Dominion Strategy Forum

Miscellaneous => Forum Games => Mafia Game Threads => Topic started by: ashersky on November 04, 2012, 09:28:23 pm

Title: Mafia Game Index
Post by: ashersky on November 04, 2012, 09:28:23 pm
I'll do my best to keep this first post updated as things move.  Post updates in thread and I'll update or fix as needed.

Ongoing Mafia Games:

Regular Games
Standard/Semi-Open Mafia XXXIV: Game of Thrones Mafia (http://forum.dominionstrategy.com/index.php?topic=9669) (Matrix 6) (http://wiki.mafiascum.net/index.php?title=Matrix6) by Twistedarcher and Nkirbit  In Night 0.

Newbie Games
None

Role Madness Games
None

Bastard Games


Blitz Games
None


Open for Signup Games:

Regular Games
Standard/Open Mafia XXXIII: Toy Story (http://forum.dominionstrategy.com/index.php?topic=9601.0) (Fire and Ice) (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) by mail-mi.  Starts November 8th.

Newbie Games
None

Role Madness Games
RMM11: A Grimm Tale (http://forum.dominionstrategy.com/index.php?topic=9500.0) by Archetype.

Bastard Games
BMXII: Dueling Towns! (http://forum.dominionstrategy.com/index.php?topic=9532.0) by sudgy.

Blitz Games
ZM16: Hangman (http://forum.dominionstrategy.com/index.php?topic=8844.0) by EFHW.


Upcoming Games Queue:

Regular Games
Mafia XXXV: Stack the Deck by yuma.
Mafia XXXVI: Base Dominion, First Game by Voltgloss
Mafia XXXVII: Avalon Mafia (Tables)
Mafia XXXVIII: sudgy
Mafia XXXIX: raerae
Mafia XXXX: Adventure Time! (ashersky)
Mafia XLI: Greater Idea Mafia (mail-mi)
Mafia XLII: Justice League (yuma)
Mafia XLIII: mcmcsalot
Mafia XLIV: Archetype
Mafia XLV: liopoil
Mafia XLVI: C9++? (Twistedarcher/nkirbit)

Role Madness Games
RMM12: Voltaire
RMM13: Wheel of Time Mafia (jorb-mi)
RMM14: sudgetype
RMM15: mcmcsalot
RMM16: Touhou Mafia, Highly Responsive to Votes by Voltgloss.
RMM17: Jorbles
RMM18: Archetype
RMM19: Arrested Development Mafia (by yuma)
RMM20: ashersky (LOTR 3 or Monsters U)
RMM21: (mail-mi, 13 players)
RMM22: EFHW
RMM23: Jimmmmm (Dice Mafia)

Bastard Games
BMXIV: f.ds meta mafia (ashertype)
BMXV: mail-mi
BMXVII: Archetype
BMXVIII: Robzfia II - Electric Robzaloo by Voltgloss.
MBXIX: mail-mi again

Blitz Games:
None


Finished Games:

Regular Games  (Town wins: 14/32, Mafia wins: 17/32, SK wins: 1/?)
Standard/Semi-Open M32: Dynasty Warriors Mafia (http://forum.dominionstrategy.com/index.php?topic=9409.0) (C9++) (http://wiki.mafiascum.net/index.php?title=C9%2B%2B) by mcmcsalot.  13 players.  Town Wins.
Mafia XXXI: Modern Community! (http://forum.dominionstrategy.com/index.php?topic=9308.0) by yuma and ashersky.  21 players.  Mafia and Survivor win!
Mafia XXX: King's Court-Goons-Masquerade Mafia (http://forum.dominionstrategy.com/index.php?topic=9148.0) by liopoil.  10 players.  Town wins flawlessly!
Mafia XXIX: Wibbly Wobbly Timey Wimey Dinner Party (http://forum.dominionstrategy.com/index.php?topic=9010.0) by Archetype.  Universe wins!
Mafia XXVII: Clue (http://forum.dominionstrategy.com/index.php?topic=8409.0) by yuma.  13 players.  Mafia wins.
Mafia XXVIII: Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0) by EFHW.  12 players.  Wizards win.
Mafia XXVI: Back to Basics (http://forum.dominionstrategy.com/index.php?topic=8297.0) by shraeye. 9 players.  Town wins.
Mafia XXV: Mean Girls (http://forum.dominionstrategy.com/index.php?topic=8000.0) by raerae.  12 players.  Plastics (mafia) Win!
Mafia XXIII: Pirates of the Pearl Coast 2 (http://forum.dominionstrategy.com/index.php?topic=7319.0) by Grujah.  13 players.  Mafia wins flawlessly.
Mafia XXII: Bankers Beware (http://forum.dominionstrategy.com/index.php?topic=7019.0) by Robz888.  Mountebanks (Mafia) wins.
Mafia XXIV: Samurai and Ninjas (http://forum.dominionstrategy.com/index.php?topic=7546.0) by ashersky.  C9++, 13 players.  Town wins flawlessly (no mislynches).
Mafia XX - Masons and Monks (http://forum.dominionstrategy.com/index.php?topic=6894.0) by Jimmmmm.  13 players.  Mafia wins flawlessly.
Mafia XIX - Deep Space Nine (http://forum.dominionstrategy.com/index.php?topic=6314.0) by jotheonah.  15 players.  Mirror Universe wins.
Mafia XXI - Another Dinner Party! (http://forum.dominionstrategy.com/index.php?topic=6334.0) by ashersky.  9 players.  Mafia wins flawlessly.
Mafia XVIII - Major Arcana II (http://forum.dominionstrategy.com/index.php?topic=6168.0) by cayvie.  16 players.  Werewolves win.
Mafia XVI - Gambling With Death in Casino Helsinki (http://forum.dominionstrategy.com/index.php?topic=5187.0) By yuma.  14 players.  Mafia wins.
Mafia XVII - Tabula Rasa (Buffyverse) (http://forum.dominionstrategy.com/index.php?topic=5395.0) by ashersky.  13 players.  Town wins flawlessly.
Mafia XV - Why is it so dark in here? (http://forum.dominionstrategy.com/index.php?topic=4885.0) by Insomniac.  13 players  Town wins.
Mafia XI - Find Yourself in the Courtyard Masquerade (http://forum.dominionstrategy.com/index.php?topic=4983.0) by Robz888.  25 players.  Town wins.  FINALLY.
Mafia XIII - Hydras, Hydras Everywhere! (http://forum.dominionstrategy.com/index.php?topic=4805.0) by Grujah.  9* players.  Mafia wins flawlessly.
Mafia XIV - The Chicken Curse of the Sea Hags (http://forum.dominionstrategy.com/index.php?topic=4992.0) by Jorbles.  13 players.  Open Setup.  Mafia Wins.
Mafia XII: A Fistful of Waffles (http://forum.dominionstrategy.com/index.php?topic=4680.0) by Voltgloss.  13 players.  Semi-open JK9++ Setup.  Mafia wins.
Mafia X: The Death of Donald X. Vaccarino (http://forum.dominionstrategy.com/index.php?topic=4071.0) by yuma. 9 players. Open Setup. Town Wins.
Mafia IX: Major Arcana Mafia (http://forum.dominionstrategy.com/index.php?topic=3907.0) - by cayvie. Semi-Closed. Setup. 17 players. SK Wins.
Mafia VIII: Pirates of the Pearl (http://forum.dominionstrategy.com/index.php?topic=3675.0) by Grujah. Open Setup. 13 players. Mafia Wins.
Mafia VII: The Annual Nose-Stealing Competition! (http://forum.dominionstrategy.com/index.php?topic=3411.0) by Voltgloss. Newbie Game, Open Setup. 9 players. Mafia Wins (Flawless).
Mafia VI: Life in the Border Village (http://forum.dominionstrategy.com/index.php?topic=3074.0) by O. Closed Setup, 19 players, Town Wins.
MAFIA V: Emptying the Apothecary Pile (http://forum.dominionstrategy.com/index.php?topic=2893.0) by jotheonah. Open Setup, 9 players. Town Wins.
Mafia IV: Within These Estate Walls! (http://forum.dominionstrategy.com/index.php?topic=2774.0) by Voltgloss. Semi-Open Setup, 15 players, Mafia Wins.
Mafia III: In a shelter among beggars (http://forum.dominionstrategy.com/index.php?topic=2660.0) by Insomniac. Closed Setup, 13 players. Town Wins.
Mafia II: Of Goons and Woodcutters (http://forum.dominionstrategy.com/index.php?topic=2549.0) by Axxle. Open Setup, 9 players. Mafia Wins (Flawless).
 Mafia I: Murder in the Gardens (http://forum.dominionstrategy.com/index.php?topic=2540.0) by popsofctown. Open Setup, 9 players. Town Wins.

Newbie Games
NewMafia IV (http://forum.dominionstrategy.com/index.php?topic=9089.0) by sudgy.  9 Players.  Mafia wins flawlessly.
NMIII: Exploring the New Mansion (http://forum.dominionstrategy.com/index.php?topic=7088.0) by Jorbles.  9 players.  Mod killed.

Role Madness Games
RMM9: Monster Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=7876.0) by Jimmmmm.  Ended.
RMM10: Lord of the Rings 2 (http://forum.dominionstrategy.com/index.php?topic=9026.0) by ashersky.  13 players.  Hobbits and Survivor (Jimmmmm) win.
RMM8: Innovation Inc. (http://forum.dominionstrategy.com/index.php?topic=8002.0) by Archetype.  Plagiarists win.
RMM6: Shakespeare Mafia (http://forum.dominionstrategy.com/index.php?topic=7847.0) by ashersky.  9 players.  Town wins.
RMM 7 - Lord of the Rings (http://forum.dominionstrategy.com/index.php?topic=6849.0) by ashersky.  13 players.  Dragons win.
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (http://forum.dominionstrategy.com/index.php?topic=6619.0) by Ozle.  14 players.  Town Wins.  Ashersky Double Win.
RMM 5 - Mafia-Noir (http://forum.dominionstrategy.com/index.php?topic=5829.0) by Galzria.  13 players.  Mafia wins.
RMM 4 - PokeAwesome (http://forum.dominionstrategy.com/index.php?topic=5679.0) by TheMunch/shraeye.  13 players.  TRAITORs win.
Domafia I - It All Depends on the Kingdom (http://forum.dominionstrategy.com/index.php?topic=5225.0;topicseen) by Archetype.  12 players.  Town wins flawlessly.
RMM 3 - Read the Freaking Flavour (http://forum.dominionstrategy.com/index.php?topic=4679.0) by eHalcyon. 15 players.  Evil wins.
Role Madness Mafia 2 - Big Money! (http://forum.dominionstrategy.com/index.php?topic=3647.0) by Morgrim7. Closed Setup, 14 players. Serial Killers and Jester(Axxle) Win.
Role Madness Mafia I (http://forum.dominionstrategy.com/index.php?topic=3385.0) by eHalcyon. Closed Setup. 16 players. jotheonah gets a double win (Super SK), Galzria and Tables (Cultists) a single one.
Murder Mystery Mafia I - Dea(r)th of an Ozle Game thread (http://forum.dominionstrategy.com/index.php?topic=3633.0) by Ozle. Closed Setup. 16 players. Town Wins, also ftl (Murderer) wins.

Bastard Games
BMXIII: Shadows Over Camelot (http://forum.dominionstrategy.com/index.php?topic=8068.0) by mail-mi.  Town wins.
BMIX: Conspiracy Theories (http://forum.dominionstrategy.com/index.php?topic=6530.0) by eHalcyon.  16 players.  Conspiracy Theorists win.
BM11: BM 1 (http://forum.dominionstrategy.com/index.php?topic=7923.0) by Insomniac.  Xeiron wins.
BMX - The Old Chateau! (http://forum.dominionstrategy.com/index.php?topic=5654.0) by Archetype.  Mafia Win.
BM VIII - lolcats! (http://forum.dominionstrategy.com/index.php?topic=5556.0) by Dsell.  Town wins.
BM VII - You're in a game...RUN BY MORGRIM!!! (http://forum.dominionstrategy.com/index.php?topic=5403.0) by Morgrim7.  13 players?  Town, Galzria (Jester), and Morgrim (Morgrim) Win.
BM VI - Where the Roles are Made Up and the Votes Don't Matter (http://forum.dominionstrategy.com/index.php?topic=5098.0) by jotheonah. 11 players. Mafia wins.
BMV: Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0) by jotheonah.  18 players.  Town wins.
Bastard Mafia IV - You'll really get nothing. I don't know if you'll like it. (http://forum.dominionstrategy.com/index.php?topic=3594.0) by Captain_Frisk. We got nothing. Town wins in both games.
 Bastard Mafia III - You'll get nothing and like it (http://forum.dominionstrategy.com/index.php?topic=3169.0) by Insomniac. 13 players, Ozle wins.
Bastard Mafia II: The Robz Is Dead - Long Live The Robz (http://forum.dominionstrategy.com/index.php?topic=2969.0) - by Voltgloss. 10(12) players, eHalcyon wins.
Bastard Mafia I - IGG (http://forum.dominionstrategy.com/index.php?topic=2886.175) by Axxle. 16 players. No Winner (Everybody loses).

Blitz Games     (Town wins: 7/15, Mafia wins: 8/15)
ZMXV: Bird 7P (http://forum.dominionstrategy.com/index.php?topic=8843.0) by Twistedarcher.  7 players.  Town wins.
ZM14: Veteran Quest (http://forum.dominionstrategy.com/index.php?topic=8303.0) by ashersky.  8 players.  Town wins flawlessly.
ZMXIII: Monty Python Witch Mafia (http://forum.dominionstrategy.com/index.php?topic=7986.0) by liopoil.  8 players.  Town wins.
ZMXII: Loco!...Like the Motive That Betrayed Me (http://forum.dominionstrategy.com/index.php?topic=6684.0) by Insomniac.  9 players.  Witches win.
ZMXI: The Fool on the Hill - Sees the Sun Going Down (http://forum.dominionstrategy.com/index.php?topic=6475.0) by Insomniac.  9 players.  Town wins.
ZMX - The Veteran Games (http://forum.dominionstrategy.com/index.php?topic=6171.0) by ashersky.  9 players.  Mafia wins flawlessly.
ZMIX - Veterans Go Flavorless (http://forum.dominionstrategy.com/index.php?topic=6185.0) by SwitchedFromStarcraft.  8 players.  Mafia wins flawlessly.
ZMVIII - Veterans and Friends (http://forum.dominionstrategy.com/index.php?topic=6050.0) by SwitchedFromStarcraft.  8 players.  Mafia wins flawlessly.
ZMVII - Speaker for the Veterans (http://forum.dominionstrategy.com/index.php?topic=5889.0) by ashersky.  8 players.  Town wins.
Blitz Mafia VI: The Garden of Veterans (http://forum.dominionstrategy.com/index.php?topic=5503.0) by ashersky.  8 players.  Mafia wins.
Blitz Mafia V: Return of the Veteran Ship (http://forum.dominionstrategy.com/index.php?topic=5487.0) by ashersky.  8 players.  Mafia wins flawlessly.
Blitz Mafia IV: A Veteran Battle of Wits (http://forum.dominionstrategy.com/index.php?topic=5427.0) by ashersky.  8 players.  Town wins flawlessly.
Blitz Mafia III: All Caffeine and No Sleep! (http://forum.dominionstrategy.com/index.php?topic=4723.0) by Insomniac.  9 players.  Mafia wins.
Welcome to Blitz Mafia II: Mafia in Space! (http://forum.dominionstrategy.com/index.php?topic=4667.0) by Voltaire.  Up to 9 players. Town Win.
Blitz Mafia I: The Hail Mary Pass (http://forum.dominionstrategy.com/index.php?topic=4417.0) by Insomniac. 9 players. 24hour days, Mafia Wins.

Drunk Games
DM3: Nobody Likes Roman Numerals (http://forum.dominionstrategy.com/index.php?topic=7527.0) by raerae.  6 players.  Mafia wins.
DMII--battle for the saucepan (http://forum.dominionstrategy.com/index.php?topic=7158.0) by shraeye.  6 players.  Didn't happen.
Drunk Mafia I (http://forum.dominionstrategy.com/index.php?topic=7134.0) by shraeye.  5 players.  Town wins.
Title: Re: Mafia Game Index
Post by: jotheonah on November 04, 2012, 09:32:33 pm
You've forgotten BMV: Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0)!
Title: Re: Mafia Game Index
Post by: cayvie on November 04, 2012, 09:34:09 pm
You've forgotten BMV: Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0)!

who could forget that game
Title: Re: Mafia Game Index
Post by: jotheonah on November 04, 2012, 09:41:34 pm
I know, right? just so you don't have to look it up: by jotheonah, 18 players, town wins
Title: Re: Mafia Game Index
Post by: Galzria on November 04, 2012, 09:42:12 pm
You've forgotten BMV: Truly Bastard Role Madness Mafia (http://forum.dominionstrategy.com/index.php?topic=3949.0)!

who could forget that game

Me
Title: Re: Mafia Game Index
Post by: jotheonah on November 04, 2012, 09:45:17 pm
You're still bitter about being assigned a MLP character?
Title: Re: Mafia Game Index
Post by: Galzria on November 04, 2012, 10:19:21 pm
You're still bitter about being assigned a MLP character?

...........
Title: Re: Mafia Game Index
Post by: Dsell on November 05, 2012, 02:27:37 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.
Title: Re: Mafia Game Index
Post by: Galzria on November 05, 2012, 02:31:25 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!
Title: Re: Mafia Game Index
Post by: Insomniac on November 05, 2012, 02:33:59 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!

;)
Title: Re: Mafia Game Index
Post by: Dsell on November 05, 2012, 02:34:22 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!

Alright but for a bastard game, it was pretty neat! You got to listen in on things, and who knows what you might have picked up! Of course getting the potion just made everything awesome since it basically outed two scum.

And don't complain about your role to ME, the odd-night doctor/even-night serial killer. :P
Title: Re: Mafia Game Index
Post by: Galzria on November 05, 2012, 02:37:14 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!

Alright but for a bastard game, it was pretty neat! You got to listen in on things, and who knows what you might have picked up! Of course getting the potion just made everything awesome since it basically outed two scum.

And don't complain about your role to ME, the odd-night doctor/even-night serial killer. :P

Just like Hydra Mafia!
Title: Re: Mafia Game Index
Post by: Dsell on November 05, 2012, 02:38:22 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!

Alright but for a bastard game, it was pretty neat! You got to listen in on things, and who knows what you might have picked up! Of course getting the potion just made everything awesome since it basically outed two scum.

And don't complain about your role to ME, the odd-night doctor/even-night serial killer. :P

Just like Hydra Mafia!

Now it's your turn to shh. :P
Title: Re: Mafia Game Index
Post by: Galzria on November 05, 2012, 02:39:06 am
You're still bitter about being assigned a MLP character?

...........

Your role was awesome! Maybe not thematically, but it added a cool bit of intrigue to the game.

My role SUCKED! If I hadn't been hit by the Felix potion it would've been damn near useless! (Although as I WAS fed the potion, it worked out). And the "cancel lynch" very very nearly cost the town!

Alright but for a bastard game, it was pretty neat! You got to listen in on things, and who knows what you might have picked up! Of course getting the potion just made everything awesome since it basically outed two scum.

And don't complain about your role to ME, the odd-night doctor/even-night serial killer. :P

Just like Hydra Mafia!

Now it's your turn to shh. :P

;D
Title: Re: Mafia Game Index
Post by: Archetype on November 05, 2012, 02:41:01 am
Ugh Ashersky and I had the worst roles in that game! Yeah we got the nice Daychat, but other than that we couldn't do much.
Title: Re: Mafia Game Index
Post by: Galzria on November 05, 2012, 02:48:07 am
Daychat is such an awesome power though. It was absolutely the best part about BMMMMM. Being able to speak with two separate people, I rarely said anything in thread!
Title: Re: Mafia Game Index
Post by: ashersky on November 05, 2012, 04:56:27 am
Ugh Ashersky and I had the worst roles in that game! Yeah we got the nice Daychat, but other than that we couldn't do much.

Daychat is such an awesome power though. It was absolutely the best part about BMMMMM. Being able to speak with two separate people, I rarely said anything in thread!

Yeah, but only speaking in rhyme or questions?  That sucked.
Title: Re: Mafia Game Index
Post by: Ozle on November 05, 2012, 05:47:52 am
Bastard Games
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (Ozle - 14 players)

Isnt a bastard game, more of a role Madness, but I prefer to just call them 'special'

And its currently on hold, I dont want to run a game where the main suspect is 'which one of the people lurks the most'
Title: Re: Mafia Game Index
Post by: ashersky on November 05, 2012, 09:09:34 pm
Updated with ZM3 ending.

Volt, I think I'm missing your Waffles game.
Title: Re: Mafia Game Index
Post by: Voltgloss on November 05, 2012, 09:11:44 pm
Yup.  That was M-XII.
Title: Re: Mafia Game Index
Post by: ashersky on November 05, 2012, 09:13:36 pm
Yup.  That was M-XII.

Got it.

Is there an RMM4?  We have 3 ongoing and 5 and 6 open for signups.
Title: Re: Mafia Game Index
Post by: Galzria on November 05, 2012, 09:14:49 pm
Bastard Games
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (Ozle - 14 players)

Isnt a bastard game, more of a role Madness, but I prefer to just call them 'special'

And its currently on hold, I dont want to run a game where the main suspect is 'which one of the people lurks the most'

I would never lurk in your games Ozle. Promise!
Title: Re: Mafia Game Index
Post by: Archetype on November 05, 2012, 09:45:49 pm
Yup.  That was M-XII.

Got it.

Is there an RMM4?  We have 3 ongoing and 5 and 6 open for signups.
No. Volt put 5, and then I put 6.
Title: Re: Mafia Game Index
Post by: Insomniac on November 05, 2012, 09:49:30 pm
DSell has Pokemon for RMM4
Title: Re: Mafia Game Index
Post by: Archetype on November 05, 2012, 10:07:06 pm
DSell has Pokemon for RMM4
Oh yeah. Forgot about that.

How far have you gotten, Dsell?
Title: Re: Mafia Game Index
Post by: Dsell on November 05, 2012, 11:12:33 pm
DSell has Pokemon for RMM4
Oh yeah. Forgot about that.

How far have you gotten, Dsell?

I didn't know I still had that number reserved! I'm really dropping the ball on that game to be honest. I have been really busy in real life and have been overcommitted in mafia. I haven't worked on it much more since sign-ups for several more RMM games went up. I am still excited about it and I promise that it will go up at some point, it's just gonna take some more work and I'm not sure when I'll have chunks of time to work on it.

I'm sorry it's been so slow. Best I can do is promise that when it's done, it's gonna be good.
Title: Re: Mafia Game Index
Post by: Ozle on November 06, 2012, 04:25:56 am
Bastard Games
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (Ozle - 14 players)

Isnt a bastard game, more of a role Madness, but I prefer to just call them 'special'

And its currently on hold, I dont want to run a game where the main suspect is 'which one of the people lurks the most'


I would never lurk in your games Ozle. Promise!

Aww Thanks!

The trouble with mine (and I have three pretty much done, The one on hold, Monty Python and another mystery one)) is that they usually have a little bit more for people to try and do during the day (The Murder in the done one, to be revealed in the next ones), which makes them unnecessarily high maintenance for users, so needs activity.

Title: Re: Mafia Game Index
Post by: ashersky on November 11, 2012, 04:05:03 pm
Updated.  If one of the "Other" games ends, can someone tell me so I can update?  It's hard to tell if you aren't following them.
Title: Re: Mafia Game Index
Post by: yuma on November 11, 2012, 04:06:05 pm
Updated.  If one of the "Other" games ends, can someone tell me so I can update?  It's hard to tell if you aren't following them.

Insomniac's XV is now ongoing, about to start day 2.
Title: Re: Mafia Game Index
Post by: ashersky on November 11, 2012, 04:12:10 pm
Updated.  If one of the "Other" games ends, can someone tell me so I can update?  It's hard to tell if you aren't following them.

Insomniac's XV is now ongoing, about to start day 2.

Done.

Also, I've added the latest queue for upcoming games, after open for sign-up.  Let me know if there are others to add.
Title: Re: Mafia Game Index
Post by: Archetype on November 11, 2012, 04:47:04 pm
Ashersky, can you put my DoMafia game into 'Active' and then just delete the Common Knowledge game? Decided to scratch that setup.

Thanks!
Title: Re: Mafia Game Index
Post by: ashersky on November 11, 2012, 11:36:00 pm
Ashersky, can you put my DoMafia game into 'Active' and then just delete the Common Knowledge game? Decided to scratch that setup.

Thanks!

Done.
Title: Re: Mafia Game Index
Post by: Insomniac on November 12, 2012, 01:53:01 pm
I need a replacement for MXV
Title: Re: Mafia Game Index
Post by: Kuildeous on November 12, 2012, 03:13:30 pm
I'm willing to run a game of Witch's Brew. It's an interesting type of bidding game. There's no dice-rolling, and there is only one deck of randomized cards. Players make their own luck.

I've started a thread at: http://forum.dominionstrategy.com/index.php?topic=5390.0

The game plays best with five players, in my opinion.
Title: Re: Mafia Game Index
Post by: Morgrim7 on November 13, 2012, 06:54:11 am
Started mine. See the mafia queue thread. Should I postpone? Or can we afford a bastard game?
Title: Re: Mafia Game Index
Post by: Voltgloss on November 14, 2012, 03:48:53 pm
Dsell:  how do things stand vis-a-vis Pokemon Mafia (RMM4)?  Now that RMM3 is done, I will be focusing on getting RMM5 into shape, but I don't want to jump the queue if you're planning to launch RMM4 soon.  Let me know.

Ozle:  would you like me to delay launching RMM5 until after your game is up and running and at least one or two other games are over?  I am very interested to see your game start up, and don't want to delay it with RMM5.
Title: Re: Mafia Game Index
Post by: ashersky on November 14, 2012, 04:20:21 pm
Added Morgim's game, moved RMM to finished.  I think this is up-to-date, at least with mafia.
Title: Re: Mafia Game Index
Post by: Galzria on November 14, 2012, 05:08:52 pm
I've also got a Role Madness game in the works. I've got all the roles sorted out, I just need to write out all the flavor. Modding will be slightly difficult for me, but I'm willing to give it a go. I'm at my home computer (instead of my mobile) at least a BIT more frequently now than before the election.

I'm also willing to run a game of Gauntlet of Fools if Insomniac provides me all the cards. There's a lot less to track on a regular basis there, so modding from my mobile should be doable.
Title: Re: Mafia Game Index
Post by: ashersky on November 14, 2012, 06:57:04 pm
I've also got a Role Madness game in the works. I've got all the roles sorted out, I just need to write out all the flavor. Modding will be slightly difficult for me, but I'm willing to give it a go. I'm at my home computer (instead of my mobile) at least a BIT more frequently now than before the election.

I'm also willing to run a game of Gauntlet of Fools if Insomniac provides me all the cards. There's a lot less to track on a regular basis there, so modding from my mobile should be doable.

RMM7 added to the queue.
Title: Re: Mafia Game Index
Post by: Dsell on November 14, 2012, 09:55:54 pm
I feel bad about taking a forever-long time on Pokemon Role Madness, so I want to make it up to everyone by hosting a bastard game. It's taking significantly less brainpower to throw together so I could have it up really soon, but I'll wait at the very least until Morgrim's game goes into night 1. Are there any other bastard games in the queue that I need to get in line behind? Or are bastard games kinda their own deal?

And for a teaser...Cats!!

You should definitely play if you hate cats, too. :)
Title: Re: Mafia Game Index
Post by: jotheonah on November 14, 2012, 11:29:00 pm
the animal, or the musical?
Title: Re: Mafia Game Index
Post by: Galzria on November 14, 2012, 11:30:36 pm
the animal, or the musical?

Gotta be the animal. The musical is awesome.
Title: Re: Mafia Game Index
Post by: Dsell on November 15, 2012, 12:35:47 am
the animal, or the musical?

The meme, er...animal.
Title: Re: Mafia Game Index
Post by: Archetype on November 25, 2012, 05:56:36 pm
Not sure if my RMM game will end up being Doctor Who themed. There is so many bugs to work out in it, and I have a slightly different idea for a game. Leave it there, but don't surprised if the name changes whenever I do the signups.
Title: Re: Mafia Game Index
Post by: Dsell on November 25, 2012, 06:40:28 pm
Writing up sign-ups for lolcats mafia now!
Title: Re: Mafia Game Index
Post by: yuma on November 26, 2012, 07:12:47 pm
I don't think I ever signed up for MXIX. I think MXVI will be my last modded game unless there are Detroit style riots in the street to bring me back out of retirement.
Title: Re: Mafia Game Index
Post by: Insomniac on November 26, 2012, 07:13:30 pm
I don't think I ever signed up for MXIX. I think MXVI will be my last modded game unless there are Detroit style riots in the street to bring me back out of retirement.

you still gonna be playing games at least?
Title: Re: Mafia Game Index
Post by: yuma on November 26, 2012, 07:14:08 pm
I don't think I ever signed up for MXIX. I think MXVI will be my last modded game unless there are Detroit style riots in the street to bring me back out of retirement.

you still gonna be playing games at least?

o yes, for certain.
Title: Re: Mafia Game Index
Post by: cayvie on November 26, 2012, 08:04:57 pm
how did my game wind up getting pushed back to MXXI?

when i signed up the first time, it was MVIII
Title: Re: Mafia Game Index
Post by: ashersky on November 26, 2012, 09:12:37 pm
how did my game wind up getting pushed back to MXXI?

when i signed up the first time, it was MVIII

I think MVIII was a long time ago.  MXVIII is still there, if you get it going before O's.

I think the Masons game isn't starting for awhile, Jimmmmm just wanted to get feedback.
Title: Re: Mafia Game Index
Post by: Jimmmmm on November 27, 2012, 11:26:26 am
Yeah, just wanted to get my idea out there and see what people thought, knowing that I would end up hosting something if I got the numbers. When I decided what I wanted to do, I didn't see a reason not to open sign-ups but maybe I shouldn't've.

I think it would be helpful if those in the queue gave some indication as to when they are planning on starting their games, either giving a rough date or "after x, y and z has happened".
Title: Re: Mafia Game Index
Post by: ashersky on November 28, 2012, 06:28:47 am
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?
Title: Re: Mafia Game Index
Post by: Jimmmmm on November 28, 2012, 06:29:58 am
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?

/in
Title: Re: Mafia Game Index
Post by: Eevee on November 28, 2012, 12:02:45 pm
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?
Yes.
Title: Re: Mafia Game Index
Post by: Robz888 on November 28, 2012, 06:58:46 pm
Thanks for adding my game, Ash. It will be awesome. (Like, 3 months from now.)
Title: Re: Mafia Game Index
Post by: yuma on November 28, 2012, 07:01:48 pm
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?

I call Gimli!
Title: Re: Mafia Game Index
Post by: ashersky on November 28, 2012, 07:05:46 pm
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?

I call Gimli!

Do you promise to tunnel a lot?
Title: Re: Mafia Game Index
Post by: shraeye on November 28, 2012, 08:25:39 pm
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?

I call Gimli!

Do you promise to tunnel a lot?
hahaha; zing!
Title: Re: Mafia Game Index
Post by: cayvie on November 29, 2012, 05:25:18 pm
oh, since it's not listed as such:

my game is Major Arcana Mafia II
Title: Re: Mafia Game Index
Post by: Archetype on November 29, 2012, 06:13:22 pm
ashersky: you can have my spot for your Lotr RMM game. You just got to give me a cool role.  ;)

I have a different idea for a RMM game, but I need to wait a while for it to work correctly.
Title: Re: Mafia Game Index
Post by: ashersky on November 29, 2012, 06:24:43 pm
ashersky: you can have my spot for your Lotr RMM game. You just got to give me a cool role.  ;)

I have a different idea for a RMM game, but I need to wait a while for it to work correctly.

I bumped Galz up in the queue and took the spot after him.  I will gladly cede RMM7 to anyone who has a game ready to go in the future before me.
Title: Re: Mafia Game Index
Post by: shraeye on November 29, 2012, 07:01:03 pm
oh, since it's not listed as such:

my game is Major Arcana Mafia II
auto-in.  I loved your first game.
Title: Re: Mafia Game Index
Post by: shraeye on November 29, 2012, 07:01:16 pm
Would people like a LotR-themed game?  I have an idea for an RMM game, possibly in the spring?
hot diggity!  of course.
Title: Re: Mafia Game Index
Post by: eHalcyon on November 30, 2012, 04:07:06 pm
I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?
Title: Re: Mafia Game Index
Post by: Galzria on November 30, 2012, 04:11:43 pm
I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?

/auto-in
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:12:54 pm
You can open up signups, but it's probably bad form to start before Dsell's bastard game.
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:13:09 pm
And auto-in, of course.
Title: Re: Mafia Game Index
Post by: Captain_Frisk on November 30, 2012, 04:18:24 pm
Do bastards care about bad form?
Title: Re: Mafia Game Index
Post by: eHalcyon on November 30, 2012, 04:20:09 pm
You can open up signups, but it's probably bad form to start before Dsell's bastard game.

Is it better form if I call it something else?  I have a mod notes QT that calls it BBBM (Bare Bones Bastard Mafia) because I won't bother  much with flavour for this one.
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:21:00 pm
You can open up signups, but it's probably bad form to start before Dsell's bastard game.

Is it better form if I call it something else?  I have a mod notes QT that calls it BBBM (Bare Bones Bastard Mafia) because I won't bother  much with flavour for this one.

No!!! There are enough subtypes of Mafia games already.
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:21:34 pm
You can open up signups, but it's probably bad form to start before Dsell's bastard game.

Is it better form if I call it something else?  I have a mod notes QT that calls it BBBM (Bare Bones Bastard Mafia) because I won't bother  much with flavour for this one.

No!!! There are enough subtypes of Mafia games already.

I'm not the czar of Mafia, though, so I should probably stop bossing you around, sorry!
Title: Re: Mafia Game Index
Post by: eHalcyon on November 30, 2012, 04:35:03 pm
You can open up signups, but it's probably bad form to start before Dsell's bastard game.

Is it better form if I call it something else?  I have a mod notes QT that calls it BBBM (Bare Bones Bastard Mafia) because I won't bother  much with flavour for this one.

No!!! There are enough subtypes of Mafia games already.

I'm not the czar of Mafia, though, so I should probably stop bossing you around, sorry!

But it's more fun if everything has a different name! ;)

I will wait though.  What is Dsell waiting for with his lolcats?
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:35:52 pm
I'm not sure...

I mean, there's probably not a problem for multiple Bastard games to run at once. I don't even properly understand Morg's game.
Title: Re: Mafia Game Index
Post by: Voltgloss on November 30, 2012, 04:43:17 pm
Morgrim's game isn't a game.  It's just a, a thing.

Lolcats needs one more participant I think
Title: Re: Mafia Game Index
Post by: Voltgloss on November 30, 2012, 04:43:54 pm
So obviously eHalc the answer is for you to sign up for lolcats!
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:45:52 pm
My role in Morgrim's game is that I am allowed to break any of the normal mafia rules. But I don't even know how to apply that, since I'm not sure whose playing and everyone is just doing insane stuff.
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:46:14 pm
So my quiet form of rebellion is talking about the game here, which hey, I'm allowed to do: I can break the rules!
Title: Re: Mafia Game Index
Post by: Axxle on November 30, 2012, 04:47:08 pm
My role in Morgrim's game is that I am allowed to break any of the normal mafia rules. But I don't even know how to apply that, since I'm not sure whose playing and everyone is just doing insane stuff.
Any rule or any one rule? If the latter then you just chose to discuss an ongoing game.
Title: Re: Mafia Game Index
Post by: Robz888 on November 30, 2012, 04:52:18 pm
My role in Morgrim's game is that I am allowed to break any of the normal mafia rules. But I don't even know how to apply that, since I'm not sure whose playing and everyone is just doing insane stuff.
Any rule or any one rule? If the latter then you just chose to discuss an ongoing game.

Any mafia rules whatsoever. I can break all the rules.

If I discuss an ongoing game, though, I'm breaking the rules of that game, and would be in trouble in that game.
Title: Re: Mafia Game Index
Post by: Axxle on November 30, 2012, 04:57:22 pm
My role in Morgrim's game is that I am allowed to break any of the normal mafia rules. But I don't even know how to apply that, since I'm not sure whose playing and everyone is just doing insane stuff.
Any rule or any one rule? If the latter then you just chose to discuss an ongoing game.

Any mafia rules whatsoever. I can break all the rules.

If I discuss an ongoing game, though, I'm breaking the rules of that game, and would be in trouble in that game.
I meant you already chose to discuss Morgrim's ongoing game.
Break the lynch rules and vote for every other player 1000 times and lynch them all in the same day.
Title: Re: Mafia Game Index
Post by: Archetype on November 30, 2012, 06:34:16 pm
I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?

Oh. I actually have my BM ready to go, but I've been waiting to start sign ups  :-[
Title: Re: Mafia Game Index
Post by: eHalcyon on November 30, 2012, 06:46:16 pm
I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?

Oh. I actually have my BM ready to go, but I've been waiting to start sign ups  :-[

No problem.

But bastard game means maybe I'll just jump the queue. ;)
Title: Re: Mafia Game Index
Post by: Archetype on November 30, 2012, 06:52:03 pm
Hah!

My game should be pretty quick though, it's just a bunch of roles I've made up. You're welcome to co-mod/troll the thread if you want.
Title: Re: Mafia Game Index
Post by: Archetype on December 01, 2012, 06:26:38 pm
Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)

Have no idea how you would balance it, but I imagine it would be awesome.

Please note: Not signing up for a spot, just asking for suggestions/interest.
Title: Re: Mafia Game Index
Post by: ashersky on December 01, 2012, 06:33:54 pm
Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)

Have no idea how you would balance it, but I imagine it would be awesome.

Please note: Not signing up for a spot, just asking for suggestions/interest.

Everyone is basically an SK?  Wincon is to be sole survivor?
Title: Re: Mafia Game Index
Post by: Archetype on December 01, 2012, 06:35:45 pm
Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)

Have no idea how you would balance it, but I imagine it would be awesome.

Please note: Not signing up for a spot, just asking for suggestions/interest.

Everyone is basically an SK?  Wincon is to be sole survivor?
Maybe when you have X amount of people banded together in a QT, you can start hunting other players. Maybe some people can create bands, others can run fast and avoid kills, random Dreaming God-like effect from the Mod.
Title: Re: Mafia Game Index
Post by: Ozle on December 01, 2012, 06:39:54 pm
When did Battle Royale turn into The Hunger games, *sigh* the youth of today....
Title: Re: Mafia Game Index
Post by: eHalcyon on December 01, 2012, 10:15:31 pm
You'd probably need to have some sort of simplistic map... players choose how to move out.  If they are in an area they can talk to each other (via new QT) and maybe form an alliance.  Or they can try to kill?  Bigger groups have better chances of winning encounters?

Hard to say... probably too difficult to work.  You'd have to open and close SO MANY QTs.
Title: Re: Mafia Game Index
Post by: ashersky on December 01, 2012, 10:47:32 pm
Will blitz6 please fill already?  I'm auto re-inning Galz, so we need one.  I'll start it tomorrow.
Title: Re: Mafia Game Index
Post by: ashersky on December 02, 2012, 03:13:56 am
I need a sub in MXVII.  PM me.
Title: Re: Mafia Game Index
Post by: Insomniac on December 02, 2012, 03:28:48 pm
Will blitz6 please fill already?  I'm auto re-inning Galz, so we need one.  I'll start it tomorrow.
Title: Re: Mafia Game Index
Post by: ashersky on December 02, 2012, 10:20:02 pm
This is updated, I believe, to be accurate.

O's mafia game is up next in the queue.
Title: Re: Mafia Game Index
Post by: Robz888 on December 02, 2012, 10:22:15 pm
This is updated, I believe, to be accurate.

O's mafia game is up next in the queue.

It definitely shouldn't start for a bit though. So many games right now! He could confirm that he still wants the slot, though. Haven't seen him in awhile.
Title: Re: Mafia Game Index
Post by: ashersky on December 02, 2012, 10:23:14 pm
This is updated, I believe, to be accurate.

O's mafia game is up next in the queue.

It definitely shouldn't start for a bit though. So many games right now! He could confirm that he still wants the slot, though. Haven't seen him in awhile.

Yeah, that's what I mean, really.

Although, MXI should finally die soon, so that will help.  I don't even know how to count Morgrim's game.
Title: Re: Mafia Game Index
Post by: yuma on December 02, 2012, 10:23:36 pm
This is updated, I believe, to be accurate.

O's mafia game is up next in the queue.

It definitely shouldn't start for a bit though. So many games right now! He could confirm that he still wants the slot, though. Haven't seen him in awhile.

Yay! So many games! It is like Christmas!
Title: Re: Mafia Game Index
Post by: Ozle on December 03, 2012, 01:57:19 pm
I want to run a game just so I can change the disclaimer at the end!

ACTUALLY I AM A MOD OF F.DS IN SOME WAY, BUT NOT THIS WAY OR FORM!
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 05, 2012, 01:48:22 am
Ashersky - I finally found the post in the other thread ("Mafia Queue") where I signed up to mod.  The game was to be MXXI.  See post 670 in that thread, and Ozle's reply in 671 (can't quote those posts, as there is no quote button).

I was to follow Frisk, who had XX.

Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 05, 2012, 01:50:11 am
No edit capability in this thread?
Title: Re: Mafia Game Index
Post by: ashersky on December 05, 2012, 03:17:31 am
Ashersky - I finally found the post in the other thread ("Mafia Queue") where I signed up to mod.  The game was to be MXXI.  See post 670 in that thread, and Ozle's reply in 671 (can't quote those posts, as there is no quote button).

I was to follow Frisk, who had XX.

You are now at XXI.  Post a name or theme if you want it added.

No edit capability in this thread?

You can edit your own posts, I would think.  Not mine.
Title: Re: Mafia Game Index
Post by: ashersky on December 05, 2012, 03:17:52 am
Frisk, what was your game?
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 05, 2012, 08:12:52 am
Is anyone else having this problem: When I look at my posts in this thread, there is no "remove" or "modify" button.

How about this issue: When I go to the "Mafia Queue" thread, there are no "quote" buttons on any of those posts.
Title: Re: Mafia Game Index
Post by: Ozle on December 05, 2012, 08:27:06 am
The first one is deliberate as people should not edit or remove posts from active mafia games.

The second one...Pass
Title: Re: Mafia Game Index
Post by: Ozle on December 05, 2012, 08:27:45 am
Oh, Mafia Queue thread is locked, which has a by product of stopping quoting.

Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 05, 2012, 08:35:47 am
The first one is deliberate as people should not edit or remove posts from active mafia games.

The second one...Pass
But this thread is not an active mafia game, it's an index.  And IIRC, all the actual mafia games still had the modify and remove buttons, the players were just expected not to use them, but a quick check suggests this has changed.

Theory - were these changes made when the Forum Games section got reorganized?  I'm just curious.
Title: Re: Mafia Game Index
Post by: Ozle on December 05, 2012, 08:41:23 am
They came in when the forum split came, pretty sure of it.
And its an option for the forum rather than 'per thread' otherwise thats an awful lot of work for Theory!
Title: Re: Mafia Game Index
Post by: Axxle on December 05, 2012, 12:32:35 pm
I unlocked it again, i thought we were using this thread exclusively.
Title: Re: Mafia Game Index
Post by: Galzria on December 05, 2012, 01:46:30 pm
We need a replacement for M-XVI, Buffyverse. If you can fill, please PM me ASAP
Title: Re: Mafia Game Index
Post by: Ozle on December 05, 2012, 01:47:12 pm
We need a replacement for M-XVI, Buffyverse. If you can fill, please PM me ASAP

Is it a scum role?
Title: Re: Mafia Game Index
Post by: Galzria on December 05, 2012, 01:48:12 pm
We need a replacement for M-XVI, Buffyverse. If you can fill, please PM me ASAP

Edit: Not Buffy - Casino Helsinki needs the replacement
Title: Re: Mafia Game Index
Post by: Galzria on December 05, 2012, 01:51:06 pm
We need a replacement for M-XVI, Buffyverse. If you can fill, please PM me ASAP

Is it a scum role?

I'll tell you that there is at least a greater than 0% chance that it might be. Heck, I'll do even better. I'll promise you 100% that it MIGHT be! You can't get better odds than that!
Title: Re: Mafia Game Index
Post by: Insomniac on December 05, 2012, 02:00:47 pm
@Galz Ill do it... ::)
Title: Re: Mafia Game Index
Post by: Galzria on December 05, 2012, 02:16:11 pm
We need a replacement for M-XVI, Buffyverse. If you can fill, please PM me ASAP

Edit: Not Buffy - Casino Helsinki needs the replacement

Filled. Thank you Axxle.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 07, 2012, 09:26:21 am
So I had a thought and I need people to tell me if it's worth doing. It takes a lot of people, so I think if we did it we would at least start off with the simplest form of it (which requires 14 people, including myself).

So it's a way to sort of include mods in the game. You probably already think it's a terrible idea, but hear me out anyway.

So I'd need twelve people to sign up to play, and one person to be another mod, say ash. Then it's pretty much me against ash. Either randomly or by a schoolyard pick, we divide the twelve people into my team of six and ash's team of six. We each start up our own thread, and choose two of our team members to go to the other thread as Mafia. Each person is PMed "You are a Townie in Jim's thread", or "You are a Mafia sent by Jim into ash's thread", etc. Then for my team to win I need Town to win in my thread and Mafia to win in ash's thread, and vice-versa for ash's team to win. I suppose the tie-breaker would have to be which team has the most people still alive. If people are totally against ties, a further tie-breaker might be which game finished first.

Obviously each player would only be allowed to post in the thread they've been assigned to, however since both threads would be in the same game, cross-thread communication and analysis would be allowed, if of course anyone thought they could use that to their advantage.

Obviously each mod would have to act like a normal mod and not throw in any pro-Town hints. I guess they would keep each other accountable for that.

Like I said, given the number of players required, the setups would have to be very simple, at least for the first one, but I think if we did another one it could be really interesting for mods to be assigning power roles etc. You could have rules like, "Each mod can give one piece of information to one player each night."

What do you think? Do you think this would be workable and/or interesting enough to be worth doing? Would people be willing to do this for, say, an upcoming Blitz game?
Title: Re: Mafia Game Index
Post by: shraeye on December 07, 2012, 10:41:09 am
That seems too out there for my tastes, and slightly confusing.  But I still support making ideas.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 07, 2012, 10:45:25 am
Well, for the simplest version, from a player's point of view they're basically just two normal games, except the roles have been chosen by the mods, and you know, maybe you can deduce something from that.
Title: Re: Mafia Game Index
Post by: jotheonah on December 07, 2012, 11:24:23 am
I think you need 16 people. A town of six is too small, IMO.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 07, 2012, 05:23:47 pm
Isn't that how the game was initially invented? Maybe you're right though, that it's not interesting in this sort of setting.
Title: Re: Mafia Game Index
Post by: ashersky on December 07, 2012, 05:42:41 pm
Isn't that how the game was initially invented? Maybe you're right though, that it's not interesting in this sort of setting.

I would definitely be up for this idea.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 07, 2012, 09:59:47 pm
Cross posting from the "Forum Games Organization" thread:

Hi theory, just letting you know some Mafia games haven't made it to the Mafia subforum, in particular MXXI (http://forum.dominionstrategy.com/index.php?topic=5514.0) and Blitz Mafia VI (http://forum.dominionstrategy.com/index.php?topic=5503.0).
OK, now I'm really confused, as I believe I have (or had) XXI.  See http://forum.dominionstrategy.com/index.php?topic=5290.msg146427#msg146427

@Jimm - Since it looks like you've already made a significant investment in time in this, I'm completely willing to move.

Ashersky - how do we deal with this?  It seems like the clearinghouse for info and scheduling is not working.  What now?
Title: Re: Mafia Game Index
Post by: ashersky on December 07, 2012, 10:34:36 pm
Cross posting from the "Forum Games Organization" thread:

Hi theory, just letting you know some Mafia games haven't made it to the Mafia subforum, in particular MXXI (http://forum.dominionstrategy.com/index.php?topic=5514.0) and Blitz Mafia VI (http://forum.dominionstrategy.com/index.php?topic=5503.0).
OK, now I'm really confused, as I believe I have (or had) XXI.  See http://forum.dominionstrategy.com/index.php?topic=5290.msg146427#msg146427

@Jimm - Since it looks like you've already made a significant investment in time in this, I'm completely willing to move.

Ashersky - how do we deal with this?  It seems like the clearinghouse for info and scheduling is not working.  What now?

