bigmoney + Council Room to get the baseline.
Then go Alchemists + tweaks to try to beat it. Try and find what tweaks are required to beat BM + CR.
Going further, you could then go Chapel + BM + CR and then try to beat *that* with various Alchemist decks. This could help "discover" what the key support cards for alchemist are.