Answered there.  SFS signed up first.  Jimmmmm just needs to change the number.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 08, 2012, 12:23:11 am
I was originally XXII, but as someone pointed out, in the index it was listed as XXI, so I changed it. SFS, would you like me to move back to XXII?
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 08, 2012, 09:37:55 am
I was originally XXII, but as someone pointed out, in the index it was listed as XXI, so I changed it. SFS, would you like me to move back to XXII?
I think that would be the simplest solution, so yes please, if you don't mind.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 08, 2012, 09:38:27 am
Done.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 08, 2012, 09:40:40 am
Thank you.
Title: Re: Mafia Game Index
Post by: ashersky on December 09, 2012, 03:03:26 am
Seeking an immediate sub for Buffyverse Mafia.  PM me.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 09, 2012, 07:08:05 am
Seeking an immediate sub for Buffyverse Mafia.  PM me.

I'm a little confused as to why you would say that...
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 09, 2012, 07:09:13 am
Oh I get it! I thought you meant a Mafia in the Buffy game, but you meant a player in the Buffy Mafia game! Carry on.
Title: Re: Mafia Game Index
Post by: Axxle on December 09, 2012, 12:28:41 pm
Oh I get it! I thought you meant a Mafia in the Buffy game, but you meant a player in the Buffy Mafia game! Carry on.
And I just thought he was ordering a sandwhich.
Title: Re: Mafia Game Index
Post by: ashersky on December 10, 2012, 07:08:44 am
Updated the Index -- please point out errors or anything I'm behind on.
Title: Re: Mafia Game Index
Post by: jotheonah on December 10, 2012, 01:17:26 pm
Deep Space Nine could be a while, feel free to slide me down on the queu. I might have time to work out the setup with Glooble over the Christmas holiday.
Title: Re: Mafia Game Index
Post by: Archetype on December 10, 2012, 07:07:37 pm
I need eight (!) more people for BMX: Don't Assume Anything! (http://forum.dominionstrategy.com/index.php?topic=5654.0)

Thanks!
Title: Re: Mafia Game Index
Post by: ashersky on December 10, 2012, 11:45:32 pm
XI is moved to the finished section.  Finally.

I think O should start previewing his game...he's up next on normal mafia.
Title: Re: Mafia Game Index
Post by: Archetype on December 10, 2012, 11:54:52 pm
Oh yeah, I'm co-modding that one.

It's freaking awesome by the way.  ;D
Title: Re: Mafia Game Index
Post by: Robz888 on December 10, 2012, 11:55:24 pm
XI is moved to the finished section.  Finally.

I think O should start previewing his game...he's up next on normal mafia.

I haven't seen O in a while. Is he still up for it?
Title: Re: Mafia Game Index
Post by: Archetype on December 11, 2012, 12:02:20 am
XI is moved to the finished section.  Finally.

I think O should start previewing his game...he's up next on normal mafia.

I haven't seen O in a while. Is he still up for it?
He was active in lolcats, so hopefully he'll be on active enough to host the game.
Title: Re: Mafia Game Index
Post by: Galzria on December 11, 2012, 12:27:39 am
XI is moved to the finished section.  Finally.

I think O should start previewing his game...he's up next on normal mafia.

I haven't seen O in a while. Is he still up for it?
He was active in lolcats, so hopefully he'll be on active enough to host the game.

O was?.....

Ozle was, but not O.
Title: Re: Mafia Game Index
Post by: Archetype on December 11, 2012, 09:50:12 am
Nevermind, I thought you guys were talking about MMMMMMMM II. I got Ozle and O mixed up.

But no. I haven't seen O around lately.
Title: Re: Mafia Game Index
Post by: Archetype on December 11, 2012, 09:43:00 pm
Since Morgrim is gone, he has not posted in DoMafia. I am needing a replacement. PM me if interested.

If no replacement is found in 48 hours, Morgrim will be immediately modkilled, no matter what his alignment is.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 12, 2012, 08:53:55 am
Question for the group (or for Ashersky, if he makes these decisions):

Is there a separate queue for each type of mafia (blitz, bastard, regular, RM)?  Here's why I ask:

I'm doing XXI, and at this point it will be regular mafia.  If I want to mod a blitz game, do I need to sign up in another queue?  If I change XXI to blitz, have I committed on offense by taking a space that should have been a regular game?
Title: Re: Mafia Game Index
Post by: ashersky on December 12, 2012, 03:39:55 pm
Question for the group (or for Ashersky, if he makes these decisions):

Is there a separate queue for each type of mafia (blitz, bastard, regular, RM)?  Here's why I ask:

I'm doing XXI, and at this point it will be regular mafia.  If I want to mod a blitz game, do I need to sign up in another queue?  If I change XXI to blitz, have I committed on offense by taking a space that should have been a regular game?

Others can weigh in, but I've treated all the different types of games as separate queues, as listed on the main post.  Not as many folks want to run Blitz games, so I've been doing them.  It takes longer to get a regular game going, so some folks don't want to wait for that.  RMM is popular, so there a good number of those.

I think the theory is more on how many of each can be running at once.  Regular/RMM sort of are together, but BM and Blitz seem to be separate.  We wouldn't want to Blitz games going at once, for example.
Title: Re: Mafia Game Index
Post by: Insomniac on December 12, 2012, 03:41:40 pm
Blitz is a seperately numbered beast, if you prefer to run blitz just make a thread after ash's game starts for signups saying itll start after, if you don't want to run a normal game you can empty your slot. if you want to run normal and blitz thats fine, theres no real queue for blitz its a blitz to see who posts it first ;)
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 12, 2012, 03:42:23 pm
Ok.  Then I'd like to mod a blitz game, both because I want to do one in general, as a warmup to XXI, and to spread the workload around.  I leave it to you to put my name on the appropriate list.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 12, 2012, 03:43:46 pm
Ninja'd.  I'll start a ZM8 thread, making it clear that it will not start until ZM7 is over.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 12, 2012, 03:48:52 pm
And I create it in Forum Games, then once it is ready to go I ask theory to move it to the Mafia Games subforum, is that correct?
Title: Re: Mafia Game Index
Post by: ashersky on December 12, 2012, 03:49:16 pm
And I create it in Forum Games, then once it is ready to go I ask theory to move it to the Mafia Games subforum, is that correct?

He actually will just move it for you.  Otherwise, yes.
Title: Re: Mafia Game Index
Post by: Eevee on December 12, 2012, 05:19:09 pm
It's great that someone else is modding as blitz game, because ashersky should definitely get to play too!
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 13, 2012, 08:15:41 am
It's great that someone else is modding as blitz game, because ashersky should definitely get to play too!
Yeah, Ash should DEFINITELY get to play, and I'm always in favor of everybody pitching in. But I'm also being selfish - I'm still sort of looking for my niche w/r/t Mafia, and I think modding may be it, so I'm anxious to get started.
Title: Re: Mafia Game Index
Post by: ashersky on December 14, 2012, 05:56:58 pm
Okay, the Index is updated.  I definitely think it's time for O's game to be open for sign-ups.  If he's not around anymore, it's time for cayvie's Major Arcana II.
Title: Re: Mafia Game Index
Post by: Archetype on December 14, 2012, 07:28:39 pm
Okay, the Index is updated.  I definitely think it's time for O's game to be open for sign-ups.  If he's not around anymore, it's time for cayvie's Major Arcana II.
Auto in me for that cayvie!
Title: Re: Mafia Game Index
Post by: Voltgloss on December 14, 2012, 08:06:30 pm
Okay, the Index is updated.  I definitely think it's time for O's game to be open for sign-ups.  If he's not around anymore, it's time for cayvie's Major Arcana II.
Auto in me for that cayvie!

Same here.
Title: Re: Mafia Game Index
Post by: Grujah on December 14, 2012, 08:16:45 pm
IX: Drunk Mafia (Axxle)

Can I get Mafia 24?
Title: Re: Mafia Game Index
Post by: Archetype on December 14, 2012, 08:33:32 pm
Axxle can of course go ahead of me if he wants. He was signed up before me anyhow.
Title: Re: Mafia Game Index
Post by: ashersky on December 14, 2012, 08:46:47 pm
I PMed O, who logged on three days ago.
Title: Re: Mafia Game Index
Post by: ashersky on December 14, 2012, 08:47:39 pm
IX: Drunk Mafia (Axxle)

Can I get Mafia 24?

MXXIV is yours.
Title: Re: Mafia Game Index
Post by: Axxle on December 14, 2012, 08:49:27 pm
I doubt I'll ever get drunk mafia off the ground. If anyone wants to take it over feel free.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 14, 2012, 09:47:57 pm
I doubt I'll ever get drunk mafia off the ground.
Some of those guys are just SO big.  Better to make sure they don't fall down to begin with.
Title: Re: Mafia Game Index
Post by: Archetype on December 15, 2012, 02:00:15 am
Just so I can get a spot in line:

DoMafia 2: The Rematch under RMM (I think that's the right category).
Title: Re: Mafia Game Index
Post by: yuma on December 15, 2012, 08:19:19 am
Okay, the Index is updated.  I definitely think it's time for O's game to be open for sign-ups.  If he's not around anymore, it's time for cayvie's Major Arcana II.
Auto in me for that cayvie!

Same here.
likewise
Title: Re: Mafia Game Index
Post by: cayvie on December 15, 2012, 08:49:02 am
i think a large part of o's absence has been school, but it should be coming up on winter break for him soon so yeah
Title: Re: Mafia Game Index
Post by: jotheonah on December 15, 2012, 12:30:31 pm
christmas holiday would be the best timing for drunk mafia, woldn't it be?
Title: Re: Mafia Game Index
Post by: Galzria on December 15, 2012, 12:32:57 pm
christmas holiday would be the best timing for drunk mafia, woldn't it be?

It's airways the best time for drunk Mafia, isn't it?
Title: Re: Mafia Game Index
Post by: Galzria on December 15, 2012, 12:33:55 pm
christmas holiday would be the best timing for drunk mafia, woldn't it be?

It's always the best time for drunk Mafia, isn't it?

FTFM

Damn phone.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 15, 2012, 12:52:19 pm
christmas holiday would be the best timing for drunk mafia, woldn't it be?

It's always the best time for drunk Mafia, isn't it?

FTFM

Damn phone.
I just figured you were drinking.
Title: Re: Mafia Game Index
Post by: Grujah on December 15, 2012, 06:53:00 pm
christmas holiday would be the best timing for drunk mafia, woldn't it be?

Christmas comes 7th January here, but yes in any case.
Title: Re: Mafia Game Index
Post by: eHalcyon on December 17, 2012, 12:50:35 am
Shouldn't I be in line already for a future Bastard game?
Title: Re: Mafia Game Index
Post by: ashersky on December 17, 2012, 12:51:35 am
Shouldn't I be in line already for a future Bastard game?

Do you want BMIX?
Title: Re: Mafia Game Index
Post by: eHalcyon on December 17, 2012, 12:56:13 am
Shouldn't I be in line already for a future Bastard game?

Do you want BMIX?

Sign me up. :)
Title: Re: Mafia Game Index
Post by: ashersky on December 17, 2012, 01:02:30 am
Shouldn't I be in line already for a future Bastard game?

Do you want BMIX?

Sign me up. :)

It's yours.  What your theme?  It was originally Drunk Mafia, but that's been nixed until further notice.
Title: Re: Mafia Game Index
Post by: eHalcyon on December 17, 2012, 01:20:54 am
Shouldn't I be in line already for a future Bastard game?

Do you want BMIX?

Sign me up. :)

It's yours.  What your theme?  It was originally Drunk Mafia, but that's been nixed until further notice.

It'll just be an old school kind of BM.  It won't be a "nobody knows what's happening" game.  Everyone will have a power, but it won't be the zany powers of a Role Madness game.

I think the game name will be Conspiracy Theories.
Title: Re: Mafia Game Index
Post by: yuma on December 18, 2012, 07:18:44 pm
So has anyone heard from O? Is he going to mod the next regular mafia game? He hasn't been online since December 13... finals I imagine. If he isn't the next person in line should probably be getting theirs on the way (or else we may have a mafia shortage in the coming weeks, which would be just too horrible to imagine)
Title: Re: Mafia Game Index
Post by: cayvie on December 18, 2012, 07:20:14 pm
I mean, I'm pretty much ready. My setup's easy to run. How long do people think I should wait?
Title: Re: Mafia Game Index
Post by: Archetype on December 18, 2012, 07:20:21 pm
Yeah, cayvie should get Major Arcana II started. She can always hold off if O returns.
Title: Re: Mafia Game Index
Post by: Archetype on December 18, 2012, 07:20:43 pm
Ninja'd

Just post signups now.
Title: Re: Mafia Game Index
Post by: yuma on December 18, 2012, 07:24:03 pm
I don't know. O already let me jump ahead of him so that could mean that 1. he isn't that interested in hosting another game because of his schedule or 2. he now really wants to since he was already pushed back one spot in line.

Title: Re: Mafia Game Index
Post by: Eevee on December 18, 2012, 07:24:54 pm
Quote from: Captain Frisk
Just send me my pm
Title: Re: Mafia Game Index
Post by: ashersky on December 18, 2012, 08:40:25 pm
I pm'ed O and did NOT hear back.  I think Cayvie should move forward.
Title: Re: Mafia Game Index
Post by: cayvie on December 18, 2012, 09:46:31 pm
Okay, I'll get something up after I get off work tonight.
Title: Re: Mafia Game Index
Post by: ashersky on December 19, 2012, 06:45:19 am
Index is updated.  I think we're in good shape for the time being.
Title: Re: Mafia Game Index
Post by: Grujah on December 19, 2012, 08:04:29 am
Ozle Games
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (Ozle - 14 players)


Link?
Title: Re: Mafia Game Index
Post by: Ozle on December 19, 2012, 08:05:36 am
Ozle Games
MMMMMMMM II - A series of anachronistic events, OR, Revenge of the Ozle (Ozle - 14 players)


Link?

Its on hold.

Its all ready to go, but I dont have the time/energy to run it at the moment.

Might possibly make it a blitz style game after christmas, but its unlikely
Title: Re: Mafia Game Index
Post by: Ozle on December 19, 2012, 08:05:58 am
(I'd be willing to hand it off to eHalc if he wants it!)
Title: Re: Mafia Game Index
Post by: eHalcyon on December 19, 2012, 05:54:13 pm
(I'd be willing to hand it off to eHalc if he wants it!)

No thanks.  I'm not mod enough to handle an Ozle game!
Title: Re: Mafia Game Index
Post by: Ozle on December 19, 2012, 06:08:48 pm
(I'd be willing to hand it off to eHalc if he wants it!)

No thanks.  I'm not mod enough to handle an Ozle game!

You are the only one I would trust with it!

Its crazy, and its got mini games!
Title: Re: Mafia Game Index
Post by: Archetype on December 19, 2012, 06:12:01 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?
Title: Re: Mafia Game Index
Post by: ashersky on December 19, 2012, 06:14:44 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?

Added to upcoming.  Sign-ups aren't open yet, right?
Title: Re: Mafia Game Index
Post by: Grujah on December 19, 2012, 07:00:08 pm
Why are signup threads not linked? 
Title: Re: Mafia Game Index
Post by: Archetype on December 19, 2012, 07:07:13 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?

Added to upcoming.  Sign-ups aren't open yet, right?
Correct, they won't be until after yours are out (if you've got it fleshed out) or until I've gotten mine all fleshed out.
Title: Re: Mafia Game Index
Post by: ashersky on December 19, 2012, 07:15:16 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?

Added to upcoming.  Sign-ups aren't open yet, right?
Correct, they won't be until after yours are out (if you've got it fleshed out) or until I've gotten mine all fleshed out.

Cool.

Speaking of mine.  Is there anyone who for sure doesn't want in the LotR RMM game?  I need a co-mod, or at least a second set of eyes to check the set-up before I open it up.
Title: Re: Mafia Game Index
Post by: shraeye on December 19, 2012, 07:16:12 pm
have to play LOTR.  Sorry, it's too awesome for me to mod.
Title: Re: Mafia Game Index
Post by: Eevee on December 19, 2012, 07:20:09 pm
samesies, but really make sure it isnt breakable by just massclaiming.
Title: Re: Mafia Game Index
Post by: ashersky on December 19, 2012, 07:21:19 pm
samesies, but really make sure it isnt breakable by just massclaiming.

Massclaiming (flavor stuff) won't be an issue.  I'm worried about role-balancing, since RMM is tenacious like that.
Title: Re: Mafia Game Index
Post by: Galzria on December 19, 2012, 07:22:30 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?

Added to upcoming.  Sign-ups aren't open yet, right?
Correct, they won't be until after yours are out (if you've got it fleshed out) or until I've gotten mine all fleshed out.

Cool.

Speaking of mine.  Is there anyone who for sure doesn't want in the LotR RMM game?  I need a co-mod, or at least a second set of eyes to check the set-up before I open it up.

I'll do it.
Title: Re: Mafia Game Index
Post by: yuma on December 19, 2012, 07:24:26 pm
It is really cool eHalc. There's some fun mechanics in there.

Also, @asherksy: Did you forget to add DoMafia II to the queue?

Added to upcoming.  Sign-ups aren't open yet, right?
Correct, they won't be until after yours are out (if you've got it fleshed out) or until I've gotten mine all fleshed out.

Cool.

Speaking of mine.  Is there anyone who for sure doesn't want in the LotR RMM game?  I need a co-mod, or at least a second set of eyes to check the set-up before I open it up.

RMMM isn't my favorite so I won't be joining, but I am willing to look things over
Title: Re: Mafia Game Index
Post by: Ozle on December 19, 2012, 07:26:34 pm
Same, wont be playing either
Title: Re: Mafia Game Index
Post by: Archetype on December 19, 2012, 07:35:08 pm
I'll of course be in.

I recommend you do a safe claim for the 'Orcs' or whatever other bad guys you are using.
Title: Re: Mafia Game Index
Post by: Grujah on December 19, 2012, 07:39:42 pm
I'll of course be in.

I recommend you do a safe claim for the 'Orcs' or whatever other bad guys you are using.

To elaborate.

Problem comes from the fact that in flavor games, if safeclaims aren't given, it's very hard for mafia to fakeclaim:
If they claim a major character, they heavily risk getting counterclaimed. It get's worse as counterclaim can provide his real role which is more likely to fit flavor and other characters; or otherwise turns into "who knows the source material better" contest.
If they claim a minor character, it is too obvious that it is a fakeclaim.

It is a good practice to give scum some "freebies" - i.e. list of some characters that are not given to other team(s) so that they can claim those.
Title: Re: Mafia Game Index
Post by: ashersky on December 19, 2012, 07:41:52 pm
I'll of course be in.

I recommend you do a safe claim for the 'Orcs' or whatever other bad guys you are using.

To elaborate.

Problem comes from the fact that in flavor games, if safeclaims aren't given, it's very hard for mafia to fakeclaim:
If they claim a major character, they heavily risk getting counterclaimed. It get's worse as counterclaim can provide his real role which is more likely to fit flavor and other characters; or otherwise turns into "who knows the source material better" contest.
If they claim a minor character, it is too obvious that it is a fakeclaim.

It is a good practice to give scum some "freebies" - i.e. list of some characters that are not given to other team(s) so that they can claim those.

I'm modding Buffy, so have taken this into consideration already.  I think "race" isn't the same issue as "character" though, since orc can be the same thing as werewolf, or whatever, so you don't need to claim "I'm an orc!" and try to survive.
Title: Re: Mafia Game Index
Post by: Archetype on December 19, 2012, 08:09:05 pm
I'll of course be in.

I recommend you do a safe claim for the 'Orcs' or whatever other bad guys you are using.

To elaborate.

Problem comes from the fact that in flavor games, if safeclaims aren't given, it's very hard for mafia to fakeclaim:
If they claim a major character, they heavily risk getting counterclaimed. It get's worse as counterclaim can provide his real role which is more likely to fit flavor and other characters; or otherwise turns into "who knows the source material better" contest.
If they claim a minor character, it is too obvious that it is a fakeclaim.

It is a good practice to give scum some "freebies" - i.e. list of some characters that are not given to other team(s) so that they can claim those.
Thanks. Yes, this is what I was getting at.
Title: Re: Mafia Game Index
Post by: Insomniac on December 20, 2012, 10:26:29 am
I'd like to grab the next available bastard mafia
Title: Re: Mafia Game Index
Post by: ashersky on December 20, 2012, 09:06:28 pm
I'd like to grab the next available bastard mafia

You got 11, after eHal's 9.  X is out, for some reason.
Title: Re: Mafia Game Index
Post by: jotheonah on December 21, 2012, 08:47:02 pm
Ok. DS9 is happening. I'm itching to mod again. I just finalized a 15-player setup, semi-open, marginally a variant on the setup used for the alien blitz game, I think it was 3.

Basically, everyone will have a deep space nine character and a related but not totally obvious role. Changelings, Maquis, and Mirror Universe Doubles could all be running around - but then again, maybe not. Cops will only be able to nab one faction, and that faction might not be in the game.

The best thing is that changelings, maquis, and mirror universe doubles could all look like anyone, so there's no need to for fake claims.

I'll post signups with a full explanation and then we can finesse a start date. I think I'm close to next on the queue anyway.

I guess it should be role madness since everyone has a role, but the roles are mostly pretty weak, and I'm hoping it will play more like a regular game. RIght now it's in the number queue as mafia 18 and I don't want to mess things up by switching it.

Do I make the sign up in FOrum Games or in Mafia Game THreads?
Title: Re: Mafia Game Index
Post by: Galzria on December 21, 2012, 08:55:25 pm
/out
Title: Re: Mafia Game Index
Post by: ashersky on December 21, 2012, 09:01:36 pm
Ok. DS9 is happening. I'm itching to mod again. I just finalized a 15-player setup, semi-open, marginally a variant on the setup used for the alien blitz game, I think it was 3.

Basically, everyone will have a deep space nine character and a related but not totally obvious role. Changelings, Maquis, and Mirror Universe Doubles could all be running around - but then again, maybe not. Cops will only be able to nab one faction, and that faction might not be in the game.

The best thing is that changelings, maquis, and mirror universe doubles could all look like anyone, so there's no need to for fake claims.

I'll post signups with a full explanation and then we can finesse a start date. I think I'm close to next on the queue anyway.

I guess it should be role madness since everyone has a role, but the roles are mostly pretty weak, and I'm hoping it will play more like a regular game. RIght now it's in the number queue as mafia 18 and I don't want to mess things up by switching it.

Do I make the sign up in FOrum Games or in Mafia Game THreads?

Sign ups go in Forum Games, then you move it to Mafia Game Threads when it starts.
Title: Re: Mafia Game Index
Post by: jotheonah on December 21, 2012, 09:20:57 pm
it's up.

http://forum.dominionstrategy.com/index.php?topic=6103.new#new
Title: Re: Mafia Game Index
Post by: ashersky on December 23, 2012, 12:09:27 am
With Buffy done, Arcana II can start when full!
Title: Re: Mafia Game Index
Post by: yuma on December 23, 2012, 12:21:05 am
it's up.

http://forum.dominionstrategy.com/index.php?topic=6103.new#new

Sooooooooon!!!!

I am not in a mafia game for the first time... since I was killed in MIII I think! Panic mode. What am I going to do?
Title: Re: Mafia Game Index
Post by: Galzria on December 23, 2012, 12:23:57 am
it's up.

http://forum.dominionstrategy.com/index.php?topic=6103.new#new

Sooooooooon!!!!

I am not in a mafia game for the first time... since I was killed in MIII I think! Panic mode. What am I going to do?

Mod M-XVI. Mod like you've never Mod'ed before!
Title: Re: Mafia Game Index
Post by: ashersky on December 27, 2012, 03:18:37 am
As some have noticed, ZMX sign ups open (see my sig).  Assuming SFS will get ZMIX done before my game goes off.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 27, 2012, 10:07:58 am
As some have noticed, ZMX sign ups open (see my sig).  Assuming SFS will get ZMIX done before my game goes off.
I'm taking a few days off, and haven't posted sign-ups for anything. If you want to start one, go for it, I'll just take the one after that.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 27, 2012, 10:33:31 am
Have now read signup post for ZMX, which starts on 1/14/2013.  Will try to have ZMIX up and rolling by 12/31.
Title: Re: Mafia Game Index
Post by: Grujah on December 27, 2012, 03:47:16 pm
Blitz 3 actually does have a name:
Blitz Mafia III: All caffeine and no sleep!
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 27, 2012, 07:16:41 pm
ZM9 open for signups (read the OP to learn how).  9:00 am Monday (12/31/2012) start.  You can drink while playing, but it's not required.
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on December 30, 2012, 10:35:07 am
I need a replacement for Grujah in ZM9.

Also, I am abandoning my claim to Mafia XXI.  I just am not up for it, and have offered the slot to Ashersky.  If he doesn't want it, consider it up for grabs.
Title: Re: Mafia Game Index
Post by: ashersky on December 30, 2012, 06:30:32 pm
I need a replacement for Grujah in ZM9.

Also, I am abandoning my claim to Mafia XXI.  I just am not up for it, and have offered the slot to Ashersky.  If he doesn't want it, consider it up for grabs.

My game is almost ready to go, but actually we have others waiting, including first-timer Jimmmmm, in the queue, so we can just drop you and slide everyone up. 

Jimmmmm, I'd get your game ready for sign-ups soon.  MXVI will end and MXVIII is heading into D2 already.
Title: Re: Mafia Game Index
Post by: Jimmmmm on December 30, 2012, 07:17:54 pm
Wow okay seems I've jumped down to XX. Any idea if O's game is happening?
Title: Re: Mafia Game Index
Post by: Robz888 on December 30, 2012, 07:18:27 pm
Wow okay seems I've jumped down to XX. Any idea if O's game is happening?

I don't think so.
Title: Re: Mafia Game Index
Post by: ashersky on January 01, 2013, 11:10:39 pm
Updated, now with links to all games!
Title: Re: Mafia Game Index
Post by: jotheonah on January 02, 2013, 01:10:18 pm
DS9 is 15 players if you want to put that in.
Title: Re: Mafia Game Index
Post by: jotheonah on January 02, 2013, 01:10:31 pm
(we need 3 more to start)
Title: Re: Mafia Game Index
Post by: Archetype on January 02, 2013, 06:46:09 pm
I've finally found a good flavor for BMX, so change it to 'The Old Chateau' please. Thanks!

Also looking for 4 more players to sign up! It's going to be a blast! ;D
Title: Re: Mafia Game Index
Post by: Galzria on January 03, 2013, 06:26:42 pm
I need just one more for Mafia Noir (http://forum.dominionstrategy.com/index.php?topic=5829.0[/url). PM's would go forth tomorrow morning, and pre-game would last through the weekend with a Monday start! Go! Sign up! Hurry!
Title: Re: Mafia Game Index
Post by: yuma on January 03, 2013, 06:50:40 pm
is there interest in starting a true newbie game up? Not a "newbie friendly" game--I think we are a decent enough bunch that all games are going to be "newbie friendly"--but a true 9-player newbie game.

I only ask this because we have had a handful of players who joined games that were "newbie friendly" but didn't stick around, perhaps because the game was a bit too complex, too many players, too long and hard to read?

I don't know. I am not likely to host any more games--because there is enough of a line in the que of others wanting to and I have had my fun with it--but would be willing if there was an interest and no one wanted to sub in the newbie game for their own game. We haven't had a true 9-player game since MX.

going to cross post this in the mafia que thread.
Title: Re: Mafia Game Index
Post by: Eevee on January 03, 2013, 07:07:52 pm
I think it would be good, yes.
Title: Re: Mafia Game Index
Post by: raerae on January 03, 2013, 07:21:07 pm
is there interest in starting a true newbie game up? Not a "newbie friendly" game--I think we are a decent enough bunch that all games are going to be "newbie friendly"--but a true 9-player newbie game.

I only ask this because we have had a handful of players who joined games that were "newbie friendly" but didn't stick around, perhaps because the game was a bit too complex, too many players, too long and hard to read?

I don't know. I am not likely to host any more games--because there is enough of a line in the que of others wanting to and I have had my fun with it--but would be willing if there was an interest and no one wanted to sub in the newbie game for their own game. We haven't had a true 9-player game since MX.

going to cross post this in the mafia que thread.

If I still count as a newbie, I'd probably play.  If not, I'd love to watch the fumbles.
Title: Re: Mafia Game Index
Post by: ashersky on January 03, 2013, 07:22:05 pm
is there interest in starting a true newbie game up? Not a "newbie friendly" game--I think we are a decent enough bunch that all games are going to be "newbie friendly"--but a true 9-player newbie game.

I only ask this because we have had a handful of players who joined games that were "newbie friendly" but didn't stick around, perhaps because the game was a bit too complex, too many players, too long and hard to read?

I don't know. I am not likely to host any more games--because there is enough of a line in the que of others wanting to and I have had my fun with it--but would be willing if there was an interest and no one wanted to sub in the newbie game for their own game. We haven't had a true 9-player game since MX.

going to cross post this in the mafia que thread.

I'd back-up/troll mod for you. 
Title: Re: Mafia Game Index
Post by: ashersky on January 04, 2013, 10:53:29 pm
1st post updated again.  Now, with two threads for some games, I'm splitting the name link into two.  I still prefer one thread per game.
Title: Re: Mafia Game Index
Post by: ashersky on January 05, 2013, 07:38:47 am
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 05, 2013, 11:31:35 am
I guess I'm probably on the borderline between new and not new. I'll be happy to make up the numbers, but will gladly surrender my spot to anyone newer than me.
Title: Re: Mafia Game Index
Post by: yuma on January 05, 2013, 11:40:47 am
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

I think it is good to get a few vets in there to provide some experience... I know Robz would die if we played a game without him. And I think it can run concurrently with other games... that is slip it in front of another game that is about to start and just have that other game wait ~ 2-3 days.
Title: Re: Mafia Game Index
Post by: Galzria on January 05, 2013, 11:42:31 am
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

I think it is good to get a few vets in there to provide some experience... I know Robz would die if we played a game without him. And I think it can run concurrently with other games... that is slip it in front of another game that is about to start and just have that other game wait ~ 2-3 days.

Didn't Robz die anyway in the last "Newb" game? I seem to recall him getting utterly owned.
Title: Re: Mafia Game Index
Post by: yuma on January 05, 2013, 11:44:52 am
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

I think it is good to get a few vets in there to provide some experience... I know Robz would die if we played a game without him. And I think it can run concurrently with other games... that is slip it in front of another game that is about to start and just have that other game wait ~ 2-3 days.

Didn't Robz die anyway in the last "Newb" game? I seem to recall him getting utterly owned.

that is what happens when you suggest killing off the newbies. I don't think Cuzz and ash ever forgave him for that.
Title: Re: Mafia Game Index
Post by: Galzria on January 05, 2013, 11:51:07 am
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

I think it is good to get a few vets in there to provide some experience... I know Robz would die if we played a game without him. And I think it can run concurrently with other games... that is slip it in front of another game that is about to start and just have that other game wait ~ 2-3 days.

Didn't Robz die anyway in the last "Newb" game? I seem to recall him getting utterly owned.

that is what happens when you suggest killing off the newbies. I don't think Cuzz and ash ever forgave him for that.

Bwahaha. *wipes tear from eye* - How did that NOT get nominated for "best in-game moment of the year"? I still think Kickball would've won... but seriously, joining a mostly "Newb" filled game, and then pressing all D1 to "Lynch Newbs First"?  :o Classic.
Title: Re: Mafia Game Index
Post by: Robz888 on January 05, 2013, 01:14:33 pm
Whatever! But no, you simply cant run a game without me. Do in for your all newbs game!
Title: Re: Mafia Game Index
Post by: Eevee on January 05, 2013, 01:36:38 pm
Robz still plays like a newb, so it should be okay.

I want in too though!
Title: Re: Mafia Game Index
Post by: Robz888 on January 05, 2013, 01:39:01 pm
Robz still plays like a newb, so it should be okay.

I want in too though!

Ha!
Title: Re: Mafia Game Index
Post by: raerae on January 05, 2013, 02:02:15 pm
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

I think it is good to get a few vets in there to provide some experience... I know Robz would die if we played a game without him. And I think it can run concurrently with other games... that is slip it in front of another game that is about to start and just have that other game wait ~ 2-3 days.
Further to the true newbie game--do we want it run concurrently with other games?  That is, as a separate category?

If so, I can mod if I get some help.  I'd run F11 (http://wiki.mafiascum.net/index.php?title=F11) with basically no flavor.  The game would be for raerae, mcmcsalot, ipoloil, and any other newbies.  Maybe Jimmmmm?  Anyone else?

Sorry this is stupid quoted but I just want to chime in and when we should run it.  All three/four of the newbies listed above are currently in at least one active game so I would prefer to wait a few game days at least before starting.  Obviously my vote shouldn't count for everything but I wanted to throw it out there.  And maybe that's what yuma meant when he said wait 2-3 days and I'm just confused. 
Title: Re: Mafia Game Index
Post by: SwitchedFromStarcraft on January 05, 2013, 03:05:00 pm
And maybe...I'm just confused.
Highly freakin' doubtful.

But thanks for the sweetie thing, while I continued to fall on my face.
Title: Re: Mafia Game Index
Post by: ashersky on January 05, 2013, 06:03:11 pm
Ok, I'll work on it.  I think with robz and Eevee and another few, we are good.  Who's helping me mod, as I won't be able to super focus with my parents visiting.
Title: Re: Mafia Game Index
Post by: ashersky on January 05, 2013, 11:18:21 pm
Okay, sign up post is open.  I auto-inned everyone so far.  Please out or in yourself to confirm and spread the word.

http://forum.dominionstrategy.com/index.php?topic=6334.new#new

I need co-mods.
Title: Re: Mafia Game Index
Post by: raerae on January 06, 2013, 02:30:35 am
Hey guys, I just got an idea in conversation with Shraeye and TheMunch.  What if, instead of having a million fafillion games going at one time, we only have 1 real, 1 bastard, and 1 blitz game going at any one time?  Obviously people can't give 100% attention to 3 real games at once so why don't we slow it down a bit?  So as soon as one blitz games ends, another can begin?  That sort of thing.  Maybe this has been discussed already but I thought it was worth some discussion.
Title: Re: Mafia Game Index
Post by: Insomniac on January 06, 2013, 02:32:32 am
Hey guys, I just got an idea in conversation with Shraeye and TheMunch.  What if, instead of having a million fafillion games going at one time, we only have 1 real, 1 bastard, and 1 blitz game going at any one time?  Obviously people can't give 100% attention to 3 real games at once so why don't we slow it down a bit?  So as soon as one blitz games ends, another can begin?  That sort of thing.  Maybe this has been discussed already but I thought it was worth some discussion.

Blitz games do NOT EVER coincide. Bastard games are lolz. Standard games are not intended to coincide and are actually meant to start when the previous one hits day 2 or night 2 as enough people are dead that its time to get another one going.

Also Rolemadness games are not standard and not mentioned in your rant.
Title: Re: Mafia Game Index
Post by: Dsell on January 06, 2013, 02:34:20 am
A good idea for a bastard game would be a game that would coincide exactly with the timing of another game. When that game went into night, you went in to night, like it or not.

No one would pay any attention. XD
Title: Re: Mafia Game Index
Post by: Insomniac on January 06, 2013, 02:39:40 am
A good idea for a bastard game would be a game that would coincide exactly with the timing of another game. When that game went into night, you went in to night, like it or not.

No one would pay any attention. XD

"Hey mod we lynched Dsell!"
"Quiet you, you'll lynch Dsell when I'm good and ready"
Title: Re: Mafia Game Index
Post by: Dsell on January 06, 2013, 02:41:45 am
"Quiet you, you'll lynch Dsell when I'm good and ready"

I wouldn't be offended if all mods adopted this policy.
Title: Re: Mafia Game Index
Post by: Dsell on January 06, 2013, 02:42:04 am
In fact, siggy time.
Title: Re: Mafia Game Index
Post by: shraeye on January 06, 2013, 02:46:04 am
Blitz games do NOT EVER coincide. Bastard games are lolz. Standard games are not intended to coincide and are actually meant to start when the previous one hits day 2 or night 2 as enough people are dead that its time to get another one going.

Also Rolemadness games are not standard and not mentioned in your rant.

But she has a good point, especially related to pulling in newer players.  When I started (back in Mafia IX) I played just that game, and focused just on one game.  It was great; even though I died night 1, I still followed along and was still trying to scumhunt.  Only when that was close to done did I signup for another.

Keeping track of multiple games at once is possible (and fun) but it is a bad idea for somebody just starting out in this hobby to try to take on.  Fewer games would be more inviting I think. 1 is very few, but it feels like a LOT of games are running...Major Arcana II, Mafia XVI, DS9, RMM4PokeAwesome, Mafia Noir just sent out PMs, a blitz game in signups, Morgrims bastard game, Lolcats bastard, Archetype is starting BMX, Ozle's game is in signups, so is Masons/Monks, and the Newbie game just opened for signups.  This is a really really overwhelming landscape for a newbie to try to wander into.  Also, it seems to me that people have been getting stressed, and sharper with eachother recently.  I'm thinking slowing down our pace just a bit is a good idea for the future of f.DS mafia.
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 06, 2013, 02:48:22 am
Okay well with that in mind, assuming my game fills up, how long do you think I should wait until launching?
Title: Re: Mafia Game Index
Post by: Insomniac on January 06, 2013, 02:53:49 am
Blitz games do NOT EVER coincide. Bastard games are lolz. Standard games are not intended to coincide and are actually meant to start when the previous one hits day 2 or night 2 as enough people are dead that its time to get another one going.

Also Rolemadness games are not standard and not mentioned in your rant.

But she has a good point, especially related to pulling in newer players.  When I started (back in Mafia IX) I played just that game, and focused just on one game.  It was great; even though I died night 1, I still followed along and was still trying to scumhunt.  Only when that was close to done did I signup for another.

Keeping track of multiple games at once is possible (and fun) but it is a bad idea for somebody just starting out in this hobby to try to take on.  Fewer games would be more inviting I think. 1 is very few, but it feels like a LOT of games are running...Major Arcana II, Mafia XVI, DS9, RMM4PokeAwesome, Mafia Noir just sent out PMs, a blitz game in signups, Morgrims bastard game, Lolcats bastard, Archetype is starting BMX, Ozle's game is in signups, so is Masons/Monks, and the Newbie game just opened for signups.  This is a really really overwhelming landscape for a newbie to try to wander into.  Also, it seems to me that people have been getting stressed, and sharper with eachother recently.  I'm thinking slowing down our pace just a bit is a good idea for the future of f.DS mafia.

I agree, at the same time however I personally am just not signing up for a lot of games, am I sad I'm missing a game modded by Jo/Arch etc? absolutely but I would go bonkers if I were in another game right now (I'm not Robz). And I don't really think bastard games take up landspace because who devotes time to them? I have XI in the works (I think) And I won't be opening sign ups till 2 of Lolcats, Morg, BMX are done and the last is close to done anyways so you can expect a bit of a trickle there.
Title: Re: Mafia Game Index
Post by: Dsell on January 06, 2013, 02:57:06 am
I agree with Shraerae in a lot of ways. For me, I enjoy mafia a lot more when I'm able to put time into it. When I'm spread thin, it's more stressful and less enjoyable. And since I only have so much time (ok I'm here a LOT but I'm really a pretty busy guy), I have to curtail the number of games that I'm in. Which, sadly, can mean passing on games that I REALLY want to be in. Like Ozle's MMMMMMMMMM, for example. I'd much rather wait a long time to be in a game rather than miss it altogether.

It might just be that there's a flurry of activity/sign-ups right now, but it is a bit overwhelming even for me. Especially because there are some games I'd rather not pass up on!
Title: Re: Mafia Game Index
Post by: ashersky on January 06, 2013, 05:53:09 am
My take, as keeper of this list, for whatever that's worth, is:

1. no more than 2 "regular" mafia games going at once, never to be on the same day as each other
2. no more than 2 "RMM" mafia games going at once, never to be on the same day as each other
3. no more than 1 "bastard" mafia game going at once (not as good on this point)
4. no more than 1 of any other type of game going at once (blitz, etc.)

So, I think we are generally okay on this front.  The newbie game won't start until one of the two "regular" mafia games ends, I'd say, to be safe.  We can wait for Jimmmmm's to start, if he prefers, but there was a push for a newbie only game, so it's there.
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 06, 2013, 06:06:26 am
If we get some more genuine first timers out of the blue, then I'll let the newbie game start before mine.
Title: Re: Mafia Game Index
Post by: Ozle on January 06, 2013, 06:07:47 am

I have been proposing limiting the games for MONTHS!

Too many games is why the new games don't fill up, its also why activity is waaay down on the games that ARE running.
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 06, 2013, 06:37:43 am
Would it be worth trying to get a shorter deadlines trend going?
Title: Re: Mafia Game Index
Post by: yuma on January 06, 2013, 09:41:50 am
Hey guys, I just got an idea in conversation with Shraeye and TheMunch.  What if, instead of having a million fafillion games going at one time, we only have 1 real, 1 bastard, and 1 blitz game going at any one time?  Obviously people can't give 100% attention to 3 real games at once so why don't we slow it down a bit?  So as soon as one blitz games ends, another can begin?  That sort of thing.  Maybe this has been discussed already but I thought it was worth some discussion.

I don't like this, because well... I only play "real" games, and when I die, I would like there to be another one that I am playing or another one that will start soon, so I can play. Now you could say, well then play some other games! I could, but I don't enjoy them or the schedule doesn't work with me. And I could say, yes... we could only have 1 game going at a time, or people could have self control and only join 1 game at a time if that is all they could handle. I don't think we need 10 games going all at once, but limiting it to one at a time doesn't seem right either.
Title: Re: Mafia Game Index
Post by: Archetype on January 06, 2013, 11:15:55 am
I think having 2 normal games, 1 of everything else is the best.

Like yuma said, some people only play normal games, and when those end, there's really nothing else for them to do.

I also think that we shouldn't have blitz games running constantly. I mean, I like them as much as the next guy, but they seem to take away a lot of time from some of the other games.
Title: Re: Mafia Game Index
Post by: Insomniac on January 06, 2013, 12:28:04 pm
I think having 2 normal games, 1 of everything else is the best.

Like yuma said, some people only play normal games, and when those end, there's really nothing else for them to do.

I also think that we shouldn't have blitz games running constantly. I mean, I like them as much as the next guy, but they seem to take away a lot of time from some of the other games.

Disagree with the blitz part. Blitz is my favorite form of mafia nowadays
Title: Re: Mafia Game Index
Post by: Voltgloss on January 07, 2013, 01:32:13 pm
Robz still plays like a newb, so it should be okay.

+888
Title: Re: Mafia Game Index
Post by: Voltgloss on January 07, 2013, 01:34:15 pm
Would it be worth trying to get a shorter deadlines trend going?

Bankable deadlines, I fully support.  Flat-out shorter deadlines (like, 1 week per day), I don't support.  Too much bad play resulting from deadline pressure, in my experience.
Title: Re: Mafia Game Index
Post by: Voltgloss on January 07, 2013, 01:34:32 pm
If newbie game still needs a co-mod when it launches, I'm happy to do so.
Title: Re: Mafia Game Index
Post by: ashersky on January 07, 2013, 05:41:30 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.
Title: Re: Mafia Game Index
Post by: Robz888 on January 07, 2013, 06:10:46 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.
Title: Re: Mafia Game Index
Post by: Insomniac on January 07, 2013, 06:12:08 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.

I better find Geno, (and NOT Mallow)
Title: Re: Mafia Game Index
Post by: Ozle on January 07, 2013, 06:13:12 pm
Robz, that sounds awsome! Want a hand?
Title: Re: Mafia Game Index
Post by: eHalcyon on January 07, 2013, 06:14:48 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.

HOw many grues are in the game?
Title: Re: Mafia Game Index
Post by: Robz888 on January 07, 2013, 06:17:31 pm
Robz, that sounds awsome! Want a hand?

Sure! I'll send you some info when I have it written down. Right now it's all in my head. I go running everyday and plan it out mentally.
Title: Re: Mafia Game Index
Post by: Ozle on January 07, 2013, 06:17:55 pm
[
HOw many grues are in the game?

I dont think its set in Norway....
Title: Re: Mafia Game Index
Post by: Robz888 on January 07, 2013, 06:18:31 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.

I better find Geno, (and NOT Mallow)

Ha! That would be awesome. However, this game will be Dominion themed and Treasure themed. The dungeon is the Bank, the VTs are Coppersmiths, the mafia are Mountebanks, etc.
Title: Re: Mafia Game Index
Post by: Ozle on January 07, 2013, 06:19:33 pm
Robz, that sounds awsome! Want a hand?

Sure! I'll send you some info when I have it written down. Right now it's all in my head. I go running everyday and plan it out mentally.


Please do!

I so wanted to do a rpg mafia like what you seem to be planning, one of the many ideas on my spreadsheet! Haha
Title: Re: Mafia Game Index
Post by: Robz888 on January 07, 2013, 06:22:28 pm
Robz, that sounds awsome! Want a hand?

Sure! I'll send you some info when I have it written down. Right now it's all in my head. I go running everyday and plan it out mentally.


Please do!

I so wanted to do a rpg mafia like what you seem to be planning, one of the many ideas on my spreadsheet! Haha

Cool, cool. Yeah, this is basically going to be along those lines, while still not overriding the main thing, which is still mafia.
Title: Re: Mafia Game Index
Post by: Ozle on January 07, 2013, 06:24:46 pm
Of course, mafia is always the key thing!

I'll pass any ideas i had over to you in case you wanted to incorporate them.

The banker titled used earlier also made me think of my deal or no deal mafia!
Title: Re: Mafia Game Index
Post by: Cuzz on January 07, 2013, 07:01:07 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.

Will this (http://www.youtube.com/watch?v=AA_dMjRSSLk) happen when you gain one of these powers?
Title: Re: Mafia Game Index
Post by: Robz888 on January 07, 2013, 07:08:40 pm
Robz, how is your bankers game coming?  You are up next in a few weeks, I think.

My game is coming along very well. I have a very good sense of what it will look like. I still have to finalize some details. I would be able to open signups at any time, but things still seem a bit busy at the moment. Maybe I will post a signup sheet when M-XVIII ends?

I want a lot of people for the game, though I think the consensus is that more than like 18 or something is just too much.

The system is going to be very unique. Everyone will begin as Vanilla. There will only be 2 different PMs (I think): Vanilla Townie, and Mafia Goon. Basically, there will be a "world map/dungeon" of sorts for players to roam during the Night phase. Exploration of the dungeon will be how players gain powers. They will need to trade in money to buy powers from various stores. Money will be gained by earning various game-related accomplishments during day/night.

It's less insane than it sounds. A regular mafia game, I assure you, with a very new system for getting the powers.

Will this (http://www.youtube.com/watch?v=AA_dMjRSSLk) happen when you gain one of these powers?

Yes!
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 07, 2013, 07:17:24 pm
Seeing as there are a few RMMs in the works, I think now would be a good time for me to put my name down for one at some point in the distant future. I have some very new ideas (as in I came up with them last night), and I'd like a more experienced mod to have a look at them for me at some stage.
Title: Re: Mafia Game Index
Post by: ashersky on January 07, 2013, 10:50:52 pm
Seeing as there are a few RMMs in the works, I think now would be a good time for me to put my name down for one at some point in the distant future. I have some very new ideas (as in I came up with them last night), and I'd like a more experienced mod to have a look at them for me at some stage.

Got you down for RMM8.
Title: Re: Mafia Game Index
Post by: jotheonah on January 07, 2013, 11:26:51 pm
Of course, mafia is always the key thing!

I'll pass any ideas i had over to you in case you wanted to incorporate them.

The banker titled used earlier also made me think of my deal or no deal mafia!

/in. I freaking love Deal or No Deal.
Title: Re: Mafia Game Index
Post by: ashersky on January 07, 2013, 11:32:08 pm
So I think OP is up-to-date.  Let me know if you notice anything off.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 08, 2013, 12:38:43 am
So I think OP is up-to-date.  Let me know if you notice anything off.

Wait, I have BMIX?  How did BMX get ahead of me? :P
Title: Re: Mafia Game Index
Post by: Galzria on January 08, 2013, 12:48:34 am
So I think OP is up-to-date.  Let me know if you notice anything off.

Wait, I have BMIX?  How did BMX get ahead of me? :P

You're questioning anything about the nature of a BM game? Seriously?
Title: Re: Mafia Game Index
Post by: Voltgloss on January 08, 2013, 01:47:36 am
So I think OP is up-to-date.  Let me know if you notice anything off.

Wait, I have BMIX?  How did BMX get ahead of me? :P

You're questioning anything about the nature of a BM game? Seriously?

+X
Title: Re: Mafia Game Index
Post by: Ozle on January 08, 2013, 05:06:54 am
Of course, mafia is always the key thing!

I'll pass any ideas i had over to you in case you wanted to incorporate them.

The banker titled used earlier also made me think of my deal or no deal mafia!

/in. I freaking love Deal or No Deal.

It was a fairly simple concept.

12 Players, normal simple mafia rulset
Each player assigned a box randomly and they dont know the value.
Host of the game gets another
12 boxes assigned to NPCs

Everytime someone dies you open thier box and knock out the value.
Then at Day start you open enough other NPC boxes depending on how many died during the night.

The players can then vote for whether they want to accept the deal or not.
Only players left alive can decide.

You win the mafia game as normal
You win the Deal or No deal game if you get the highest possible offer from the banker (Slight moral victories to behad as well of course)

But, given my track record of hosting one game every 6 months, will probably never see the light of day, so happy to pass on to anyone else.
Title: Re: Mafia Game Index
Post by: Ozle on January 08, 2013, 01:54:55 pm
So I think OP is up-to-date.  Let me know if you notice anything off.

Wait, I have BMIX?  How did BMX get ahead of me? :P

I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?

Oh. I actually have my BM ready to go, but I've been waiting to start sign ups  :-[


(although turned out it wasnt quite ready to go with all the changes made and flavour only just been added!)
Title: Re: Mafia Game Index
Post by: Ozle on January 08, 2013, 01:55:26 pm
But i'll repeat my offer of handing off MMMMM2 to you if you want it EHal.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 08, 2013, 02:18:08 pm
But i'll repeat my offer of handing off MMMMM2 to you if you want it EHal.

Nah. I just thought it was funny that X is out before IX.
Title: Re: Mafia Game Index
Post by: Archetype on January 08, 2013, 07:22:07 pm
So I think OP is up-to-date.  Let me know if you notice anything off.

Wait, I have BMIX?  How did BMX get ahead of me? :P

I have a  bastard game idea pretty much ready to go.  It is for 17 players, give or take, but I expect it to move somewhat quickly.  Do I need to wait for queues to go, or can I just make a sign-up thread and launch?

Oh. I actually have my BM ready to go, but I've been waiting to start sign ups  :-[


(although turned out it wasnt quite ready to go with all the changes made and flavour only just been added!)
Actually nothing has changed mechanics-wise since I posted the signups. The flavor is just so I have something for the Day/Night starting posts.
Title: Re: Mafia Game Index
Post by: Insomniac on January 09, 2013, 12:11:08 pm
I'm brewing something up for ZMXI (which i'd like to grab)
Title: Re: Mafia Game Index
Post by: Galzria on January 09, 2013, 12:14:21 pm
I'm 'brewing' something up for ZMXI (which i'd like to grab)

?
Title: Re: Mafia Game Index
Post by: Voltgloss on January 09, 2013, 12:14:49 pm
I'm 'brewing' something up for ZMXI (which i'd like to grab)

?

No, I am the Druid!
Title: Re: Mafia Game Index
Post by: Insomniac on January 09, 2013, 12:14:54 pm
I'm 'brewing' something up for ZMXI (which i'd like to grab)

?

Magic the gathering term when your building something that isn't a mainstay
Title: Re: Mafia Game Index
Post by: Galzria on January 09, 2013, 12:17:36 pm
I'm 'brewing' something up for ZMXI (which i'd like to grab)

?

Magic the gathering term when your building something that isn't a mainstay

Erm, no, I got the term, I was wondering if the choice of words might be a veiled reference to future flavor. ;D
Title: Re: Mafia Game Index
Post by: Insomniac on January 09, 2013, 12:21:19 pm
I'm 'brewing' something up for ZMXI (which i'd like to grab)

?

Magic the gathering term when your building something that isn't a mainstay

Erm, no, I got the term, I was wondering if the choice of words might be a veiled reference to future flavor. ;D

Perhaps
Title: Re: Mafia Game Index
Post by: ashersky on January 09, 2013, 04:39:47 pm
All, in regards to ZMX (http://forum.dominionstrategy.com/index.php?topic=6171.0), many more spoilers to the set-up added to Post 2.

This is a reminder that the game will start on Monday, the 14th.  Sign-ups will close on Saturday or so, so I can roll to see who gets in the game, and then roll the roles.  PMs will go out Sunday, the 13th.  The entire set-up will be posted at that time, and the thread will be locked.  Everyone will have 24 hours to review the set-up and think about the game.  Mafia will have that time to talk in their QT.

I do urge signing up, as I believe this will be the most intense game of mafia we've had on f.ds to date.  It is complex and advanced, and offers (in my opinion) the largest strategic space we've ever had for both mafia and town as teams, and as individuals.  You will need to truly contemplate what you are doing in the game, so much so that I will be surprised if there is any RVS at all.

If you aren't playing, ask for the speccy QT.  There will be plenty to discuss!
Title: Re: Mafia Game Index
Post by: ashersky on January 10, 2013, 06:03:00 am
8-8-1 in regular games now.  Pretty good for f.ds, I think.
Title: Re: Mafia Game Index
Post by: Insomniac on January 10, 2013, 01:59:57 pm
Man slow week
Title: Re: Mafia Game Index
Post by: Cuzz on January 10, 2013, 04:30:37 pm
8-8-1 in regular games now.  Pretty good for f.ds, I think.

I think I'm 5-3 now. I've been getting quite lucky with teammates because I am nowhere near good enough at this game to have earned that kind of win %.
Title: Re: Mafia Game Index
Post by: ashersky on January 10, 2013, 04:31:33 pm
8-8-1 in regular games now.  Pretty good for f.ds, I think.

I think I'm 5-3 now. I've been getting quite lucky with teammates because I am nowhere near good enough at this game to have earned that kind of win %.

Oh, to clarify, I meant the record of town vs. mafia (vs. SK).  8 town wins, 8 mafia wins, 1 SK win.

My personal record is much worse.
Title: Re: Mafia Game Index
Post by: Cuzz on January 10, 2013, 04:33:53 pm
8-8-1 in regular games now.  Pretty good for f.ds, I think.

I think I'm 5-3 now. I've been getting quite lucky with teammates because I am nowhere near good enough at this game to have earned that kind of win %.

Oh, to clarify, I meant the record of town vs. mafia (vs. SK).  8 town wins, 8 mafia wins, 1 SK win.

My personal record is much worse.

Ohhh, I gotcha now. Yeah, mods making some balanced games over all then. Or at least equitably biased games. Kudos either way  :).
Title: Re: Mafia Game Index
Post by: Voltgloss on January 10, 2013, 04:34:15 pm
FYI, the entry for BM-VII should read "Town, Galzria (Jester), and Morgrim (Morgrim) Win."
Title: Re: Mafia Game Index
Post by: ashersky on January 10, 2013, 04:35:42 pm
I'm brewing something up for ZMXI (which i'd like to grab)

Done.

FYI, the entry for BM-VII should read "Town, Galzria (Jester), and Morgrim (Morgrim) Win."

Fixed.
Title: Re: Mafia Game Index
Post by: Watno on January 11, 2013, 09:44:59 am
BMVII isn't over until Morgrim says so.
Title: Re: Mafia Game Index
Post by: Archetype on January 11, 2013, 06:50:05 pm
BMVII isn't over until Morgrim says so.
Vote: Watno
Title: Re: Mafia Game Index
Post by: Voltgloss on January 11, 2013, 07:10:20 pm
BMVII isn't over until Morgrim says so.
Vote: Watno

Oh heavens man, please, please, PLEASE let BM-VII be over
Title: Re: Mafia Game Index
Post by: Archetype on January 12, 2013, 10:16:10 pm
Might be getting in line for a normal Mafia game. Have a cool idea for a game, but already have 2 in the queue.

If people are fine with me running that many games, I'll sign up for a spot. But if people who haven't modded before want to cut me in line, they of course can. Especially if this would start when any of my other games are running.





Title: Re: Mafia Game Index
Post by: Archetype on January 12, 2013, 10:24:36 pm
Meh. Might as well sign up.

MXXV: Archetype

Will have the name/spoilers when I get all the kinks worked out.

Let's just say that players with power roles may end up having their powers taken...
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 07:26:43 pm
Okay, so we're down to one RMM game, and Volt's should be good to go soon.  I am next in that queue, and that game is about ready, so I can open sign-ups in a week or so.

Whenever shraeye gets around to play Major Arcana II, we should be down to one mafia game, and we can start the newbie game up.

Robz, you should be getting ready for sign ups in a week or two.
Title: Re: Mafia Game Index
Post by: Robz888 on January 15, 2013, 07:28:09 pm
Yep I'll be ready. Just trying to slow the pace of new games a bit. Seems like people are a tad fatigued.
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 07:29:42 pm
Yep I'll be ready. Just trying to slow the pace of new games a bit. Seems like people are a tad fatigued.

Right.  I think sign-ups in a week or two will get people back to craving PMs.
Title: Re: Mafia Game Index
Post by: Ozle on January 15, 2013, 07:44:06 pm
Erm......
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 07:44:41 pm
Erm......

I believe you have your own category, by your own request.
Title: Re: Mafia Game Index
Post by: Ozle on January 15, 2013, 08:12:05 pm
It was sitting waiting for role madness games to end so there were not too many wacky and crazy games going at once. This is why i had the discussion in this thread with Volt and he kindly said he would wait.

Is nobody else reading all the comments about people not having time to read one mafia game because they are in another thats taking up all their time, or not having time to play all of the current games they are in?!

Is nobody else seeing people sign up for blitz games and then be too busy elsewhere to post in them more than a few times?! Whats the point of signing up for a BLITZ game if you're too busy?!

Is nobody else seeing that the bastard games used to be fun, now they are just souless and empty because people don't seem to care? The last game i was in was great fun (dsells) but 75% of the people signed up and didnt bother beause their time is marginalised and its the first to go? Remember the first bastard games? How much fun they were?

Even the normal games now are absolutely crazy rules wise (which isnt a bad thing really, but crazy games take so much more effort)

Is nobody else seeing the increased level of upset these days as people get frustrated with roles and other peples actions? Ushed further by the so many mods trying to make their game unique and special. We lost Frisk, we possibly lost Insomniac and Galz today as well.

Do people actually ENJOY these games anymore or are they just playing them out of obligation? Because i've been reading threads and QTs and it seems like they dont as much as they used too. So so much moaning and snapping and shouting.

I tried to warn you all about this months ago, and I was hoping it was just me being wrong, but guess not. I tried to suggest an actual system and got largely ignored, as did other people recently, and everyone nodded thier heads sagely and then went on doing exactly the same thing.

On the other hand, we got a load of cool new people about (hey guys!), but that seems to have just meant bigger games

Its got such heavy atmosphere round here i have often found myself playing Dominion instead......on GOKO!



Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

Just remember guys, this is for entertainment its not supposed to e work.


/Ozle rant over



Title: Re: Mafia Game Index
Post by: Eevee on January 15, 2013, 08:45:15 pm
I think the fact we have 20 non mafia games going is also a factor. I do agree it has been busy lately, but sometimes mods get too excited and open more games at once, it happens. I'm sure it will slow down, cant find our limits unless we test them.
Title: Re: Mafia Game Index
Post by: yuma on January 15, 2013, 09:42:13 pm
1. I am perfectly ok with having a system in place. I'll vote: Ozle to be in charge of it, or ash, or Galz... or whomever.

2. I think we are at an ok point with the number of mafia games... that is just me personally. I limit myself. I choose to not play in everything. But that is just me and I wouldn't want to insist that my way of doing things is any better than someone else's

3. I would prefer to see simpler set ups. Especially in the "normal games." Save the crazy ideas for Role Madness and leave normal to be normal. But again that is just one opinion and might not be what everyone else wants.

4. I think a lot of the frustration and "hostility" comes for from our really getting to know each other. It is hard to offend a stranger, but very easy to offend a friend. It is also because as we play more we become better and we become more competitive. But I think it is faulty logic to deduce that this hostility is a result from too many games going on, and if it is I think the better solution is for those players who are prone to such feelings to play less games, rather than mandate there be less games in general. But again, that is my opinion and others might disagree.

5. Something... Oh yes. I don't think many players are joining out of obligation. Maybe some are... I know Galz did for a few, but if anyone can handle that I think he can. Or perhaps there is this sense of obligation. I think smaller games will solve this problem--and again I prefer smaller, simpler games--as some games do struggle to fill up and then players perhaps get a bit guilted into playing so the game can start...

6. something else... I can't remember.... oh yes... I remember. I have said before that I have no problem with sign up threads being open for extended periods of time. This allows me to pick and choose what games I want to be in. Some games I want to be in, some games I don't. But I do want to be in at least one game at any given moment--selfish, yes, but it is what I want--so the more options there are out there, the more likely I am to be in a game that I am interested in.

Those are my thoughts. I would agree to a system, but I don't think fds mafia is quite as bad as you make it out to be. But yes, this is supposed to be fun. And it is, most of the time. I am sorry you don't think it is anymore, but I think most of us are still having a blast.
Title: Re: Mafia Game Index
Post by: Robz888 on January 15, 2013, 09:57:54 pm
I mean, we sort of do have a system with ash in charge of it. I think he's doing fine, and there's a natural ebb and flow to how many games are going on at once. I think we just maxed out, it's slowing down now, and we'll pick up again in a week or two. I see no problem (other than some people needing to tilt their play/mod ration more toward playing). And of course no one should feel obligated to sign up. I sign up for all games because I want to play all games. Especially all normal and blitz games; if we ever have this many role madness and bastard games kicking at once again, I will wish I wasn't in all of them.

But largely I think things are fine. And the increased hostility is manifestly a byproduct of us getting better at this game while simultaneously knowing each other better. I used to play mafia with my friends all the time, and the same thing happened. The same think happens with Risk, and Diplomacy, and Settlers of Catan.
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 10:02:23 pm
I'm trying to include more info in the OP of this thread to help out.  I don't know if everyone uses this thread to track what's out there, though.

I moved Ozle's game up to the top, at least, as that one has been waiting for awhile, along with Shakespeare.

I agree with yuma in that sign-ups being open for awhile is okay, and allows for more people to change their minds and in or out when they want.  I still think 2 regular, 1/2 RMM, 1 BM, and 1 Blitz is the goal for ongoing games.  We'll bleed up and down on that as seen, but it works out.  That's why I'm trying to keep days and nights next to the games.

But take right now, for example.  We have no regular mafia games active (I mean, Major Arcana II is just waiting for shraeye to vote) since DS9 is in night, but we're not pushing to open the next game until MAII ends anyway.  Mafia Noir is just underway and will get the attention it deserves now.
Title: Re: Mafia Game Index
Post by: Archetype on January 15, 2013, 10:06:38 pm
Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

>_>

--

I do think a system should be implemented. I know ashersky suggested one a while ago that I liked. Let me go find it...

Here it is!


1. no more than 2 "regular" mafia games going at once, never to be on the same day as each other
2. no more than 2 "RMM" mafia games going at once, never to be on the same day as each other
3. no more than 1 "bastard" mafia game going at once (not as good on this point)
4. no more than 1 of any other type of game going at once (blitz, etc.)

...Except I think there should only be 1 RMM game going on at a time. The line between it and a BM game can be fuzzy at times.

I also think that bankable times are the way of the future (barring Blitz games, etc). I think the reason they haven't worked is because of the amount of games that are going on, wasting some of the banked time.
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 10:07:59 pm
Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

>_>


That was a jab at me, too, Arch.  You are not alone in the cone of Ozle-imposed shame.
Title: Re: Mafia Game Index
Post by: Archetype on January 15, 2013, 10:11:46 pm
Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

>_>


That was a jab at me, too, Arch.  You are not alone in the cone of Ozle-imposed shame.
I thought so. With the "writing in other game threads pleading for people to join in"

I don't think there's anything wrong with it, but I'll probably just keep any open for sign ups games in my sig from now on instead of publicly announcing.
Title: Re: Mafia Game Index
Post by: ashersky on January 15, 2013, 10:13:01 pm
Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

>_>


That was a jab at me, too, Arch.  You are not alone in the cone of Ozle-imposed shame.
I thought so. With the "writing in other game threads pleading for people to join in"

I don't think there's anything wrong with it, but I'll probably just keep any open for sign ups games in my sig from now on instead of publicly announcing.

And the rule-changes thing.  You know, Blitzes and all that.
Title: Re: Mafia Game Index
Post by: Archetype on January 15, 2013, 10:17:19 pm
Nevermind, my game isnt full anyways, possibly because i dont send out pms to all forum players (i think i personally asked one person, possibly two) or writing in other game threads pleading  for people to join in, or changing the rules frequently to try to appease or interest more people.  And after this rant i doubt anyone will still want to play it, heh.

>_>


That was a jab at me, too, Arch.  You are not alone in the cone of Ozle-imposed shame.
I thought so. With the "writing in other game threads pleading for people to join in"

I don't think there's anything wrong with it, but I'll probably just keep any open for sign ups games in my sig from now on instead of publicly announcing.

And the rule-changes thing.  You know, Blitzes and all that.
I wouldn't call that rulechanging, more like updating, which all players knew was going to happen.

Mine wasn't exactly rule-changing either, just themed...in a way. Nothing was changed, eHalc can verify if people request.
Title: Re: Mafia Game Index
Post by: sparky5856 on January 15, 2013, 10:44:42 pm
I feel like I should chime in since I'm partially responsible for the "hostility" debate.

Part of the hostility does come from the fact that mafia IS treated like an obligation and not like a game, imo. I was obligated to sign up for the Star Trek game, and it was too much for me. The whole point of a game is for entertainment, but because we invest so much effort into these games, it very often feels like more than that. If this is considered by everyone, then everything should flow more smoothly.

The obligation also has to do with the scummy reputation lurkers have had. If you're lurking (i.e. if you're not obligated to the game), you're scummy and you should get lynched. They then get pressured to play more.... really, investing more time into the game.

I agree with simpler setups and fewer games, that makes things less crazy. I would also be against disclosing setup information, as that took an ugly turn with MA mafia II. (In the end, that turn was very hard to foresee, and the only way to amend that is to discuss about it.) Mafia w/ massclaims doesn't feel like normal mafia. At the first forum that I played mafia in, you couldn't roleclaim. That mafia I enjoyed.

I made my outburst without realizing any of this, that's why I feel like I should provide input, because now players are leaving partially because of it. I ultimately agree that amends are necessary.
Title: Re: Mafia Game Index
Post by: yuma on January 15, 2013, 10:54:19 pm
I was obligated to sign up for the Star Trek game, and it was too much for me.

You were not obligated! That is bull and a lame excuse for your outburst.

here is your sign up quote:

Quote
MOVE OUT OF THE WAY PEOPLE THE LURKER IS SIGNING UP

/in

I know very little about Star Trek but I have a feeling this will be good.

In that thread there is nothing pressuring you specifically to sign up. You are a free agent. You can sign up for what you want to. No one is going to make you feel bad for not doing so. You choose to sign up. You. So don't pass this onto someone else...

as for lurking. Sure we don't like lurkers, but that is because lurking is a strategy that people use. But again, no one is forcing you to play. So if you don't have time don't play.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 15, 2013, 11:46:39 pm
we possibly lost Insomniac and Galz today as well.

Wait, what?  I don't follow all games.  What in the world did I miss?
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 15, 2013, 11:47:53 pm
The Blitz game.
Title: Re: Mafia Game Index
Post by: sparky5856 on January 15, 2013, 11:49:12 pm
sparky, I know you want to play my cool Star Trek game.
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 15, 2013, 11:57:12 pm
But they've both been active elsewhere, so hopefully that means they're both ok.
Title: Re: Mafia Game Index
Post by: Eevee on January 16, 2013, 12:01:37 am
+1 yuma's and robz's longer posts, agreeeeed.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 16, 2013, 12:03:45 am
The Blitz game.

I don't really want to go read an entire game, Blitz or not.  Cliff notes?
Title: Re: Mafia Game Index
Post by: Robz888 on January 16, 2013, 12:05:20 am
Insomniac and Galz blew up at each other but I think it's all okay now.
Title: Re: Mafia Game Index
Post by: yuma on January 16, 2013, 12:07:32 am
sparky, I know you want to play my cool Star Trek game.

alright, I was wrong... there was that... but you ever heard of this word...? "no" it is really short... it can even be made to sound nicer if you add a thanks to the end of it "no thanks"
Title: Re: Mafia Game Index
Post by: yuma on January 16, 2013, 12:09:03 am
oh and no wonder I couldn't find it, it isn't even in the sign up thread... it is in the night talking thread. But point still stands. You could have said no. It wasn't like he said, sign up for my game or else you aren't going to be liked or allowed to play games anymore.

You seemed very excited about it when you signed up...
Title: Re: Mafia Game Index
Post by: eHalcyon on January 16, 2013, 12:11:50 am
Why can't we all just be happy?

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.
Title: Re: Mafia Game Index
Post by: Insomniac on January 16, 2013, 12:13:32 am
Eh everything is fine on my end, but I am seriously probably going to be sitting out for a bit until the hostility tones down a bit, it's not just me/galz its happening in a lot of games. For the record I'm completely fine with Galz and he's still one of my favourite people to play mafia with.
Title: Re: Mafia Game Index
Post by: ashersky on January 16, 2013, 12:14:18 am
Why can't we all just be happy?

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

You mean Morgrim it?
Title: Re: Mafia Game Index
Post by: sparky5856 on January 16, 2013, 12:15:06 am
Why can't we all just be happy?

Agreed.

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

Is it gonna be worse than Morgrim Mafia? If so, I'll enjoy it.
Title: Re: Mafia Game Index
Post by: Robz888 on January 16, 2013, 12:16:23 am
Yeah, I mean everyone, just play whatever games you want to play and don't play the others.

There's even something for everyone!

Blitz games are super intense, extremely serious, and simply (well, except the current one where ash keeps changing the rules) (jk ash, love ya man ;))

Regular games are medium intensity, very serious, and range in complexity (from the exceedingly simple setup to things that are almost role madness like cayvie's games)

Role madness games range in intensity, are usually less serious at least until the end, and complicated

Bastard games are usually less intense, non-serious, and complicated

There's even a great, great deal of variety within these categories (Bastard Mafia V and Bastard Mafia I had as little in common as two games could ever have)

So, just play the games you want to play and leave it at that. If you're designing a regular or blitz game, there's an expectation that you strive to make it balanced, but we don't expel people for messing up occasionally. It IS ultimately for fun.
Title: Re: Mafia Game Index
Post by: Robz888 on January 16, 2013, 12:18:09 am
And I don't even think things are getting particularly hostile. That or I'm just desensitized to hostility (I am a political journalist after all...)
Title: Re: Mafia Game Index
Post by: Insomniac on January 16, 2013, 12:19:21 am
And I don't even think things are getting particularly hostile. That or I'm just desensitized to hostility (I am a political journalist after all...)

Hey man in the game where I was a mason with SFS I'm pretty sure I offended you and I think eHunt offended you in XVI. Both games you walked away from.
Title: Re: Mafia Game Index
Post by: Robz888 on January 16, 2013, 12:22:30 am
And I don't even think things are getting particularly hostile. That or I'm just desensitized to hostility (I am a political journalist after all...)

Hey man in the game where I was a mason with SFS I'm pretty sure I offended you and I think eHunt offended you in XVI. Both games you walked away from.

I was angry within the context of the game. I wasn't IRL angry. And in ehunt's case it was a scum gambit that worked! I've praised him for it.
Title: Re: Mafia Game Index
Post by: Galzria on January 16, 2013, 12:29:37 am
And I don't even think things are getting particularly hostile. That or I'm just desensitized to hostility (I am a political journalist after all...)

Hey man in the game where I was a mason with SFS I'm pretty sure I offended you and I think eHunt offended you in XVI. Both games you walked away from.

Yeah, it's been there for everyone at some point. It's part of the reason that I WAS playing less mafia and more "other". In a lot of ways it's a part of the game - often unfortunate, and SHOULD never get personal (Ins, I AM sorry) - but the game is designed by it's very nature to make liars out of some group X. The premise of the game is built on dishonesty, and emotions and frustrations naturally run particularly high. Especially amongst this group of players. We came here because we play Dominion. And we're all just a liiiitle bit competitive? Who'de have guessed?

It's NOT my favorite style of game. But I DO enjoy gaming with you all. And as I've gotten to know each of you more personally the frustrations I sometimes feel become more personally attached. It's can be hard to keep things on the up and up. With Insomniac and myself today... I was out of line. But I'll talk more about it when the game is over.

Suffice it to say it isn't an issue of too many games, but an issue that I know many of you fairly well now, and it becomes easier and easier to take a game where lying is at it's very center, and feel a little more personal about the attacks made. It's not an excuse for ACTUALLY making personal attacks, but it is - and will likely always be - some part of this game.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 16, 2013, 01:13:48 am
Why can't we all just be happy?

Agreed.

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

Is it gonna be worse than Morgrim Mafia? If so, I'll enjoy it.

No no.  Morgrim game was "I have no idea what is happening" bastard.  I'm thinking more like the Robzify BM game, which is the one I nominated for the Forum Games Awards.  Something that makes sense, but significantly different in some way from a regular game.  Something where you can actually put in effort and succeed because of it, but where there isn't pressure to put in effort.
Title: Re: Mafia Game Index
Post by: ashersky on January 16, 2013, 01:15:15 am
Why can't we all just be happy?

Agreed.

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

Is it gonna be worse than Morgrim Mafia? If so, I'll enjoy it.

No no.  Morgrim game was "I have no idea what is happening" bastard.  I'm thinking more like the Robzify BM game, which is the one I nominated for the Forum Games Awards.  Something that makes sense, but significantly different in some way from a regular game.  Something where you can actually put in effort and succeed because of it, but where there isn't pressure to put in effort.

Sample Role PM:

Quote
Deathproof Vanilla Townie

You are deathproof as long as you never post.

You win when there are no more threats to the town.
Title: Re: Mafia Game Index
Post by: Galzria on January 16, 2013, 01:31:48 am
Why can't we all just be happy?

Agreed.

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

Is it gonna be worse than Morgrim Mafia? If so, I'll enjoy it.

No no.  Morgrim game was "I have no idea what is happening" bastard.  I'm thinking more like the Robzify BM game, which is the one I nominated for the Forum Games Awards.  Something that makes sense, but significantly different in some way from a regular game.  Something where you can actually put in effort and succeed because of it, but where there isn't pressure to put in effort.

Sample Role PM:

Quote
Deathproof Vanilla Townie

You are deathproof as long as you never post.

You win when there are no more threats to the town.

I will /in if I can have that role.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 16, 2013, 01:38:11 am
The roles in the game I have in mind are actually pretty simple.  But I would be willing to try to match people with what they want.  But again, they are mostly just basic roles.
Title: Re: Mafia Game Index
Post by: sparky5856 on January 16, 2013, 01:48:13 am
Why can't we all just be happy?

Agreed.

Maybe I should start one of my bastard game ideas for some lightheartedness.  Like, actual setup-warping bastard instead of "take this seriously except everyone has roles that are swingy and imbalanced" bastard.

Is it gonna be worse than Morgrim Mafia? If so, I'll enjoy it.

No no.  Morgrim game was "I have no idea what is happening" bastard.  I'm thinking more like the Robzify BM game, which is the one I nominated for the Forum Games Awards.  Something that makes sense, but significantly different in some way from a regular game.  Something where you can actually put in effort and succeed because of it, but where there isn't pressure to put in effort.

Sample Role PM:

Quote
Deathproof Vanilla Townie

You are deathproof as long as you never post.

You win when there are no more threats to the town.

I will /in if I can have that role.

I'll /in if I can have that role... as scum.

(it actually kinda matches my meta)
Title: Re: Mafia Game Index
Post by: Ozle on January 16, 2013, 05:13:56 am
Sorry if anybody took this personally, its not directed at anyone, I have been just as guilty of my ranting points as everyone else at some point, I am sure, I like you all really (except Eevee, he smells a bit, but I shall be magnanimous and overlook that for the time being).

I am certainly not the right person to be in control!

I always liked the idea of a following generic ruleset though:

Games Running
1 Small Normal
1 Large Normal

1 RMM (Games are classed as RMM if over 50%)

1 Blitz

1 Other (Bastard or what have you)

That's 5 games, surely that's enough for anyone at one time! (and if not there are 10+ non-mafia games running as well)


Modding:
If you mod a game you must have played in X normal games (This is what they use at Mafiascum to ensure people get a good grasps of the game mechanics)

All Games should be checked by an experienced modder (we have enough by now surely) before sign ups

There is also no real good reason to start sign ups until the previous game is about to finish.

If you have modded a game recently, allow X number of other people to mod before you rejoin the queue (Possibly an exception for Blitz?)

Also:

A permament Newbie Sign up thread. Newbies sign up, when there is sufficent density of newbies a newbie game is launched.

I would also suggest adding to the Golden Rule: Do Not sign up for games if you do not have the time to commit to them sufficiently.

Title: Re: Mafia Game Index
Post by: Axxle on January 16, 2013, 05:10:02 pm
Instead of limiting how many games are happening, we probably should limit how many games players can be in.  Or have players tell mods what games they're currently in and signed up for and have mod discretion.
Title: Re: Mafia Game Index
Post by: Axxle on January 16, 2013, 05:11:45 pm
Mods should be able to reject players from their games without feeling too bad.
Title: Re: Mafia Game Index
Post by: Eevee on January 16, 2013, 05:14:07 pm
Mods should be able to reject players from their games without feeling too bad.
How do you make that happen without feeling bad?
Title: Re: Mafia Game Index
Post by: Eevee on January 16, 2013, 05:14:48 pm
Mods should be able to reject players from their games without feeling too bad.
How do you make that happen without feeling bad?
Ehh, how do you avoid people feeling bad is what I meant.
Title: Re: Mafia Game Index
Post by: Dsell on January 16, 2013, 05:18:45 pm
I think it should just be first come, first served. Unless someone has /in'd in this thread or something, I won't auto-in people for the games I mod. But I also won't exclude anybody.

I also don't think there should be a limit on the number of games people are in. Robz has a really high threshold for games, mine is a lot lower. I think everyone can and should make their own limits.
Title: Re: Mafia Game Index
Post by: Axxle on January 16, 2013, 05:24:55 pm
Mods should be able to reject players from their games without feeling too bad.
How do you make that happen without feeling bad?
Ehh, how do you avoid people feeling bad is what I meant.
If it's explicitly in the rules, or precedent is set.  What we really should do is have mods be sticklers on prods so we can really see who has a history of overextending themselves or not committing to games.
Title: Re: Mafia Game Index
Post by: Axxle on January 16, 2013, 05:25:32 pm
I think it should just be first come, first served. Unless someone has /in'd in this thread or something, I won't auto-in people for the games I mod. But I also won't exclude anybody.

I also don't think there should be a limit on the number of games people are in. Robz has a really high threshold for games, mine is a lot lower. I think everyone can and should make their own limits.
I agree with this, but a lot of people don't know their own limits.
Title: Re: Mafia Game Index
Post by: yuma on January 16, 2013, 10:49:37 pm
I think it should just be first come, first served. Unless someone has /in'd in this thread or something, I won't auto-in people for the games I mod. But I also won't exclude anybody.

I also don't think there should be a limit on the number of games people are in. Robz has a really high threshold for games, mine is a lot lower. I think everyone can and should make their own limits.
I agree with this, but a lot of people don't know their own limits.

Perhaps a better solution is to warn players that have dropped out of games that they may have a harder time getting into newer games. I mean stuff comes up and people shouldn't necessarily be held totally accountable for it, but I think if we start to notice a trend or if a player drops out of multiple games, then mods of future games may want to have a conversation with that player or perhaps not allow that player to participate.

The only draw back in this is that it may force players to stay in a game that they don't have time for and can't be involved enough in out of fear of repercussion... So I don't know. But as a mod, finding replacements is difficult and as both a replacement and someone who has seen subs come in, I know that it is difficult to catch up and be fully involved, so I think if we can help people not drop out, then the better for fds mafia.
Title: Re: Mafia Game Index
Post by: jotheonah on January 17, 2013, 09:51:03 am
Man I missed a long conversation here.

Yes, I pressured some people into my game, sorry about that, but I also didn't give sparky any trouble when he asked to replace out!

I think more or less the community is fine, but conversations about self-improvement are fun too.
Title: Re: Mafia Game Index
Post by: Galzria on January 17, 2013, 10:17:29 am
I'm in 0 Mafia games.

Something is wrong.

There's only 3 ongoing, right?

One is just waiting got a vote, one is in D2, and the one I'm modding.

Mafia deficiencyyyyy!

I need to take a vacation to Ozlandia.
Title: Re: Mafia Game Index
Post by: Ozle on January 17, 2013, 10:19:26 am

I need to take a vacation to Ozlandia.

There are strict entry requirements.

Have you got an appropriate Visa and the right medical shots?
Title: Re: Mafia Game Index
Post by: Galzria on January 17, 2013, 10:37:35 am

I need to take a vacation to Ozlandia.

There are strict entry requirements.

Have you got an appropriate Visa and the right medical shots?

Do you take Mastercard?

And I HAVE been "shot" recently. It even effected my health. Is that close enough?
Title: Re: Mafia Game Index
Post by: Ozle on January 17, 2013, 10:40:01 am
I take cash, cold hard cash (And thats literally, it has to be enough to form a decent bludgeoning tool, and ice cold)
Title: Re: Mafia Game Index
Post by: jotheonah on January 17, 2013, 11:08:42 am
Ongoing Mafia Games:

Regular Games
Mafia XVIII - Major Arcana II (http://forum.dominionstrategy.com/index.php?topic=6168.0) (cayvie - 16 players) in Day 5
Mafia XIX (http://forum.dominionstrategy.com/index.php?topic=6103.0) - Deep Space Nine (http://forum.dominionstrategy.com/index.php?topic=6314.0) (jotheonah - 15 players) in Day 2

Role Madness Games
RMM 5 - Mafia-Noir (http://forum.dominionstrategy.com/index.php?topic=5829.0) (Galzria - 13 players) in Day 1

Bastard Games
BM VIII - lolcats! (http://forum.dominionstrategy.com/index.php?topic=5556.0) (Dsell)

Blitz Games
None


That's only four ongoing games! And two of them are practically over/ scumbag mod is absentee.
Title: Re: Mafia Game Index
Post by: eHalcyon on January 17, 2013, 11:10:40 am
I opened BMIX for sign ups!
Title: Re: Mafia Game Index
Post by: Ozle on January 17, 2013, 11:12:43 am


That's only four ongoing games! And two of them are practically over/ scumbag mod is absentee.

There are 6 in sign up stage though
Title: Re: Mafia Game Index
Post by: Galzria on January 17, 2013, 11:24:24 am


That's only four ongoing games! And two of them are practically over/ scumbag mod is absentee.

There are 6 in sign up stage though

I can't play in games that are in signup stage though. And I'm /in for at least two (Shakespeare/Return of the Ozle).

Title: Re: Mafia Game Index
Post by: Insomniac on January 17, 2013, 11:25:31 am
One thing I've noticed is that after you play a blitz game it doesn't matter if your in 5 games the updates are soo slow and it feels like nothings happening.
Title: Re: Mafia Game Index
Post by: jotheonah on January 17, 2013, 11:30:21 am
I opened BMIX for sign ups!

It's in the wrong subforum!
Title: Re: Mafia Game Index
Post by: eHalcyon on January 17, 2013, 11:35:06 am
I opened BMIX for sign ups!

It's in the wrong subforum!

Oh, sign ups are supposed to be outside. Doh!
Title: Re: Mafia Game Index
Post by: Eevee on January 17, 2013, 11:56:13 am
One thing I've noticed is that after you play a blitz game it doesn't matter if your in 5 games the updates are soo slow and it feels like nothings happening.
The problem with playing multiple games (to me) isn't having time to post. It's that the reads start muddying up and you don't remember what happened in which game anymore. Also, you are a lot less likely to do a reread or some other useful but time-consuming work for any given game if you have other games to tend to.
Title: Re: Mafia Game Index
Post by: ashersky on January 17, 2013, 04:38:46 pm
Ongoing Mafia Games:

Regular Games
Mafia XVIII - Major Arcana II (http://forum.dominionstrategy.com/index.php?topic=6168.0) (cayvie - 16 players) in Day 5
Mafia XIX (http://forum.dominionstrategy.com/index.php?topic=6103.0) - Deep Space Nine (http://forum.dominionstrategy.com/index.php?topic=6314.0) (jotheonah - 15 players) in Day 2

Role Madness Games
RMM 5 - Mafia-Noir (http://forum.dominionstrategy.com/index.php?topic=5829.0) (Galzria - 13 players) in Day 1

Bastard Games
BM VIII - lolcats! (http://forum.dominionstrategy.com/index.php?topic=5556.0) (Dsell)

Blitz Games
None


That's only four ongoing games! And two of them are practically over/ scumbag mod is absentee.

I think, especially now with Noir in Night, we need 1) shraeye to finish up Major Arcana II, 2) the newbie game to start, and 3) Ozle's game to fill and start.
Title: Re: Mafia Game Index
Post by: shraeye on January 17, 2013, 04:52:18 pm
1) shraeye to finish up Major Arcana II,
I'll get there, I'll get there.
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 18, 2013, 07:37:04 am
Everyone come sign up for Masons and Monks (http://forum.dominionstrategy.com/index.php?topic=5514.0)!!
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 18, 2013, 07:38:51 am
Next person to sign up gets cake!

cake may or may not be a lie
Title: Re: Mafia Game Index
Post by: Jimmmmm on January 20, 2013, 12:39:16 am
ash, where are you at with the Newbie game? Mine doesn't look like filling just yet, so you can go ahead and start at your leisure, and I'll aim to start mine when yours hits night 1.
Title: Re: Mafia Game Index
Post by: ashersky on January 20, 2013, 01:41:17 am
ash, where are you at with the Newbie game? Mine doesn't look like filling just yet, so you can go ahead and start at your leisure, and I'll aim to start mine when yours hits night 1.

Newbie game is ready to go.  A few folks expressed a pref to start a little later, so I'll launch mid-week.
Title: Re: Mafia Game Index
Post by: Insomniac on January 21, 2013, 02:00:14 pm
Need a Sub ASAP for blitz mafia 11 please pm me if interested.
Title: Re: Mafia Game Index
Post by: Grujah on January 21, 2013, 03:40:07 pm
MXXIII is going to be Second Chance Mafia.
Title: Re: Mafia Game Index
Post by: ashersky on January 24, 2013, 07:48:39 pm
Okay, OP is up-to-date, I believe.  I do need to change the link to Ozle's game, since he did the new thread thing.

Focus now is on filling MXX, so if you are looking for a game, that's the one to join.

Without knowing Voltgloss's plans, I do think we're okay for RMM for now, given Noir is in D2 and Ozle's game is basically a haughty RMM anyway.  If it turns out Volt is done with the forums for a long while, LotR is basically ready, so can go into sign-ups when Noir or Ozle's game is ending.

Who's running the next blitz game?
Title: Re: Mafia Game Index
Post by: eHalcyon on January 24, 2013, 07:54:56 pm
Also BMIX and BMX are waiting for players. ;)

Title: Re: Mafia Game Index
Post by: ashersky on January 24, 2013, 07:57:26 pm
Also BMIX and BMX are waiting for players. ;)

Updated with BMIX link.
Title: Re: Mafia Game Index
Post by: Insomniac on January 24, 2013, 08:20:23 pm
For blitz I can plan to run one on the 4th of Feb, I'll open sign ups next week. I'm not heart set on running it though so if someone wants to run the next one they can go ahead and open sign ups first or let me know or post here or what have you.
Title: Re: Mafia Game Index
Post by: Ozle on January 25, 2013, 04:49:31 am
Okay, OP is up-to-date, I believe.  I do need to change the link to Ozle's game, since he did the new thread thing.

Focus now is on filling MXX, so if you are looking for a game, that's the one to join.

Without knowing Voltgloss's plans, I do think we're okay for RMM for now, given Noir is in D2 and Ozle's game is basically a haughty RMM anyway.  If it turns out Volt is done with the forums for a long while, LotR is basically ready, so can go into sign-ups when Noir or Ozle's game is ending.

Who's running the next blitz game?

Its pretty much RMM all the way, with an extra bit of RMM tacked on.
I would have called it BRMMM, (like the car noise) but its nothing like the BM games we have nowadays!
Title: Re: Mafia Game Index
Post by: Robz888 on February 03, 2013, 09:30:33 pm
So, I still haven't posted signups for M-XXII yet, on account of M-XX not being filled.

I'm thinking this is fine; I think we were all (myself included) a bit maxed out on games. Now things are predictably slowing down a bit.

Just wanted to say that I am still ready to go with this one whenever, and am just waiting for the right time.

Now go signup for Jimm's game!
Title: Re: Mafia Game Index
Post by: ashersky on February 03, 2013, 09:32:18 pm
So, I still haven't posted signups for M-XXII yet, on account of M-XX not being filled.

I'm thinking this is fine; I think we were all (myself included) a bit maxed out on games. Now things are predictably slowing down a bit.

Just wanted to say that I am still ready to go with this one whenever, and am just waiting for the right time.

Now go signup for Jimm's game!

Agreed.

I do have RMM7 ready to go in the case that Voltgloss doesn't return to do RMM6.  I'll probably open that up for sign-ups when Ozle's game is in N2 or later and Mafia Noir is in N4 or later.
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 03, 2013, 09:32:54 pm
Now go signup for Jimm's game!

+1000
Title: Re: Mafia Game Index
Post by: ashersky on February 06, 2013, 10:35:23 pm
Updated.

FYI, I plan to open RMM7 for sign up, possible tomorrow or next week.  I'm traveling for two weeks following, and plan to start the game up the first week of March.  That should give enough time for other games to play out.
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 11, 2013, 02:11:07 am
The Masons are getting restless and the Monks have done enough meditating for a lifetime. The Mafia's attack is coming soon, and the Werewolves aren't going to be left behind. I just need one more player to help protect my Town from these foes (Town alignment not guaranteed). Who's going to step up?


Please come play?    :-\
Title: Re: Mafia Game Index
Post by: Grujah on February 11, 2013, 10:07:32 am
MXXII: Bankers Beware (Robz888)
MXXIII: Second Chance Mafia (Grujah)

Mason and Monks are full..

What's the procedure, when can we start signups for these two?
Title: Re: Mafia Game Index
Post by: jotheonah on February 11, 2013, 10:18:37 am
I think DS9 is entering the home stretch, but with these 2 week deadlines (that's way too long, what was I thinking), it could be a while yet.

I think Galz's noir game is in a similar boat.
Title: Re: Mafia Game Index
Post by: Galzria on February 11, 2013, 12:53:00 pm
Noir has finished.
Title: Re: Mafia Game Index
Post by: jotheonah on February 11, 2013, 12:56:49 pm
guess I was wrong on that one.
Title: Re: Mafia Game Index
Post by: ashersky on February 11, 2013, 02:40:11 pm
MXXII: Bankers Beware (Robz888)
MXXIII: Second Chance Mafia (Grujah)

Mason and Monks are full..

What's the procedure, when can we start signups for these two?

I think when two of the these happen, Robz should open up:

DS9 ends
MXXI ends
MXX hits N1
Title: Re: Mafia Game Index
Post by: liopoil on February 11, 2013, 02:50:45 pm
one game just ended, and of the other four current games three are about to end.
Title: Re: Mafia Game Index
Post by: jotheonah on February 13, 2013, 11:39:22 am
Volt's RM game is on indefinite hiatus, I assume. Where IS that guy?
Title: Re: Mafia Game Index
Post by: Robz888 on February 13, 2013, 11:47:40 am
I can open up M-XXII at any time. I will likely do so early next week.
Title: Re: Mafia Game Index
Post by: ashersky on February 13, 2013, 06:24:41 pm
I can open up M-XXII at any time. I will likely do so early next week.

My suggestion is to let DS9 end, then open for sign ups.  MnM will hit D2 or so when you open, and RMM7 will open in two weeks.
Title: Re: Mafia Game Index
Post by: raerae on February 13, 2013, 06:50:21 pm
So...weeks/months/years wise...how far out are we?  I'm plotting...
Title: Re: Mafia Game Index
Post by: ashersky on February 13, 2013, 07:02:06 pm
So...weeks/months/years wise...how far out are we?  I'm plotting...

I think the next available game would start up around late May, depending on speed of the games in queue.
Title: Re: Mafia Game Index
Post by: Archetype on February 14, 2013, 09:46:53 pm
A small teaser for M:XXIV.

Quote
There are 2 Vote Counts each night and day cycle. One during the night, and one during the day. The Vote Count during the day decides who gets lynched while the vote count during the night decides who controls which power role for that night.

Haven't fully tweaked everything so you're interested in co-modding this, feel free to send me a PM.
Title: Re: Mafia Game Index
Post by: Archetype on February 14, 2013, 09:48:58 pm
*M:XXV
Title: Re: Mafia Game Index
Post by: yuma on February 14, 2013, 09:50:11 pm
A small teaser for M:XXIV.

Quote
There are 2 Vote Counts each night and day cycle. One during the night, and one during the day. The Vote Count during the day decides who gets lynched while the vote count during the night decides who controls which power role for that night.

Haven't fully tweaked everything so you're interested in co-modding this, feel free to send me a PM.

I think the idea is interesting, but I want to express that I feel that "normal" games are moving away from "normal" more and more. If I am the only one feeling this way I will shut up and probably still play. But I would urge craziness be put into RMMM games. Again, I am not trying to be critical, just offering up feedback--hopefully to the improvement of f.ds games.
Title: Re: Mafia Game Index
Post by: ashersky on February 14, 2013, 09:58:11 pm
A small teaser for M:XXIV.

Quote
There are 2 Vote Counts each night and day cycle. One during the night, and one during the day. The Vote Count during the day decides who gets lynched while the vote count during the night decides who controls which power role for that night.

Haven't fully tweaked everything so you're interested in co-modding this, feel free to send me a PM.

I think the idea is interesting, but I want to express that I feel that "normal" games are moving away from "normal" more and more. If I am the only one feeling this way I will shut up and probably still play. But I would urge craziness be put into RMMM games. Again, I am not trying to be critical, just offering up feedback--hopefully to the improvement of f.ds games.

Agreed.  My next normal game is C9++ again.
Title: Re: Mafia Game Index
Post by: yuma on February 14, 2013, 10:01:01 pm
and I should say that arch I dont' think you should change your game just to fit my specifications... I think you should design a game (or find one from mafiascum) that you want to host and host it. So don't go changing things just because I request it, but rather I would ask the community at large to consider having both complex and simple games going... because I think we as a group tend to trend toward the more complex... I am guilty of this myself, first hosting a simple newbie game MX and then a more complicated drafting game MXVI...
Title: Re: Mafia Game Index
Post by: Archetype on February 14, 2013, 10:07:37 pm
I imagine the game will be slightly more complex than MXVI, the only real confusing thing being the exchange of PRs, which hopefully won't be too confusing.

I'll probably just finalize the setup, and then post it here when it's done. Then we can take a consensus and if people think it's too crazy, and I can sign it up for a spot in the RMM category.
Title: Re: Mafia Game Index
Post by: yuma on February 14, 2013, 10:09:43 pm
I imagine the game will be slightly more complex than MXVI, the only real confusing thing being the exchange of PRs, which hopefully won't be too confusing.

I'll probably just finalize the setup, and then post it here when it's done. Then we can take a consensus and if people think it's too crazy, and I can sign it up for a spot in the RMM category.

that sounds totally fair... and I think it a step in the direction that Ozle suggested of having some sort of committee look over setups and approve them, (which we kinda have in co-mods, etc) but with which I tend to agree with.
Title: Re: Mafia Game Index
Post by: Cuzz on February 15, 2013, 11:41:30 am
I'm with you yuma.

Ash, I'll hop in the queue to host a JK9++ at some point. That was my favorite setup. You get interesting PRs but they're standard and the town is still mostly VT.
Title: Re: Mafia Game Index
Post by: ashersky on February 15, 2013, 11:44:15 am
I'm with you yuma.

Ash, I'll hop in the queue to host a JK9++ at some point. That was my favorite setup. You get interesting PRs but they're standard and the town is still mostly VT.

Sounds good.
Title: Re: Mafia Game Index
Post by: Grujah on February 19, 2013, 06:57:24 pm
I'm with you yuma.

Ash, I'll hop in the queue to host a JK9++ at some point. That was my favorite setup. You get interesting PRs but they're standard and the town is still mostly VT.

I agree, quite good setup, I also think that claiming possibilities are just right, you need to make an educated guess about possibility of your claim, which makes it interesting.
Title: Re: Mafia Game Index
Post by: ashersky on February 20, 2013, 09:07:17 pm
Robz, open for sign ups.

A week and a half until my RMM starts.  Could be time for the Blitz game to start up.
Title: Re: Mafia Game Index
Post by: Archetype on February 20, 2013, 10:43:14 pm
I imagine the game will be slightly more complex than MXVI, the only real confusing thing being the exchange of PRs, which hopefully won't be too confusing.

I'll probably just finalize the setup, and then post it here when it's done. Then we can take a consensus and if people think it's too crazy, and I can sign it up for a spot in the RMM category.
Actually, I think I'm going to wait and see how Robz's game plays out first. I'll probably choose a co-mod to share the setup with after that, and if we decide it's too crazy, I'll move it to RMM. I just don't want to spoil all the mechanics publicly it if I end up having to put it into RMM.
Title: Re: Mafia Game Index
Post by: yuma on February 20, 2013, 10:44:04 pm
I imagine the game will be slightly more complex than MXVI, the only real confusing thing being the exchange of PRs, which hopefully won't be too confusing.

I'll probably just finalize the setup, and then post it here when it's done. Then we can take a consensus and if people think it's too crazy, and I can sign it up for a spot in the RMM category.
Actually, I think I'm going to wait and see how Robz's game plays out first. I'll probably choose a co-mod to share the setup with after that, and if we decide it's too crazy, I'll move it to RMM. I just don't want to spoil all the mechanics publicly it if I end up having to put it into RMM.

for sure! Galz or Ozle might be willing
Title: Re: Mafia Game Index
Post by: Robz888 on February 20, 2013, 10:44:54 pm
Mafia XXII is open for signups! http://forum.dominionstrategy.com/index.php?topic=7019.msg196101#msg196101
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 01:49:44 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.
Title: Re: Mafia Game Index
Post by: yuma on February 23, 2013, 02:23:53 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

I won't pretend. I love Mean Girls! Nice girls are ok too, but yeah... mean ones are just so much better.

I would suggest 11 players simply for day1 parity. What do you mean by mafia getting to pick their own partners? Is this a multi-scum game? Will you pick one player who is scum and then allow that player to choose who to be scum with? I like the later idea a fair amount actually.... provides some interesting WIFOM once one of the scum partners die.
Title: Re: Mafia Game Index
Post by: Archetype on February 23, 2013, 02:24:34 pm
Would you consider it a gme with no Vanilla Townies/Goons, or does everyone have a power?
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 03:21:38 pm
Oh yuma...you crack me up a little bit.

I wanted to have an 11 player game but also wanted one three person scum team (bet you can't guess who that'll be flavor-wise!) so shraeye advised me that 12 players would be better with that many scum.  As far as mafia picking their team, I'll send a PM to all players, 10 of them will be the same but the 11th will identify the first scum.  Everybody will be instructed to confirm receipt but the scum will also have to identify their partner.  Once all PMs are received, the 2nd round will go out much the same as the first, then one more round of PMs will go out containing final instructions.

Most of the town players will be VT, mafia will all be goons, but that's all I'm saying.
Title: Re: Mafia Game Index
Post by: Eevee on February 23, 2013, 04:35:43 pm
Would people have interest/time to play a blitz game or blitz games this weekend? Would probably need 9ish players to make it work (right?), so 7 more after me and Robz. I'm thinking like ~1 hour deadlines, basically games that we could get through in one sitting.
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 04:37:58 pm
Would people have interest/time to play a blitz game or blitz games this weekend? Would probably need 9ish players to make it work (right?), so 7 more after me and Robz. I'm thinking like ~1 hour deadlines, basically games that we could get through in one sitting.

That might be fun.  Should I try to snag shraeye in too?
Title: Re: Mafia Game Index
Post by: Eevee on February 23, 2013, 04:38:27 pm
Would people have interest/time to play a blitz game or blitz games this weekend? Would probably need 9ish players to make it work (right?), so 7 more after me and Robz. I'm thinking like ~1 hour deadlines, basically games that we could get through in one sitting.

That might be fun.  Should I try to snag shraeye in too?
Absolutely!
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 04:40:54 pm
He's a poo.  When would we start (forum time)?
Title: Re: Mafia Game Index
Post by: shraeye on February 23, 2013, 04:43:10 pm
I'm no poo; don't libel me, woman!
Title: Re: Mafia Game Index
Post by: Eevee on February 23, 2013, 04:46:28 pm
Whenever you / other interested parties want us to! Still need more players though.
Title: Re: Mafia Game Index
Post by: Robz888 on February 23, 2013, 04:48:32 pm
Eevee says, "Robz, go talk up this game. Your online celebrity status counts for something!'
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 04:51:59 pm
I just have a few things to do today (get dog food & shower, it's an exciting life) so probably game to start whenever.
Title: Re: Mafia Game Index
Post by: Eevee on February 23, 2013, 05:14:36 pm
I wonder if I should start a new topic for this to make sure everyone sees it. Do people really spend their saturdays doing something other than stalking this forum?
Title: Re: Mafia Game Index
Post by: raerae on February 23, 2013, 05:39:18 pm
I can't see what that would possibly be but I suppose a new topic would be helpful
Title: Re: Mafia Game Index
Post by: Axxle on February 23, 2013, 08:18:58 pm
I could do this.
Title: Re: Mafia Game Index
Post by: Axxle on February 23, 2013, 08:19:18 pm
I could do this.
(meaning play)
Title: Re: Mafia Game Index
Post by: Robz888 on February 23, 2013, 09:37:22 pm
We could do it tomorrow, are enough people willing?
Title: Re: Mafia Game Index
Post by: ashersky on February 23, 2013, 09:38:32 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.
Title: Re: Mafia Game Index
Post by: Morgrim7 on February 23, 2013, 09:51:51 pm
Id like to host a game.
Title: Re: Mafia Game Index
Post by: ashersky on February 23, 2013, 09:53:50 pm
Id like to host a game.

Regular or Morgrim style?
Title: Re: Mafia Game Index
Post by: Morgrim7 on February 23, 2013, 09:56:53 pm
Morgrim style :D
Title: Re: Mafia Game Index
Post by: ashersky on February 23, 2013, 10:17:58 pm
Morgrim style :D

BMXII it is.
Title: Re: Mafia Game Index
Post by: Eevee on February 24, 2013, 02:13:10 pm
So, blitz today, do we have any more volunteers? We are at 5 at the moment with myself, the handsome young fellow across the table, raerae, shraeye and Axxle.
Title: Re: Mafia Game Index
Post by: Robz888 on February 24, 2013, 02:20:08 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.
Title: Re: Mafia Game Index
Post by: Ozle on February 24, 2013, 02:28:17 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.

Erm...isnt the Gangnam style guy Korean?
Title: Re: Mafia Game Index
Post by: Robz888 on February 24, 2013, 02:28:43 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.

Erm...isnt the Gangnam style guy Korean?

Sorry, I'm an American.
Title: Re: Mafia Game Index
Post by: Cuzz on February 24, 2013, 05:08:06 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.

Can I get my game in the queue also?
Title: Re: Mafia Game Index
Post by: Ozle on February 24, 2013, 05:09:09 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.

Erm...isnt the Gangnam style guy Korean?

Sorry, I'm an American.

Is that the same thing as Mexican?
Title: Re: Mafia Game Index
Post by: Ozle on February 24, 2013, 05:09:49 pm
Darn the no editing or deleting in this forum, just thought of something wittier!
Title: Re: Mafia Game Index
Post by: ashersky on February 24, 2013, 06:34:26 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.

Can I get my game in the queue also?

Sorry, yes.  Did we decide on RMM?
Title: Re: Mafia Game Index
Post by: Cuzz on February 24, 2013, 09:05:45 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.

Can I get my game in the queue also?

Sorry, yes.  Did we decide on RMM?

Nope, normal. JK9++
Title: Re: Mafia Game Index
Post by: ashersky on February 24, 2013, 09:54:31 pm
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.

Can I get my game in the queue also?

Sorry, yes.  Did we decide on RMM?

Nope, normal. JK9++

Done.  Raerae, Cuzz had posted a page before so I dropped him in.
Title: Re: Mafia Game Index
Post by: raerae on February 24, 2013, 09:57:37 pm
Done.  Raerae, Cuzz had posted a page before so I dropped him in.

Totally cool, I'm flexible.
Title: Re: Mafia Game Index
Post by: Morgrim7 on February 24, 2013, 10:56:09 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.
hehe...Im actually from New York :P
Title: Re: Mafia Game Index
Post by: spiritbears on February 24, 2013, 11:52:39 pm
Morgrim style :D

Since he lives in Japan, and is also crazy, I've actually always pictured Morgrim as the Gangnam Style guy.
hehe...Im actually from New York :P
That gangnam guy is Korean anyway...
Title: Re: Mafia Game Index
Post by: shraeye on February 25, 2013, 07:11:41 am
Where is SFS?
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 25, 2013, 10:01:13 am
I don't want it to be anywhere near the same time as my RMM game, and I'll be more than happy to let 1-2 others jump ahead of me, but can I put my name down for a Bastard game at some point?
Title: Re: Mafia Game Index
Post by: Cuzz on February 25, 2013, 10:05:14 am
OK, going to run this by you guys.  I'd like to get in line to mod a game.  Mean Girls is the flavor (boys, don't even pretend you don't love it).  Mafia will get to pick their own partners but I will be keeping most of the set-up a secret from players and spectators.  I have one reluctant co-mod lined up but wouldn't mind another one (reluctance is optional).  I'd like to keep this smallish so thinking 11 or 12 players.  What else needs to happen for me to get in line?

One thing about timing too, I plan to be moving in May/June/July (sometime in there) so I'd like to reserve the right to push this back if needed.

Added to the queue as MXXVI.

Can I get my game in the queue also?

Sorry, yes.  Did we decide on RMM?

Nope, normal. JK9++

Done.  Raerae, Cuzz had posted a page before so I dropped him in.

Thanks ash.
Title: Re: Mafia Game Index
Post by: Jorbles on February 25, 2013, 01:42:28 pm
There's been some interest in another newbie game. Have we got one planned? If not I could run the next one.
Title: Re: Mafia Game Index
Post by: raerae on February 25, 2013, 01:59:11 pm
There's been some interest in another newbie game. Have we got one planned? If not I could run the next one.

Shraeye can varify but I think mine would be newbie friendly.
Title: Re: Mafia Game Index
Post by: Eevee on February 25, 2013, 02:02:48 pm
Am I mistaken to think there ought to be one "normal" (=newbie friendly?) game running at all times. So when Joth's game ends, there should be something starting that newer players could join? I'm not suggesting anything (although that would sound reasonable to me), I just thought that was the way we agreed to do things.
Title: Re: Mafia Game Index
Post by: Jorbles on February 25, 2013, 02:11:17 pm
Am I mistaken to think there ought to be one "normal" (=newbie friendly?) game running at all times. So when Joth's game ends, there should be something starting that newer players could join? I'm not suggesting anything (although that would sound reasonable to me), I just thought that was the way we agreed to do things.

That's what I thought we'd agreed to as well, but I wasn't sure if it was actually being enforced by anyone.
Title: Re: Mafia Game Index
Post by: Eevee on February 25, 2013, 02:18:36 pm
I think Ozle is the forum games police, I hear he carries a baton and everything. If you want someone who actually knows something about something, then I'd advice consulting ashersky.
Title: Re: Mafia Game Index
Post by: Ozle on February 25, 2013, 02:54:40 pm
That's not a baton....

I'm just the forum games whinger, but trying to be better!
Title: Re: Mafia Game Index
Post by: spiritbears on February 25, 2013, 05:24:09 pm
I'd be interested in that noobs game
Title: Re: Mafia Game Index
Post by: Jorbles on February 25, 2013, 05:46:59 pm
I think Ozle is the forum games police, I hear he carries a baton and everything. If you want someone who actually knows something about something, then I'd advice consulting ashersky.

Cool, I'm asking ashersky what's up. I know he has limited internet access right now so I'll keep you guys posted.
Title: Re: Mafia Game Index
Post by: Axxle on February 25, 2013, 05:58:00 pm
That's not a baton....

I'm just the forum games whinger, but trying to be better!
Our favorite whingman.
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 25, 2013, 06:29:12 pm
Am I mistaken to think there ought to be one "normal" (=newbie friendly?) game running at all times. So when Joth's game ends, there should be something starting that newer players could join? I'm not suggesting anything (although that would sound reasonable to me), I just thought that was the way we agreed to do things.

MnM is normal and simple.
Title: Re: Mafia Game Index
Post by: Cuzz on February 25, 2013, 06:45:49 pm
I know these are less popular lately but I've also got a Bastard game in mind. I'm fine with this being a ways down the line but figured I'd hop in the queue if that's cool.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 07:13:59 pm
Jorbles, go ahead and open a sequel to our dinner party game.  I'll co-mod as a ghost butler, or something.  You now have run of the manor!  Just use the next number not already open and I'll adjust.

Once it's full, start.  Let's see if we can get a full newbie game again.

Vets, stay out!
Title: Re: Mafia Game Index
Post by: liopoil on February 25, 2013, 07:32:24 pm
maybe we should make newbie mafia a new category?
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 09:24:10 pm
Okay, this is completely up-to-date, I think.

maybe we should make newbie mafia a new category?

I thought about it, and we fought over it in the last one, but at this point, it'd take some revision of history by changing MX and MXXI to NMI and NMII, and then we'd have empty slots in our history, which doesn't sound good to me.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 09:25:00 pm
I'd be interested in that noobs game

I'm waiting for Jorbles to start the thread, so he has edit/modify/etc. powers over it.  The link will get added to the first post in this thread.
Title: Re: Mafia Game Index
Post by: liopoil on February 25, 2013, 09:30:59 pm
well, we could also rename the rest of the games to lower numbers  ;D. probably not worth it.
Title: Re: Mafia Game Index
Post by: Axxle on February 25, 2013, 09:31:20 pm
Okay, this is completely up-to-date, I think.

maybe we should make newbie mafia a new category?

I thought about it, and we fought over it in the last one, but at this point, it'd take some revision of history by changing MX and MXXI to NMI and NMII, and then we'd have empty slots in our history, which doesn't sound good to me.
We don't have to retroactively change games. Having a newbie slot going forward sounds like a good idea.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 09:34:26 pm
Okay, this is completely up-to-date, I think.

maybe we should make newbie mafia a new category?

I thought about it, and we fought over it in the last one, but at this point, it'd take some revision of history by changing MX and MXXI to NMI and NMII, and then we'd have empty slots in our history, which doesn't sound good to me.
We don't have to retroactively change games. Having a newbie slot going forward sounds like a good idea.

Jorbs can choose when he starts the thread I guess.  I am not opposed to another category.  It would always be F9, basically, for 9 players, and just continually start when full.
Title: Re: Mafia Game Index
Post by: yuma on February 25, 2013, 09:37:16 pm
Jorbles, go ahead and open a sequel to our dinner party game.  I'll co-mod as a ghost butler, or something.  You now have run of the manor!  Just use the next number not already open and I'll adjust.

Once it's full, start.  Let's see if we can get a full newbie game again.

Vets, stay out!


Look I don't want to make this a big thing, but I feel like I need to say something.
1. You aren't in charge. This is a communal effort. I am not trying to sound mean here, but you don't get to make the rules. You just don't. And since this is a communal effort I am going to say my two cents and hope that others agree. If they don't... then obviously my opinion is moot. But right now I think the idea of "vets stay out" isn't the right method to take right now.
2. I fully understand the desire to have a newbie game that is all newbies. I think it is the ideal. However:
3. I don't think it is worth waiting weeks on end to get enough newbies so it is only newbies. I think it is worth having 1-2 vets to get the game started in a timely fashion, if we don't the newbies will potentially lose interest and play elsewhere.
4. I have always wanted to be in a regular 9 player game, but never had the opportunity. I gave up my opportunity last time if you remember and gave you the opportunity to play in one by hosting MX. I would love it if someone was willing to host a regular "non-newbie" 9 player game. But no one seems willing. I would be willing, but then I couldn't play in it.
5. I think the actual mod (in this case Jorbles) and the new players within should ultimately decide who is in and who is out. I am not demanding a place, but simply saying that if there is one available for vets--and I think we as a group should decide whether that should be allowed or not--I would like a spot if at all possible.

That is all.
Title: Re: Mafia Game Index
Post by: Robz888 on February 25, 2013, 09:40:34 pm
I don't intend to play the game either way, but I loathe "no vets" requirements, and certainly think yuma should be able to play.
Title: Re: Mafia Game Index
Post by: yuma on February 25, 2013, 09:42:14 pm
I don't intend to play the game either way, but I loathe "no vets" requirements, and certainly think yuma should be able to play.

thanks, but that isn't really my point. I mean it kinda is. I guess my point is that I would like to play and if the newbies who join the game are willing to have a vet be included I would love to play. But I think the newbies and the mod (jorbles) or the community as a whole should decide that. Not ashersky alone.
Title: Re: Mafia Game Index
Post by: raerae on February 25, 2013, 09:45:36 pm
Jorbles, go ahead and open a sequel to our dinner party game.  I'll co-mod as a ghost butler, or something.  You now have run of the manor!  Just use the next number not already open and I'll adjust.

Once it's full, start.  Let's see if we can get a full newbie game again.

Vets, stay out!


Look I don't want to make this a big thing, but I feel like I need to say something.
1. You aren't in charge. This is a communal effort. I am not trying to sound mean here, but you don't get to make the rules. You just don't. And since this is a communal effort I am going to say my two cents and hope that others agree. If they don't... then obviously my opinion is moot. But right now I think the idea of "vets stay out" isn't the right method to take right now.
2. I fully understand the desire to have a newbie game that is all newbies. I think it is the ideal. However:
3. I don't think it is worth waiting weeks on end to get enough newbies so it is only newbies. I think it is worth having 1-2 vets to get the game started in a timely fashion, if we don't the newbies will potentially lose interest and play elsewhere.
4. I have always wanted to be in a regular 9 player game, but never had the opportunity. I gave up my opportunity last time if you remember and gave you the opportunity to play in one by hosting MX. I would love it if someone was willing to host a regular "non-newbie" 9 player game. But no one seems willing. I would be willing, but then I couldn't play in it.
5. I think the actual mod (in this case Jorbles) and the new players within should ultimately decide who is in and who is out. I am not demanding a place, but simply saying that if there is one available for vets--and I think we as a group should decide whether that should be allowed or not--I would like a spot if at all possible.

That is all.

I would be willing to.  That's sort of what I was shooting for with my Mean Girls game but I really wanted a three person scum team and that math doesn't work out so well.  That can be pushed back if there's more interest in a super normal 9-person game.
Title: Re: Mafia Game Index
Post by: Eevee on February 25, 2013, 09:48:06 pm
I think yuma makes sense, I agree with him.

However, I also appreciate ashersky's effort and see where he is coming from. Maybe we should just ask the new players themselves if they'd rather wait a bit and play a full newbie game or start sooner with a couple of veterans?

Thinking back, I definitely would have preferred the latter. Really, or I'd care about would be to get to play a simple enough game as soon as possible. Couple of veterans to show the ropes might also help with getting the game flowing, you know how those day 1s can be.

I think the introductory game that just ended turned out just excellent. They even lynched Robz!
Title: Re: Mafia Game Index
Post by: yuma on February 25, 2013, 09:51:36 pm
exactly... I mean the fear is that once you open it up to vets there could very easily be a mad rush by vets to get into the game and all of a sudden it is two newbies and seven vets. Not great. But I do think something like a 1-week signup phase for newbies is appropriate. Adverstize it, let people know about it. If it fills up, start it up, awesome! We got 9 new players... then open up another one... let it go for 1 week (same process) either we get 9 new player or we get 4-7 and then add in vets on a first come first serve basis or something.

Oh and I suggest just keeping all the games under the same numeric system. I think we have enough breakdown in classifications for now, if we keep adding more it will just become alphabet soup.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 10:08:08 pm
Jorbles, go ahead and open a sequel to our dinner party game.  I'll co-mod as a ghost butler, or something.  You now have run of the manor!  Just use the next number not already open and I'll adjust.

Once it's full, start.  Let's see if we can get a full newbie game again.

Vets, stay out!


Look I don't want to make this a big thing, but I feel like I need to say something.
1. You aren't in charge. This is a communal effort. I am not trying to sound mean here, but you don't get to make the rules. You just don't. And since this is a communal effort I am going to say my two cents and hope that others agree. If they don't... then obviously my opinion is moot. But right now I think the idea of "vets stay out" isn't the right method to take right now.
2. I fully understand the desire to have a newbie game that is all newbies. I think it is the ideal. However:
3. I don't think it is worth waiting weeks on end to get enough newbies so it is only newbies. I think it is worth having 1-2 vets to get the game started in a timely fashion, if we don't the newbies will potentially lose interest and play elsewhere.
4. I have always wanted to be in a regular 9 player game, but never had the opportunity. I gave up my opportunity last time if you remember and gave you the opportunity to play in one by hosting MX. I would love it if someone was willing to host a regular "non-newbie" 9 player game. But no one seems willing. I would be willing, but then I couldn't play in it.
5. I think the actual mod (in this case Jorbles) and the new players within should ultimately decide who is in and who is out. I am not demanding a place, but simply saying that if there is one available for vets--and I think we as a group should decide whether that should be allowed or not--I would like a spot if at all possible.

That is all.

Too late.  Looks like a big thing.  That aside, I am just trying to help the community at large with some small semblance of order, that's all.

The original newbie game argument was for an always open newbie game that starts when filled and is immediately replaced in queue with another.  We clearly don't have the population growth to support that.

Then there was the argument that vets were crowding out newbies.  We saw that play out uglily in MXXI sign ups, with Robz as the only true vet in the game to preserve his now defunct streak.

Someone, probably the mod as you suggest, can decide on a game-by-game basis, what they're target audience is.  There's an argument to be made for keeping the same numbers and always allowing anyone to sign up.  At this point, you are probably the only vet clamouring to play a newbie game anyway, so it shouldn't be a problem.  Eevee might want in, I don't know.

But if we are talking about a true newbie game queue, which is what I thought this conversation was about, and what I had inferred privately through PM with Jorbles, then maybe a new category, with new rules, is needed.

I'm not the boss, as you say.  I'm not sure what I am here.  But what I am trying to be is helpful.  Sorry I'm not.  I don't want this to turn into SFS vs. Frisk.
Title: Re: Mafia Game Index
Post by: Eevee on February 25, 2013, 10:13:18 pm
I'm the same way I was with the last game. If needed, I'll play, but I'll happily not play if someone with less than 20 games wants to play. Count me in if needed, out if there is more interest than room!

And ashersky, I'm sure people think you've been helpful. I know I do.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 10:16:09 pm
I'm the same way I was with the last game. If needed, I'll play, but I'll happily not play if someone with less than 20 games wants to play. Count me in if needed, out if there is more interest than room!

And ashersky, I'm sure people think you've been helpful. I know I do.

I'm assuming Robz is out, too.  There are a few newbies floating around, plus a few with one or two games only.
Title: Re: Mafia Game Index
Post by: yuma on February 25, 2013, 10:33:19 pm
But what I am trying to be is helpful.  Sorry I'm not.  I don't want this to turn into SFS vs. Frisk.

I don't want that either. But when you put something in bold red as if you were a mod and say it with an authoritative voice I am either going to accept you as a leader or question your claim to authority. I fully respect your opinion and think it has worth and hope that you continue to share it.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 10:36:44 pm
But what I am trying to be is helpful.  Sorry I'm not.  I don't want this to turn into SFS vs. Frisk.

I don't want that either. But when you put something in bold red as if you were a mod and say it with an authoritative voice I am either going to accept you as a leader or question your claim to authority. I fully respect your opinion and think it has worth and hope that you continue to share it.

Sorry, I use the mod color thing to differentiate regular responses from stuff about the index.  I'll undo that line.
Title: Re: Mafia Game Index
Post by: yuma on February 25, 2013, 10:37:52 pm
If that was the case then I misunderstood and subsequently over reacted and apologize.
Title: Re: Mafia Game Index
Post by: ashersky on February 25, 2013, 10:47:13 pm
If that was the case then I misunderstood and subsequently over reacted and apologize.

We're good.  Apologies if I was pushy.

When's Jorbles getting here, anyway?
Title: Re: Mafia Game Index
Post by: Morgrim7 on February 25, 2013, 11:32:07 pm
tell me when i should post signups
Title: Re: Mafia Game Index
Post by: Jorbles on February 26, 2013, 12:59:32 am
Anyhow, umm sorry I missed the kerfuffle, I'll start the newbie thread tomorrow. Ideally it'll be 6 newbies, and 3 vets in a 2of4 setup. If not enough newbies sign up there'll be more room for vets, and if too many vets sign up it'll be by lottery who gets to play, unless the vets can work it out amongst themselves, in which case that's cool. If the other vets don't mind making room for yuma I won't enforce there being a lottery, but if people can't make up their minds that's how I'll be deciding.

Anyhow though, I'm going to watch the West Wing and go to bed, but I'll start the thread tomorrow.
Title: Re: Mafia Game Index
Post by: Jorbles on February 26, 2013, 01:06:10 pm
I've opened it up. I'm calling it NewMafia III (I'm considering NewMafia I to be MX and NewMafia II to be MXXI)

For those who were interested, please post your interest in the signup thread:
http://forum.dominionstrategy.com/index.php?topic=7088.0
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 26, 2013, 06:46:00 pm
I need a replacement for Masons and Monks.
Title: Re: Mafia Game Index
Post by: Jimmmmm on February 26, 2013, 06:46:49 pm
I need a replacement for Masons and Monks.

Please PM me if you're interested.
Title: Re: Mafia Game Index
Post by: Archetype on February 26, 2013, 07:21:19 pm
And I need a replacement for The Old Chateau. PM me if you're interested.
Title: Re: Mafia Game Index
Post by: Axxle on February 26, 2013, 07:35:16 pm
*goes off to create an Axxle3 account*
Title: Re: Mafia Game Index
Post by: Archetype on February 26, 2013, 07:37:16 pm
*goes off to create an Axxle3 account*
Actually...
Title: Re: Mafia Game Index
Post by: Archetype on February 26, 2013, 07:39:25 pm
*goes off to create an Axxle3 account*
Actually...
No, wait. I don't think that would work. :P
Title: Re: Mafia Game Index
Post by: shraeye on February 27, 2013, 10:47:27 am

4. I have always wanted to be in a regular 9 player game, but never had the opportunity. I gave up my opportunity last time if you remember and gave you the opportunity to play in one by hosting MX. I would love it if someone was willing to host a regular "non-newbie" 9 player game. But no one seems willing. I would be willing, but then I couldn't play in it.
Put me down for modding this.  9 players, simple format; theme TBD.
Title: Re: Mafia Game Index
Post by: ashersky on February 27, 2013, 07:35:13 pm

4. I have always wanted to be in a regular 9 player game, but never had the opportunity. I gave up my opportunity last time if you remember and gave you the opportunity to play in one by hosting MX. I would love it if someone was willing to host a regular "non-newbie" 9 player game. But no one seems willing. I would be willing, but then I couldn't play in it.
Put me down for modding this.  9 players, simple format; theme TBD.

How about Newbie Mafia 4?  Jorbles has 3 open for sign up.
Title: Re: Mafia Game Index
Post by: shraeye on February 27, 2013, 09:30:20 pm
Not a newbie game; for anyone.  Just a small, simple setup.
Title: Re: Mafia Game Index
Post by: ashersky on February 27, 2013, 09:34:03 pm
Not a newbie game; for anyone.  Just a small, simple setup.

In the queue after raerae's game.
Title: Re: Mafia Game Index
Post by: ashersky on March 01, 2013, 05:26:37 am
3 out of 4 active games in night.  RMM7 will kick into gear after the weekend, assuming it fills.

Robz, your still a few weeks out?
Title: Re: Mafia Game Index
Post by: Archetype on March 03, 2013, 01:03:53 am
Still need a replacement for BMX. The game and the role aren't too demanding if time constraints is your issue.
Title: Re: Mafia Game Index
Post by: shraeye on March 03, 2013, 01:43:07 am
Signups for Round 2: the battle for the Saucepan!
1. Morgrim
2. raerae
3. TheMunch
4. Axxle
5. Galzria


Title: Re: Mafia Game Index
Post by: Galzria on March 03, 2013, 02:00:41 am
Eevee, come play with us!
Title: Re: Mafia Game Index
Post by: raerae on March 03, 2013, 02:01:36 am
Eevee, come play with us!

HIGH FIVES!!
Title: Re: Mafia Game Index
Post by: ashersky on March 04, 2013, 05:54:16 pm
Index updated.

RMM7 will start once two more people sign up.  Robz's Mafia Game will start when he feels it is at the right number.  The newbie game will start when full.
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 06:35:54 pm
When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?
Title: Re: Mafia Game Index
Post by: ashersky on March 07, 2013, 07:07:17 pm
When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 07:18:49 pm
So is there anything special about the colors?
Title: Re: Mafia Game Index
Post by: ashersky on March 07, 2013, 07:19:50 pm
So is there anything special about the colors?

What colors?
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 07:22:50 pm
So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.
Title: Re: Mafia Game Index
Post by: ashersky on March 07, 2013, 07:23:41 pm
So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.

Oh, no I think we all just picked a color.  Blue was the original mod color.  Voltgloss was always purple when he would back-up mod.  It just grew from there.
Title: Re: Mafia Game Index
Post by: Insomniac on March 07, 2013, 07:31:38 pm
The new cool mods use glow
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 07:31:55 pm
So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.

Oh, no I think we all just picked a color.  Blue was the original mod color.  Voltgloss was always purple when he would back-up mod.  It just grew from there.

So it's alright if I choose someone else's color?
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 07:32:55 pm
The new cool mods use glow

What about this?
Title: Re: Mafia Game Index
Post by: ashersky on March 07, 2013, 07:33:40 pm
So it's alright if I choose someone else's color?

Yep.  I mean, no one owns those things.  They're recognized somewhat, I guess.  When I see Cuzz's mod text in maroon, it confuses me for like two seconds, then I'm all good.
Title: Re: Mafia Game Index
Post by: raerae on March 07, 2013, 07:34:03 pm
The new cool mods use glow

What about this?

Hells to the no.
Title: Re: Mafia Game Index
Post by: eHalcyon on March 07, 2013, 07:45:08 pm
My colour tends to change.
Title: Re: Mafia Game Index
Post by: Archetype on March 07, 2013, 07:47:19 pm
Just don't use pink
Title: Re: Mafia Game Index
Post by: liopoil on March 07, 2013, 07:47:55 pm
Hmmmmmm, I think I'll do green for helping with Jorble's newbie game. green is a good color. Or would that be bad because green is the color for townies?
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 07:57:57 pm
Hmmmmmm, I think I'll do green for helping with Jorble's newbie game. green is a good color. Or would that be bad because green is the color for townies?

Aww, I was wanting to be green (also, Grujah is green).  But don't let it stop you, you can do whatever you want.  I could be lime green, too...
Title: Re: Mafia Game Index
Post by: Galzria on March 07, 2013, 07:58:30 pm
My colour tends to change.

This is true. eHal will often change just a single digit in the code from post to post trying to see if anybody will notice over time.
Title: Re: Mafia Game Index
Post by: Galzria on March 07, 2013, 08:02:03 pm
http://www.superbuddies.net/forum/viewtopic.php?f=68&t=10358

If you want more options...

Just place the entire code (#xxxxx) after "color="

You can be a unique flower too!
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 08:43:11 pm
I would rather not have to remember some random number...
Title: Re: Mafia Game Index
Post by: ashersky on March 07, 2013, 08:47:23 pm
I would rather not have to remember some random number...

This looks terrible.  Plus, a glow, shadow, and color tag?  That's worse than remembering a number.
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 08:49:57 pm
I would rather not have to remember some random number...

This looks terrible.  Plus, a glow, shadow, and color tag?  That's worse than remembering a number.

I'm joking, it's from that earlier post.  I would rather just a certain color (like lime green)
Title: Re: Mafia Game Index
Post by: liopoil on March 07, 2013, 08:51:31 pm
oooo, numbers. I am going to remember a number. but which number? so many choices.
Title: Re: Mafia Game Index
Post by: Axxle on March 07, 2013, 08:58:48 pm
oooo, numbers. I am going to remember a number. but which number? so many choices.
Rolled 1d256-1 : 186 - 1, total 185

Rolled 1d256-1 : 56 - 1, total 55

Rolled 1d256-1 : 170 - 1, total 169
Title: Re: Mafia Game Index
Post by: Axxle on March 07, 2013, 09:00:07 pm
This look good?
Title: Re: Mafia Game Index
Post by: eHalcyon on March 07, 2013, 09:18:46 pm
This look good?

Nice dice rolling.
Title: Re: Mafia Game Index
Post by: liopoil on March 07, 2013, 09:19:24 pm
I was hoping to CHOOSE my number...
Title: Re: Mafia Game Index
Post by: Grujah on March 07, 2013, 09:39:56 pm
When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.

Mine is next, It's second chance (everybody gets to replay a role from a older game) I will most definitely need a co-mod.

Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 09:48:41 pm
When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.

Mine is next, It's second chance (everybody gets to replay a role from a older game) I will most definitely need a co-mod.

So how simple is it (from the sounds of it it's unknown)?  I don't want to have my first game co-modding on a RMM or BM game...
Title: Re: Mafia Game Index
Post by: Grujah on March 07, 2013, 09:51:39 pm
I want to make it not too crazy, power-level about the same as JK9++, but it depends.

Idea is that everybody needs has to replay old role. So, with some people I'll have plenty to choose from, with some less. I expect way more pre-game modding (fine-tuning roles, balancing setup) than in-game. I will need most help with balancing it, actually.
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 09:57:09 pm
One of the things I feel like I need help in is balancing.  I don't know if that will be good for you if I co-mod...
Title: Re: Mafia Game Index
Post by: Galzria on March 07, 2013, 10:04:54 pm
38B0DE is so NOT hard to remember...

Also, I preclaim Weak One Shot Vigilante
Title: Re: Mafia Game Index
Post by: Jimmmmm on March 07, 2013, 10:06:22 pm
Most of the time as mod I just quote my last post and go from there.
Title: Re: Mafia Game Index
Post by: eHalcyon on March 07, 2013, 10:15:29 pm
Hex codes are #rrggbb, or if you only use three digits, #rgb.  I go for green with maybe a little blue tinge.  #053 is my usual.  Easy to remember!
Title: Re: Mafia Game Index
Post by: yuma on March 07, 2013, 10:25:49 pm
When is the next normal game going to be open for sign-ups?  I'm wanting to try a hand at co-modding, and was wondering when will be the next easiest time (I don't want to co-mod the newbie game, already two co-mods there).  And I've noticed that in my games each mod has their own color.  Would I have to choose a color too, or is that just what they do?

Grujah's up next--I don't know if he still plans to hold his game.  If not, mine is after that, and you are welcome to co-mod.  It's an easy set-up to run.

On timing, well, probably looking at a number of weeks, at least.

Mine is next, It's second chance (everybody gets to replay a role from a older game) I will most definitely need a co-mod.

Grujah I am going to ask you a somewhat candid question and I hope you don't take offense at it. But I do have one concern in regard to your game and it is this: will you be around to mod it? I ask this because you have dropped out of a couple of mafia games recently due to business and the last mafia game you modded appeared to have a lack of mod support at times. (that last part I can't speak from experience as I wasn't in it, but I do remember people often wondering where the mod was and asking for vote counts)... or is that what you hope to alleviate by having a co-mod?

I really enjoyed your MVIII game and do hope to play in yours, but those two memories have left me just a little hesitant to join a game if it potentially could stall out because of RL obligations.

again, hope I didn't convey any offense, but just wanted to bring up my concern.
Title: Re: Mafia Game Index
Post by: Grujah on March 07, 2013, 10:32:04 pm
I dropped out of mafia for reasons that I did not enjoy it, I had to re-read everything and backtrack and so, while other games were way more relaxed. That and I overcommited with games, too many to follow.
Title: Re: Mafia Game Index
Post by: Grujah on March 07, 2013, 10:32:42 pm
I will be, modding after actually setuping this won't that that much time.
Title: Re: Mafia Game Index
Post by: yuma on March 07, 2013, 10:33:26 pm
that is very fair. Thanks for addressing my concern.
Title: Re: Mafia Game Index
Post by: sudgy on March 07, 2013, 11:43:21 pm
Alright Grujah, if you're okay with a co-mod that's trying to learn instead of a co-mod trying to help (I'll try to help too, of course), you can put me down as co-modding your game (even though it hasn't even opened for sign-ups yet).

On a side note, this is green and this is color 00FF00.  They should be the same...
Title: Re: Mafia Game Index
Post by: eHalcyon on March 08, 2013, 01:05:44 am
Alright Grujah, if you're okay with a co-mod that's trying to learn instead of a co-mod trying to help (I'll try to help too, of course), you can put me down as co-modding your game (even though it hasn't even opened for sign-ups yet).

On a side note, this is green and this is color 00FF00.  They should be the same...

HTML accepts certain key words as colours.  "green" is #008000 according to w3schools (http://www.w3schools.com/html/html_colornames.asp).
Title: Re: Mafia Game Index
Post by: Jorbles on March 08, 2013, 02:02:28 am
So is there anything special about the colors?

What colors?

Every mod seems to have a different color they post in.  You're maroon, Jorbles is blue, etc.

I like orange, too, but then I was in a game where Dsell was using it so I switch to Blue and that's sort of stuck for now.
Title: Re: Mafia Game Index
Post by: Jorbles on March 08, 2013, 02:05:54 am
Hmmmmmm, I think I'll do green for helping with Jorble's newbie game. green is a good color. Or would that be bad because green is the color for townies?

The only colours I would suggest not using in the newbie game are green and red because those are the colours used to identify town and scum. (In a game with a SK I would suggest extending that to whatever color they're being identified with, which is usually purple.) The goal being to make it easier for players to read things.
Title: Re: Mafia Game Index
Post by: Eevee on March 08, 2013, 04:02:10 am
38B0DE is so NOT hard to remember...

Also, I preclaim Weak One Shot Vigilante

I've been that too, there's competition for such a popular role!
Title: Re: Mafia Game Index
Post by: Ozle on March 08, 2013, 04:17:44 am
I use Blue for MOD stuff and Green for Flavour, all in bold.

Then in a anti-establishment way, I use Black to highlight Roles and stuff within that!
Title: Re: Mafia Game Index
Post by: ashersky on March 09, 2013, 12:03:42 am
Maybe Gru should open for sign ups?
Title: Re: Mafia Game Index
Post by: Archetype on March 09, 2013, 01:42:47 am
LOST Mafia?

Ozle's game gave me the idea, and there's plenty of design space.

Anyone interested? Probably won't happen unless there's lots of interest. I'd want to make very flavorful and have the roles similiar to the actual chrachters in the show and that will probably only happen if people know the show well enough.
Title: Re: Mafia Game Index
Post by: Eevee on March 09, 2013, 01:54:35 am
i know one of our regulars, robz888, just passionately hates lost, so I don't think he or his brother is going to join or anything.
Title: Re: Mafia Game Index
Post by: ashersky on March 09, 2013, 02:09:32 am
i know one of our regulars, robz888, just passionately hates lost, so I don't think he or his brother is going to join or anything.

Where's that +1 when you need it?
Title: Re: Mafia Game Index
Post by: Jimmmmm on March 09, 2013, 02:30:31 am
LOST Mafia?

Ozle's game gave me the idea, and there's plenty of design space.

Anyone interested? Probably won't happen unless there's lots of interest. I'd want to make very flavorful and have the roles similiar to the actual chrachters in the show and that will probably only happen if people know the show well enough.

I was thinking of doing LOST Mafia. I'm not planning to at this stage but I'm happy to help brainstorm.
Title: Re: Mafia Game Index
Post by: ashersky on March 09, 2013, 02:32:42 am
I really think Robz has dibs.

Also, I have dibs on Charlie.
Title: Re: Mafia Game Index
Post by: Jimmmmm on March 09, 2013, 02:35:04 am
Could make a really good game. I mean, thematically it's amazing.
Title: Re: Mafia Game Index
Post by: Ozle on March 09, 2013, 04:25:05 am
Happy to contribute ideas to another island/ events game.

Could also include characters with skillets as well as items

Would be a lot of work though
Title: Re: Mafia Game Index
Post by: Robz888 on March 09, 2013, 02:31:16 pm
If anyone wishes to host LOST mafia, they will have to defeat me in like LOST trivia or something first. Or, as Charles Widmore (portrayed by Alan Dale) says in Season 4 Episode 9 "The Shape of Things to Come" (Ben-centric flashforward) to Benjamin Linus (portrayed by Michael Emerson): "That island is mine, Benjamin. It always was. T'will be again."

Namaste.
Title: Re: Mafia Game Index
Post by: Archetype on March 09, 2013, 02:54:33 pm
I wached through all 6 seasons twice, but even then you'll probably have me beat. Especially how well you can quote things.  ;D

I'll offer to co-mod. I have some ideas.
Title: Re: Mafia Game Index
Post by: Grujah on March 09, 2013, 05:02:54 pm
Maybe Gru should open for sign ups?

I'm fine with this.
Title: Re: Mafia Game Index
Post by: sudgy on March 09, 2013, 05:11:09 pm
Maybe Gru should open for sign ups?

I'm fine with this.

So, are you okay with me co-modding even though I probably won't be able to help too much?
Title: Re: Mafia Game Index
Post by: Grujah on March 09, 2013, 05:11:57 pm
Maybe Gru should open for sign ups?

I'm fine with this.

So, are you okay with me co-modding even though I probably won't be able to help too much?

sure. I can always get more comods :P
Title: Re: Mafia Game Index
Post by: Archetype on March 11, 2013, 02:44:36 am
Still need a replacement for BMX. The game isn't that much of a timesink, and the game length is small enough you should be able to catch up quickly even if you haven't even glanced at the thread before (and alot of it is just pregame).

The role's pretty fun too ;D.
Title: Re: Mafia Game Index
Post by: ashersky on March 11, 2013, 04:37:17 am
We officially have no regular games running.

Do we need a normal game?  Robz has a complicated one and Gru has a repeat only one.

Mine is ready, PMs written and all.  I could hand it off to someone to run, if we need it.  It's C9++.
Title: Re: Mafia Game Index
Post by: Robz888 on March 11, 2013, 09:44:32 am
My game will begin soon. The games are slowing down a tad because many of the vets have stopped playing, I think. That's okay.
Title: Re: Mafia Game Index
Post by: sudgy on March 11, 2013, 03:07:32 pm
So, Grujah, when is yours going to be open for sign-ups?
Title: Re: Mafia Game Index
Post by: sudgy on March 11, 2013, 03:12:52 pm
My game will begin soon. The games are slowing down a tad because many of the vets have stopped playing, I think. That's okay.

Why have the vets stopped playing?
Title: Re: Mafia Game Index
Post by: Grujah on March 11, 2013, 03:18:13 pm
We officially have no regular games running.

Do we need a normal game?  Robz has a complicated one and Gru has a repeat only one.

Mine is ready, PMs written and all.  I could hand it off to someone to run, if we need it.  It's C9++.

I'm opening. Would be good if you made yours noob-friendly, cuz my ain't.
Title: Re: Mafia Game Index
Post by: yuma on March 11, 2013, 03:18:54 pm
We officially have no regular games running.

Do we need a normal game?  Robz has a complicated one and Gru has a repeat only one.

Mine is ready, PMs written and all.  I could hand it off to someone to run, if we need it.  It's C9++.

I'm opening. Would be good if you made yours noob-friendly, cuz my ain't.

or we could funnel newer players into the newbie game... which is currently open ya know.
Title: Re: Mafia Game Index
Post by: sudgy on March 11, 2013, 03:19:37 pm
We officially have no regular games running.

Do we need a normal game?  Robz has a complicated one and Gru has a repeat only one.

Mine is ready, PMs written and all.  I could hand it off to someone to run, if we need it.  It's C9++.

I'm opening. Would be good if you made yours noob-friendly, cuz my ain't.

Newbies won't be able to play in yours, right?  And what about people who have only had one role before?
Title: Re: Mafia Game Index
Post by: liopoil on March 11, 2013, 03:27:34 pm
yeah, if I played I'd be neighbor or scum... or is it just that I'm a role that has been on F.ds before?
Title: Re: Mafia Game Index
Post by: sudgy on March 11, 2013, 03:29:42 pm
We officially have no regular games running.

Do we need a normal game?  Robz has a complicated one and Gru has a repeat only one.

Mine is ready, PMs written and all.  I could hand it off to someone to run, if we need it.  It's C9++.

I'm opening. Would be good if you made yours noob-friendly, cuz my ain't.

Newbies won't be able to play in yours, right?  And what about people who have only had one role before?

Oh, you answered in the sign-up thread.  Never mind.
Title: Re: Mafia Game Index
Post by: Grujah on March 11, 2013, 03:31:52 pm
yeah, if I played I'd be neighbor or scum... or is it just that I'm a role that has been on F.ds before?

yup, Town neighbour or Mafia goon.
You must have been in at least 1 game as scum and 1 as town.
Title: Re: Mafia Game Index
Post by: liopoil on March 11, 2013, 03:37:52 pm
hmmmm, I think this would only work for people who've played many many games, because if I rolled scum I would be immediately be outed for not being able to say who my neighbors are.
Title: Re: Mafia Game Index
Post by: Dsell on March 11, 2013, 03:38:36 pm
It is crazy that until like yesterday, Morgrim would not have been able to play in the second chance game, despite having played in a lot of games and being part of the forum games community for months and months.
Title: Re: Mafia Game Index
Post by: yuma on March 11, 2013, 07:34:27 pm
I am not interested in modding myself, but I have thought up--because apparently I have all this spare time that I can use to think about mafia games that don't even exist!!!--a mafia version that incorporates CLUE the boardgame.

If anyone would be interested in the setup I would be happy to provide details and help co-mod. I think it could be pretty fun... Your typical mafia games, but with the bonus of having the cards to determine who, where and with what to solve the murder.
Title: Re: Mafia Game Index
Post by: Axxle on March 13, 2013, 05:37:23 pm
Why do people post in both of these threads?  It gets really confusing...
I'm not sure.
Title: Re: Mafia Game Index
Post by: sudgy on March 13, 2013, 05:41:45 pm
Why do people post in both of these threads?  It gets really confusing...
I'm not sure.

And of course, you posted the reply in here...  Maybe the other one could be locked, or something.  But that would be weird to have one of those "important" threads (don't know what they're called) locked...
Title: Re: Mafia Game Index
Post by: ashersky on March 13, 2013, 05:43:07 pm
Why do people post in both of these threads?  It gets really confusing...
I'm not sure.

And of course, you posted the reply in here...  Maybe the other one could be locked, or something.  But that would be weird to have one of those "important" threads (don't know what they're called) locked...

The Index and The Queue served different purposes, before.  I think the Queue is more for looking for players, etc. now, and the Index is the list of ongoing and upcoming games, plus the historical record.
Title: Re: Mafia Game Index
Post by: Axxle on March 13, 2013, 05:50:46 pm
Why do people post in both of these threads?  It gets really confusing...
I'm not sure.

And of course, you posted the reply in here...  Maybe the other one could be locked, or something.  But that would be weird to have one of those "important" threads (don't know what they're called) locked...
Is joke*!

*at least a joke attempt.
Title: Re: Mafia Game Index
Post by: yuma on March 13, 2013, 07:03:09 pm
Actually I think I would like to run my CLUE (Cluedo for all you British folks) game after all. I am not sure where it would fit. Either RMMM or regular mafia as it would have normal mafia roles... and VTs (probably a proven setup from mafiascum), but have the murder mystery dynamic as part of the game as well. I think I would lean toward regular mafia, but if someone wants to look over the set up (although it isn't quite finished yet) and help me decide which category to put it in I would be welcome to the feedback.
Title: Re: Mafia Game Index
Post by: jotheonah on March 14, 2013, 10:51:48 am
Can it be based on Clue the movie too?
Title: Re: Mafia Game Index
Post by: Ozle on March 14, 2013, 10:55:25 am
Id be happy to look it over Ehlac!
Title: Re: Mafia Game Index
Post by: yuma on March 14, 2013, 10:57:45 am
Can it be based on Clue the movie too?

of course! Character roles will include the Butler, The Maid and the unfortunates that die in the movie (Cop, Singing Telegram Girl)
Title: Re: Mafia Game Index
Post by: Ozle on March 14, 2013, 10:58:32 am
Best Boardgame Based Movie Ever!
(Shame it has the wrong name)
Title: Re: Mafia Game Index
Post by: yuma on March 14, 2013, 11:16:01 am
Best Boardgame Based Movie Ever!
(Shame it has the wrong name)

I dont' know... Battleship was pretty good.... ... ...
Title: Re: Mafia Game Index
Post by: eHalcyon on March 14, 2013, 04:02:56 pm
Id be happy to look it over Ehlac!

Was this directed at me?  What is it referring to?  :o
Title: Re: Mafia Game Index
Post by: Ozle on March 14, 2013, 04:40:59 pm
Stupid autocorrect on phone changed Yuma to Ehalc
Title: Re: Mafia Game Index
Post by: Archetype on March 17, 2013, 06:28:48 pm
DoMafia II should be done in about a week. Still working out a few kinks.
Title: Re: Mafia Game Index
Post by: mcmcsalot on March 18, 2013, 09:41:28 am
Curious about the clue game Yuma is planning on running, I had had thoughts of running a game where everyone was given a pseudonym. As in clue, you would be given a forum account With a pseudonym Colonel mustard, mrs. Peacock ect. I haven't been sure how much of a pain people would find it to have to log into a different account to play the game. I just thought it would be cool to play a standard game but with no idea who is playing or who is posting what. Sign ups would be handlers via pm and all player identities would remain secret till the end of the game.

So Yuma does your game have this? If not how do people feel about this?
Title: Re: Mafia Game Index
Post by: Ozle on March 18, 2013, 09:42:12 am
I think we tried that with the hydra game...didnt work too well if I remember. Very very low activity that game.
Title: Re: Mafia Game Index
Post by: yuma on March 18, 2013, 09:51:24 am
Curious about the clue game Yuma is planning on running, I had had thoughts of running a game where everyone was given a pseudonym. As in clue, you would be given a forum account With a pseudonym Colonel mustard, mrs. Peacock ect. I haven't been sure how much of a pain people would find it to have to log into a different account to play the game. I just thought it would be cool to play a standard game but with no idea who is playing or who is posting what. Sign ups would be handlers via pm and all player identities would remain secret till the end of the game.

So Yuma does your game have this? If not how do people feel about this?

No my game will not be like that. It will be a normal game--run with a Hard Boiled (http://wiki.mafiascum.net/index.php?title=Hard_Boiled) set-up, but with a Clue mini-game inside of it with Clue game flavor roles, etc, etc. But the basic play of the game would be normal. Ash can you put me down for a slot in the normal game que?

As for the pseudonym game. Hydra had two players sharing an account... I think that was the main problem with low post counts... in that everyone wanted to check with their partner before posting anything. In a pseudonym where you are the only player with that name I dont' think low activity would be a problem. But I do know that there were quite a few problems with people accidentally posting with their normal account and giving away who they were, as was people posting at different time zones, etc. It is an idea, but one that I think is more complicated than at first glance.
Title: Re: Mafia Game Index
Post by: mcmcsalot on March 18, 2013, 10:14:10 am
But I do know that there were quite a few problems with people accidentally posting with their normal account and giving away who they were, as was people posting at different time zones, etc. It is an idea, but one that I think is more complicated than at first glance.

What I was thinking would help solve the time zone issue is that knowledge of who is even in the game would be closed, I don't think anyone has a time zone/posting habits that is completely different from everyone else. Anyway, I do think it would be a cool idea, it would depend on if everyone was okay with having to log into a different account for the game.
Title: Re: Mafia Game Index
Post by: ashersky on March 18, 2013, 10:15:24 am
Curious about the clue game Yuma is planning on running, I had had thoughts of running a game where everyone was given a pseudonym. As in clue, you would be given a forum account With a pseudonym Colonel mustard, mrs. Peacock ect. I haven't been sure how much of a pain people would find it to have to log into a different account to play the game. I just thought it would be cool to play a standard game but with no idea who is playing or who is posting what. Sign ups would be handlers via pm and all player identities would remain secret till the end of the game.

So Yuma does your game have this? If not how do people feel about this?

No my game will not be like that. It will be a normal game--run with a Hard Boiled (http://wiki.mafiascum.net/index.php?title=Hard_Boiled) set-up, but with a Clue mini-game inside of it with Clue game flavor roles, etc, etc. But the basic play of the game would be normal. Ash can you put me down for a slot in the normal game que?

As for the pseudonym game. Hydra had two players sharing an account... I think that was the main problem with low post counts... in that everyone wanted to check with their partner before posting anything. In a pseudonym where you are the only player with that name I dont' think low activity would be a problem. But I do know that there were quite a few problems with people accidentally posting with their normal account and giving away who they were, as was people posting at different time zones, etc. It is an idea, but one that I think is more complicated than at first glance.

You are already there.
Title: Re: Mafia Game Index
Post by: Eevee on March 18, 2013, 02:08:10 pm
Mcmc, I would play, but I think you and yuma are underestimating how much having to log onto another account drops activity (on mobile especially). Also remembering players who are all "new" to you makes forming reads much harder.
Title: Re: Mafia Game Index
Post by: sudgy on March 18, 2013, 02:35:47 pm
Mcmc, I would play, but I think you and yuma are underestimating how much having to log onto another account drops activity (on mobile especially). Also remembering players who are all "new" to you makes forming reads much harder.

That's the point of that game.
Title: Re: Mafia Game Index
Post by: Eevee on March 18, 2013, 02:38:37 pm
I know, but I fear it will lead to low activity.
Title: Re: Mafia Game Index
Post by: mcmcsalot on March 18, 2013, 02:57:45 pm
I know, but I fear it will lead to low activity.
I had thought of this and was weighing the pros and cons of running it as a blitz game.
Pro's: Blitz games already overtake priority and leave other games rather vacant until they are finished, this would fix the activity issue.
Con's: Blitz games are already harder to form long lasting reads and impressions thus adding an element of uncertainty would be much less relevant.
Title: Re: Mafia Game Index
Post by: Ozle on March 18, 2013, 03:01:29 pm
I know, but I fear it will lead to low activity.
I had thought of this and was weighing the pros and cons of running it as a blitz game.
Pro's: Blitz games already overtake priority and leave other games rather vacant until they are finished, this would fix the activity issue.
Con's: Blitz games are already harder to form long lasting reads and impressions thus adding an element of uncertainty would be much less relevant.

Isnt your pro compounding the problem for other games though?
Title: Re: Mafia Game Index
Post by: mcmcsalot on March 18, 2013, 03:50:56 pm
I know, but I fear it will lead to low activity.
I had thought of this and was weighing the pros and cons of running it as a blitz game.
Pro's: Blitz games already overtake priority and leave other games rather vacant until they are finished, this would fix the activity issue.
Con's: Blitz games are already harder to form long lasting reads and impressions thus adding an element of uncertainty would be much less relevant.

Isnt your pro compounding the problem for other games though?

no more than any other blitz game.
Title: Re: Mafia Game Index
Post by: Archetype on March 18, 2013, 08:07:18 pm
It's not Mafia, but it's a social deduction game called Conspiracy.

Link. (http://forum.dominionstrategy.com/index.php?topic=7438.0)
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 19, 2013, 11:10:39 pm
I'm in zero games atm, please, help me.
Title: Re: Mafia Game Index
Post by: yuma on March 20, 2013, 10:55:02 pm
I'm in zero games atm, please, help me.

there are only 3 of us signed up for Grujah's game so far (at least according to the OP). Sign up for that!
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 20, 2013, 11:08:05 pm
already signed up.
Title: Re: Mafia Game Index
Post by: Archetype on March 20, 2013, 11:23:44 pm
I'm actually going to delay my RMM game a little, so Jimmmmm you can go ahead and get your game going.
Title: Re: Mafia Game Index
Post by: Jimmmmm on March 20, 2013, 11:35:03 pm
I'm actually going to delay my RMM game a little, so Jimmmmm you can go ahead and get your game going.

Sorry, I have too much on my plate to run another game at the moment. Anyone else want to jump in front?
Title: Re: Mafia Game Index
Post by: yuma on March 20, 2013, 11:37:12 pm
someone get ahold of volt, now would be the perfect time to run Shakespeare. Plus I miss the guy!
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 20, 2013, 11:37:58 pm
someone get ahold of volt, now would be the perfect time to run Shakespeare. Plus I miss the guy!
Yeah, where is he?
Title: Re: Mafia Game Index
Post by: yuma on March 20, 2013, 11:40:14 pm
someone get ahold of volt, now would be the perfect time to run Shakespeare. Plus I miss the guy!
Yeah, where is he?

where are a lot of people? I miss them all!

Voltgloss, O, cayvie, Captain_Frisk, SFS.
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 20, 2013, 11:41:59 pm
someone get ahold of volt, now would be the perfect time to run Shakespeare. Plus I miss the guy!
Yeah, where is he?

where are a lot of people? I miss them all!

Voltgloss, O, cayvie, Captain_Frisk, SFS.
Guided, MMM, there are so many  :'(
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 21, 2013, 07:41:37 am
Saw MMM online today...
Title: Re: Mafia Game Index
Post by: Ozle on March 21, 2013, 07:42:02 am
I saw Frisk in the Innovation Lobby....
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 21, 2013, 07:42:29 am
Did you say something to him?
Title: Re: Mafia Game Index
Post by: Ozle on March 21, 2013, 07:44:19 am
He was AFK i think and then timed out after about 10 minutes.

proposed a couple of games with him but no reply (but he didnt play games with anyone)

Plus, im not the best person to convince anyone to come back I think.....not exactly a shining virtue of peace and harmony!
Title: Re: Mafia Game Index
Post by: Ozle on March 21, 2013, 07:45:08 am
Did you say something to him?

I possibly told him Eevee was about to declare undenying love for him and was going to propose?

And threatened to demote him from the rank of Captain.

Title: Re: Mafia Game Index
Post by: Grujah on March 21, 2013, 10:27:15 am
Did you say something to him?

I possibly told him Eevee was about to declare undenying love for him and was going to propose?

And threatened to demote him from the rank of Captain.

This new found knowledge breaks my hearth.  How could you?! :'( :'( :'(
Title: Re: Mafia Game Index
Post by: Galzria on March 21, 2013, 10:35:18 am
Did you say something to him?

I possibly told him Eevee was about to declare undenying love for him and was going to propose?

And threatened to demote him from the rank of Captain.

This new found knowledge breaks my hearth.  How could you?! :'( :'( :'(

Don't listen to him! This is the man who let Robz888 come between himself and Axxle!

did robz come between you and grujah  Yes

Word is Robz proposed shortly after...
Title: Re: Mafia Game Index
Post by: theory on March 21, 2013, 12:36:56 pm
Frisk has hostblocked all of f.ds.  Too much of a timesink.  Maybe Innovation will bring him back ...
Title: Re: Mafia Game Index
Post by: Ozle on March 21, 2013, 12:41:02 pm
Frisk has hostblocked all of f.ds.  Too much of a timesink.  Maybe Innovation will bring him back ...

Tell him we'll promote him to Admiral_Frisk! (we won't but tell him that anyways!)
Title: Re: Mafia Game Index
Post by: raerae on March 21, 2013, 07:16:59 pm
Since I'm terrible at life, any idea when Mean Girls should start up?  I vaguely remember April or May, just not sure that's still the case.

Also, any idea where SFS ran off to?
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 21, 2013, 07:19:14 pm
Frisk has hostblocked all of f.ds.  Too much of a timesink.  Maybe Innovation will bring him back ...

Tell him we'll promote him to Admiral_Frisk! (we won't but tell him that anyways!)
I'd rather Commodore_Frisk.
Title: Re: Mafia Game Index
Post by: yuma on March 21, 2013, 07:31:49 pm
Since I'm terrible at life, any idea when Mean Girls should start up?  I vaguely remember April or May, just not sure that's still the case.

Also, any idea where SFS ran off to?

well it is probably a ways a way still if everyone in front of you are still planning on running theirs.

I think Grujah's should start once it fills up--probably in the next few weeks--and then games tend to start up every 3-4 weeks after that.

 So Grujah's end of march/beginning of april.

Ash's mid-april.

Arche's--if it will still be a normal game, I think for a while there was a thought it might be RMMM--end of april.

Cuzz--beginning of may

raerae--mid may

That would be my best guess for how it shakes out I think.

I personally would like to see us get a point where we have more games running at once, I would think ~4 normal games would be cool--but not have everyone feel like they have to be in every game--but we aren't to that point yet. The newer players are joining pretty quickly, but for the most part they are just taking the spots being vacated by some of the older players so we haven't increased our pool of prospective players very much. But that is ok. I feel like we are at a good spot where we are.
Title: Re: Mafia Game Index
Post by: raerae on March 21, 2013, 07:37:03 pm
Thanks, dude.
Title: Re: Mafia Game Index
Post by: yuma on March 21, 2013, 07:42:16 pm
Thanks, dude.

welcome. PS I am very excited and hope I get to be a Mean Mafia Girl.  :-*
Title: Re: Mafia Game Index
Post by: liopoil on March 21, 2013, 07:46:28 pm
if we want more normal games, we should probably open another for signups right? currently just robz' game going and grujah open for signups. there's also the newbie game.
Title: Re: Mafia Game Index
Post by: raerae on March 21, 2013, 07:47:42 pm
Thanks, dude.

welcome. PS I am very excited and hope I get to be a Mean Mafia Girl.  :-*

With lips like that, how could you not be mafia??
Title: Re: Mafia Game Index
Post by: ashersky on March 21, 2013, 08:23:01 pm
if we want more normal games, we should probably open another for signups right? currently just robz' game going and grujah open for signups. there's also the newbie game.

My samurai/ninjas game is fully written, PMs and all, so it can actually open whenever.  I can open for sign ups Monday, I guess.  Gru's game has the previous games req, which limits folks.
Title: Re: Mafia Game Index
Post by: Robz888 on March 21, 2013, 08:23:58 pm
I don't think we have enough people to fill more games, but I would be happy to be proved wrong.
Title: Re: Mafia Game Index
Post by: Archetype on March 24, 2013, 06:39:31 pm
So I've had two different ideas for my spot in the normal queue, and am wondering which one people would want to play more:

Players get roles mixed around:


One of each of these power roles:
Cop
Doctor
Tracker
Watcher
Redirector
Roleblocker
etc.

At the end of the day, there will be a 'voting phase'. Each player PMs me up to 2 votes formatted like this:

Vote: Player (Power Role)

They may not self-vote. Votes are then tallied up and Power Roles are given out based on whoever received the most votes for that particular power role. Roles that received no votes are not given out. Each player then uses that power role that night, and then it is kept for the next day and returned the next voting phase. If a player dies with a Power Role on them, that power role is out of the game and can no longer be voted on.

Scum will be able to coordinate their votes(?)


Janitor Mafia


I like goofier set-ups and found an open one that seemed fun: http://wiki.mafiascum.net/index.php?title=Donner_Party

Title: Re: Mafia Game Index
Post by: yuma on March 24, 2013, 07:46:12 pm
The Donner Party looks interesting and balanced. I would prefer that one myself. I looked at it previously and thought it would play out pretty well.
Title: Re: Mafia Game Index
Post by: Eevee on March 24, 2013, 07:55:30 pm
I like the donner party one as well.
Title: Re: Mafia Game Index
Post by: eHalcyon on March 24, 2013, 08:00:39 pm
I don't think the power role swapping would work.  For one thing,k that is too wacky to be a regular game.  It would have to be RM or BM. 

But the other thing is that I just don't think voting would actually work.  It would go two ways.  The first way is that the day plays out like a regular game and then the voting is chaotic, possibly with lots of ties where everyone just has one vote.  The second way is that the voting absolutely dominates day talk (I think we should all vote X for role Y because...) to the point where there is no room for scum hunting.  The voting would only add extra choices to make that don't add much more meaning.  As town, you would want to give power roles to people you think are most likely town EXCEPT that you wouldn't want to give it to someone you think will die.

Oh, and how would death even be handled?  Will these roles always be in the game?  I suppose it would have to be something like, if you die while you hold a power role, that role is lost.  Except if this was the case, then that would FORCE the voting process to be pretty random and chaotic; if players discussed who they should vote in as a town PR, then that makes it trivial for scum to take them out.

And what happens if one person wins multiple roles?

But the discussion thing is the main point.  It's hard enough to get to scumhunting when there is interesting flavour to discuss.  If people had to bicker about who got to be the Cop, the days will not be productive at all.
Title: Re: Mafia Game Index
Post by: Archetype on March 24, 2013, 08:08:00 pm
Hmm, alright. There's probably a way to make it work, but seems like Donner Party is going to be the consensus.

Ashersky, title of game is  "MXXV: Not Your Average Dinner Party". May Dominion theme it.
Title: Re: Mafia Game Index
Post by: yuma on March 24, 2013, 08:13:28 pm
When are we going to see an Innovation theme mafia game?
Title: Re: Mafia Game Index
Post by: spiritbears on March 24, 2013, 08:14:57 pm
I'd be interested in the Donner game.  Or even another regular mafia game.  It seems like if you like to play, one game at a time is just not enough!
Title: Re: Mafia Game Index
Post by: Archetype on March 24, 2013, 08:17:00 pm
When are we going to see an Innovation theme mafia game?
Hmmm...

InnAfia?
Title: Re: Mafia Game Index
Post by: spiritbears on March 24, 2013, 08:29:05 pm
When are we going to see an Innovation theme mafia game?
Hmmm...

InnAfia?
In-a-Mafia
Title: Re: Mafia Game Index
Post by: eHalcyon on March 24, 2013, 08:53:29 pm
I'd be interested in the Donner game.  Or even another regular mafia game.  It seems like if you like to play, one game at a time is just not enough!

Join BMIX.  ONE MORE.
Title: Re: Mafia Game Index
Post by: spiritbears on March 24, 2013, 09:03:38 pm
I'd be interested in the Donner game.  Or even another regular mafia game.  It seems like if you like to play, one game at a time is just not enough!

Join BMIX.  ONE MORE.
Ack!  Can't find it.  In mafia or non?
Title: Re: Mafia Game Index
Post by: eHalcyon on March 24, 2013, 09:12:53 pm
I'd be interested in the Donner game.  Or even another regular mafia game.  It seems like if you like to play, one game at a time is just not enough!

Join BMIX.  ONE MORE.
Ack!  Can't find it.  In mafia or non?

Looks like you found it. :)
Title: Re: Mafia Game Index
Post by: spiritbears on March 24, 2013, 09:24:47 pm
I'd be interested in the Donner game.  Or even another regular mafia game.  It seems like if you like to play, one game at a time is just not enough!

Join BMIX.  ONE MORE.
Ack!  Can't find it.  In mafia or non?

Looks like you found it. :)
Yep!  That game index came in handy!
Title: Re: Mafia Game Index
Post by: ashersky on March 24, 2013, 11:58:30 pm
MXIV is open for sign ups.
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 04:51:46 pm
I don't think DoMafia is going to happen. It's a lot of work, and I'd rather do a game that takes less work.

So the game is probably going to be Doctor Who Mafia. Or maybe The Office mafia. Or My Little Pony mafia. I can't decide.
Title: Re: Mafia Game Index
Post by: jotheonah on March 26, 2013, 04:53:48 pm
Make sure Galzria knows about MLP mafia. He won't want to miss it!

British Office or American office?
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 04:55:12 pm
Make sure Galzria knows about MLP mafia. He won't want to miss it!

British Office or American office?
American. I've only seen one episode of the British version.

I remember from BMV just how much Galz loooves MLP  ;D
Title: Re: Mafia Game Index
Post by: spiritbears on March 26, 2013, 05:20:52 pm
I don't think DoMafia is going to happen. It's a lot of work, and I'd rather do a game that takes less work.

So the game is probably going to be Doctor Who Mafia. Or maybe The Office mafia. Or My Little Pony mafia. I can't decide.
Will someone pleaz pleaz pleaz make a Wire themed mafia?!?!?  Think about it, drug pushers v cops, and someone gets the role of Omar, a bad guy that "robs drug dealers" with a sawed off shotgun.  Then you have the real serial killers (snoop) as well as under covers!
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 05:22:14 pm
I don't think DoMafia is going to happen. It's a lot of work, and I'd rather do a game that takes less work.

So the game is probably going to be Doctor Who Mafia. Or maybe The Office mafia. Or My Little Pony mafia. I can't decide.
Will someone pleaz pleaz pleaz make a Wire themed mafia?!?!?  Think about it, drug pushers v cops, and someone gets the role of Omar, a bad guy that "robs drug dealers" with a sawed off shotgun.  Then you have the real serial killers (snoop) as well as under covers!
I've actually never heard of that show. :P
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 05:23:26 pm
Actually I think I know what I'm going to do.

Disney Mafia! Should be a theme everyone knows somewhat well.
Title: Re: Mafia Game Index
Post by: spiritbears on March 26, 2013, 05:24:14 pm
I don't think DoMafia is going to happen. It's a lot of work, and I'd rather do a game that takes less work.

So the game is probably going to be Doctor Who Mafia. Or maybe The Office mafia. Or My Little Pony mafia. I can't decide.
Will someone pleaz pleaz pleaz make a Wire themed mafia?!?!?  Think about it, drug pushers v cops, and someone gets the role of Omar, a bad guy that "robs drug dealers" with a sawed off shotgun.  Then you have the real serial killers (snoop) as well as under covers!
I've actually never heard of that show. :P
Seriously????  It's generally considered the greatest serial of all time.  HBO series about Baltimore in the 90s.   Incredible show.
Title: Re: Mafia Game Index
Post by: ashersky on March 26, 2013, 05:25:20 pm
Actually I think I know what I'm going to do.

Disney Mafia! Should be a theme everyone knows somewhat well.

Pixar needs included.
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 05:35:14 pm
Actually I think I know what I'm going to do.

Disney Mafia! Should be a theme everyone knows somewhat well.

Pixar needs included.
Of course!

Posted signups here (http://forum.dominionstrategy.com/index.php?topic=7581.0).
Title: Re: Mafia Game Index
Post by: yuma on March 26, 2013, 07:41:12 pm
Not sure if this is an official rule... maybe it should become one? I don't know, we can discuss this. But I would suggest that if this Role Madness game is ongoing when room opens up for your normal game to let others behind you jump. I think there is some danger in being overbooked--and potentially making game changing mistakes--if a mod attempts to moderate more than one game at once.
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 07:45:54 pm
If people are fine with me running that many games, I'll sign up for a spot. But if people who haven't modded before want to cut me in line, they of course can. Especially if this would start when any of my other games are running.
Title: Re: Mafia Game Index
Post by: yuma on March 26, 2013, 07:50:01 pm
If people are fine with me running that many games, I'll sign up for a spot. But if people who haven't modded before want to cut me in line, they of course can. Especially if this would start when any of my other games are running.

You are cool, and good memory, that post was from a while ago. And thanks. I know that for me personally I would be super scared of accidentally sending a cop from the wrong game an investigation or something like that. I know that I would be more comfortable playing in a game where the mod is only running one game at a time. But that is just my personal opinion.
Title: Re: Mafia Game Index
Post by: ashersky on March 26, 2013, 07:55:36 pm
Not sure if this is an official rule... maybe it should become one? I don't know, we can discuss this. But I would suggest that if this Role Madness game is ongoing when room opens up for your normal game to let others behind you jump. I think there is some danger in being overbooked--and potentially making game changing mistakes--if a mod attempts to moderate more than one game at once.

Pretty sure RMM7 will end before MXXIV begins.  Well, I mean, it will because I control when MXXIV starts.
Title: Re: Mafia Game Index
Post by: Archetype on March 26, 2013, 08:03:05 pm
If people are fine with me running that many games, I'll sign up for a spot. But if people who haven't modded before want to cut me in line, they of course can. Especially if this would start when any of my other games are running.

You are cool, and good memory, that post was from a while ago. And thanks. I know that for me personally I would be super scared of accidentally sending a cop from the wrong game an investigation or something like that. I know that I would be more comfortable playing in a game where the mod is only running one game at a time. But that is just my personal opinion.
I'll probably just post signups, and then only launch a game when one I'm running has finished. And of course, Jimmmmm has the right of way with posting his RMM game. I already have an on-going game and he doesn't.
Title: Re: Mafia Game Index
Post by: Jimmmmm on March 26, 2013, 09:04:20 pm
My game's a fair while away yet.
Title: Re: Mafia Game Index
Post by: Morgrim7 on March 27, 2013, 12:09:45 am
My game's a fair while away yet.
Post signups when BMX ends.
Title: Re: Mafia Game Index
Post by: eHalcyon on March 29, 2013, 05:03:24 pm
Seeking a replacement for sparky in BMIX.  The game hasn't actually started yet.
Title: Re: Mafia Game Index
Post by: mail-mi on March 29, 2013, 05:05:02 pm
Seeking a replacement for sparky in BMIX.  The game hasn't actually started yet.
I inned in the thread
Title: Re: Mafia Game Index
Post by: mail-mi on March 29, 2013, 05:49:39 pm
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.
Title: Re: Mafia Game Index
Post by: Archetype on March 29, 2013, 05:55:18 pm
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.
And it's going to be awesome!

So excited to co-mod this one.
Title: Re: Mafia Game Index
Post by: eHalcyon on March 29, 2013, 06:01:07 pm
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.

So that's a game with a single scum traitor, right?  And there isn't even a guarantee that a traitor is present?
Title: Re: Mafia Game Index
Post by: mail-mi on March 29, 2013, 06:15:48 pm
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.

So that's a game with a single scum traitor, right?  And there isn't even a guarantee that a traitor is present?

You;ll just have to wait and see!
Title: Re: Mafia Game Index
Post by: Axxle on March 30, 2013, 03:26:47 am
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.

So that's a game with a single scum traitor, right?  And there isn't even a guarantee that a traitor is present?
+1
Title: Re: Mafia Game Index
Post by: mail-mi on March 30, 2013, 12:59:22 pm
We're looking for a replacement for Avalanchian in NewMafia III. N1 has been extended because of this.
Title: Re: Mafia Game Index
Post by: Robz888 on March 30, 2013, 06:54:09 pm
I need a replacement for Mafia XXII: Bankers Beware. Please PM me if interested.
Title: Re: Mafia Game Index
Post by: yuma on March 31, 2013, 12:27:02 am
I need a replacement for Mafia XXII: Bankers Beware. Please PM me if interested.

GAH!!!
Title: Re: Mafia Game Index
Post by: Robz888 on March 31, 2013, 12:56:21 am
I need a replacement for Mafia XXII: Bankers Beware. Please PM me if interested.

GAH!!!

I mean, I guess I have to replace sparky. I'm not happy about it.
Title: Re: Mafia Game Index
Post by: yuma on March 31, 2013, 01:05:01 am
I need a replacement for Mafia XXII: Bankers Beware. Please PM me if interested.

GAH!!!

I mean, I guess I have to replace sparky. I'm not happy about it.

Oh... I am not frustrated with you. But with sparky. Two consecutive drop outs... Not cool man. Not cool at all. If you don't have time to play the game and commit. Don't sign up.

Maybe I am being rude. But sparky will probably not be playing in the next game I host unless he has proven a change in his record before then. (obviously other mods are free to imitate me or not, that is up to them). Finding subs sucks and I have had to do it in both games I have hosted (although I do acknowledge that he was very kind to jump in as a sub previously in MXI). And I get it. Stuff comes up. But at least have the decency to let us know so a search for a sub can be started immediately. Don't just leave us hanging. Not cool at all.

As an ammendum... obviously if something very serious came up I am going to feel like a complete jerk and this whole post can be ignored. These games aren't more important than drastic life events and sometimes these life events prevent us from getting on at all. If that is the case obviously sparky shouldn't face any repercussion for dropping out. But right now I don't know why he is. Just that he is and that he didn't let us know.

<rant over>
Title: Re: Mafia Game Index
Post by: Robz888 on March 31, 2013, 01:56:50 am
Yuma, I completely agree with you. These games last a while and your personal life can change, and I totally understand it if someone who plays these games a lot suddenly has a moment where they are like, "Crap! I'm totally, sorry, I just can't commit to this game anymore right now." Because these games are high commitment. We take it seriously.

But when someone /outs repeatedly, or just disappears without saying anything, that really bothers me. Particularly the latter. It takes 5 seconds to sign on and shoot me a message. Just fucking doing it if you are going to vanish.
Title: Re: Mafia Game Index
Post by: ashersky on March 31, 2013, 08:18:34 am
Ok, just watched The Hobbit, finally, and I'm inspired to do LotR2. 

I think the OP is up-to-date.  Mods, check it.
Title: Re: Mafia Game Index
Post by: shraeye on April 01, 2013, 09:23:58 pm
As an ammendum...
What's an ammendum?
Title: Re: Mafia Game Index
Post by: Qvist on April 02, 2013, 02:27:37 am
Alright, I think it's time to mod my own game! And it'll be BMXIII: Shadows over Camelot.

Anyone wants to replace bozzball in Shadows over Camelot I ?
Title: Re: Mafia Game Index
Post by: Morgrim7 on April 02, 2013, 09:16:00 am
Omg my BM game is gonna be awesome. Hurry up, peeps. I wanna start this thing.
Title: Re: Mafia Game Index
Post by: liopoil on April 02, 2013, 09:52:06 am
Prediction: nobody is town or mafia. Everyone is a third party, like SK, lyncher, jester, survivor, cult, etc.
Title: Re: Mafia Game Index
Post by: Morgrim7 on April 02, 2013, 09:53:27 am
Prediction: nobody is town or mafia. Everyone is a third party, like SK, lyncher, jester, survivor, cult, etc.
heehee actually there is town.
Title: Re: Mafia Game Index
Post by: Ozle on April 02, 2013, 10:16:43 am
Can you leaver some detailed notes this time in case someone has to pick it up and try to make sense of it like last time!

Nobody had a clue halfway through
Title: Re: Mafia Game Index
Post by: yuma on April 02, 2013, 11:31:08 am
Out of all games I am crrently signed up for except robz's game from which I am taking an extended break.
Title: Re: Mafia Game Index
Post by: spiritbears on April 02, 2013, 05:56:44 pm
Out of all games I am crrently signed up for except robz's game from which I am taking an extended break.
So it wasn't enough that you rage quit, you have to get me blacklisted too on your way out?  Nice. 
Title: Re: Mafia Game Index
Post by: eHalcyon on April 02, 2013, 06:01:53 pm
Out of all games I am crrently signed up for except robz's game from which I am taking an extended break.
So it wasn't enough that you rage quit, you have to get me blacklisted too on your way out?  Nice.

Are bad things happening in games I'm not watching?  :-\
Title: Re: Mafia Game Index
Post by: liopoil on April 02, 2013, 06:24:49 pm
just the newbie game, and just yuma and spiritbears.
Title: Re: Mafia Game Index
Post by: spiritbears on April 02, 2013, 06:31:40 pm
just the newbie game, and just yuma and spiritbears.
And angry birds
Title: Re: Mafia Game Index
Post by: eHalcyon on April 02, 2013, 10:49:24 pm
Everyone just needs to chill.
Title: Re: Mafia Game Index
Post by: Archetype on April 04, 2013, 12:18:47 am
On a lighter note:

I have a silly little idea for a RMM game, one I may possibly switch out for the Disney game (I honestly don't think there is THAT much design space there... I have a hard time thinking of characters that are worthy of PRs). Probably will be called "QT Madness" and will focus heavily on QTs.

It'll have Masons, Neighborizers, and all that fun QT stuff. Should be pretty exciting!
Title: Re: Mafia Game Index
Post by: eHalcyon on April 04, 2013, 12:22:55 am
On a lighter note:

I have a silly little idea for a RMM game, one I may possibly switch out for the Disney game (I honestly don't think there is THAT much design space there... I have a hard time thinking of characters that are worthy of PRs). Probably will be called "QT Madness" and will focus heavily on QTs.

It'll have Masons, Neighborizers, and all that fun QT stuff. Should be pretty exciting!

Were you around for the early BM games?  Did you look into the Robzifying game?
Title: Re: Mafia Game Index
Post by: Archetype on April 04, 2013, 12:28:53 am
On a lighter note:

I have a silly little idea for a RMM game, one I may possibly switch out for the Disney game (I honestly don't think there is THAT much design space there... I have a hard time thinking of characters that are worthy of PRs). Probably will be called "QT Madness" and will focus heavily on QTs.

It'll have Masons, Neighborizers, and all that fun QT stuff. Should be pretty exciting!

Were you around for the early BM games?  Did you look into the Robzifying game?
I was not, but I read the old games. Do you think this would be too similar to host another one? This one would be a lot stricter, but that could be a bad thing.
Title: Re: Mafia Game Index
Post by: eHalcyon on April 04, 2013, 01:53:46 am
Nah, just curious.  The Robzifying game had a lot of QT madness too.
Title: Re: Mafia Game Index
Post by: Jimmmmm on April 06, 2013, 10:03:38 am
I've re-evaluated what I want to for my next game, which brings it a lot closer to being ready. Storing some ideas for another time. I'm not 100% ready to get feedback from future co-mods, but I'm not far off. Any volunteers?
Title: Re: Mafia Game Index
Post by: mail-mi on April 06, 2013, 02:33:43 pm
I've re-evaluated what I want to for my next game, which brings it a lot closer to being ready. Storing some ideas for another time. I'm not 100% ready to get feedback from future co-mods, but I'm not far off. Any volunteers?
I might be able to.
Title: Re: Mafia Game Index
Post by: Archetype on April 06, 2013, 02:42:40 pm
I volunteer as tribute.
Title: Re: Mafia Game Index
Post by: mail-mi on April 06, 2013, 03:14:56 pm
I volunteer as tribute.
But you're already modding two games right now. I would actually really like to be the comod.
Title: Re: Mafia Game Index
Post by: Archetype on April 06, 2013, 03:21:01 pm
I volunteer as tribute.
But you're already modding two games right now. I would actually really like to be the comod.
He can have multiple :P

But yeah, you've got a point. I'll step down.
Title: Re: Mafia Game Index
Post by: sudgy on April 06, 2013, 03:45:09 pm
So, when are we going to start a new newbie game?  I'm wanting my first game I mod to be a simple open (or semi-open) setup, so I could mod that one if you guys are okay with waiting until Grujah's game is over...
Title: Re: Mafia Game Index
Post by: Jimmmmm on April 09, 2013, 02:05:38 am
So it looks like Arch is postponing his game, allowing me to jump in front of him. I just have a couple of things to sort out before I'm ready for co-mod feedback, and if all goes well I'll open signups in the next couple of days. I've got mail-mi as a co-mod which is great, and I'd also love someone more experienced than either of us to look thing over as well, regardless of whether or not you want to co-mod. Galz, yuma, or any other vet who won't be playing.

Just as a mini-spoiler, it will be a game of Mafia, but with another element added on, which I'm hoping people will find interesting.
Title: Re: Mafia Game Index
Post by: ashersky on April 09, 2013, 05:42:11 am
How would people feel about me taking over RMM6?  I was an English major in college and focused on Shakey in the lit portion of my degree, so I think I could do it justice.  I get the feeling Volt isn't coming back to do it...

I'd bump LotR2 back for awhile in favor of it, if folks want Shakespeare mafia to happen.
Title: Re: Mafia Game Index
Post by: yuma on April 09, 2013, 08:26:15 am
So it looks like Arch is postponing his game, allowing me to jump in front of him. I just have a couple of things to sort out before I'm ready for co-mod feedback, and if all goes well I'll open signups in the next couple of days. I've got mail-mi as a co-mod which is great, and I'd also love someone more experienced than either of us to look thing over as well, regardless of whether or not you want to co-mod. Galz, yuma, or any other vet who won't be playing.

Just as a mini-spoiler, it will be a game of Mafia, but with another element added on, which I'm hoping people will find interesting.

I would be happy to look anything over and since this is a RMMM game won't be participating. I kinda fail as a co-mod since I am often not on during peak times of activity, but would be happy to give advice or anything else that is needed
Title: Re: Mafia Game Index
Post by: yuma on April 09, 2013, 08:27:12 am
How would people feel about me taking over RMM6?  I was an English major in college and focused on Shakey in the lit portion of my degree, so I think I could do it justice.  I get the feeling Volt isn't coming back to do it...

I'd bump LotR2 back for awhile in favor of it, if folks want Shakespeare mafia to happen.

I think this would be fine. I know people have tried to contact volt previously with no success, but I would suggest you do so as well asking him if it is ok to take it over. Give him a week to respond and then go from there?
Title: Re: Mafia Game Index
Post by: Jimmmmm on April 09, 2013, 08:27:35 am
So it looks like Arch is postponing his game, allowing me to jump in front of him. I just have a couple of things to sort out before I'm ready for co-mod feedback, and if all goes well I'll open signups in the next couple of days. I've got mail-mi as a co-mod which is great, and I'd also love someone more experienced than either of us to look thing over as well, regardless of whether or not you want to co-mod. Galz, yuma, or any other vet who won't be playing.

Just as a mini-spoiler, it will be a game of Mafia, but with another element added on, which I'm hoping people will find interesting.

I would be happy to look anything over and since this is a RMMM game won't be participating. I kinda fail as a co-mod since I am often not on during peak times of activity, but would be happy to give advice or anything else that is needed

Thanks, much appreciated.
Title: Re: Mafia Game Index
Post by: eHalcyon on April 10, 2013, 12:44:15 am
So it looks like Arch is postponing his game, allowing me to jump in front of him. I just have a couple of things to sort out before I'm ready for co-mod feedback, and if all goes well I'll open signups in the next couple of days. I've got mail-mi as a co-mod which is great, and I'd also love someone more experienced than either of us to look thing over as well, regardless of whether or not you want to co-mod. Galz, yuma, or any other vet who won't be playing.

Just as a mini-spoiler, it will be a game of Mafia, but with another element added on, which I'm hoping people will find interesting.

I would be happy to look anything over and since this is a RMMM game won't be participating. I kinda fail as a co-mod since I am often not on during peak times of activity, but would be happy to give advice or anything else that is needed

You should check out BMIX, currently in day 3.  It is hilarious.  I mean, the first two days were kind of slow, but day 3 has been insanity.
Title: Re: Mafia Game Index
Post by: Jorbles on April 10, 2013, 06:12:08 pm
I agree. I'm dead and I'm loving watching it anyways.
Title: Re: Mafia Game Index
Post by: mail-mi on April 10, 2013, 06:31:40 pm
I agree. I'm dead and I'm loving watching it anyways.
Some crazy stuff goin on.
Title: Re: Mafia Game Index
Post by: spiritbears on April 10, 2013, 06:56:56 pm
Hey now....
Title: Re: Mafia Game Index
Post by: Jorbles on April 11, 2013, 07:38:52 pm
Hey now....

I cannot hear/read this statement without thinking of this:
http://www.youtube.com/watch?v=4AdHpQW-pEs
Title: Re: Mafia Game Index
Post by: spiritbears on April 11, 2013, 10:35:39 pm
Hey now....

I cannot hear/read this statement without thinking of this:
http://www.youtube.com/watch?v=4AdHpQW-pEs
Hey....now....
Title: Re: Mafia Game Index
Post by: ashersky on April 14, 2013, 06:42:07 pm
How would people feel about me taking over RMM6?  I was an English major in college and focused on Shakey in the lit portion of my degree, so I think I could do it justice.  I get the feeling Volt isn't coming back to do it...

I'd bump LotR2 back for awhile in favor of it, if folks want Shakespeare mafia to happen.

I think this would be fine. I know people have tried to contact volt previously with no success, but I would suggest you do so as well asking him if it is ok to take it over. Give him a week to respond and then go from there?

I didn't hear back from Volt; I've reopened the game here (http://forum.dominionstrategy.com/index.php?topic=7847.0) but ONLY for sign-ups and set-up.  I'm going to base it off of input, like Volt planned to.  Game won't start until after Jimmmmm's.
Title: Re: Mafia Game Index
Post by: ashersky on April 17, 2013, 01:12:46 am
Only one ongoing game currently in Day...
Title: Re: Mafia Game Index
Post by: yuma on April 17, 2013, 05:19:52 am
Only one ongoing game currently in Day...

Yes, I think perhaps it is time to move another game toward the signup phase?
Title: Re: Mafia Game Index
Post by: Jimmmmm on April 17, 2013, 05:48:24 am
Okay, I'll open mine up tomorrow.
Title: Re: Mafia Game Index
Post by: sudgy on April 17, 2013, 05:51:59 pm
When are more people going to sign up for Grujah's...
Title: Re: Mafia Game Index
Post by: shraeye on April 18, 2013, 12:31:30 pm
When I've finished writing the paper I'm working on.
Title: Re: Mafia Game Index
Post by: mail-mi on April 21, 2013, 12:01:52 am
I like BM games! BMX is over, Insom open urs!
Title: Re: Mafia Game Index
Post by: ashersky on April 21, 2013, 05:26:30 am
Hey Arch, since you have RMM open for set-up, what do you think about having Cuzz jump you in line for the next regular game?

Maybe we can open his up for sign-ups soon.
Title: Re: Mafia Game Index
Post by: Archetype on April 21, 2013, 11:52:50 am
That's would be just fine! I don't the two games to overlap, so holding one of the two back is probably best.
Title: Re: Mafia Game Index
Post by: mail-mi on April 21, 2013, 12:13:31 pm
If insom isn't gonna open his can morgrim? I wanna start my game!
Title: Re: Mafia Game Index
Post by: Archetype on April 21, 2013, 12:25:44 pm
If insom isn't gonna open his can morgrim? I wanna start my game!
Has someone PM'd Insom? I don't think he was planning on running it anymore with him being burnt out and all that, but you never know.

Side Note: I don't think a RMM game should start until BMIX has finished, but that's just my opinion.
Title: Re: Mafia Game Index
Post by: EFHW on April 21, 2013, 08:13:50 pm
Hi guys.  I made up an open-setup Harry Potter game.  Where should I post it?  I'd love any and all comments.
Title: Re: Mafia Game Index
Post by: Archetype on April 21, 2013, 08:26:24 pm
Hi guys.  I made up an open-setup Harry Potter game.  Where should I post it?  I'd love any and all comments.
/in

You probably want to run it by one of Robz or Galzria to make sure it's balanced. A second or third pair of eyes never hurts.
Title: Re: Mafia Game Index
Post by: Robz888 on April 21, 2013, 08:27:45 pm
Hi guys.  I made up an open-setup Harry Potter game.  Where should I post it?  I'd love any and all comments.

That's a good question.

Is your setup balanced? Will normal mafia play be the main point of the game, or is it more abut having fun with roles? I ask because these are sort of the determinations for whether a game is Role Madness or normally numeralized game.

It can be a tough distinction. We've had normal games that probably should have been role madness (Majora Arcana II, which was I beleive Mafia XVIII), and we've had role madness that would have worked perfectly well as normal games (I think ash's recent LOTR game qualifies).

You may want to have a veteran who doesn't intend to play the game take a look at it. Galzria, Insomniac, and jotheonah I believe have each expressed that they won't be plying mafia any time soon, so you might ask one of them.

I will PROBABLY play, so I'd rather not check your setup.
Title: Re: Mafia Game Index
Post by: EFHW on April 21, 2013, 08:28:45 pm
It's open set-up, so I think it's ok for anyone to see it.
Title: Re: Mafia Game Index
Post by: Robz888 on April 21, 2013, 08:31:30 pm
It's open set-up, so I think it's ok for anyone to see it.

You mean there's no private info? All the roles are public? If that's the case, I am happy to take a look. Or you could just go ahead and post it on the Forum Games page as "Harry Potter Mafia," and we can all take a look and weigh in on where it's RM or Regular or whatnot.

I'll have to take a look at the queue though... you may need to hold off on starting depending on what's ahead of you in line. I think there's at least one RM game ahead of you.
Title: Re: Mafia Game Index
Post by: mail-mi on April 21, 2013, 08:40:55 pm
If insom isn't gonna open his can morgrim? I wanna start my game!
Has someone PM'd Insom? I don't think he was planning on running it anymore with him being burnt out and all that, but you never know.

Side Note: I don't think a RMM game should start until BMIX has finished, but that's just my opinion.
I just did
Title: Re: Mafia Game Index
Post by: EFHW on April 21, 2013, 08:41:35 pm
Here is the thread:

http://forum.dominionstrategy.com/index.php?topic=7915.new#new
Title: Re: Mafia Game Index
Post by: eHalcyon on April 22, 2013, 04:24:16 pm
Potentially looking for a replacement for Morgrim in BMIX.  PM me!
Title: Re: Mafia Game Index
Post by: mail-mi on April 22, 2013, 06:09:39 pm
Speaking of morgrim, he hasn't opened up his game yet, and insom has not replied to my PM. Can I open my game cuz it's completely ready, or should I wait for insom and morgrim to say something?
Title: Re: Mafia Game Index
Post by: mail-mi on April 22, 2013, 06:10:39 pm
Speaking of morgrim, he hasn't opened up his game yet, and insom has not replied to my PM. Can I open my game cuz it's completely ready, or should I wait for insom and morgrim to say something?
Nvm just saw Insoms game.
Title: Re: Mafia Game Index
Post by: liopoil on April 22, 2013, 09:27:14 pm
So, I have two ideas for games in the making, not sure which one I'll run. One is an 8 player simple blitz game, the other a RMM game which I haven't decided how many players yet, somewhere from 10-13. So can I reserve spots for those? I'd probably rather do the RMM game, but there's a few of those in line, so that wouldn't be for awhile. Meanwhile, very soon there won't be any blitz games running or open for sign-up, but I'm not sure there's very much demand for a blitz game. Also, for a blitz game, I would need to be around a lot :P


Oh, flavor is probably monty python, but not a ton of flavor. Again, I haven't completely figured out the set-up for either yet.
Title: Re: Mafia Game Index
Post by: yuma on April 22, 2013, 10:19:35 pm
So, I have two ideas for games in the making, not sure which one I'll run. One is an 8 player simple blitz game, the other a RMM game which I haven't decided how many players yet, somewhere from 10-13. So can I reserve spots for those? I'd probably rather do the RMM game, but there's a few of those in line, so that wouldn't be for awhile. Meanwhile, very soon there won't be any blitz games running or open for sign-up, but I'm not sure there's very much demand for a blitz game. Also, for a blitz game, I would need to be around a lot :P


Oh, flavor is probably monty python, but not a ton of flavor. Again, I haven't completely figured out the set-up for either yet.

I'd say you could sign up for both.
Title: Re: Mafia Game Index
Post by: liopoil on April 22, 2013, 10:22:08 pm
Well, I certainly don't want to run both at the same time, and will likely scrap whichever I don't use, or maybe give it to someone else for them to use. If the first goes well then I might want to run a second...
Title: Re: Mafia Game Index
Post by: mail-mi on April 22, 2013, 10:22:45 pm
Oh yeah I'm signing up for a BRMM game (can't decide if its BM or role madness, so it's both!)
Title: Re: Mafia Game Index
Post by: yuma on April 22, 2013, 10:24:40 pm
Well, I certainly don't want to run both at the same time, and will likely scrap whichever I don't use, or maybe give it to someone else for them to use. If the first goes well then I might want to run a second...

Right. Well what I am saying is that if you run a blitz game in the next month that will likely be before your RMM game comes online since there isn't a que for blitz right now whereas there are about 4 games in front of you for the RMM games.

So you could sign up and host blitz in the next little bit and still sign up for RMM in the future.
Title: Re: Mafia Game Index
Post by: EFHW on April 22, 2013, 11:23:54 pm
Yuma - I see you're doing a Clue themed game.  I was just thinking the other day what good flavor that would be!
Title: Re: Mafia Game Index
Post by: yuma on April 22, 2013, 11:29:27 pm
Yuma - I see you're doing a Clue themed game.  I was just thinking the other day what good flavor that would be!

yeah! I am trying to come up with a mini-game component to include that is similar to Clue the boardgame, but am having some trouble finding anything simple enough.

I am sure I will come up with something, I have a few months to figure it out.
Title: Re: Mafia Game Index
Post by: Archetype on April 22, 2013, 11:39:13 pm
Yuma - I see you're doing a Clue themed game.  I was just thinking the other day what good flavor that would be!

yeah! I am trying to come up with a mini-game component to include that is similar to Clue the boardgame, but am having some trouble finding anything simple enough.

I am sure I will come up with something, I have a few months to figure it out.
You could do it like Robz is and have a board. Then just randomly distribute cards. And then when a player dies, their card is revealed.
Title: Re: Mafia Game Index
Post by: yuma on April 22, 2013, 11:47:33 pm
Yuma - I see you're doing a Clue themed game.  I was just thinking the other day what good flavor that would be!

yeah! I am trying to come up with a mini-game component to include that is similar to Clue the boardgame, but am having some trouble finding anything simple enough.

I am sure I will come up with something, I have a few months to figure it out.
You could do it like Robz is and have a board. Then just randomly distribute cards. And then when a player dies, their card is revealed.

Yes I thought of that, my concern is that often Clue can take a fair amount of turns to get to the point where someone can solve the murder. So I am looking for a way that will allow the mini-game to be solved in approx the same amount of time that it will take for the mafia game to be over.

I have a couple of things in mind... but nothing concrete yet.

and I would like there to be minimal work on my part... as well as minimal work on the part of the players. I don't want the mini-game to become more important than the mafia game. that is probably the part that is holding me back the most. Ultimately I may just toss the mini-game, but we will see.
Title: Re: Mafia Game Index
Post by: mcmcsalot on April 23, 2013, 12:12:48 am
So, I have two ideas for games in the making, not sure which one I'll run. One is an 8 player simple blitz game, the other a RMM game which I haven't decided how many players yet, somewhere from 10-13. So can I reserve spots for those? I'd probably rather do the RMM game, but there's a few of those in line, so that wouldn't be for awhile. Meanwhile, very soon there won't be any blitz games running or open for sign-up, but I'm not sure there's very much demand for a blitz game. Also, for a blitz game, I would need to be around a lot :P


Oh, flavor is probably monty python, but not a ton of flavor. Again, I haven't completely figured out the set-up for either yet.

Yeaaaaa, run the blitz one a little bit after insoms blitz, they are by far my favorite because lurking is unacceptable.
Title: Re: Mafia Game Index
Post by: EFHW on April 23, 2013, 11:26:47 am
It's looking like Harry Potter is going to be RMM, since with the current plan there will be no VTs.
Title: Re: Mafia Game Index
Post by: Galzria on April 23, 2013, 09:35:27 pm
Who's hosting the next straight up normal game (no hidden funky dynamics, no RMM/BM)?

I'm /in for the next one up. Been feelin' the desire to play.
Title: Re: Mafia Game Index
Post by: sudgy on April 23, 2013, 09:36:28 pm
Who's hosting the next straight up normal game (no hidden funky dynamics, no RMM/BM)?

I'm /in for the next one up. Been feelin' the desire to play.

http://forum.dominionstrategy.com/index.php?topic=7319.0 (it seems like it's going to change from what it's called)
Title: Re: Mafia Game Index
Post by: Galzria on April 23, 2013, 09:37:49 pm
Who's hosting the next straight up normal game (no hidden funky dynamics, no RMM/BM)?

I'm /in for the next one up. Been feelin' the desire to play.

http://forum.dominionstrategy.com/index.php?topic=7319.0 (it seems like it's going to change from what it's called)

Nah, to directed for RMM.
Title: Re: Mafia Game Index
Post by: liopoil on April 23, 2013, 09:39:13 pm
no, it isn't gonna be second chance, pick your poison or something.  I'm making an open normal blitz game... which could be open soon since Insom's blitz game won't take too long.
Title: Re: Mafia Game Index
Post by: Galzria on April 23, 2013, 09:42:50 pm
no, it isn't gonna be second chance, pick your poison or something.  I'm making an open normal blitz game... which could be open soon since Insom's blitz game won't take too long.

I'm pretty sure we've done PYP once, and it wasn't at all pretty for town. Don't recall clearly though.
Title: Re: Mafia Game Index
Post by: raerae on April 23, 2013, 09:43:58 pm
Who's hosting the next straight up normal game (no hidden funky dynamics, no RMM/BM)?

I'm /in for the next one up. Been feelin' the desire to play.

May I suggest Mean Girls?  It's actually 3rd in line for regular games but you should still play.
Title: Re: Mafia Game Index
Post by: yuma on April 23, 2013, 09:46:12 pm
no, it isn't gonna be second chance, pick your poison or something.  I'm making an open normal blitz game... which could be open soon since Insom's blitz game won't take too long.

I'm pretty sure we've done PYP once, and it wasn't at all pretty for town. Don't recall clearly though.

That was the game where I incorrectly vigged two people and we had a day1 no lynch... O, Robz and Frisk dominated our minds!

And I played horrible in my first game as town
Title: Re: Mafia Game Index
Post by: eHalcyon on April 23, 2013, 09:59:50 pm
I will host the next normal game, except it was actually be a bastard game where the bastardry is that you all think it's a normal game!  BWAHAHAHAHA!  But other than that it will be a normal game.

/no actual intent here
Title: Re: Mafia Game Index
Post by: sudgy on April 23, 2013, 10:01:51 pm
I've thought of BM games where you tell them that it's something simple (but something about it makes it not normal), then you turn the tables on them without saying.
Title: Re: Mafia Game Index
Post by: Archetype on April 23, 2013, 10:02:26 pm
I will host the next normal game, except it was actually be a bastard game where the bastardry is that you all think it's a normal game!  BWAHAHAHAHA!  But other than that it will be a normal game.

/no actual intent here

That's...an evil idea.
Title: Re: Mafia Game Index
Post by: eHalcyon on April 23, 2013, 10:05:43 pm
I've thought of BM games where you tell them that it's something simple (but something about it makes it not normal), then you turn the tables on them without saying.

...you're no talking about BMIX, are you?  ::)

Hey, want to sub in for Morgrim?
Title: Re: Mafia Game Index
Post by: eHalcyon on April 23, 2013, 10:06:44 pm
I will host the next normal game, except it was actually be a bastard game where the bastardry is that you all think it's a normal game!  BWAHAHAHAHA!  But other than that it will be a normal game.

/no actual intent here

That's...an evil idea.

Not actually that evil, if that's the only bastard thing about it. :P
Title: Re: Mafia Game Index
Post by: sudgy on April 23, 2013, 10:07:59 pm
If you're saying right now, no, sorry.  I'm in two games at the moment.  If one of them suddenly ended (which might happen, who knows) then I could.
Title: Re: Mafia Game Index
Post by: ashersky on April 23, 2013, 10:31:21 pm
Who's hosting the next straight up normal game (no hidden funky dynamics, no RMM/BM)?

I'm /in for the next one up. Been feelin' the desire to play.

Cuzz is actually next in line.  Haven't seen him around though.
Title: Re: Mafia Game Index
Post by: Cuzz on April 23, 2013, 10:42:23 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...
Title: Re: Mafia Game Index
Post by: ashersky on April 23, 2013, 10:44:05 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...

Arch agreed to have you jump him in line, as he's working on the next RMM game.

At least, I think that's right.  It's up-thread.
Title: Re: Mafia Game Index
Post by: Razzishi on April 23, 2013, 10:44:45 pm
I have no idea if I'm going about this the right way, but I have to start somewhere.

I've thrown together an idea for what I assume would be labeled as a bastard game as it involves some players having changing win conditions, some players being potentially lied to, and other assorted weirdness.  It currently involves aliens, psychics, rocket scientists, and tin foil hat wearers.  It was not initially designed with that flavor in mind, but it became a way of coalescing all the mechanics together.  It might just have too many different things going on that would be better served in different games.  And I have no clue if it's even close to balanced (whatever that means for bastard games).

I also have a few other half-baked ideas that I think would be interesting bases for bastardish games but haven't fully developed yet, some of which I'd spoil by even mentioning the basic concept of.

I also also have very limited ability to actually mod a game, as I have no internet access at work (where I am 9+ hours a day) and no fancy phone (I'm actually surrounded by thousands of fancy phones with internet access, I just can't actually use them except to do what I'm supposed to do with them).  I have a fairly set schedule, but it's quite narrow for internet access times.

So basically, I'm looking for someone(s) to look things over, bounce other ideas off of, and co-mod any actual games that become reality.  This is a long-term project that could involve various other people for various different games. 
Title: Re: Mafia Game Index
Post by: Archetype on April 23, 2013, 11:02:37 pm
If it's ok with you, Razzishi, I'd work with you. I love creating/co-creating games.
Title: Re: Mafia Game Index
Post by: EFHW on April 23, 2013, 11:03:24 pm
I can't stop reading Razz's signature.  It's so distracting!
Title: Re: Mafia Game Index
Post by: Archetype on April 23, 2013, 11:04:49 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...

Arch agreed to have you jump him in line, as he's working on the next RMM game.

At least, I think that's right.  It's up-thread.
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.
Title: Re: Mafia Game Index
Post by: yuma on April 23, 2013, 11:09:22 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...

Arch agreed to have you jump him in line, as he's working on the next RMM game.

At least, I think that's right.  It's up-thread.
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.

what sort of game are you running. I am not disapproving. I am just curious what the setup will be like.
Title: Re: Mafia Game Index
Post by: Archetype on April 23, 2013, 11:14:19 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...

Arch agreed to have you jump him in line, as he's working on the next RMM game.

At least, I think that's right.  It's up-thread.
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.

what sort of game are you running. I am not disapproving. I am just curious what the setup will be like.
It's Donner Party (http://wiki.mafiascum.net/index.php?title=Donner_Party). It was the most well-liked of the list of setups that I was willing to run, so I'm running it.
Title: Re: Mafia Game Index
Post by: yuma on April 23, 2013, 11:23:14 pm
What up. I've been mostly lurking lately but still around.

Anyway, I thought Arch was ahead of me? Also seems like there's a lot of games in signups right now...

Arch agreed to have you jump him in line, as he's working on the next RMM game.

At least, I think that's right.  It's up-thread.
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.

what sort of game are you running. I am not disapproving. I am just curious what the setup will be like.
It's Donner Party (http://wiki.mafiascum.net/index.php?title=Donner_Party). It was the most well-liked of the list of setups that I was willing to run, so I'm running it.

oh right, that looked super fun! I am excited for it and will play.
Title: Re: Mafia Game Index
Post by: ashersky on April 23, 2013, 11:29:14 pm
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.

It's up to you, I guess.  You are next for both queues, so I'd say its best if you get bumped down on one of them.  We have zero RMM running currently.  My LotR sequel is close to ready, but behind you and Jimmmmm.  The Shakespeare game isn't garnering much interest.

I think it's time for a new RMM, personally.  But if you want to switch to regular Jimmmmm's game can get off the ground.
Title: Re: Mafia Game Index
Post by: Archetype on April 23, 2013, 11:40:27 pm
Well maybe it's better that I run the normal game now? I mean, my RMM game isn't likely to start until after Jimmmmm's and then after your's/Volt's. If people don't disapprove, I could open signups for it now.

It's up to you, I guess.  You are next for both queues, so I'd say its best if you get bumped down on one of them.  We have zero RMM running currently.  My LotR sequel is close to ready, but behind you and Jimmmmm.  The Shakespeare game isn't garnering much interest.

I think it's time for a new RMM, personally.  But if you want to switch to regular Jimmmmm's game can get off the ground.
I mean, I have the bare bones idea for the RMM game, so I could post it to see if people want to try it. Or I guess I could just post it here:

So everyone's going to have their own power role (No crazy made up roles. Just a basic one). But players may also use items and combine them to invent another power role that could be limited or unlimited. Different combinations will yield different powers, but the required combination will be set in stone (no one will know what it is, but it'll make sense flavorfully and you can theorize in thread and scum can in their QT).

Axxle and I agree that the mechanics used are solid, and will be a simpler and solvable RMM game. What I really need to do is flesh out the power roles and make sure there are no OP interactions with the potentially created power roles.
Title: Re: Mafia Game Index
Post by: Eevee on April 24, 2013, 06:14:52 am
May I propose doctor-vig.

"Choose one player. That player is protected from all night kills tonight. You will attempt to shoot this player tonight."
Title: Re: Mafia Game Index
Post by: eHalcyon on April 24, 2013, 11:11:30 am
I still suggest PGO lightning rod.

All players who target someone will target you instead. All players who target you die.
Title: Re: Mafia Game Index
Post by: Cuzz on April 24, 2013, 03:26:39 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.
Title: Re: Mafia Game Index
Post by: yuma on April 24, 2013, 03:42:05 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

I would suggest just letting raerae move up a spot. I know she is aching to host her mean girls game!
Title: Re: Mafia Game Index
Post by: EFHW on April 24, 2013, 04:20:22 pm
Could Harry Potter be moved to RMM?
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 04:23:13 pm
I'm not sure it is RMM. even if everyone is in a QT I think the game is still mostly centered on normal mafia, not the PRs
Title: Re: Mafia Game Index
Post by: EFHW on April 24, 2013, 04:28:05 pm
I'm not sure it is RMM. even if everyone is in a QT I think the game is still mostly centered on normal mafia, not the PRs
The QT's have shared PR's.
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 04:43:56 pm
so that's just 4 PRs!
Title: Re: Mafia Game Index
Post by: yuma on April 24, 2013, 04:48:41 pm
so that's just 4 PRs!

even then I think such an unusual mechanic is better off in the RMM, especially because I think it would be a nightmare for stat keeping purposes (I am a little biased on this part I guess). I mean the Hydra mafia was really confusing for stat purposes as well and that was just a normal mafia game with everyone sharing a head. This I think should be in RMM
Title: Re: Mafia Game Index
Post by: mail-mi on April 24, 2013, 06:13:43 pm
Oh yeah I'm signing up for a BRMM game (can't decide if its BM or role madness, so it's both!)
Just reposting this so it gets put on the list and not lost in all the other game discussion
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 06:18:09 pm
Question: Have you guys seen much Monty Python? Flavor won't have any meaning on the actual game, so you don't need to have seen any of it, but I'd rather I not be the only one who knows what I'm talking about. I know the holy grail is the best known of their work, but I'm thinking of including some things from their sketches...
Title: Re: Mafia Game Index
Post by: ashersky on April 24, 2013, 07:57:40 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Title: Re: Mafia Game Index
Post by: mail-mi on April 24, 2013, 08:11:09 pm
The blitz game has started.
Title: Re: Mafia Game Index
Post by: Archetype on April 24, 2013, 08:14:52 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.
Title: Re: Mafia Game Index
Post by: Archetype on April 24, 2013, 08:16:04 pm
Question: Have you guys seen much Monty Python? Flavor won't have any meaning on the actual game, so you don't need to have seen any of it, but I'd rather I not be the only one who knows what I'm talking about. I know the holy grail is the best known of their work, but I'm thinking of including some things from their sketches...
I've only ever seen the Holy Grail.
Title: Re: Mafia Game Index
Post by: mail-mi on April 24, 2013, 08:16:24 pm
Oh yeah I'm signing up for a BRMM game (can't decide if its BM or role madness, so it's both!)
Just reposting this so it gets put on the list and not lost in all the other game discussion
Title: Re: Mafia Game Index
Post by: shraeye on April 24, 2013, 08:32:50 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
I'll prompt her to get some stuff ready this weekend.
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 08:35:04 pm
So, I've figured out the complete set-up for my blitz game. Who wants to look it over? It'll be open-setup, so you can still play. Now I need to figure out some flavor that at least fits it a little bit...
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 08:52:06 pm
Also, a co-mod or two might be nice.
Title: Re: Mafia Game Index
Post by: raerae on April 24, 2013, 09:10:52 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
I'll prompt her to get some stuff ready this weekend.

You don't get to "prompt" me without permission, sir.  You should know better than that by now.
Title: Re: Mafia Game Index
Post by: shraeye on April 24, 2013, 09:17:00 pm
Also, a co-mod or two might be nice.

send me that stuff.  I should have time in the upcoming weeks to focus on these things.
Title: Re: Mafia Game Index
Post by: ashersky on April 24, 2013, 09:20:01 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.

RMM8 is next to start and is open for sign ups already.  Did you not want to run it anymore?
Title: Re: Mafia Game Index
Post by: liopoil on April 24, 2013, 09:23:50 pm
Also, a co-mod or two might be nice.

send me that stuff.  I should have time in the upcoming weeks to focus on these things.
awesome, sending now.
Title: Re: Mafia Game Index
Post by: ashersky on April 24, 2013, 09:40:30 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.

RMM8 is next to start and is open for sign ups already.  Did you not want to run it anymore?

Also, since Gru is switching to normal, we should wait for his to get going.
Title: Re: Mafia Game Index
Post by: sudgy on April 24, 2013, 09:41:19 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.

RMM8 is next to start and is open for sign ups already.  Did you not want to run it anymore?

Also, since Gru is switching to normal, we should wait for his to get going.

His was already a normal game...
Title: Re: Mafia Game Index
Post by: ashersky on April 24, 2013, 09:51:05 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.

RMM8 is next to start and is open for sign ups already.  Did you not want to run it anymore?

Also, since Gru is switching to normal, we should wait for his to get going.

His was already a normal game...

I meant normal normal.  Not second chance anymore.
Title: Re: Mafia Game Index
Post by: Archetype on April 24, 2013, 11:03:34 pm
So, thinking about it now, I'm gonna have to drop out of the hosting queue I think. I'll be traveling for almost all of June, and won't really be able to put the time into it.

I'm happy to turn the game over to anyone who wants to take it, though.

Cuzz, I'll drop you lower in the queue for now.

Raerae, you are up next.
Next after me, or actually next. Because I could open signups for Donner Party right now if-needed.

RMM8 is next to start and is open for sign ups already.  Did you not want to run it anymore?
No I do, but the setup hasn't been finalized and I thought we we're going to let Jimmmmm jump ahead.
Title: Re: Mafia Game Index
Post by: EFHW on April 25, 2013, 07:01:07 am
Also, a co-mod or two might be nice.

I'll help.
Title: Re: Mafia Game Index
Post by: liopoil on April 25, 2013, 05:14:24 pm
Also, a co-mod or two might be nice.

I'll help.
cool, I'll send you the setup.
Title: Re: Mafia Game Index
Post by: raerae on April 25, 2013, 09:23:38 pm
I see there are a lot of games (or at least more than I usually see) open for sign-ups.  How many of these games are normal/will be open at the same time as MG?  Not to be a pain, but I really don't want to compete with four other similar games.
Title: Re: Mafia Game Index
Post by: yuma on April 25, 2013, 09:36:22 pm
I see there are a lot of games (or at least more than I usually see) open for sign-ups.  How many of these games are normal/will be open at the same time as MG?  Not to be a pain, but I really don't want to compete with four other similar games.

I think the only normal game open for signups is Grujah's game. I would suggest opening yours when Grujah's starts.
Title: Re: Mafia Game Index
Post by: raerae on April 25, 2013, 09:40:17 pm
I see there are a lot of games (or at least more than I usually see) open for sign-ups.  How many of these games are normal/will be open at the same time as MG?  Not to be a pain, but I really don't want to compete with four other similar games.

I think the only normal game open for signups is Grujah's game. I would suggest opening yours when Grujah's starts.

I appreciate the input/information.  I have to admit, I'm a bit of a fool about the f.ds naming system and mafia game guidelines without that shraeye guy around to answer my questions whenever they pop up.  I'll have stuff ready to go soonish.
Title: Re: Mafia Game Index
Post by: yuma on April 25, 2013, 09:44:30 pm
This (http://wiki.mafiascum.net/index.php?title=Category:How_to_Mod) link helped a lot when I was modding my two games. There are a lot of sublinks that aren't super useful, but most are if you want to peruse them.
Title: Re: Mafia Game Index
Post by: mail-mi on April 25, 2013, 10:51:27 pm
Oh yeah I'm signing up for a BRMM game (can't decide if its BM or role madness, so it's both!)
Just reposting this so it gets put on the list and not lost in all the other game discussion
Title: Re: Mafia Game Index
Post by: ashersky on April 25, 2013, 11:19:23 pm
Oh yeah I'm signing up for a BRMM game (can't decide if its BM or role madness, so it's both!)
Just reposting this so it gets put on the list and not lost in all the other game discussion

Pick one.  It can't be both.  It just defaults to BM if it includes bastard elements.
Title: Re: Mafia Game Index
Post by: mail-mi on April 25, 2013, 11:26:20 pm
It can't? Well, it's got some strange powerroles and events similar to Ozle's game. I adapted this from a RL version that I have. RMM or BM?
Title: Re: Mafia Game Index
Post by: yuma on April 25, 2013, 11:27:50 pm
It can't? Well, it's got some strange powerroles and events similar to Ozle's game. I adapted this from a RL version that I have. RMM or BM?

does it just have strange power roles? If so it is RMMM. Or does it manipulate the rules in someway? Then it is BM.
Title: Re: Mafia Game Index
Post by: mail-mi on April 25, 2013, 11:28:48 pm
Well then, that's just one more RMM game to add to the list!

And, sorry if this is bugging you ash about my constant corrections to the OP, but Insom's blitz game has started and his bm game is open for signups.
Title: Re: Mafia Game Index
Post by: ashersky on April 25, 2013, 11:47:21 pm
I think it's caught up now.
Title: Re: Mafia Game Index
Post by: sudgy on April 25, 2013, 11:55:02 pm
You know what, I think by the time all the games in the upcoming games queue are over I'll be able to mod.  I might as well say it now.  I'm planning on running two normal games and two BM games in the near future (and one in the far future (say ~1 year), so don't put it on).  I won't say anything about the BM games, but the first normal game I want to be a simple, open setup (maybe even a newbie game) and then another more complicated game.
Title: Re: Mafia Game Index
Post by: ashersky on April 26, 2013, 12:44:49 am
Added Drunk Mafia to the completed games list.
Title: Re: Mafia Game Index
Post by: EFHW on April 26, 2013, 08:45:55 am
Ash, Grujah's game moved.  http://forum.dominionstrategy.com/index.php?topic=7956.new#new
Title: Re: Mafia Game Index
Post by: eHalcyon on April 26, 2013, 05:14:37 pm
Well then, that's just one more RMM game to add to the list!

And, sorry if this is bugging you ash about my constant corrections to the OP, but Insom's blitz game has started and his bm game is open for signups.

RMM and BM form a sort of Venn Diagram.  You can have RMM that is not bastard, and you can have BM that is not role madness.  However, most BM involves role madness.  If a game is both BM and RMM, then you call it BM because it trumps.

Since you were thinking it would be both, it should probably be BM.
Title: Re: Mafia Game Index
Post by: mail-mi on April 26, 2013, 05:16:42 pm
Well then, that's just one more RMM game to add to the list!

And, sorry if this is bugging you ash about my constant corrections to the OP, but Insom's blitz game has started and his bm game is open for signups.

RMM and BM form a sort of Venn Diagram.  You can have RMM that is not bastard, and you can have BM that is not role madness.  However, most BM involves role madness.  If a game is both BM and RMM, then you call it BM because it trumps.

Since you were thinking it would be both, it should probably be BM.
Now thinking about it, it doesn't mess with the rules (well, some of the events do) but i don't know. Keep it as RMM for now and maybe ehalc wants to look things over and maybe comod?
Title: Re: Mafia Game Index
Post by: eHalcyon on April 26, 2013, 05:24:12 pm
I think I will be done modding for a while after BMIX.  f.ds is such a time sink... :P
Title: Re: Mafia Game Index
Post by: sudgy on April 26, 2013, 05:31:26 pm
Well then, that's just one more RMM game to add to the list!

And, sorry if this is bugging you ash about my constant corrections to the OP, but Insom's blitz game has started and his bm game is open for signups.

RMM and BM form a sort of Venn Diagram.  You can have RMM that is not bastard, and you can have BM that is not role madness.  However, most BM involves role madness.  If a game is both BM and RMM, then you call it BM because it trumps.

Since you were thinking it would be both, it should probably be BM.
Now thinking about it, it doesn't mess with the rules (well, some of the events do) but i don't know. Keep it as RMM for now and maybe ehalc wants to look things over and maybe comod?

If there's some things that mess with the rules at all, call it BM.  I was imagining up a setup for RMM but then realized it involved me lying a bit, so that one will have to be BM when the time comes for it.
Title: Re: Mafia Game Index
Post by: mail-mi on April 26, 2013, 05:36:31 pm
My game (not the SoC one) is listed as RMM unless some vet who looks it over says it should be otherwise.
Title: Re: Mafia Game Index
Post by: yuma on April 26, 2013, 05:37:58 pm
My game (not the SoC one) is listed as RMM unless some vet who looks it over says it should be otherwise.

I am happy to look over anything that might be RMM or BM as I don't generally play those setups anyways.
Title: Re: Mafia Game Index
Post by: mail-mi on April 26, 2013, 05:45:58 pm
My game (not the SoC one) is listed as RMM unless some vet who looks it over says it should be otherwise.

I am happy to look over anything that might be RMM or BM as I don't generally play those setups anyways.

I will PM you a doc then of powers and events.
Title: Re: Mafia Game Index
Post by: liopoil on April 26, 2013, 09:24:45 pm
My blitz game is ready to open for sign-ups whenever. Shraeye suggested I wait a little, so I'll do that. So just tell me when to open it. In the meantime, anyone who wants to see it can.


Also DMII did happen. scum won.
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 12:18:59 am
Ashersky, I mentioned the games I wanted to do so they could get put on the games queue.  Two normal games, and two BM games.
Title: Re: Mafia Game Index
Post by: mail-mi on April 27, 2013, 09:58:43 am
After re looking and revising my game, its definitely BM. Sudgy, if ur alright with this, could our BM games go me you me you? (My first one is on the queue)
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 09:59:19 am
that's a lot of bastard games...
Title: Re: Mafia Game Index
Post by: mail-mi on April 27, 2013, 10:01:38 am
that's a lot of bastard games...
Those are my favorite!
Title: Re: Mafia Game Index
Post by: EFHW on April 27, 2013, 12:24:00 pm
Harry Potter is revised and ready when needed.  http://forum.dominionstrategy.com/index.php?topic=7915.0;topicseen
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 01:28:01 pm
After re looking and revising my game, its definitely BM. Sudgy, if ur alright with this, could our BM games go me you me you? (My first one is on the queue)

That'll be fine.
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 02:26:52 pm
It'll be semi-open, but the big mechanic is this (stolen from mafiascum):

If a Scum player does not post for 48 hours, they earn 1 point. At night, 2 of these points can be redeemed for an additional nightkill.

It'll make people really want to LaL.

I'll run this if people want to see it done instead of Donner Party.
Title: Re: Mafia Game Index
Post by: yuma on April 27, 2013, 02:29:28 pm
It'll be semi-open, but the big mechanic is this (stolen from mafiascum):

If a Scum player does not post for 48 hours, they earn 1 point. At night, 2 of these points can be redeemed for an additional nightkill.

It'll make people really want to LaL.

I'll run this if people want to see it done instead of Donner Party.

I don't think I like anything that 1. encourages players to lurk and 2. causes players to question why another player may or may not be posting (I mean if I go on VLA for 4 days to I get enough coins?) If I go on VLA will people just lynch me instead?
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 02:31:48 pm
we're already questioning V/LA claims enough.....
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 02:35:31 pm
we're already questioning V/LA claims enough.....

Ooh, it could be that if they announce the V/LA nothing happens.

Also, town could let people lurk for a bit, see how many NKs there are, then narrow down the players to lynch.
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 02:43:35 pm
You just say: "if you don't post for 48hrs, we will policy lynch you".
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 03:20:43 pm
we're already questioning V/LA claims enough.....

Ooh, it could be that if they announce the V/LA nothing happens.
That would be cool.

I don't know. Maybe I won't run it. I was just wondering what you guys thought of it.
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 03:22:03 pm
we're already questioning V/LA claims enough.....

Ooh, it could be that if they announce the V/LA nothing happens.
That would be cool.

I don't know. Maybe I won't run it. I was just wondering what you guys thought of it.

It could work, you might want to polish it a little bit first.
Title: Re: Mafia Game Index
Post by: yuma on April 27, 2013, 03:23:24 pm
we're already questioning V/LA claims enough.....

Ooh, it could be that if they announce the V/LA nothing happens.
That would be cool.

I don't know. Maybe I won't run it. I was just wondering what you guys thought of it.

I think it could be a good effect for a RMM or BM game, but would be hesitant to put it into a "normal" game.
Title: Re: Mafia Game Index
Post by: mcmcsalot on April 27, 2013, 04:03:00 pm
we're already questioning V/LA claims enough.....

Ooh, it could be that if they announce the V/LA nothing happens.
That would be cool.

I don't know. Maybe I won't run it. I was just wondering what you guys thought of it.

I think it could be a good effect for a RMM or BM game, but would be hesitant to put it into a "normal" game.

Honest opinion is that is a terrible idea. You can say "you lurk for 48 hours and noone else" A) people will lurk "accidentally" and B) scum is not required to nk so it tells nothing. Just helps scum in some scenarios. My guess scum won't lurk and won't use it except to rush/end mylo. It will also make us lynch town for lurking even more than we already do.
Title: Re: Mafia Game Index
Post by: EFHW on April 27, 2013, 04:44:57 pm
I don't think it's great either.  It would be better to have an incentive for regular posting than an incentive not to post.
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 06:13:22 pm
three games going right now, soon to be four. There will also be no open for sign-up normal games at that point. Maybe time to open up another game, maybe raerae's?
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:10:39 pm
Well darn.

How about a more original setup?

Something I've been thinking about:

8 VTs
1 Town Informant
1 Town Cop
1 Mafia Goon
1 Mafia 1-shot Strongman
1 Traitor Informant

50% chance of one of the VTs being a Doctor
50% chance of the Mafia Goon or Mafia Strongman being a Role Cop

Only the Town Informant is told if there is a Mafia Role Cop or not
Traitor is separate of the main Mafia 2 man faction. He is told whether the Town has a Doctor or not.

Definitely needs to be tweaked if the idea is even workable.

If a Mafia kill targets the Traitor, he will be invited to join the main faction instead of dying
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 07:14:20 pm
how does the traitor win if he doesn't get recruited?
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 07:14:37 pm
If a Mafia kill targets the Traitor, he will be invited to join the main faction instead of dying

Can he refuse the invitation?  If so, if town wins after that, will he still win?  Just a couple of interesting questions I thought of.

Another thing with your setup is, of course, the possibility of follow-the-cop.  With a half chance of a Doc, though, that might be fixed.  I'm not sure.
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:20:55 pm
The Traitor is Mafia Aligned. But he'll gain access to the QT after being targeted.

The reason is so that if a kill fails one night, it's not obvious that there is a Doctor.

The idea was based off a way to change Follow the Cop so you don't know if you should or not. And then there's the 1-shot Strongman just in case.
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:22:27 pm
The Traitor is Mafia Aligned. But he'll gain access to the QT after being 'killed'. The reason is so that if a kill fails one night, it's not obvious that there is a Doctor (Though the Mafia could have no killed, but I like this better). The idea was based off a way to change Follow the Cop so you don't know if you should or not, that's why it's vaguely similar. And then there's the 1-shot Strongman just in case, and then there is a possible Role Cop to make up for the loss of one of their members (though maybe he should be something else...?)
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:22:43 pm
The Traitor is Mafia Aligned. But he'll gain access to the QT after being 'killed'. The reason is so that if a kill fails one night, it's not obvious that there is a Doctor (Though the Mafia could have no killed, but I like this better). The idea was based off a way to change Follow the Cop so you don't know if you should or not, that's why it's vaguely similar. And then there's the 1-shot Strongman just in case, and then there is a possible Role Cop to make up for the loss of one of their members (though maybe he should be something else...?)
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:23:23 pm
Oh woah. Triple post.

Just read the newest one.
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 07:28:25 pm
there's a 50% chance that one of the following happens:


-doctor and no rolecop
-rolecop and no doctor


is it too imbalance if one of these is the case?


It just seems kinda swingy... there's the pre-game role determination, but also cop/doc/rolecop are very hit-or-miss roles... which are only very helpful if you get "lucky".
Title: Re: Mafia Game Index
Post by: yuma on April 27, 2013, 07:29:43 pm
I personally really liked the Donner party setup that you proposed earlier. Or is this about a different setup that you want to run?
Title: Re: Mafia Game Index
Post by: sudgy on April 27, 2013, 07:30:14 pm
Woah, what happened to make you triple post?
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:32:19 pm
Woah, what happened to make you triple post?
I have the terrible habit of posting something, then immediately editing it. I clicked the 'Quote' button thinking it was the Edit button, and did it twice before I realized the button was missing.
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:34:14 pm
there's a 50% chance that one of the following happens:


-doctor and no rolecop
-rolecop and no doctor


is it too imbalance if one of these is the case?


It just seems kinda swingy... there's the pre-game role determination, but also cop/doc/rolecop are very hit-or-miss roles... which are only very helpful if you get "lucky".
Yeah, that is pretty swingy.

What about just 50% chance Doctor. Then 50% chance Role Cop, but only if there is a Doctor.
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:35:17 pm
I personally really liked the Donner party setup that you proposed earlier. Or is this about a different setup that you want to run?
I'll most likely still do Donner Party (I have the flavor and everything already written up), and maybe this one later if it seems like it'll work.
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 07:42:04 pm
what's the donner party setup?
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 07:45:57 pm
what's the donner party setup?

Donner Party (http://wiki.mafiascum.net/index.php?title=Donner_Party)

I really need to put that in my sig or something.  ;D
Title: Re: Mafia Game Index
Post by: ashersky on April 27, 2013, 07:52:40 pm
The Traitor is Mafia Aligned. But he'll gain access to the QT after being 'killed'. The reason is so that if a kill fails one night, it's not obvious that there is a Doctor (Though the Mafia could have no killed, but I like this better). The idea was based off a way to change Follow the Cop so you don't know if you should or not, that's why it's vaguely similar. And then there's the 1-shot Strongman just in case, and then there is a possible Role Cop to make up for the loss of one of their members (though maybe he should be something else...?)

I think town assumes traitor, unless someone claims/breadcrumbs doc.  Could be a good scum ploy to call out docs.  See Mafia Noir and LotR to see how traitors played out recently.
Title: Re: Mafia Game Index
Post by: liopoil on April 27, 2013, 07:55:25 pm
donner party looks cool... that's a lot of NKs :P
Title: Re: Mafia Game Index
Post by: Archetype on April 27, 2013, 08:10:16 pm
donner party looks cool... that's a lot of NKs :P
If the Vig shoots too, which he may not.

By reading the previous games, it looks like 2 kills is the average number.
Title: Re: Mafia Game Index
Post by: liopoil on April 28, 2013, 03:53:30 pm
My blitz game is ready to open for sign-ups whenever.
Is there someone who sort of runs this, like ashersky or something, or do I just open it whenever I feel like it? :P


also:
three games going right now, soon to be four. There will also be no open for sign-up normal games at that point. Maybe time to open up another game, maybe raerae's?


...maybe I'm just really eager for mafia because while I'm actually in all three ongoing games, I'm dead in two and nothing's happening in the other :P, and also not in grujah's game which will start soon.
Title: Re: Mafia Game Index
Post by: yuma on April 28, 2013, 05:33:39 pm
My blitz game is ready to open for sign-ups whenever.
Is there someone who sort of runs this, like ashersky or something, or do I just open it whenever I feel like it? :P
also:
three games going right now, soon to be four. There will also be no open for sign-up normal games at that point. Maybe time to open up another game, maybe raerae's?
...maybe I'm just really eager for mafia because while I'm actually in all three ongoing games, I'm dead in two and nothing's happening in the other :P, and also not in grujah's game which will start soon.

For the blitz game I think you can open it if you like, and aim for either a start for next monday, as opposed to tomorrow, or the monday after.

And I think raerae is planning on opening her game for signups once Grujah's starts?
Title: Re: Mafia Game Index
Post by: liopoil on April 28, 2013, 05:39:08 pm
my game is ZMXIII, not XII, because the latest one was 12, right?


Also, I've decided to change the flavor to just one scene from the holy grail: the witch burning scene.
Title: Re: Mafia Game Index
Post by: ashersky on April 28, 2013, 05:57:59 pm
Agree that the next Blitz game can open for sign-ups when ready.

I believe when Grujah's game starts is a great time for raerae's game to open for sign-ups.

I don't think we need anything else to open currently -- we have 3 RMM games that aren't filling.
Title: Re: Mafia Game Index
Post by: liopoil on April 28, 2013, 08:41:32 pm
ZMXIII is open for signups! http://forum.dominionstrategy.com/index.php?topic=7986.0
Title: Re: Mafia Game Index
Post by: ashersky on April 28, 2013, 11:19:39 pm
I might bring back my Blitz set-up soon, maybe for ZM14.
Title: Re: Mafia Game Index
Post by: raerae on April 28, 2013, 11:36:24 pm
Agree that the next Blitz game can open for sign-ups when ready.

I believe when Grujah's game starts is a great time for raerae's game to open for sign-ups.

I don't think we need anything else to open currently -- we have 3 RMM games that aren't filling.

Will do, buckaroo!  Unless it's between now and Tuesday as I'm out of town and preoccupied with other things.  :P
Title: Re: Mafia Game Index
Post by: Eevee on April 29, 2013, 05:05:19 am
I might bring back my Blitz set-up soon, maybe for ZM14.
YES! I would still love to see one where mafia picks the IC's.
Title: Re: Mafia Game Index
Post by: Archetype on April 29, 2013, 07:33:14 pm
I'd like to sign up for a bastard game. I have two nifty ideas in the works and will be whichever one looks the most appealing when they're finished.
Title: Re: Mafia Game Index
Post by: raerae on April 29, 2013, 11:25:49 pm
Sign ups for the new school year are now available.  Please register as soon as possible.  Thank you.

http://forum.dominionstrategy.com/index.php?topic=8000.new#new
Title: Re: Mafia Game Index
Post by: Archetype on April 29, 2013, 11:43:49 pm
....and new openings for a job at Innovaton Inc. have opened! Get your resumes ready.

http://forum.dominionstrategy.com/index.php?topic=8002.0
Title: Re: Mafia Game Index
Post by: yuma on April 29, 2013, 11:44:53 pm
....and new openings for a job at Innovaton Inc. have opened! Get your resumes ready.

http://forum.dominionstrategy.com/index.php?topic=8002.0

I take it that at the same time the Disney company suffered bankruptcy and had to shut down?
Title: Re: Mafia Game Index
Post by: yuma on April 29, 2013, 11:53:16 pm
So which of the three RMM games is supposed to start first? We should focus on getting that one filled and up and running rather than having all players split between the three of them... not that we should force anyone to join a game that they don't want to play. I think that is the benefit of having multiple games open at the same time. But I for one am confused which one is in line before the others and encourage people to sign up for that game if they aren't specifically interested in just one game for flavor or setup.
Title: Re: Mafia Game Index
Post by: Archetype on April 29, 2013, 11:55:51 pm
....and new openings for a job at Innovaton Inc. have opened! Get your resumes ready.

http://forum.dominionstrategy.com/index.php?topic=8002.0

I take it that at the same time the Disney company suffered bankruptcy and had to shut down?
And this was built in its place. Luckily there were some parts from 'It's a Small World' laying around.
Title: Re: Mafia Game Index
Post by: Archetype on April 29, 2013, 11:59:07 pm
So which of the three RMM games is supposed to start first? We should focus on getting that one filled and up and running rather than having all players split between the three of them... not that we should force anyone to join a game that they don't want to play. I think that is the benefit of having multiple games open at the same time. But I for one am confused which one is in line before the others and encourage people to sign up for that game if they aren't specifically interested in just one game for flavor or setup.
If we follow the number system, asher is next, then me, then Jimmmm. I only posted mine because I knew it was going to replace Disney Mafia, but Jimmmmm can jump ahead if his gets filled. I'm actually not in that big of a hurry to start my game immediatly this time around.
Title: Re: Mafia Game Index
Post by: ashersky on April 30, 2013, 02:49:35 am
So which of the three RMM games is supposed to start first? We should focus on getting that one filled and up and running rather than having all players split between the three of them... not that we should force anyone to join a game that they don't want to play. I think that is the benefit of having multiple games open at the same time. But I for one am confused which one is in line before the others and encourage people to sign up for that game if they aren't specifically interested in just one game for flavor or setup.
If we follow the number system, asher is next, then me, then Jimmmm. I only posted mine because I knew it was going to replace Disney Mafia, but Jimmmmm can jump ahead if his gets filled. I'm actually not in that big of a hurry to start my game immediatly this time around.

If Shakespeare would fill, it'd be great to run that.
Title: Re: Mafia Game Index
Post by: EFHW on April 30, 2013, 12:05:14 pm
Harry Potter is ready to go - I guess it's halfway between RMM and normal - everyone has roles, but some are shared.
Title: Re: Mafia Game Index
Post by: mail-mi on May 01, 2013, 02:59:19 pm
It is not an RMM game--its close, but there's too many BM elements that i have to call it BM. It's an RMM game with some BM elements
Title: Re: Mafia Game Index
Post by: sudgy on May 02, 2013, 04:50:04 pm
I feel weird being in only one normal-ish game - which RMM is starting up soon?
Title: Re: Mafia Game Index
Post by: sudgy on May 02, 2013, 04:50:13 pm
I feel weird being in only one normal-ish game - which RMM is starting up soon?

I mean soonest
Title: Re: Mafia Game Index
Post by: EFHW on May 02, 2013, 05:04:41 pm
It is not an RMM game--its close, but there's too many BM elements that i have to call it BM. It's an RMM game with some BM elements
If you mean HP, it's not bastard at all.  No tricks. Open set up.
Title: Re: Mafia Game Index
Post by: liopoil on May 02, 2013, 05:06:19 pm
he's talking about his game.
Title: Re: Mafia Game Index
Post by: ashersky on May 02, 2013, 05:32:48 pm
I feel weird being in only one normal-ish game - which RMM is starting up soon?

I mean soonest

First to fill, I think.  Numerically, Shakespeare (which is shaping up to be awesome).
Title: Re: Mafia Game Index
Post by: mail-mi on May 02, 2013, 11:18:46 pm
It is not an RMM game--its close, but there's too many BM elements that i have to call it BM. It's an RMM game with some BM elements
If you mean HP, it's not bastard at all.  No tricks. Open set up.

he's talking about his game.

Yep
Title: Re: Mafia Game Index
Post by: mail-mi on May 02, 2013, 11:20:50 pm
I feel weird being in only one normal-ish game - which RMM is starting up soon?

I mean soonest

We just gotta get everyone signed up for 1 then that one can start. I'm modding Jimmmmmmms and in Arches (if all the people that tagged that would sign up that would start soon). Prob. won't sign up for ash's.
Title: Re: Mafia Game Index
Post by: sudgy on May 03, 2013, 01:27:53 am
If any of them get to one slot away, sign me up.  I don't know how well that will work, oh well.
Title: Re: Mafia Game Index
Post by: ashersky on May 03, 2013, 08:59:01 pm
I'm dead in all my games!  This is a first, I think.

Looking forward to getting Shakespeare going, I hope.
Title: Re: Mafia Game Index
Post by: mail-mi on May 03, 2013, 09:31:07 pm
I'm dead in all my games!  This is a first, I think.

Looking forward to getting Shakespeare going, I hope.
I was gonna recommend signing up for the other RMM games, but you already are.
Title: Re: Mafia Game Index
Post by: Archetype on May 04, 2013, 06:13:03 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Title: Re: Mafia Game Index
Post by: mail-mi on May 04, 2013, 06:17:09 pm
Night 5 has started in Conspiracy Theories
Title: Re: Mafia Game Index
Post by: liopoil on May 04, 2013, 06:43:55 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Town has a 43% chance of winning with random lynch here... and town does way better than random lynch.
Title: Re: Mafia Game Index
Post by: Eevee on May 04, 2013, 08:28:31 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Town has a 43% chance of winning with random lynch here... and town does way better than random lynch.
Actually that feels quite balanced to me. The best blitz format evarrr is such that town has 50% with random lynching (ashersky's setup).
Title: Re: Mafia Game Index
Post by: Archetype on May 04, 2013, 08:38:15 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Town has a 43% chance of winning with random lynch here... and town does way better than random lynch.
Actually that feels quite balanced to me. The best blitz format evarrr is such that town has 50% with random lynching (ashersky's setup).
It should work, but after looking back at it from phone posting, I see how terrible my grammar was. :P

5 Town, 2 Mafia. Mafia have daychat and no factional kill. Everyone is essentially a Restless Spirit (http://wiki.mafiascum.net/index.php?title=Restless_Spirit) that can vote for the rest of the game during the day by PMing me votes. I won't show these votes in Vote Counts, but when someone is lynched I'll add on and italicize any Ghost Votes that were on a player and by whom. There is no Dead Player QT, so Dead Townies can't coordinate their votes, but if a Mafioso dies they may be able to follow the demands of their scumbuddies in their QT. Townies will have to use their best judgement.

I think it should work. Haven't analyzed all the possible situations, but the general idea seems sound. Will run it (after liopoil's and asher's) if people are interested.
Title: Re: Mafia Game Index
Post by: ashersky on May 04, 2013, 08:47:09 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Town has a 43% chance of winning with random lynch here... and town does way better than random lynch.
Actually that feels quite balanced to me. The best blitz format evarrr is such that town has 50% with random lynching (ashersky's setup).
It should work, but after looking back at it from phone posting, I see how terrible my grammar was. :P

5 Town, 2 Mafia. Mafia have daychat and no factional kill. Everyone is essentially a Restless Spirit (http://wiki.mafiascum.net/index.php?title=Restless_Spirit) that can vote for the rest of the game during the day by PMing me votes. I won't show these votes in Vote Counts, but when someone is lynched I'll add on and italicize any Ghost Votes that were on a player and by whom. There is no Dead Player QT, so Dead Townies can't coordinate their votes, but if a Mafioso dies they may be able to follow the demands of their scumbuddies in their QT. Townies will have to use their best judgement.

I think it should work. Haven't analyzed all the possible situations, but the general idea seems sound. Will run it (after liopoil's and asher's) if people are interested.

Boils down to this:

D2 everyone is Hated
D3 everyone is Double Hated

At least, that's how it will play.  Also, Lylo sucks for town.
Title: Re: Mafia Game Index
Post by: Archetype on May 04, 2013, 08:49:53 pm
Blitz game idea: 2 Mafia, 5 Town. Mafia have daychat but no nightkill. Nearly nightless. Dead players cannot post in thread, but at may PM me votes. These votes, however, won't show up in vote counts until that player is lynched.
Town has a 43% chance of winning with random lynch here... and town does way better than random lynch.
Actually that feels quite balanced to me. The best blitz format evarrr is such that town has 50% with random lynching (ashersky's setup).
It should work, but after looking back at it from phone posting, I see how terrible my grammar was. :P

5 Town, 2 Mafia. Mafia have daychat and no factional kill. Everyone is essentially a Restless Spirit (http://wiki.mafiascum.net/index.php?title=Restless_Spirit) that can vote for the rest of the game during the day by PMing me votes. I won't show these votes in Vote Counts, but when someone is lynched I'll add on and italicize any Ghost Votes that were on a player and by whom. There is no Dead Player QT, so Dead Townies can't coordinate their votes, but if a Mafioso dies they may be able to follow the demands of their scumbuddies in their QT. Townies will have to use their best judgement.

I think it should work. Haven't analyzed all the possible situations, but the general idea seems sound. Will run it (after liopoil's and asher's) if people are interested.

Boils down to this:

D2 everyone is Hated
D3 everyone is Double Hated

At least, that's how it will play.  Also, Lylo sucks for town.
Hm.

Maybe instead of constantly being able to switch votes, when a player dies they choose 1 player to be Hated for the rest of the game?
Title: Re: Mafia Game Index
Post by: mail-mi on May 04, 2013, 08:51:11 pm
hey, has anyone seen Morgrim around lately? HE could open sign ups for his game, both other BM games are basically over.
Title: Re: Mafia Game Index
Post by: raerae on May 04, 2013, 09:07:59 pm
Lots of room still available in Mean Girls...just saying :)
Title: Re: Mafia Game Index
Post by: yuma on May 04, 2013, 09:10:46 pm
Lots of room still available in Mean Girls...just saying :)

Yeah! Who wouldn't want a chance to be Lindsay Lohan?
Title: Re: Mafia Game Index
Post by: raerae on May 04, 2013, 09:13:18 pm
Lots of room still available in Mean Girls...just saying :)

Yeah! Who wouldn't want a chance to be Lindsay Lohan?

Oh my goodness!  You never fail to make me giggle.

But, yeah, seriously, that's a role.  Coke-Addicted Plastic.
Title: Re: Mafia Game Index
Post by: Eevee on May 04, 2013, 09:13:38 pm
Lots of room still available in Mean Girls...just saying :)

Yeah! Who wouldn't want a chance to be Lindsay Lohan?
Is this the peer pressure I've read about?
Title: Re: Mafia Game Index
Post by: liopoil on May 04, 2013, 09:26:54 pm
I missed something just now. scum auto-wins at  2 VS. 1. the scum votes and dead scumbuddy hammers. This makes it so town has only a 28.5% chance with random lynch.
Title: Re: Mafia Game Index
Post by: ashersky on May 04, 2013, 09:28:35 pm
I missed something just now. scum auto-wins at  2 VS. 1. the scum votes and dead scumbuddy hammers. This makes it so town has only a 28.5% chance with random lynch.

Unless more town is around and votes faster.
Title: Re: Mafia Game Index
Post by: liopoil on May 04, 2013, 09:29:05 pm
how would they know who to vote for?
Title: Re: Mafia Game Index
Post by: mail-mi on May 05, 2013, 07:05:16 pm

hey, has anyone seen Morgrim around lately? HE could open signups for his game, BMXI is over and BMIX is almost.
Title: Re: Mafia Game Index
Post by: mail-mi on May 05, 2013, 08:58:00 pm
I think I'm going to open signups fort game soon, if that's alright.
Title: Re: Mafia Game Index
Post by: liopoil on May 05, 2013, 08:58:30 pm

hey, has anyone seen Morgrim around lately? HE could open signups for his game, BMXI is over and BMIX is almost.
morgrim has been gone for a while.
Title: Re: Mafia Game Index
Post by: liopoil on May 05, 2013, 08:59:30 pm
Actually, I just checked, and morgrim was online a couple days ago. So maybe he'll come back.
Title: Re: Mafia Game Index
Post by: liopoil on May 05, 2013, 09:00:09 pm
similarly, ozle was on a few days ago.
Title: Re: Mafia Game Index
Post by: Eevee on May 05, 2013, 11:05:03 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!
Title: Re: Mafia Game Index
Post by: mail-mi on May 05, 2013, 11:31:48 pm
BMXIII: Shadows Over Camelot (http://forum.dominionstrategy.com/index.php?topic=8068.new#new) is open for signups!
Title: Re: Mafia Game Index
Post by: ashersky on May 06, 2013, 08:03:31 pm
Alright, there are only two games ongoing, total.

Let's get an RMM filled, people!
Title: Re: Mafia Game Index
Post by: ashersky on May 06, 2013, 08:07:08 pm
Alright, there are only two games ongoing, total.

Let's get an RMM filled, people!

Scratch that!  ONE game ongoing. 

Shakespeare can start very shortly if it fills.
Title: Re: Mafia Game Index
Post by: Robz888 on May 06, 2013, 09:39:19 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!

We have to ostracize him from future games, though. You can't just disappear in a regular game...

Morgrim, too, this is second time. They were both bastard games so it's less important I guess. But man that sucks.
Title: Re: Mafia Game Index
Post by: Jimmmmm on May 06, 2013, 10:12:59 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!

We have to ostracize him from future games, though. You can't just disappear in a regular game...

Morgrim, too, this is second time. They were both bastard games so it's less important I guess. But man that sucks.

I don't think ostracising is the way to go. I think the likes of he and sparky should have to make an extra explicit commitment to a game to be allowed to play.
Title: Re: Mafia Game Index
Post by: Eevee on May 06, 2013, 10:15:44 pm
So, we are experiencing a lack of players now, right? What to do!
Title: Re: Mafia Game Index
Post by: Jimmmmm on May 06, 2013, 10:30:39 pm
So, we are experiencing a lack of players now, right? What to do!

I suspect after Guilds is released there will be fewer and fewer new forum members, and therefore fewer chances to lure new players in.
Title: Re: Mafia Game Index
Post by: Robz888 on May 06, 2013, 10:34:19 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!

We have to ostracize him from future games, though. You can't just disappear in a regular game...

Morgrim, too, this is second time. They were both bastard games so it's less important I guess. But man that sucks.

I don't think ostracising is the way to go. I think the likes of he and sparky should have to make an extra explicit commitment to a game to be allowed to play.

Well I would require some sort of explanation and/or apology before I played a game with either of them. There's just no excuse for outright disappeareance. You can say "real real sorry, life got crazy, I have to /out," and as long as that didn't become a regular thing I would have zero problem. Disppearing without explanation is a really shitty thing to. I mean it makes me worry about the person in like a non-game sense. It literally takes 2 seconds to clarify you aren't dead.
Title: Re: Mafia Game Index
Post by: Axxle on May 06, 2013, 10:37:06 pm
It gets more and more embarrassing to admit to flaking out as time passes.
Title: Re: Mafia Game Index
Post by: yuma on May 06, 2013, 10:56:53 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!

We have to ostracize him from future games, though. You can't just disappear in a regular game...

Morgrim, too, this is second time. They were both bastard games so it's less important I guess. But man that sucks.

I don't think ostracising is the way to go. I think the likes of he and sparky should have to make an extra explicit commitment to a game to be allowed to play.

I think the mods themselves should be in communication with them and ultimately should have the last say in who plays and who doesn't. If some mods want to restrict their games to players who have a reputation of finishing games and restricting those who drop, I have no problem with that.

I do have a problem with a forum wide ban however. For one it can't be enforced, except by theory and I dont' think he would go there. Second, I am not one to tell mods what they can and can't do. I will have opinions and give them, but certainly am not going to demand anything of them.
Title: Re: Mafia Game Index
Post by: Grujah on May 06, 2013, 11:08:06 pm
Can I get XXXII or something for another Pick Your Poison if this one ends well?  ;D
Title: Re: Mafia Game Index
Post by: Jimmmmm on May 06, 2013, 11:09:09 pm
Ozle is alive and well, spamming my facebook feed as much as ever. Just busy with his interesting life, probably!

We have to ostracize him from future games, though. You can't just disappear in a regular game...

Morgrim, too, this is second time. They were both bastard games so it's less important I guess. But man that sucks.

I don't think ostracising is the way to go. I think the likes of he and sparky should have to make an extra explicit commitment to a game to be allowed to play.

I think the mods themselves should be in communication with them and ultimately should have the last say in who plays and who doesn't. If some mods want to restrict their games to players who have a reputation of finishing games and restricting those who drop, I have no problem with that.

I do have a problem with a forum wide ban however. For one it can't be enforced, except by theory and I dont' think he would go there. Second, I am not one to tell mods what they can and can't do. I will have opinions and give them, but certainly am not going to demand anything of them.

Yeah, I meant to be allowed to play by the mod, and not something that should be enforced, just what I think is a reasonable thing for a mod to do.
Title: Re: Mafia Game Index
Post by: yuma on May 06, 2013, 11:09:25 pm
Can I get XXXII or something for another Pick Your Poison if this one ends well?  ;D

I really like the setup, so I say go for it!
Title: Re: Mafia Game Index
Post by: yuma on May 06, 2013, 11:15:07 pm
Yeah, I meant to be allowed to play by the mod, and not something that should be enforced, just what I think is a reasonable thing for a mod to do.

Sure. But as a mod that has had to twice replace out players (who have now been shown to trend in that direction) I can attest that it is a pain. It is the worst thing that can happen in a game. I hate it. I hate it because I put a lot of effort into a game and so do the players. And that is ruined when someone drops out. So i am hesitant about risking my time and energy on someone who has a reputation of dropping out of games. I think your MM game was one of the few games that wasn't affected by players dropping out right?

I mean if a player super, super promised that they would commit and not drop out and explained with a good reason why they dropped out previously, I would probably let them play...

Oh... and I should mention that I have a soft spot for players that sub in. They are a Godsend. Seriously. I have major respect for people that sub into games. It is hard to do and is really, really nice to them. That might be a good way for people who have lost some credit to earn some back?

(PS: shout out to raerae and Arch for winning as subbed in scum players in MXXII)
Title: Re: Mafia Game Index
Post by: Jimmmmm on May 06, 2013, 11:24:55 pm
I think your MM game was one of the few games that wasn't affected by players dropping out right?

No, I had one person sub out, but it was a pretty smooth transition.
Title: Re: Mafia Game Index
Post by: yuma on May 06, 2013, 11:25:18 pm
I think your MM game was one of the few games that wasn't affected by players dropping out right?

No, I had one person sub out, but it was a pretty smooth transition.

Right... Another time when raerae stepped up big! I should remember that.
Title: Re: Mafia Game Index
Post by: Jimmmmm on May 06, 2013, 11:26:14 pm
I also think that maybe we should try less hard to convince people to play if they're not sure.
Title: Re: Mafia Game Index
Post by: yuma on May 06, 2013, 11:28:41 pm
I also think that maybe we should try less hard to convince people to play if they're not sure.

I do agree with this. But I think people just need to learn to say no. I for example refuse to play RMMM games, because I know that I cant' commit to so many games and would prefer to save the games I play for the ones I like.

Saying that you got peer pressured into playing as an explanation for dropping out will never be good enough for me. People have agency. And once they make a choice it is their own and not anyone else's responsibility.
Title: Re: Mafia Game Index
Post by: Archetype on May 07, 2013, 12:22:29 am
Ditto to the above. I want people to play and enjoy my games, but I defintally don't want it to be a burden to them or have them feel like they have to play.
Title: Re: Mafia Game Index
Post by: mail-mi on May 07, 2013, 09:34:59 am
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district
Title: Re: Mafia Game Index
Post by: eHalcyon on May 07, 2013, 10:47:50 am
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district

Make it a 12 player game where everyone plays 2 people from a district. Mechanically, they are 1-shot bulletproof. And since they are all individual teams that can kill, I guess everyone is a SK... ;-)
Title: Re: Mafia Game Index
Post by: sudgy on May 07, 2013, 11:52:14 am
Well, if they all can just kill, play BM1 and BM11.
Title: Re: Mafia Game Index
Post by: eHalcyon on May 07, 2013, 12:18:39 pm
Well, if they all can just kill, play BM1 and BM11.

That was my joke!
Title: Re: Mafia Game Index
Post by: liopoil on May 07, 2013, 03:20:56 pm
Good luck getting 24 players for a bastard game...
Title: Re: Mafia Game Index
Post by: liopoil on May 07, 2013, 03:24:49 pm
well, wouldn't have to be bastard, I was thinking in the context of BMI and IX.
Title: Re: Mafia Game Index
Post by: Archetype on May 07, 2013, 06:57:45 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district

Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)
Title: Re: Mafia Game Index
Post by: liopoil on May 07, 2013, 06:59:38 pm
what if we did the hunger games for this? http://forum.dominionstrategy.com/index.php?topic=8078.0 the flavor works better...
Title: Re: Mafia Game Index
Post by: Axxle on May 07, 2013, 07:03:54 pm
what if we did the hunger games for this? http://forum.dominionstrategy.com/index.php?topic=8078.0 the flavor works better...
Done.
Title: Re: Mafia Game Index
Post by: Axxle on May 07, 2013, 07:04:43 pm
what if we did the hunger games for this? http://forum.dominionstrategy.com/index.php?topic=8078.0 the flavor works better...
Done.
Well... maybe if we get enough players I'll bother to do the research, but I just realized I don't know much about hunger games...
Title: Re: Mafia Game Index
Post by: mail-mi on May 07, 2013, 11:43:56 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district

Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)
I was actually going to make it a semi-closed Regular game. Each district gets a certain power. Also, it it would have a night start and every district gets a kill N0 so if you play, odds are you get killed N0.
Title: Re: Mafia Game Index
Post by: ashersky on May 07, 2013, 11:45:19 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district

Had a weird idea for a Hunger Games-themed mega game. 24 players (2 from each district). There could be alliances, backstabbing, etc. Several different people could band together, and then split apart (though the other members won't be too happy about them leaving!)
I was actually going to make it a semi-closed Regular game. Each district gets a certain power. Also, it it would have a night start and every district gets a kill N0 so if you play, odds are you get killed N0.

I think it's going to be almost impossible to get 24 players in a game.



Seperately, I'm pretty sure I'm all up-to-date in the OP.
Title: Re: Mafia Game Index
Post by: Archetype on May 07, 2013, 11:46:15 pm
Hm. Well I think that would work. I just think you'd have a hard time getting players for such a large game.
Title: Re: Mafia Game Index
Post by: Archetype on May 07, 2013, 11:46:42 pm
PPE ash: Yep.
Title: Re: Mafia Game Index
Post by: Archetype on May 08, 2013, 12:17:27 am
So as I'm sure you've all noticex, but we've got 3 RMM games just waiting to be filled. My suggestion is that for anyone who wants to play a RMM game should go ahead and /in right now to any and all of the ones that they are interested in. Whichever one fills the quickest starts, and then the next quickest, and then the last one (all starting after the previous one is complete) and if you're in the mood for another crazy game after your last one, you already have a spot in the next one. And if you've had enough madness, you should be able to easily /out.

I'll be doing that now, and I highly suggest others do so as well to help get another game out of signups and into the playing field.
Title: Re: Mafia Game Index
Post by: raerae on May 08, 2013, 01:34:04 pm
Three spots still available in Mean Girls!
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 06:41:38 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district
Can I have this listed, plz? It's regular. And my RMM game is actually gonna have to be BM.
Title: Re: Mafia Game Index
Post by: sudgy on May 08, 2013, 06:46:43 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district
Can I have this listed, plz? It's regular. And my RMM game is actually gonna have to be BM.

I don't think we could get a 24 person game going.  And it would be way too large.
Title: Re: Mafia Game Index
Post by: yuma on May 08, 2013, 06:48:20 pm
yeah. I wouldn't want to play a 24-player game. it would be interesting in theory, but a nightmare in reality.
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 06:48:41 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district
Can I have this listed, plz? It's regular. And my RMM game is actually gonna have to be BM.

I don't think we could get a 24 person game going.  And it would be way too large.
It would probably actually round out to about a 15 person game, because there will be 12 Night Kills N0.
Title: Re: Mafia Game Index
Post by: yuma on May 08, 2013, 06:51:17 pm
I would like to propose a 24-player game of Hunger Games Mafia! It'll be a different style of mafia, pitting district against district
Can I have this listed, plz? It's regular. And my RMM game is actually gonna have to be BM.

I don't think we could get a 24 person game going.  And it would be way too large.
It would probably actually round out to about a 15 person game, because there will be 12 Night Kills N0.

still not interested in signing up for a game where there is a 50/50 chance of being nightkilled before the game even starts. Maybe some people would, but... what is the point? Ask Robz and Cuzz about being NK night0 in MXV. I don't think they enjoyed it very much, I know I wouldn't.
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 06:52:24 pm
What if it was a 16-player game with 8 districts?
Title: Re: Mafia Game Index
Post by: yuma on May 08, 2013, 06:59:40 pm
What if it was a 16-player game with 8 districts?

so still a 50% chance of dying? Maybe others would like it, but that just doesn't sound fun.

I feel like a cranky old man because I like the regular, old-fashioned mafia games with a couple of tricks to keep things interesting. I don't like the crazy stuff. The crazy roles, the twists deviations from established rules. I know some people do, and we have RMM and BM for that.

But I don't want to come off across like I am saying, "No way! We can't have that stuff as "normal" games." Because I am not trying to say that--and not just in regard to this specific situation, but as a trend I have been seeing over the last little while. Because ultimately if the community as a whole (or at least a majority) feels that these games with these trends should be normal games, then they should be. I just probably won't be playing in them. And that is fine. All I want to do is offer the opinion of one player who thinks we should keep normal games normal.
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 07:01:09 pm
Eh, don't put it up there. If i find a way to fix it up alittle, I'll say so.
Title: Re: Mafia Game Index
Post by: liopoil on May 08, 2013, 07:05:09 pm
yeah, I prefer ordinary games better too. Though I think that a new mechanic here and there which doesn't completely warp the game is good.
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 07:06:42 pm
yeah, I prefer ordinary games better too. Though I think that a new mechanic here and there which doesn't completely warp the game is good.
Sign up for my game!
Title: Re: Mafia Game Index
Post by: liopoil on May 08, 2013, 07:10:27 pm
that is, little twirks that have the potential to change the game and be analyzed for reads. The core of the game should still be scumhunting and reads and stuff. The game should be determined upon whether town was able to lynch scum or not.

That said, I'm still willing to play in some games that might have crazy night actions and stuff.

@mail-mi: you're talking about the camelot one? but there's only one scum! and it's bastard, so lots of other crazy stuff happens too which changes the outcome of the game.
Title: Re: Mafia Game Index
Post by: mail-mi on May 08, 2013, 07:11:23 pm
that is, little twirks that have the potential to change the game and be analyzed for reads. The core of the game should still be scumhunting and reads and stuff. The game should be determined upon whether town was able to lynch scum or not.

That said, I'm still willing to play in some games that might have crazy night actions and stuff.

@mail-mi: you're talking about the camelot one? but there's only one scum! and it's bastard, so lots of other crazy stuff happens too which changes the outcome of the game.
Sign up for the RMM games!
Title: Re: Mafia Game Index
Post by: liopoil on May 08, 2013, 07:30:16 pm
well, I signed up for one... and I also signed up for mean girls and EFHW's game, and running blitz. And then throw in non-mafia forum games...
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 08, 2013, 08:17:24 pm
I always enjoy whatever game I am playing in I have never continued reading a bastard or rmm game after I died...
Title: Re: Mafia Game Index
Post by: ashersky on May 08, 2013, 08:22:24 pm
I always enjoy whatever game I am playing in I have never continued reading a bastard or rmm game after I died...

Sign up for Shakespeare.  You know you want to be in another ash!game.
Title: Re: Mafia Game Index
Post by: eHalcyon on May 08, 2013, 08:22:41 pm
I always enjoy whatever game I am playing in I have never continued reading a bastard or rmm game after I died...

That's not good, because those are the types of games where you might not stay dead.
Title: Re: Mafia Game Index
Post by: Archetype on May 08, 2013, 08:39:22 pm
I always enjoy whatever game I am playing in I have never continued reading a bastard or rmm game after I died...

Sign up for Shakespeare.  You know you want to be in another ash!game.
Mine too! Not all the awesome roles were inside The Old Chateau.
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 08, 2013, 09:02:48 pm
I always enjoy whatever game I am playing in I have never continued reading a bastard or rmm game after I died...

Sign up for Shakespeare.  You know you want to be in another ash!game.

Have you guys been paying attention to anything lol, I barely have time for the one game I'm in if I /in to anything it will be impulsively re inning in mean girls a game I have been looking forward to for forever.
Title: Re: Mafia Game Index
Post by: liopoil on May 09, 2013, 07:46:57 pm
should I be advertising my game? ZMXIII needs 2-4 more players, depending on if TA and mcmc have time for it can be convinced that blitz mafia is more important than anything else in their life.
Title: Re: Mafia Game Index
Post by: ashersky on May 10, 2013, 12:57:26 am
Okay, waiting to fill:

RMM6 - 6 slots remaining
RMM8 - 7 slots remaining
RMM9 - 7 slots remaining
M25 - 1 slot remaining
ZM13 - 2 slots remaining


Amazingly, I don't think Robz is signed up for any of them.  The world is ending.
Title: Re: Mafia Game Index
Post by: Robz888 on May 10, 2013, 01:59:00 am
Okay, waiting to fill:

RMM6 - 6 slots remaining
RMM8 - 7 slots remaining
RMM9 - 7 slots remaining
M25 - 1 slot remaining
ZM13 - 2 slots remaining


Amazingly, I don't think Robz is signed up for any of them.  The world is ending.

I'm signed up for M25 and Blitz! No more RM games for me right now.
Title: Re: Mafia Game Index
Post by: raerae on May 10, 2013, 09:59:16 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Title: Re: Mafia Game Index
Post by: mail-mi on May 10, 2013, 10:02:08 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Twitch twitch I can't but I can't resist... /in
Title: Re: Mafia Game Index
Post by: liopoil on May 10, 2013, 10:03:44 pm
whew. now you can send me a PM for realz!
Title: Re: Mafia Game Index
Post by: sudgy on May 10, 2013, 10:23:42 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Twitch twitch I can't but I can't resist... /in

Haha, yes, every game I've played in you will still be there!  HAHA!
Title: Re: Mafia Game Index
Post by: mail-mi on May 10, 2013, 10:42:47 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Twitch twitch I can't but I can't resist... /in

Haha, yes, every game I've played in you will still be there!  HAHA!

Well, last game you killed me N1.
Title: Re: Mafia Game Index
Post by: sudgy on May 10, 2013, 10:43:28 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Twitch twitch I can't but I can't resist... /in

Haha, yes, every game I've played in you will still be there!  HAHA!

Well, last game you killed me N1.

Twice ;D
Title: Re: Mafia Game Index
Post by: mail-mi on May 10, 2013, 10:44:51 pm
I need ONE more for Mean Girls as we had an unexpected out. Nothing has been rolled yet but PMs are written and ready to go out. PM me if you're interested!
Twitch twitch I can't but I can't resist... /in

Haha, yes, every game I've played in you will still be there!  HAHA!

Well, last game you killed me N1.

Twice ;D

If I die N1 I know who's scum!
Title: Re: Mafia Game Index
Post by: mail-mi on May 13, 2013, 06:10:28 pm
Okay, waiting to fill:

RMM6 - 6 slots remaining
RMM8 - 7 slots remaining
RMM9 - 7 slots remaining
M25 - 1 slot remaining
ZM13 - 2 slots remaining


Amazingly, I don't think Robz is signed up for any of them.  The world is ending.

I'm signed up for M25 and Blitz! No more RM games for me right now.

Sign up for my game! It'll be fun, I promise! And it won't be too crazy either.
Title: Re: Mafia Game Index
Post by: mail-mi on May 13, 2013, 06:48:54 pm
I'd also like to sign up for a normal game, it'd be the Fire and Ice (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) setup, i think its cool.

(Pun intended)
Title: Re: Mafia Game Index
Post by: Axxle on May 13, 2013, 07:32:56 pm
I'd also like to sign up for a normal game, it'd be the Fire and Ice (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) setup, i think its cool.

(Pun intended)
Will it be Game of Thrones themed?
Title: Re: Mafia Game Index
Post by: mail-mi on May 13, 2013, 07:35:25 pm
I'd also like to sign up for a normal game, it'd be the Fire and Ice (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) setup, i think its cool.

(Pun intended)
Will it be Game of Thrones themed?
Never seen it, so no. But i have the board game, and think it would be cool.
Title: Re: Mafia Game Index
Post by: Axxle on May 13, 2013, 07:52:39 pm
The series that A Game of Thrones is in is (it's the first book) called A Song of Ice and Fire :)
Title: Re: Mafia Game Index
Post by: mail-mi on May 13, 2013, 07:56:52 pm
The series that A Game of Thrones is in is (it's the first book) called A Song of Ice and Fire :)
well, that's nice. However, i don't know what the flavor will be.
Title: Re: Mafia Game Index
Post by: eHalcyon on May 13, 2013, 08:13:55 pm
The series that A Game of Thrones is in is (it's the first book) called A Song of Ice and Fire :)
well, that's nice. However, i don't know what the flavor will be.

Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
Title: Re: Mafia Game Index
Post by: ashersky on May 13, 2013, 11:03:31 pm
Small suggestion I wanted to throw out there to see what folks thought.

Should we hold off on any other games opening up for sign-ups until we get a few more filled that have been waiting for awhile?  We've got 2 regular games running, so we're good there for a bit, and at least one game in each of the other categories ready to go.

All 5 games open for sign ups have stalled a bit; it'd be nice to get them filled before any more new games pass them.

Thoughts?
Title: Re: Mafia Game Index
Post by: mail-mi on May 13, 2013, 11:08:06 pm
Small suggestion I wanted to throw out there to see what folks thought.

Should we hold off on any other games opening up for sign-ups until we get a few more filled that have been waiting for awhile?  We've got 2 regular games running, so we're good there for a bit, and at least one game in each of the other categories ready to go.

All 5 games open for sign ups have stalled a bit; it'd be nice to get them filled before any more new games pass them.

Thoughts?

Maybe open another normal one (people jump at those ones) but yeah I agree. Get the games filled first.
Title: Re: Mafia Game Index
Post by: shraeye on May 14, 2013, 12:15:01 am
Small suggestion I wanted to throw out there to see what folks thought.

Should we hold off on any other games opening up for sign-ups until we get a few more filled that have been waiting for awhile?  We've got 2 regular games running, so we're good there for a bit, and at least one game in each of the other categories ready to go.

All 5 games open for sign ups have stalled a bit; it'd be nice to get them filled before any more new games pass them.

Thoughts?
Yup, I'm going to start my game (the next regular one) when more games have been filled.  It pains me to see all these unfilled games.
Title: Re: Mafia Game Index
Post by: mail-mi on May 14, 2013, 09:46:57 am
Small suggestion I wanted to throw out there to see what folks thought.

Should we hold off on any other games opening up for sign-ups until we get a few more filled that have been waiting for awhile?  We've got 2 regular games running, so we're good there for a bit, and at least one game in each of the other categories ready to go.

All 5 games open for sign ups have stalled a bit; it'd be nice to get them filled before any more new games pass them.

Thoughts?
Yup, I'm going to start my game (the next regular one) when more games have been filled.  It pains me to see all these unfilled games.
Then help fill 'em!
Title: Re: Mafia Game Index
Post by: Twistedarcher on May 21, 2013, 09:29:51 pm
RMM6, RMM8, and RMM9 are all stuck at 6 players.

Currently, Xeiron, Archetype, Ashersky, Eevee, mail-mi, and Sudgy are signed up for all of those games they're not modding.

Myself, EFHW, Kooshie, and Liopoil are all signed up for one game only --myself and EFHW for RMM6, Kooshie for RMM8, and Liopoil for RMM9.

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to? If we all moved to RMM6, that would get it to 8, and if we all moved to RMM8 or RMM9, that would get those games to 9.

I'm only interested in playing 1 RMM game, but I'd really like to get one started. I'm okay joining any of them. I think for those of us only in one game, we should pick a consensus on which one we want to play, and all join it. Getting a game to 8 or 9 players would hopefully get the last few people to join more quickly.
Title: Re: Mafia Game Index
Post by: Twistedarcher on May 21, 2013, 09:31:12 pm
Sorry, RMM6 is at 7 players, not 6. So we could get any of these games to 9 if everyone joins the same one.
Title: Re: Mafia Game Index
Post by: EFHW on May 21, 2013, 10:25:33 pm

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to?
TA - Liopoil, Kooshie and I see each other irl.  We purposely don't play in the same games to avoid accidentally sharing information.
Title: Re: Mafia Game Index
Post by: Archetype on May 21, 2013, 10:31:44 pm

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to?
TA - Liopoil, Kooshie and I see each other irl.  We purposely don't play in the same games to avoid accidentally sharing information.
Woah, really? I never knew that.

I wouldn't object to having all 4 of you in one of my games. Ive allowed mcmsalot and Robz in the same game (though Robz did /out). Besides, youu all must have something better to talk about in IRL besides Mafia, right?
Title: Re: Mafia Game Index
Post by: sudgy on May 21, 2013, 10:32:54 pm
When BoxOfDOG played, I just told him, "no talking about the game whatsoever."
Title: Re: Mafia Game Index
Post by: nkirbit on May 21, 2013, 10:33:37 pm

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to?
TA - Liopoil, Kooshie and I see each other irl.  We purposely don't play in the same games to avoid accidentally sharing information.
Woah, really? I never knew that.

I wouldn't object to having all 4 of you in one of my games. Ive allowed mcmsalot and Robz in the same game (though Robz did /out). Besides, youu all must have something better to talk about in IRL besides Mafia, right?

I also just joined RMM6, despite knowing TA.  I figured it was fine since robz and mcmc play together regularly.
Title: Re: Mafia Game Index
Post by: Twistedarcher on May 21, 2013, 10:37:32 pm

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to?
TA - Liopoil, Kooshie and I see each other irl.  We purposely don't play in the same games to avoid accidentally sharing information.

Ohhhh, didn't know that -- that's quite cool though!
Title: Re: Mafia Game Index
Post by: ashersky on May 21, 2013, 10:45:23 pm
We all basically trust each other not to communicate outside of the game.

Shraeye, raerae, and TheMunch play mafia games together just fine.
Robz and mcmc.
The other brothers that used to play but don't anymore.

That's all to say don't limit yourself to games your friends aren't playing unless you really think you can't keep quiet in real life.  The ease of "cheating" is there anyway with PMs, etc.  It's an honor system game.

(Besides, I think mods would be able to tell if someone had more info than they should.)


TLDR: Everyone join Shakespeare Mafia!
Title: Re: Mafia Game Index
Post by: Robz888 on May 21, 2013, 10:54:21 pm
We all basically trust each other not to communicate outside of the game.

Shraeye, raerae, and TheMunch play mafia games together just fine.
Robz and mcmc.
The other brothers that used to play but don't anymore.

That's all to say don't limit yourself to games your friends aren't playing unless you really think you can't keep quiet in real life.  The ease of "cheating" is there anyway with PMs, etc.  It's an honor system game.

(Besides, I think mods would be able to tell if someone had more info than they should.)


TLDR: Everyone join Shakespeare Mafia!

This. Everybody is welcome to play every game, even if their friends and relatives are playing. Just keep quiet about it IRL!
Title: Re: Mafia Game Index
Post by: ashersky on May 22, 2013, 07:33:29 pm
RMM6, RMM8, and RMM9 are all stuck at 6 players.

Currently, Xeiron, Archetype, Ashersky, Eevee, mail-mi, and Sudgy are signed up for all of those games they're not modding.

Myself, EFHW, Kooshie, and Liopoil are all signed up for one game only --myself and EFHW for RMM6, Kooshie for RMM8, and Liopoil for RMM9.

Can all 4 of us (me, EFHW, Kooshie, Liopoil) agree on one game to move to? If we all moved to RMM6, that would get it to 8, and if we all moved to RMM8 or RMM9, that would get those games to 9.

I'm only interested in playing 1 RMM game, but I'd really like to get one started. I'm okay joining any of them. I think for those of us only in one game, we should pick a consensus on which one we want to play, and all join it. Getting a game to 8 or 9 players would hopefully get the last few people to join more quickly.

FYI -- Kooshie + liopoil would get RMM6 to 10.  Then Galz, Robz, and another vet could make their RMM return and we'd be full!
Title: Re: Mafia Game Index
Post by: Axxle on May 22, 2013, 09:30:54 pm
We all basically trust each other not to communicate outside of the game.

Shraeye, raerae, and TheMunch play mafia games together just fine.
Robz and mcmc.
The other brothers that used to play but don't anymore.

That's all to say don't limit yourself to games your friends aren't playing unless you really think you can't keep quiet in real life.  The ease of "cheating" is there anyway with PMs, etc.  It's an honor system game.

(Besides, I think mods would be able to tell if someone had more info than they should.)


TLDR: Everyone join Shakespeare Mafia!

This. Everybody is welcome to play every game, even if their friends and relatives are playing. Just keep quiet about it IRL!
Hell, I play with myself constantly!
Title: Re: Mafia Game Index
Post by: mail-mi on May 22, 2013, 09:38:17 pm
We all basically trust each other not to communicate outside of the game.

Shraeye, raerae, and TheMunch play mafia games together just fine.
Robz and mcmc.
The other brothers that used to play but don't anymore.

That's all to say don't limit yourself to games your friends aren't playing unless you really think you can't keep quiet in real life.  The ease of "cheating" is there anyway with PMs, etc.  It's an honor system game.

(Besides, I think mods would be able to tell if someone had more info than they should.)


TLDR: Everyone join Shakespeare Mafia!

This. Everybody is welcome to play every game, even if their friends and relatives are playing. Just keep quiet about it IRL!
Hell, I play with myself constantly!
Hey you! Sign up for my game and the RMM games!
Title: Re: Mafia Game Index
Post by: Axxle on May 22, 2013, 10:11:47 pm
I'm done with BM and RM games for a while.
Title: Re: Mafia Game Index
Post by: mail-mi on May 22, 2013, 11:28:38 pm
I'm done with BM and RM games for a while.
Too many people are  :(
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 10:28:39 am
ZMXIII is over, town won. Also, RMM11 is not going to be monty python flavored. Not sure what I'll do yet, but it won't be monty python. It's wayyyy in the future though, I think it's 5th in line. It'll be 10-13 players.
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 26, 2013, 03:01:03 pm
I would like to sign up for a game moderation slot, well eventually I want to, I have an idea for a game I am working on that I think will be very cool.
Title: Re: Mafia Game Index
Post by: yuma on May 26, 2013, 04:39:12 pm
I would like to sign up for a game moderation slot, well eventually I want to, I have an idea for a game I am working on that I think will be very cool.

cool! normal, rmm or bm?
Title: Re: Mafia Game Index
Post by: Galzria on May 26, 2013, 04:42:45 pm
I would like to sign up for a game moderation slot, well eventually I want to, I have an idea for a game I am working on that I think will be very cool.

Intrigued.
Title: Re: Mafia Game Index
Post by: ashersky on May 26, 2013, 05:57:32 pm
Updated.  Now fill RMMs.  Come on RobzGalz, you know you like Shakespeare.
Title: Re: Mafia Game Index
Post by: raerae on May 26, 2013, 06:11:08 pm
Can you put me in the queue to mod another normal game, please?  Flavor and # of players TBD.
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 06:17:25 pm
Yeah, it's pretty clear people want to mod RMM but play normal, and obviously we should cater to the needs of the players rather than the needs of the mods.
it's true. You can change my game to a normal one.
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 06:35:25 pm
time for shraeye to open his game?
Title: Re: Mafia Game Index
Post by: Grujah on May 26, 2013, 07:10:37 pm
I plead for XXXVII
Title: Re: Mafia Game Index
Post by: mail-mi on May 26, 2013, 07:30:15 pm
1. The RMM game I'm signed up for is BM, actually

2. Come on people, sign up for the games!
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 26, 2013, 07:34:00 pm
I can probably run my game as a normal, are there any normal's waiting to go?
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 26, 2013, 07:34:36 pm
oh theres ton's yay!
Title: Re: Mafia Game Index
Post by: sudgy on May 26, 2013, 07:34:54 pm
I can probably run my game as a normal, are there any normal's waiting to go?

I think there are more than 10 waiting to go...
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 07:39:01 pm
I'd like to note that town has won exactly ONE of the last EIGHT normal games.
Title: Re: Mafia Game Index
Post by: raerae on May 26, 2013, 07:40:58 pm
I'd like to note that town has won exactly ONE of the last EIGHT normal games.

We've had a ton of new blood too.  There are more contributing factors than just balance.
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 07:43:14 pm
you're saying that we're just bad at mafia? Possible, but then scum would be bad at mafia too.
Title: Re: Mafia Game Index
Post by: raerae on May 26, 2013, 07:49:03 pm
No, I'm saying there are a lot of things contributing to that.  Balance, learning curves, changing seasons, Fish Fridays at the VFW during Lent...
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 08:03:10 pm
well, town has only won 9/23 total. You could argue that is too small of a sample size though I suppose.
Title: Re: Mafia Game Index
Post by: raerae on May 26, 2013, 08:06:42 pm
So what do you suggest?
Title: Re: Mafia Game Index
Post by: Grujah on May 26, 2013, 08:08:28 pm
well, town has only won 9/23 total. You could argue that is too small of a sample size though I suppose.

Given that 11.5 would be 50-50, 9-14 is not that bad.
Title: Re: Mafia Game Index
Post by: ashersky on May 26, 2013, 08:08:42 pm
well, town has only won 9/23 total. You could argue that is too small of a sample size though I suppose.

I really think it's been recently that mafia has been winning more often.  It was pretty even up to maybe 16-17.  We just haven't played as well lately.  And a few set-ups have been a bit stronger for town, but that's mostly RMM that I'm thinking of.
Title: Re: Mafia Game Index
Post by: liopoil on May 26, 2013, 08:17:48 pm
...and I've only been around recently :P. So maybe we're on an unlucky streak. I do think if it were that we have been playing badly recently then scum would be playing equally badly and it would stay balanced. or maybe people are better at scum than town? anyway, I think it would make sense to in general try to make sure town has a fair enough chance.
Title: Re: Mafia Game Index
Post by: EFHW on May 26, 2013, 11:33:36 pm
As players have improved and passed on their wisdom to newbies, the scum can more ably avoid the classic "scumtells", leaving the townies to be suspected when they are scummy just in the course of being people.  So scum are getting better and town are overly relying on the past to make sense of the present.
Title: Re: Mafia Game Index
Post by: yuma on May 26, 2013, 11:43:57 pm
time for shraeye to open his game?

I would suggest shraeye open his up (when he is ready of course). I know there is a wait for RMM games to fill, but since shraeye's is a different variety, I would say to open it, as I don't think keeping it closed will increase the rate that RMM games fill, nor do I think that it should even if it did. I know I will be signing up for it. Probably my last game that I will sign up as playing more than one at a time
Title: Re: Mafia Game Index
Post by: Robz888 on May 27, 2013, 12:12:23 am
I think the game gets easier for mafia as we all get better at it.
Title: Re: Mafia Game Index
Post by: mail-mi on May 27, 2013, 12:15:13 am
Is shraeyes going to be more newbie aligned, because we could make hers NMVI and have another normal game opened.
Title: Re: Mafia Game Index
Post by: shraeye on May 27, 2013, 12:55:06 am
nope, it's gonna be all-peoplea alligned. and simple.
Title: Re: Mafia Game Index
Post by: raerae on May 27, 2013, 01:02:07 am
nope, it's gonna be all-peoplea alligned. and simple.

I think he used the word "simple" when he tried to teach me Bridge.  Lies...lies!!!
Title: Re: Mafia Game Index
Post by: shraeye on May 27, 2013, 01:25:34 am
I absolutely did not.  even drunk, i know bridge isnt' simeple.  Fun, yes.  simple, no.
Title: Re: Mafia Game Index
Post by: liopoil on May 27, 2013, 08:44:26 am
/in for shraeye's game!
Title: Re: Mafia Game Index
Post by: ashersky on May 27, 2013, 09:21:56 am
I'm auto-in for shraeye's too.

Note: only three more to fill Shakespeare.
Title: Re: Mafia Game Index
Post by: yuma on May 27, 2013, 09:28:30 am
/in for shraeye's game!

me too!

and I would sign up for a RMM game at this point to get one started, but I think I know too much about all of the games setups to be able to ethically do that. O well. Probably for the best because then I dont' think I would be able to sign up for shraeye's game.
Title: Re: Mafia Game Index
Post by: liopoil on May 27, 2013, 09:30:38 am
wow. shraeye's game is already 1/3 full and it hasn't opened for sign-ups yet!
Title: Re: Mafia Game Index
Post by: sudgy on May 27, 2013, 11:05:08 am
Hey, I could do NMIV.  I want my first game I mod to be simple.
Title: Re: Mafia Game Index
Post by: Archetype on May 27, 2013, 11:15:47 am
/in for shraeye's game!

me too!

and I would sign up for a RMM game at this point to get one started, but I think I know too much about all of the games setups to be able to ethically do that. O well. Probably for the best because then I dont' think I would be able to sign up for shraeye's game.
I don't think you know my game's setup.

I think having a normal game open is good. Some games are better than none.
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 27, 2013, 01:18:42 pm
Woah woah woah auto/in for shraeye's game pls.
Title: Re: Mafia Game Index
Post by: shraeye on May 27, 2013, 01:45:24 pm
wait til the thread pops up for the auto-ins.  You can PM me if you're interested in playing and I'll send you the thread link when I open it.

Subject message "Simple Mafia"
Title: Re: Mafia Game Index
Post by: mcmcsalot on May 27, 2013, 03:08:29 pm
Okay, so I am working on my game now, I would love someone who doesn't think they will play to help me out a bit, I want the game mechanic I have come up with to be secret until the start of the game. So I am currently trying to figure out what pr's and scum to include ect.
Title: Re: Mafia Game Index
Post by: liopoil on May 27, 2013, 03:11:19 pm
it's a normal game? hmmm, I'd like to see it, but I'll probably want to play too...
Title: Re: Mafia Game Index
Post by: raerae on May 27, 2013, 03:17:12 pm
I'm available to help you out, mcmc.
Title: Re: Mafia Game Index
Post by: Twistedarcher on May 27, 2013, 03:20:45 pm
I'll help as well, Mcmc
Title: Re: Mafia Game Index
Post by: Archetype on May 27, 2013, 08:34:41 pm
If there's not too much, I'll help too.
Title: Re: Mafia Game Index
Post by: shraeye on June 03, 2013, 05:50:33 pm
New regular game has opened:

http://forum.dominionstrategy.com/index.php?topic=8297.0
Title: Re: Mafia Game Index
Post by: Jimmmmm on June 04, 2013, 12:36:41 am
FYI, my last exam is on the 26th, and I imagine I'll probably be looking to play Mafia soon after.
Title: Re: Mafia Game Index
Post by: yuma on June 04, 2013, 06:34:37 pm
since shraeye's game might use a random lottery if more players sign up than can fit I will auto-/in any players that don't get into shraeye's game--assuming they want to play in the next game--and they will be automatically included in the signup from the getgo.

Aslo ash: for now put me down for hosting a regular game (Arrested Development themed) in the future (I imagine it will probably be about six months from now. I imagine I will still be around at that time, but my new schedule might put an end to forum mafia for me... I hope it doesn't, but it might...
Title: Re: Mafia Game Index
Post by: shraeye on June 04, 2013, 09:46:30 pm
I'd also love to throw in another Simple Setup regular game whenever there's a chance.  I really think smaller, quicker games will make everyone 2-4 times* happier.


*this calculation has been verified by an actual mathematician.
Title: Re: Mafia Game Index
Post by: shraeye on June 04, 2013, 09:47:38 pm
Oh, and expect a drunk game during some weekend of this month.
Title: Re: Mafia Game Index
Post by: raerae on June 05, 2013, 12:29:15 am
Oh, and expect a drunk game during some weekend of this month.

How's the weekend of 28th work for everybody?  That Friday night :)
Title: Re: Mafia Game Index
Post by: mcmcsalot on June 05, 2013, 07:46:56 am
Oh, and expect a drunk game during some weekend of this month.

How's the weekend of 28th work for everybody?  That Friday night :)

Works for me, I have seen said mafia type games around. Being 21 and all now I was hoping I might be able to be included :)
Title: Re: Mafia Game Index
Post by: spiritbears on June 05, 2013, 08:07:55 am
Oh, and expect a drunk game during some weekend of this month.

How's the weekend of 28th work for everybody?  That Friday night :)

Works for me, I have seen said mafia type games around. Being 21 and all now I was hoping I might be able to be included :)
DAMN Mc! I had no idea you were so young!!  Is like to play although I can't really drink because of my meds. Does that exclude me? I garuntee.my meds mess me up more than alcohol could....
Title: Re: Mafia Game Index
Post by: shraeye on June 05, 2013, 08:17:34 am
As always for drunk games, no need to actually be drunk, just a willingness to deal with a drunken mod.
Title: Re: Mafia Game Index
Post by: spiritbears on June 05, 2013, 01:03:07 pm
As always for drunk games, no need to actually be drunk, just a willingness to deal with a drunken mod.
Cool. Well I'm definitely down for that. (Or is it up?)
Title: Re: Mafia Game Index
Post by: Voltaire on June 05, 2013, 01:20:37 pm
AD mafia? Drunk mafia? It's gonna be hard to limit myself to only one game!
Title: Re: Mafia Game Index
Post by: yuma on June 05, 2013, 04:45:45 pm
AD mafia? Drunk mafia? It's gonna be hard to limit myself to only one game!

AD mafia probably won't start for six months or so at the rate we are going! (which I should note I think the rate we are going is ideal for the number of players we have.... not a criticism, just a commentary).

So plenty of time to clear your schedule.
Title: Re: Mafia Game Index
Post by: liopoil on June 05, 2013, 05:04:10 pm
I think the order for the normal games might be a bit off. They should be in order of when the mod asked to be put in, right? Mine was until somewhat recently RMM, but I changed it because there is little demand for that. It was in the queue before some of the games now ahead of it. I think this might be true for some other games too, especially with the recent flurry of sign-ups...
Title: Re: Mafia Game Index
Post by: ashersky on June 05, 2013, 05:35:51 pm
I think the order for the normal games might be a bit off. They should be in order of when the mod asked to be put in, right? Mine was until somewhat recently RMM, but I changed it because there is little demand for that. It was in the queue before some of the games now ahead of it. I think this might be true for some other games too, especially with the recent flurry of sign-ups...

Easy fix is to find the time stamp for your original post, then the next regular game request that happened after it.
Title: Re: Mafia Game Index
Post by: shraeye on June 10, 2013, 12:21:56 am
My game has technically filled.  I'll give some number of extra days (less than 7) for additional people to express desire to signup.  Though it is a 9-player game, we will be accepting signups beyond that number, and then randomizing for who plays, and who has awesome fun in the Spec QT.
Title: Re: Mafia Game Index
Post by: mail-mi on June 12, 2013, 12:25:20 am
RMM game for me, plz! This is actually going to be a semi normal game. Normal enough that I would suggest even Yuma sign up for it. 9 players.
Title: Re: Mafia Game Index
Post by: liopoil on June 12, 2013, 06:02:11 pm
find the time stamp for your original post, then the next regular game request that happened after it.
okay.
So, I have two ideas for games in the making, not sure which one I'll run. One is an 8 player simple blitz game, the other a RMM game which I haven't decided how many players yet, somewhere from 10-13. So can I reserve spots for those? I'd probably rather do the RMM game, but there's a few of those in line, so that wouldn't be for awhile.
RMM game became normal later. This was on the 22nd of april. The person ahead of me in line is mail-mi. His post:
I'd also like to sign up for a normal game, it'd be the Fire and Ice (http://wiki.mafiascum.net/index.php?title=Fire_and_Ice) setup, i think its cool.

(Pun intended)
is on the 13th of may.

next ahead is community, which is "yumersky" apparently. I can't find the post for that, presumably yuma and ashersky talked about it via PM or something. after that is sudgy:

You know what, I think by the time all the games in the upcoming games queue are over I'll be able to mod.  I might as well say it now.  I'm planning on running two normal games and two BM games in the near future (and one in the far future (say ~1 year), so don't put it on).  I won't say anything about the BM games, but the first normal game I want to be a simple, open setup (maybe even a newbie game) and then another more complicated game.
this post is on the 25th of april. I assume cuzz was way before me, I remember that game being in the queue for a very long time.

So assuming that community is correctly behind sudgy, I should be ahead of mail-mi, yumersky, and sudgy at MXXXI.

So, not to be nitpicking or anything, I just want to get my game going :P
Title: Re: Mafia Game Index
Post by: ashersky on June 12, 2013, 06:14:20 pm

Fixed.
Title: Re: Mafia Game Index
Post by: yuma on June 12, 2013, 06:54:35 pm
should announce here for people that don't check unread posts that CLUE mafia is open for signups. If you were a player that wanted to play in shraeye's game, but didn't sign up because it was full you get priority placement!
Title: Re: Mafia Game Index
Post by: ashersky on June 13, 2013, 07:58:47 pm
Another RMM needs to start soon.
Title: Re: Mafia Game Index
Post by: shraeye on June 13, 2013, 09:39:59 pm
shraeye's game is about to start.  I'm still collecting confirmations.
Title: Re: Mafia Game Index
Post by: sudgy on June 13, 2013, 11:03:58 pm
When do we want another newbie game?  I'm up for it, if you want, and I could open sign-ups right before my long V/LA.
Title: Re: Mafia Game Index
Post by: ashersky on June 14, 2013, 08:30:12 pm
Hmmm, all games in night.  Shakespeare starts back up in a few hours, though.
Title: Re: Mafia Game Index
Post by: yuma on June 14, 2013, 11:17:43 pm
When do we want another newbie game?  I'm up for it, if you want, and I could open sign-ups right before my long V/LA.

I think perhaps a little bit removed from shraeye's game? He is running what is generally considered the "newbie" setup.

Maybe once simple mafia is over, you can open signups for an extended period to attract newer players to it? And if it doesn't fill quite all the way attract a handful of regular players?

when is your long V/LA?
Title: Re: Mafia Game Index
Post by: sudgy on June 16, 2013, 01:29:10 am
I posted in the V/LA thread, it's from July 4-20.
Title: Re: Mafia Game Index
Post by: sudgy on June 19, 2013, 01:26:33 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.
Title: Re: Mafia Game Index
Post by: Robz888 on June 19, 2013, 01:46:36 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.
Title: Re: Mafia Game Index
Post by: ashersky on June 19, 2013, 01:48:32 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

We could play better as town.  I point to Bankers as a game town should have won.
Title: Re: Mafia Game Index
Post by: ashersky on June 19, 2013, 01:48:56 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

The other option is for me to host more C9++ games.  Town wins those flawlessly every time.
Title: Re: Mafia Game Index
Post by: Robz888 on June 19, 2013, 01:53:55 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

We could play better as town.  I point to Bankers as a game town should have won.

I do agree that game was very winnable for town, but it's actually really the only game recently that was sort of close. Other than the town blow out that was Mafia XXIII, scum are running away with it every time.

I think this MAY be a function of playing with the same group of people over and over again. Basically, everyone I think just starts acting the same way. So Eevee doesn't have a town meta and a scum meta he just has a meta. He always acts like himself, that's it. Hard to find scum there.
Title: Re: Mafia Game Index
Post by: ashersky on June 19, 2013, 01:55:00 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

We could play better as town.  I point to Bankers as a game town should have won.

I do agree that game was very winnable for town, but it's actually really the only game recently that was sort of close. Other than the town blow out that was Mafia XXIII, scum are running away with it every time.

I think this MAY be a function of playing with the same group of people over and over again. Basically, everyone I think just starts acting the same way. So Eevee doesn't have a town meta and a scum meta he just has a meta. He always acts like himself, that's it. Hard to find scum there.

Isn't that how it is IRL?  I've never played IRL, so I don't know, but if I'm playing with my friends, they'll never act differently.
Title: Re: Mafia Game Index
Post by: Robz888 on June 19, 2013, 01:55:50 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

We could play better as town.  I point to Bankers as a game town should have won.

I do agree that game was very winnable for town, but it's actually really the only game recently that was sort of close. Other than the town blow out that was Mafia XXIII, scum are running away with it every time.

I think this MAY be a function of playing with the same group of people over and over again. Basically, everyone I think just starts acting the same way. So Eevee doesn't have a town meta and a scum meta he just has a meta. He always acts like himself, that's it. Hard to find scum there.

Isn't that how it is IRL?  I've never played IRL, so I don't know, but if I'm playing with my friends, they'll never act differently.

Yeah, it's more or less how it goes in real life. Well, maybe. It's now certainly true that I have played mafia way more times on these forums than IRL.
Title: Re: Mafia Game Index
Post by: Dsell on June 19, 2013, 01:58:19 am
*points to most recent blitz mafia game* ugh
Title: Re: Mafia Game Index
Post by: Eevee on June 19, 2013, 06:23:24 am
I mean yeah, town just needs to play better. People tend to put in more effort as scum and look for wrong things as town.
Title: Re: Mafia Game Index
Post by: yuma on June 19, 2013, 08:10:09 am
Is there something we should do to make town win more?  Scum has been winning a LOT recently.

I was thinking this, too.

The other option is for me to host more C9++ games.  Town wins those flawlessly every time.

I think lio is right in that closed setups favor mafia more, whereas open setups favor town a bit more. I think most of the games that town has won recently have been open or semi-open setups. So maybe I would suggest more open setups. I mean having a closed setup is fun... new roles, little bit more on the slightly crazy side, new mechanics and everything (but they do tend to favor scum, even if all the roles are perfectly balanced, just because of the information factor). Although this certainly isn't always true... as Pirates was semi-open and town was crushed. That and even though we haven't had any in a while having two mafia teams obviously favors mafia as well...

and blitz games as well are leaning more toward town.

So I don't know. I think right now if I had a suggestion it would be to give town a little more power in closed setups. Like if you think it is balanced... add a 1-shot something or other? But really all the games have been balanced, but mafia has just played with what they were given better than the other teams...

Title: Re: Mafia Game Index
Post by: raerae on June 19, 2013, 08:57:33 am
I think a huge problem lately is people having opinions then building a case around that instead of taking an objective look at the person and their interactions as a whole.  Add to that people calling scum teams really early in the game (which usually means finding one person scummy and forcing other people to fit into the role as that person's teammate) and we have towns that are just playing poorly.  Maybe we all need to take a look at the wiki page again and start from scratch?  I also agree with Robz, it does seem to get more difficult to play with people the more you know them.
Title: Re: Mafia Game Index
Post by: liopoil on June 19, 2013, 09:24:55 am
1) closed setups almost always favor scum. Town not knowing the setup hurts a lot. All games I ever run will be open setups.

2) People are better at being scum than town.
Title: Re: Mafia Game Index
Post by: eHalcyon on June 19, 2013, 11:45:09 am
I think a huge problem lately is people having opinions then building a case around that instead of taking an objective look at the person and their interactions as a whole.  Add to that people calling scum teams really early in the game (which usually means finding one person scummy and forcing other people to fit into the role as that person's teammate) and we have towns that are just playing poorly.  Maybe we all need to take a look at the wiki page again and start from scratch?  I also agree with Robz, it does seem to get more difficult to play with people the more you know them.

I have noticed this in games I spectated. Few town players are willing to go back and build real cases with quotes. When they do, the victim just accuses them of tunneling and posting a wall of text that is hard to follow. Players are getting overinvested emotionally while still not putting in the effort to build cases or even defend themselves objectively and logically.
Title: Re: Mafia Game Index
Post by: Robz888 on June 19, 2013, 01:10:28 pm
I just think it's much, much, much harder to be town than scum. I think I would start re-balancing games accordingly.
Title: Re: Mafia Game Index
Post by: Twistedarcher on June 19, 2013, 01:48:18 pm
I just think it's much, much, much harder to be town than scum. I think I would start re-balancing games accordingly.

I would change this to say it takes much, much more effort to play town well than to play scum well. Town has to do a lot of analysis to get it right.
Title: Re: Mafia Game Index
Post by: liopoil on June 19, 2013, 01:49:55 pm
yup. town has usually less than 4 correct lynch options. scum has many more good lynch options.
Title: Re: Mafia Game Index
Post by: yuma on June 19, 2013, 07:49:18 pm
I just think it's much, much, much harder to be town than scum. I think I would start re-balancing games accordingly.

I would change this to say it takes much, much more effort to play town well than to play scum well. Town has to do a lot of analysis to get it right.

I strongly disagree. See the night thread for a longer post about it... funny how we are having the same conversation in two threads...

But I do think a compelling point is needed here. Strong town play gets eliminated. Often very quickly. So if you are a good town player, you only have to keep it up for 1 day, 2 days before you are NKed. Whereas if you are playing scum well, you are playing all game long to the bitter end.

Maybe it is because I have been on too many losing mafia sides. But I have very little sympathy for town, even when I am town. I do think we as a community have become better at playing town. And I don't think the answer is to stunt mafia or prop up town. It is to play better as town, maybe with a few tweaks to give town more tools to use as town?
Title: Re: Mafia Game Index
Post by: spiritbears on June 19, 2013, 08:31:11 pm
.....a whole day
Without mafia is killinme
Title: Re: Mafia Game Index
Post by: sudgy on June 19, 2013, 10:56:48 pm
BM game idea: 5 scum, 5 town.  Scum wins.
Title: Re: Mafia Game Index
Post by: eHalcyon on June 19, 2013, 11:04:22 pm
We should try to design a balanced open RMM.

I have at least one role suggestion.
Title: Re: Mafia Game Index
Post by: mail-mi on June 19, 2013, 11:05:33 pm
We should try to design a balanced open RMM.

I have at least one role suggestion.
Actually, that's kind of what mine will be.

You'll see,
Title: Re: Mafia Game Index
Post by: Archetype on June 19, 2013, 11:16:08 pm
We should try to design a balanced open RMM.

I have at least one role suggestion.
There could be something like SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown). Or were you thinking something simpler?
Title: Re: Mafia Game Index
Post by: mail-mi on June 19, 2013, 11:22:05 pm
We should try to design a balanced open RMM.

I have at least one role suggestion.
There could be something like SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown). Or were you thinking something simpler?
Ooh my RMM is almost just like that except a little bit more complicated! Yes! You should all join when it opens!

Also, you should all join my game that's open right now.
Title: Re: Mafia Game Index
Post by: eHalcyon on June 20, 2013, 12:04:51 am
We should try to design a balanced open RMM.

I have at least one role suggestion.
There could be something like SmallTown (http://wiki.mafiascum.net/index.php?title=Smalltown). Or were you thinking something simpler?

Depends on how you define "simple".

I would have suggested a regular open paradigm, where the roles are distributed randomly but all possible roles are known from the outset, possibly with more possible roles than there are players.  People can still fakeclaim, but they can't just wildly invent new fake roles.

As a group, we could propose new and interesting roles with mechanics that might not fit well into a regular game.  Since it is open, it also means that everyone can voice concerns that a given role or combination of roles is overpowered or underpowered.



By the way, the role I have in mind is a Jailkeeper variant.  Instead of selecting one player each night, the JK can jail X number of players.  Jailed players cannot target non-jailed players, and vice versa.  However, jailed players can target jailed players and non-jailed players can target non-jailed players.

X might be "half the town".  Thematically, the JK should always be outside of the jail, which means mechanically the mafia needs to have a way out, lest all members be caught and locked every night.  That would probably be in the form of X-shot keys, one player who is immune, or maybe certain powers that can slip through the bars.



Something else I'd like to include has been done a few times now, in various forms, I think.  That would be the multi-cop -- choose X players to investigate, get results that are not entirely clear.  Of course, it's too strong to have the result allow for "none of these are scum".  Maybe "the majority are scum/town"?  It depends on X too.
Title: Re: Mafia Game Index
Post by: yuma on June 20, 2013, 08:24:09 am
Something else I'd like to include has been done a few times now, in various forms, I think.  That would be the multi-cop -- choose X players to investigate, get results that are not entirely clear.  Of course, it's too strong to have the result allow for "none of these are scum".  Maybe "the majority are scum/town"?  It depends on X too.

Something ash and I talked about in one of our setups, but decided we weren't going to use it, so I think it is safe to talk about here... is a multi-role cop -- choose X players to investigate and get back one or two role(s) that is determined randomly... So this way the mafia would have info in the way of a rolecop, but it isn't completely clear. Mafia could try to name themselves as players, but then might get the result back of their own role which wouldn't be useful at all...

On the JK side... I have thought about something similar... but having multiple JKs... (2-3) maybe three? But if the same player is targeted twice they are put into jail and then taken back out of jail... And if a JK is put in jail, none of his JK targets go through
Title: Re: Mafia Game Index
Post by: spiritbears on June 20, 2013, 10:27:09 am
Maybe the best way to freshen up the games
Would be to
Get more new players involved
Title: Re: Mafia Game Index
Post by: shraeye on June 20, 2013, 11:45:40 am
Indeed!
Title: Re: Mafia Game Index
Post by: EFHW on June 21, 2013, 10:06:10 am
When should I open up Harry Potter mafia?
Title: Re: Mafia Game Index
Post by: Axxle on June 21, 2013, 05:06:23 pm
We should play a game of Greater Idea Mafia, similar to cayvie's arcana mafia that she altered from Great Idea Mafia, but each player gets two cards and chooses one.

http://wiki.mafiascum.net/index.php?title=Greater_Idea_Mafia
Title: Re: Mafia Game Index
Post by: liopoil on June 21, 2013, 05:15:06 pm
greatest idea mafia is better! (it would be RMM btw)

http://wiki.mafiascum.net/index.php?title=Greatest_Idea_Mafia
Title: Re: Mafia Game Index
Post by: Axxle on June 21, 2013, 05:16:36 pm
greatest idea mafia is better! (it would be RMM btw)

http://wiki.mafiascum.net/index.php?title=Greatest_Idea_Mafia
I know about greatest, not sure how it plays though.

Greater idea is hilarious in a party setting because so often we get a group of all town players.  One time we had 5 masons in a 9 person game.
Title: Re: Mafia Game Index
Post by: liopoil on June 21, 2013, 05:18:53 pm
it's pretty much the same: you get 3 cards, choose two. Choose one to show your alignment, another for your role.
Title: Re: Mafia Game Index
Post by: mail-mi on June 21, 2013, 05:27:07 pm
We should play a game of Greater Idea Mafia, similar to cayvie's arcana mafia that she altered from Great Idea Mafia, but each player gets two cards and chooses one.

http://wiki.mafiascum.net/index.php?title=Greater_Idea_Mafia

greatest idea mafia is better! (it would be RMM btw)

http://wiki.mafiascum.net/index.php?title=Greatest_Idea_Mafia
I like em both.
Title: Re: Mafia Game Index
Post by: spiritbears on June 21, 2013, 05:59:33 pm
When should I open up Harry Potter mafia?
I like this!!!
Title: Re: Mafia Game Index
Post by: Eevee on June 21, 2013, 09:38:26 pm
When should I open up Harry Potter mafia?
I like this!!!
Oh me too, a huge fan.
Title: Re: Mafia Game Index
Post by: Archetype on June 21, 2013, 10:17:26 pm
When should I open up Harry Potter mafia?
I like this!!!
Oh me too, a huge fan.
I'll be /in for this, but probably after yuma's fills or B2B ends. But that's just my two pennies.
Title: Re: Mafia Game Index
Post by: yuma on June 21, 2013, 10:35:43 pm
When should I open up Harry Potter mafia?

Like arch said. After CLUE fills or when B2B ends. I mean you can open it now if you would like, I wouldn't really have a problem with it and generally I encourage having options for people to choose from, but we could run into the problem that was confronting RMM games by having multiple games open for signups at the same time... but I think that is less of a problem in normal games.
Title: Re: Mafia Game Index
Post by: sudgy on June 22, 2013, 12:07:15 am
So...  When am I opening the newbie one then?
Title: Re: Mafia Game Index
Post by: mail-mi on June 22, 2013, 01:03:23 am
So...  When am I opening the newbie one then?
After B2B I'd say.
Title: Re: Mafia Game Index
Post by: sudgy on June 22, 2013, 01:09:34 am
So...  When am I opening the newbie one then?
After B2B I'd say.

But they were saying EFHW's can open then...
Title: Re: Mafia Game Index
Post by: ashersky on June 22, 2013, 01:55:49 am
So...  When am I opening the newbie one then?

Do we really need a newbie game?

If so, I figure it opens whenever, since it shouldn't compete with any other game.
Title: Re: Mafia Game Index
Post by: Galzria on June 22, 2013, 02:06:49 am
When should I open up Harry Potter mafia?

/////


On a serious note, do people want to start soon, or give it another few days?  I think I will take some time to do all the set up (e.g. create the 7 Horcrux QTs) tonight.

So for reals then?  Send role soon, but start the game on Monday?

By the way, the Flavour in the game title refers to Bernie Bott's Every Flavour Beans.

And when Volt said that you guys are in for a wild ride, he is referring to the Quidditch tournament coming up on Day 3.

Thread SEMI-LOCKED!

Feel free to post your opinion on when to start this game.  I am now leaning towards Monday. 

Do NOT comment on anything else, including but not limited to:

  • What you think of your role.
  • Your bean flavour.
  • Your House.
  • Your best spell.
  • Your starting location in the castle.
  • What you saw in the Mirror of Erised.
  • Your Patronus.

Loading...

Down a flight of stairs and behind a beautiful portrait of a bowl of fruit lies the Hogwarts kitchen and its staff of industrious house elves. 

House elves in general are largely underappreciated.  They'll never win any prizes and they won't make headlines in the Daily Prophet, but house elves run basically the entire wizarding world.  All of the major events in history have involved house elves in some capacity, though Bathilda Bagshot never saw fit to mention them in her writings. 4e

But that's all well and good -- house elves are happy to serve in secret.  To accomplish all of one's tasks without gaining notice is the mark of a good house elf, after all!  With the start of a new year at Hogwarts, the elves are once again busy.  65 There is always more food to prepare, common rooms to clean and suits of armor to polish.  With so much work to do, the house elves have never been 6f happier.

But all that changed when 20 the Fire Nation attacked the Common Rooms were trashed.  Also, Sappy the House-Elf was murdered.  BUT THE COMMON ROOMS 69.

Egads!  Zounds! 73 What an unexpected development!

Who could have done such a deplorable deed?  Now, the house elves must work together to solve this terrible crime.  20 Most wizards and witches are, of course, too busy to get involved -- and rightly so!  But perhaps a handful of overly-sentimal Hogwarts students and staff might assist the house elves in rooting out the dark, messy powers at work.  One thing is for sure -74- those rooms need to be cleaned before the students arrive, and they'll be arriving in just a few hours (mod note: this does not reflect any real passage of time)! 68 DRAMA! 65 TENSION! 20 MAGIC!

But that's 6f all well and good -- house elves 6e are happy to serve in secret.  To accomplish all of 65 one's tasks without 2e gaining notice is the mark of a good house elf, after all!  With the start of a new year at Hogwarts, the elves are once again busy.  The elves are once again busy.  Once again buzyzzt.

Thus begins Role Madness Mafia 3: Read the Freaking Flavour.


Status:

0/4 common rooms cleaned
0/10 beans consumed
3/12 cards missing
0/4 dementors defeated

Next Quidditch match is scheduled for Day 3 (Ravenclaw vs. Slytherin) but may be postponed if their common rooms have not been cleaned by that day.





Day 1 Start

Vote Count 1.1

Not voting (15): Archetype, ashersky, Captain_Frisk, cayvie, Dsell, Eevee, ftl, Galzria, Insomniac, Jorbles, jotheonah, Robz888, shraeye, Voltaire, Watno

With 15 alive, it takes 8 to lynch.

Lynch deadline: Monday, October 8, 5:00pm MDT


Title: Re: Mafia Game Index
Post by: Galzria on June 22, 2013, 02:17:56 am

To be fair, despite all appearances, I'm only joking. A Harry Potter Themed Mafia game has not yet been run.
Title: Re: Mafia Game Index
Post by: sudgy on June 22, 2013, 09:27:27 am
So...  When am I opening the newbie one then?

Do we really need a newbie game?

If so, I figure it opens whenever, since it shouldn't compete with any other game.

Well, the reason for it would be that it would be nice for my first game I mod to be simple.  I have no idea which ones in the queue would get there first, so I thought this would be easy.  The reason I said this, is that people said I should open after B2B was done, but then people were saying EFHW's can open then.
Title: Re: Mafia Game Index
Post by: ashersky on June 22, 2013, 09:28:44 am
So...  When am I opening the newbie one then?

Do we really need a newbie game?

If so, I figure it opens whenever, since it shouldn't compete with any other game.

Well, the reason for it would be that it would be nice for my first game I mod to be simple.  I have no idea which ones in the queue would get there first, so I thought this would be easy.  The reason I said this, is that people said I should open after B2B was done, but then people were saying EFHW's can open then.

Different categories, so it should be fine.  It may take awhile for a true newbie game to fill, anyway.  I'm thinking most vets will sit it out.
Title: Re: Mafia Game Index
Post by: ashersky on June 22, 2013, 09:29:07 pm
Added win/loss info to Completed Games section.
Title: Re: Mafia Game Index
Post by: EFHW on June 24, 2013, 12:03:54 pm
When should I open up Harry Potter mafia?

Like arch said. After CLUE fills or when B2B ends. I mean you can open it now if you would like, I wouldn't really have a problem with it and generally I encourage having options for people to choose from, but we could run into the problem that was confronting RMM games by having multiple games open for signups at the same time... but I think that is less of a problem in normal games.

I'll open it after Clue fills.
Title: Re: Mafia Game Index
Post by: Archetype on July 01, 2013, 02:24:25 pm
I'm going to need a sub in for spiritbears in RMM8.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 04, 2013, 12:07:32 am
Please put Nkirbit and I on the list for a normal game. We'll be using the C9++ setup most likely, flavor to be determined.
Title: Re: Mafia Game Index
Post by: ashersky on July 05, 2013, 11:09:51 am
TA/Nkirbit game added.
Title: Re: Mafia Game Index
Post by: liopoil on July 05, 2013, 11:15:59 am
wow, we've planned up to 40!

note: "XXXX" should be "XL"
Title: Re: Mafia Game Index
Post by: ashersky on July 05, 2013, 11:26:55 am
wow, we've planned up to 40!

note: "XXXX" should be "XL"

I like XXXX better.  Australia joke.
Title: Re: Mafia Game Index
Post by: mail-mi on July 05, 2013, 12:32:42 pm
Any other people wanna sign up for BMXIII? There's 9 slots left!
Title: Re: Mafia Game Index
Post by: liopoil on July 06, 2013, 04:23:26 pm
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.
Title: Re: Mafia Game Index
Post by: Archetype on July 06, 2013, 05:27:58 pm
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.
I can help!
Title: Re: Mafia Game Index
Post by: yuma on July 06, 2013, 11:43:52 pm
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.

maybe create a new thread and we can look them over there? (so as to not hijack this thread)

And I am about to panic... My game is next up in line and looks like it won't start until simple game is over, which means (deep breath) that I won't be in any games until EFHW's game starts! And at the rate we are going that might be a long way off! What is a guy to do!?!?
Title: Re: Mafia Game Index
Post by: mail-mi on July 07, 2013, 12:26:38 am
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.

maybe create a new thread and we can look them over there? (so as to not hijack this thread)

And I am about to panic... My game is next up in line and looks like it won't start until simple game is over, which means (deep breath) that I won't be in any games until EFHW's game starts! And at the rate we are going that might be a long way off! What is a guy to do!?!?
Sign up for my game!
Title: Re: Mafia Game Index
Post by: yuma on July 07, 2013, 08:45:46 am
Sorry, I have little to no interest in playing BMM or RMM games. They hurt my head and while often pretty hilarious, just aren't my cup of tea.
Title: Re: Mafia Game Index
Post by: EFHW on July 08, 2013, 10:11:30 am
I'm opening Harry Potter for sign-ups, b/c people have started expressing interest.  If you unofficially signed up before, you need to sign up again now.  Sign up for Clue first! 

Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0;topicseen)
Title: Re: Mafia Game Index
Post by: Grujah on July 08, 2013, 11:14:34 am
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.

I can help, as well.
Title: Re: Mafia Game Index
Post by: EFHW on July 08, 2013, 01:21:03 pm
I'm opening Harry Potter for sign-ups, b/c people have started expressing interest.  If you unofficially signed up before, you need to sign up again now.  Sign up for Clue first! 

Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0;topicseen)

Found a fatal flaw.  Redesigning.  So sign-ups are suspended for the time being.  If you already signed up, you won't have to sign up again when it re-opens.
Title: Re: Mafia Game Index
Post by: liopoil on July 08, 2013, 05:15:50 pm
My normal game will have 9-10 players and be very simple. It will be an open setup of my creation. I currently have four (4!!) different ideas, if anyone would like to see them to help choose one or tweak them, I'd be happy to send you them, or I can even post them in this thread.

Flavor will probably some simple dominion theme.

I can help, as well.

cool, I'll send you it.

I now have just 2 different ideas, and they aren't quite so simple anymore, but aren't nearly as complex as my blitz game...
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 08, 2013, 05:16:56 pm
Your blitz game was AWESOME, though. I'd love to play another iteration of it!
Title: Re: Mafia Game Index
Post by: liopoil on July 08, 2013, 05:19:20 pm
oh, thanks :D. I got the sense that people were overwhelmed by all the different complicated options.
Title: Re: Mafia Game Index
Post by: mcmcsalot on July 08, 2013, 08:15:17 pm
Just for some information i think I'm too busy to play enough, I think I am making games less fun by taking up a spot and then never posting :((( hopefully when I am done petsitting(2 weeks) ill be able to play again. If not ill definitely be back in the sadle come August. I wish I had more time in a day :(
Title: Re: Mafia Game Index
Post by: ashersky on July 08, 2013, 09:47:50 pm
Alright, Clue/Monster Madness/Camelot need to fill!
Title: Re: Mafia Game Index
Post by: liopoil on July 08, 2013, 09:49:06 pm
Alright, Clue/Monster Madness/Camelot need to fill!
but people keep leaving :(
Title: Re: Mafia Game Index
Post by: mail-mi on July 08, 2013, 09:53:07 pm
Alright, Clue/Monster Madness/Camelot need to fill!
You're still /out of SoC. Do you want re-/in?
Title: Re: Mafia Game Index
Post by: ashersky on July 08, 2013, 10:05:39 pm
Alright, Clue/Monster Madness/Camelot need to fill!
You're still /out of SoC. Do you want re-/in?

Not yet.  I may hammer, though.
Title: Re: Mafia Game Index
Post by: ashersky on July 09, 2013, 07:12:50 pm
Officially down to one mafia game ongoing.
Title: Re: Mafia Game Index
Post by: Voltaire on July 09, 2013, 07:17:50 pm
Officially down to one mafia game ongoing.
:o

Go sign up for Clue (http://forum.dominionstrategy.com/index.php?topic=8409.0) everyone!!!
Title: Re: Mafia Game Index
Post by: ashersky on July 09, 2013, 07:39:36 pm
Once Monster Madness fills, I'll open up Lord of the Rings 2.  Hopefully folks will find it even better than the first one!
Title: Re: Mafia Game Index
Post by: EFHW on July 09, 2013, 09:08:32 pm
Harry Potter has been revised.  It is now open for sign-ups and comments.

Harry Potter Mafia (http://forum.dominionstrategy.com/index.php?topic=7915.0;topicseen)
Title: Re: Mafia Game Index
Post by: mcmcsalot on July 10, 2013, 07:58:21 am
I miss you already...
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 11, 2013, 02:48:50 am
Is there interest in a blitz game? I'd be happy to run one, if so.
Title: Re: Mafia Game Index
Post by: Jimmmmm on July 11, 2013, 08:37:06 am
Is there interest in a blitz game? I'd be happy to run one, if so.

/in

Oh no blitz, what am I doing? So fun, but so inconvenient. I'll have to pre-warn everyone of my schedule ahead of time, and if I'll be too busy, I may have to pull out.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 11, 2013, 10:46:24 am
I'll post signups to see if there's any interest, once I figure out what setup to run.

As for setup, what do people want to run? I could always run white flag once again, since it seems to be the preferred setup. We could also try something different, such as the "True Love" setup (2 mafia, 6 VT, everyone's in a lover pair, there's two mafia-VT pairs). Any preferences from people who would play? 
Title: Re: Mafia Game Index
Post by: EFHW on July 11, 2013, 11:17:21 am
I like blitz.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 11, 2013, 11:18:41 am
What setup would you like to run?
Title: Re: Mafia Game Index
Post by: EFHW on July 11, 2013, 11:20:08 am
What setup would you like to run?
I don't know.  I'm not that familiar with them.  On the simple side, though. 
Title: Re: Mafia Game Index
Post by: yuma on July 11, 2013, 11:22:38 am
What setup would you like to run?

I have been intrigued by /Bird_7P[/quote]. 7 player game, 50/50 win rate on mafiascum. Is pretty simple, but avoids follow the cop by having a Macho-Cop. (http://wiki.mafiascum.net/index.php?title=Bird_7P)
Title: Re: Mafia Game Index
Post by: yuma on July 11, 2013, 11:23:36 am

What setup would you like to run?

I have been intrigued by Bird_7P (http://wiki.mafiascum.net/index.php?title=Bird_7P). 7 player game, 50/50 win rate on mafiascum. Is pretty simple, but avoids follow the cop by having a Macho-Cop.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 11, 2013, 08:04:49 pm
I'll run that. It looks like it may be better suited for a full game than for a blitz game, but should work as blitz hopefully. I'll open up signups tomorrow.
Title: Re: Mafia Game Index
Post by: yuma on July 11, 2013, 08:10:20 pm
I'll run that. It looks like it may be better suited for a full game than for a blitz game, but should work as blitz hopefully. I'll open up signups tomorrow.

we have grown accustomed to the no nights blitz... which aren't bad and certainly have benefits, but blitz doesn't have to be nightless. The first handful had 12-hour nights that worked pretty well.

Either that or you can have players pre-establish who they want to use their PRs on throughout the game so that when the game goes into night there is minimal delay. However, this results in less than ideal Cop, Docs and JKs and to a lesser extent NK (lesser because it is typical that at least one member of a scum team will be online during the flip that can make an informed decision on who to NK)
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 11, 2013, 08:18:53 pm
Yeah. It'd need to be at least 12 hour nights, if not 24, so that mafia have a chance to talk to one another.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 12, 2013, 11:01:48 am
Signups for ZM15 are now open.
Title: Re: Mafia Game Index
Post by: EFHW on July 12, 2013, 12:41:04 pm
I have a blitz game idea for after TA's is done.  It has a game of hangman worked in!
Title: Re: Mafia Game Index
Post by: shraeye on July 12, 2013, 06:40:28 pm
I have a blitz game idea for after TA's is done.  It has a game of hangman worked in!
yaaaaay
Title: Re: Mafia Game Index
Post by: EFHW on July 12, 2013, 09:03:13 pm
Link for Hangman: Hangman Anyone? (http://forum.dominionstrategy.com/index.php?topic=8844.0)
Title: Re: Mafia Game Index
Post by: ashersky on July 15, 2013, 08:39:22 pm
I've created a new game, that isn't mafia, but sort of is.  It's an original idea, based on a discussion started by Jimmmmm.  Check it out, if you'd like.  Not sure if it counts as mafia or not.

http://forum.dominionstrategy.com/index.php?topic=8878.msg268953#msg268953

Title: Re: Mafia Game Index
Post by: yuma on July 15, 2013, 08:40:50 pm
I've created a new game, that isn't mafia, but sort of is.  It's an original idea, based on a discussion started by Jimmmmm.  Check it out, if you'd like.  Not sure if it counts as mafia or not.

http://forum.dominionstrategy.com/index.php?topic=8878.msg268953#msg268953

given that it does not have "voting" I would say it does not count as mafia. But really cool concept. I won't play because I am starting my on-week, but will follow it.
Title: Re: Mafia Game Index
Post by: ashersky on July 15, 2013, 08:44:07 pm
I've created a new game, that isn't mafia, but sort of is.  It's an original idea, based on a discussion started by Jimmmmm.  Check it out, if you'd like.  Not sure if it counts as mafia or not.

http://forum.dominionstrategy.com/index.php?topic=8878.msg268953#msg268953

given that it does not have "voting" I would say it does not count as mafia. But really cool concept. I won't play because I am starting my on-week, but will follow it.

That makes sense.  It may fail terribly, but I think it may be the start down a road to finding a "pure" social deduction game.  We'll see how it works out.  Might be a week is too long, or too short, or who knows.
Title: Re: Mafia Game Index
Post by: ashersky on July 15, 2013, 09:30:17 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
Title: Re: Mafia Game Index
Post by: EFHW on July 15, 2013, 10:13:05 pm
Ashersky, can you add my Hangman Blitz game to the line-up?  Thanks.
Title: Re: Mafia Game Index
Post by: yuma on July 15, 2013, 11:20:34 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.

maybe this game will help me understand the appeal to that show.... I don't get it at all.
Title: Re: Mafia Game Index
Post by: mail-mi on July 15, 2013, 11:49:41 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
Please no. Please, please no.
Title: Re: Mafia Game Index
Post by: Archetype on July 15, 2013, 11:53:19 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
Title: Re: Mafia Game Index
Post by: ashersky on July 15, 2013, 11:54:46 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
Please no. Please, please no.

Whatever, Ice King.
Title: Re: Mafia Game Index
Post by: mail-mi on July 15, 2013, 11:56:12 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 15, 2013, 11:59:54 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?

I would say Game of Thrones, but I think Nkirbit and I are planning on using that for our game :)
Title: Re: Mafia Game Index
Post by: ashersky on July 16, 2013, 12:08:50 am
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?

I still think Toy Story would be amazing.
Title: Re: Mafia Game Index
Post by: mail-mi on July 16, 2013, 12:12:07 am
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?

I still think Toy Story would be amazing.

I need two scum teams.
Title: Re: Mafia Game Index
Post by: ashersky on July 16, 2013, 12:58:43 am
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?

I still think Toy Story would be amazing.

I need two scum teams.

Toy Collector Dude and Lotso.
Title: Re: Mafia Game Index
Post by: Archetype on July 16, 2013, 01:33:41 am
Game of thrones would be the best, but if TA and nkirbit are doing that then something else.

I also don't think I'll be runnig Donner Party. It needs 17 people and we had a hard enough time scraping together 13 for Clue, so I don't think there will be enough.

I have Doctor Who themed semi-closed setup that I've almost finished tweaking, so I'll most likely run that in its place. Its got a nifty mechanism (think Merlin from The Resistance) but nothing too crazy.
Title: Re: Mafia Game Index
Post by: Jimmmmm on July 16, 2013, 01:47:32 am
I have Doctor Who themed semi-closed setup that I've almost finished tweaking, so I'll most likely run that in its place. Its got a nifty mechanism (think Merlin from The Resistance) but nothing too crazy.

/in for Doctor Who. Double /in for Merlin.
Title: Re: Mafia Game Index
Post by: yuma on July 16, 2013, 08:23:09 am
I also don't think I'll be runnig Donner Party. It needs 17 people and we had a hard enough time scraping together 13 for Clue, so I don't think there will be enough.

Actually I think it needs 12 players (http://wiki.mafiascum.net/index.php?title=Donner_Party). But you certainly don't have to run it. I think it is an interesting setup that offers a dynamic that we really haven't encountered yet. If you don't run it hopefully someone else will.
Title: Re: Mafia Game Index
Post by: Voltaire on July 16, 2013, 10:10:55 am
I have Doctor Who themed semi-closed setup that I've almost finished tweaking, so I'll most likely run that in its place. Its got a nifty mechanism (think Merlin from The Resistance) but nothing too crazy.
Yep yep yep yep yep /in for DW.
Title: Re: Mafia Game Index
Post by: mail-mi on July 16, 2013, 12:12:41 pm
Also, MXXXX will be Adventure Time flavored.  It'll be a semi-open set-up that is basically modified C9++.
/finn
+1

I'm still trying to find a flavor for my fire and ice game. Any suggestions?

I still think Toy Story would be amazing.

I need two scum teams.

Toy Collector Dude and Lotso.

:o you are a genius! My game will be toy story themed.
Title: Re: Mafia Game Index
Post by: Archetype on July 16, 2013, 01:27:23 pm
I also don't think I'll be runnig Donner Party. It needs 17 people and we had a hard enough time scraping together 13 for Clue, so I don't think there will be enough.

Actually I think it needs 12 players (http://wiki.mafiascum.net/index.php?title=Donner_Party). But you certainly don't have to run it. I think it is an interesting setup that offers a dynamic that we really haven't encountered yet. If you don't run it hopefully someone else will.
Oh, woah it does! Huh, I thought it needed 17 for some reason. It seems like the DW one is what people want, but I'm cool with either one.
Title: Re: Mafia Game Index
Post by: EFHW on July 16, 2013, 02:25:33 pm
Ok, since we're having trouble filling even a 7 player game, I'm going to put up a 5 player game.  It's blitz timing, but that is easily expanded based on what people want.  url coming up soon.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 16, 2013, 02:31:41 pm
Ok, since we're having trouble filling even a 7 player game, I'm going to put up a 5 player game.  It's blitz timing, but that is easily expanded based on what people want.  url coming up soon.

Well, more games isn't going to solve the problem. The games will fill with time!
Title: Re: Mafia Game Index
Post by: EFHW on July 16, 2013, 03:23:37 pm
Well, since I'm not in an ongoing mafia game, I'm feeling more of wish for a game to get off the ground.  Ash's 5 player game filled up quick, so I thought I'd try this.

The link: http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279 (http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279)
Title: Re: Mafia Game Index
Post by: mail-mi on July 16, 2013, 04:10:34 pm
Well, since I'm not in an ongoing mafia game, I'm feeling more of wish for a game to get off the ground.  Ash's 5 player game filled up quick, so I thought I'd try this.

The link: http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279 (http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279)
I have an idea! Sign up for my game!
Title: Re: Mafia Game Index
Post by: EFHW on July 16, 2013, 04:29:25 pm
Well, since I'm not in an ongoing mafia game, I'm feeling more of wish for a game to get off the ground.  Ash's 5 player game filled up quick, so I thought I'd try this.

The link: http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279 (http://forum.dominionstrategy.com/index.php?topic=8884.msg269279#msg269279)
I have an idea! Sign up for my game!
Sorry, I'm not up for bastard for awhile.
Title: Re: Mafia Game Index
Post by: mail-mi on July 18, 2013, 12:00:11 pm
We need someone to do vote counts next week for CLUE mafia.
Title: Re: Mafia Game Index
Post by: ashersky on July 18, 2013, 05:20:04 pm
We need someone to do vote counts next week for CLUE mafia.

I'll do it.
Title: Re: Mafia Game Index
Post by: ashersky on July 22, 2013, 06:37:21 pm
I think this is updated.

Also, with Clue in N1, Harry Potter needs to fill and start!
Title: Re: Mafia Game Index
Post by: mail-mi on July 22, 2013, 06:42:15 pm
So does mine! Still got 8 slots left, people!
Title: Re: Mafia Game Index
Post by: ashersky on July 22, 2013, 06:51:11 pm
So does mine! Still got 8 slots left, people!

It's been awhile without a BM game, for sure.
Title: Re: Mafia Game Index
Post by: liopoil on July 25, 2013, 04:26:06 pm
time to open a new normal game up for signups? not to start until clue finishes and harry potter gets into D2 or something.
Title: Re: Mafia Game Index
Post by: ashersky on July 25, 2013, 05:54:57 pm
time to open a new normal game up for signups? not to start until clue finishes and harry potter gets into D2 or something.

Normally, I would agree, but maybe let's push for Monster Mania and Camelot to fill first instead.  Those have been open for awhile.
Title: Re: Mafia Game Index
Post by: EFHW on July 26, 2013, 12:55:00 pm
Since HP has unfortunately been delayed, you should take this opportunity for a quick blitz game!  Micro mafia (http://forum.dominionstrategy.com/index.php?topic=8884.0) has one official slot, but it would actually work better with more people.  Hangman  (http://forum.dominionstrategy.com/index.php?topic=8844.0)has 4 open slots.  I'll run which ever one fills up first.  Sign up!
Title: Re: Mafia Game Index
Post by: shraeye on July 26, 2013, 01:07:20 pm
There may be drunk-mafia games this weekend.  Stay tuned.
Title: Re: Mafia Game Index
Post by: raerae on July 26, 2013, 01:09:19 pm
There may be drunk-mafia games this weekend.  Stay tuned.

Yay!!!!
Title: Re: Mafia Game Index
Post by: Voltaire on July 26, 2013, 01:21:58 pm
There may be drunk-mafia games this weekend.  Stay tuned.
Heck yes. What day? or I could just stay tuned...
Title: Re: Mafia Game Index
Post by: yuma on July 27, 2013, 09:16:27 pm
time to open a new normal game up for signups? not to start until clue finishes and harry potter gets into D2 or something.

Normally, I would agree, but maybe let's push for Monster Mania and Camelot to fill first instead.  Those have been open for awhile.

I disagree. I think a normal game should open up sometime between now and when CLUE finishes. I get the push for filling up MM and Camelot, but I think it is pretty apparent that the demand is greater for normal games at this stage in f.ds. Give the people want they want...

Let's see that would be Archetype with MXXIX.

Is Cuzz still around? He is up after Arch.
Title: Re: Mafia Game Index
Post by: Archetype on July 27, 2013, 09:20:11 pm
Yeah, I have a game in the works. I just need someone to glance over it that doesn't want to play that can help ensure it is balanced.
Title: Re: Mafia Game Index
Post by: yuma on July 27, 2013, 09:26:48 pm
Yeah, I have a game in the works. I just need someone to glance over it that doesn't want to play that can help ensure it is balanced.

I would suggest Galz. I doubt he would be playing since he is currently in HarryPotter mafia and he is limiting himself a bit as of late.
Title: Re: Mafia Game Index
Post by: EFHW on July 29, 2013, 08:41:14 am
Can someone tell me how to change the name of a thread?  Thanks!
Title: Re: Mafia Game Index
Post by: ashersky on July 29, 2013, 08:50:01 am
Can someone tell me how to change the name of a thread?  Thanks!

Modify the subject in the first post.
Title: Re: Mafia Game Index
Post by: Archetype on July 29, 2013, 09:36:25 pm
Well it looks like the Doctor Who themed semi-closed game was flawed. So I'll probably just run Donnor Party with a Doctor Who theme (knowledge of the Universe isn't needed to play, however). I also have an idea for an open game, but the Harry Potter game was an original open game, so I'll wait until later to run it.

Should I post the signups for the Donnor party game now, or wait a little longer?
Title: Re: Mafia Game Index
Post by: mail-mi on July 29, 2013, 09:37:16 pm
Well it looks like the Doctor Who themed semi-closed game was flawed. So I'll probably just run Donnor Party with a Doctor Who theme (knowledge of the Universe isn't needed to play, however). I also have an idea for an open game, but the Harry Potter game was an original open game, so I'll wait until later to run it.

Should I post the signups for the Donnor party game now, or wait a little longer?
NOAW!
Title: Re: Mafia Game Index
Post by: Eevee on July 29, 2013, 09:37:50 pm
Wants normaly mafia!
Title: Re: Mafia Game Index
Post by: mail-mi on July 29, 2013, 09:42:30 pm
Wants normaly mafia!
1. Go post in HP mafia
2. Join Arches game
3. Join my game
4. Profit
Title: Re: Mafia Game Index
Post by: yuma on July 29, 2013, 10:21:12 pm
Wants normaly mafia!

agreed. I think I am probably not going to in to anything unless it is an open setup that it 9-player normal mafia... JK++ or the other ++ version... or a really cool closed setup based off a flavor I like...


(that said I will probably /in to just about anything just to get my fix)
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 29, 2013, 10:55:33 pm
I'd love another C9++ or something. thats an awesome setup.
Title: Re: Mafia Game Index
Post by: ashersky on July 29, 2013, 10:58:37 pm
I'd love another C9++ or something. thats an awesome setup.

I'm sure one will pop up.  M40 is based on C9++.
Title: Re: Mafia Game Index
Post by: Archetype on July 29, 2013, 11:55:21 pm
The Doctor Who themed Donner Party game is ready to go (http://forum.dominionstrategy.com/index.php?topic=9010.0).

No real rush to get it started, but it seems this setup is fairly quick-playing one.
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 29, 2013, 11:55:30 pm
I'd love another C9++ or something. thats an awesome setup.

I'm sure one will pop up.  M40 is based on C9++.

As is 39. Is running two of these back-to-back not a good idea? We could use another setup for ours.
Title: Re: Mafia Game Index
Post by: Archetype on July 29, 2013, 11:57:34 pm
If Cuzz is still around, he'll be running a C9++ game fairly soon.

What I'm really excited for is liopoil's game.
Title: Re: Mafia Game Index
Post by: mail-mi on July 29, 2013, 11:59:29 pm
If Cuzz is still around, he'll be running a C9++ game fairly soon.

What I'm really excited for is liopoil's game.
What theme will it be?
Title: Re: Mafia Game Index
Post by: nkirbit on July 30, 2013, 12:25:53 am
I'm excited for fire and ice!  That looks cool!
Title: Re: Mafia Game Index
Post by: mail-mi on July 30, 2013, 12:29:47 am
I'm excited for fire and ice!  That looks cool!
Also: It will be toy story themed.

Small spoiler: These are the alignments: Toy Collector-Aligned (Fire), Daycare-aligned (Ice) and Andy's Room aligned. (Town.)

It'll be awesome.
Title: Re: Mafia Game Index
Post by: Archetype on July 30, 2013, 12:30:34 am
If Cuzz is still around, he'll be running a C9++ game fairly soon.

What I'm really excited for is liopoil's game.
What theme will it be?
It's a secret!

I have absolutely no idea.
Title: Re: Mafia Game Index
Post by: sudgy on July 30, 2013, 12:32:39 am
When should I open a newbie game?  I don't want it to start soon, since I'm V/LA from 26-30 of August.

Now, the reason I'm wanting a newbie game is that I want my first game to be simple, and newbie games are simple.
Title: Re: Mafia Game Index
Post by: Archetype on July 30, 2013, 10:14:35 am
Well, are their any newbies that would be interested? UoS and chairs are our newest members, but IIRC they've played Mafia elsewhere (and they're really good!).

I guess there's that one guy who necro'd that one older game, but I don't know if he was interested or not. You could run JK9++ or C9++. Those setups seem fairly easy to run and there is high demand for them.
Title: Re: Mafia Game Index
Post by: chairs on July 30, 2013, 01:10:44 pm
Well, are their any newbies that would be interested? UoS and chairs are our newest members, but IIRC they've played Mafia elsewhere (and they're really good!).

I guess there's that one guy who necro'd that one older game, but I don't know if he was interested or not. You could run JK9++ or C9++. Those setups seem fairly easy to run and there is high demand for them.

I'm happy to be in as many games as possible.  I don't know if I'd call myself good at all, much less really good, though!  :-[
Title: Re: Mafia Game Index
Post by: Twistedarcher on July 30, 2013, 01:15:24 pm
Well, are their any newbies that would be interested? UoS and chairs are our newest members, but IIRC they've played Mafia elsewhere (and they're really good!).

I guess there's that one guy who necro'd that one older game, but I don't know if he was interested or not. You could run JK9++ or C9++. Those setups seem fairly easy to run and there is high demand for them.

I'm happy to be in as many games as possible.  I don't know if I'd call myself good at all, much less really good, though!  :-[

Careful that you don't join too many games. It gets very overwhelming very quickly.
Title: Re: Mafia Game Index
Post by: Voltaire on July 30, 2013, 01:18:11 pm
I'm happy to be in as many games as possible.  I don't know if I'd call myself good at all, much less really good, though!  :-[

Careful that you don't join too many games. It gets very overwhelming very quickly.
Yeah, this is how I burnt myself out the first go-round. Savor each one.

(I'm only making an exception for Doctor Who because DOCTOR WHO)
Title: Re: Mafia Game Index
Post by: mail-mi on July 30, 2013, 02:06:28 pm
I'd love another C9++ or something. thats an awesome setup.

I'm sure one will pop up.  M40 is based on C9++.

As is 39. Is running two of these back-to-back not a good idea? We could use another setup for ours.
You could use JK9++.
Title: Re: Mafia Game Index
Post by: Archetype on July 30, 2013, 06:48:09 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.

If anyone here remembers the old Common Knowledge game (everyone has information about the setup) it's basically a redoing of that with a Grimm Brothers' Fairytales theme and the information given via pages of a book.
Title: Re: Mafia Game Index
Post by: Voltaire on July 30, 2013, 07:02:49 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.
I would love to play RMM! I'm just not into the conceit behind Jimmm's game. If I had more detail, I might be willing to sign up. I'd love to play LotR2.
Title: Re: Mafia Game Index
Post by: ashersky on July 30, 2013, 07:08:04 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.
I would love to play RMM! I'm just not into the conceit behind Jimmm's game. If I had more detail, I might be willing to sign up. I'd love to play LotR2.

I'll save you a spot.  It's basically ready to go, but I don't want to block Jimmmmm's game.
Title: Re: Mafia Game Index
Post by: nkirbit on July 30, 2013, 07:37:30 pm
I'm excited for fire and ice!  That looks cool!
Also: It will be toy story themed.

Small spoiler: These are the alignments: Toy Collector-Aligned (Fire), Daycare-aligned (Ice) and Andy's Room aligned. (Town.)

It'll be awesome.

I saw toy story 1 when I was a kid, and don't remember a thing about it.  Never seen 2 or 3.  Maybe I should correct that someday.
Title: Re: Mafia Game Index
Post by: mail-mi on July 30, 2013, 07:38:53 pm
I'm excited for fire and ice!  That looks cool!
Also: It will be toy story themed.

Small spoiler: These are the alignments: Toy Collector-Aligned (Fire), Daycare-aligned (Ice) and Andy's Room aligned. (Town.)

It'll be awesome.

I saw toy story 1 when I was a kid, and don't remember a thing about it.  Never seen 2 or 3.  Maybe I should correct that someday.
You should.
Title: Re: Mafia Game Index
Post by: Eevee on July 30, 2013, 07:45:58 pm
Toy Stories are so good. I should watch the third again!

I'm pumped about LOTR 2 as well! Really love RMM games that aren't too confusing, hoping you'll keep that.
Title: Re: Mafia Game Index
Post by: ashersky on July 30, 2013, 07:54:36 pm
Toy Stories are so good. I should watch the third again!

I'm pumped about LOTR 2 as well! Really love RMM games that aren't too confusing, hoping you'll keep that.

If by too confusing you mean Shakespeare, then no, it definitely isn't like that craziness. :)

It isn't even as complicated as LOTR 1.  And there will be more set-up information available at the start.  Semi-open, if you will.
Title: Re: Mafia Game Index
Post by: sudgy on July 30, 2013, 09:47:59 pm
Toy Stories are so good. I should watch the third again!

I'm pumped about LOTR 2 as well! Really love RMM games that aren't too confusing, hoping you'll keep that.

If by too confusing you mean Shakespeare, then no, it definitely isn't like that craziness. :)

It isn't even as complicated as LOTR 1.  And there will be more set-up information available at the start.  Semi-open, if you will.

Shakespeare confusion is the best...
Title: Re: Mafia Game Index
Post by: yuma on July 30, 2013, 10:12:31 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.
I would love to play RMM! I'm just not into the conceit behind Jimmm's game. If I had more detail, I might be willing to sign up. I'd love to play LotR2.

I'll save you a spot.  It's basically ready to go, but I don't want to block Jimmmmm's game.

You made Shakespeare II w/o me? sad face
Title: Re: Mafia Game Index
Post by: Archetype on July 30, 2013, 10:29:57 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.
I would love to play RMM! I'm just not into the conceit behind Jimmm's game. If I had more detail, I might be willing to sign up. I'd love to play LotR2.

I'll save you a spot.  It's basically ready to go, but I don't want to block Jimmmmm's game.

You made Shakespeare II w/o me? sad face
I think he means LotR II
Title: Re: Mafia Game Index
Post by: yuma on July 30, 2013, 10:34:47 pm
Well, I don't know if RMM games (and BM for that matter) are going to happen on here anymore. But in case they do, I'd like to reserve a spot in the queue for RMM12: A Grimm Tale.
I would love to play RMM! I'm just not into the conceit behind Jimmm's game. If I had more detail, I might be willing to sign up. I'd love to play LotR2.

I'll save you a spot.  It's basically ready to go, but I don't want to block Jimmmmm's game.

You made Shakespeare II w/o me? sad face
I think he means LotR II

he made LotR II w/o me? sad face

no... ash and I are still working together for the Modern Community game... I am sure that he has had more than enough of me with that... and I might even join in on LotR this time around--yuma in a RMM game Gasp!--depending on what my availability is after baby comes.
Title: Re: Mafia Game Index
Post by: ashersky on July 30, 2013, 10:48:39 pm
he made LotR II w/o me? sad face

no... ash and I are still working together for the Modern Community game... I am sure that he has had more than enough of me with that... and I might even join in on LotR this time around--yuma in a RMM game Gasp!--depending on what my availability is after baby comes.

Galz was with me, sort of.  He pointed out some glaring imbalance which I've addressed.  I think you'd like it yuma; it's much more akin to regular mafia than crazy RMM mafia.  The roles are neato.
Title: Re: Mafia Game Index
Post by: mail-mi on July 31, 2013, 01:35:35 am
he made LotR II w/o me? sad face

no... ash and I are still working together for the Modern Community game... I am sure that he has had more than enough of me with that... and I might even join in on LotR this time around--yuma in a RMM game Gasp!--depending on what my availability is after baby comes.

Galz was with me, sort of.  He pointed out some glaring imbalance which I've addressed.  I think you'd like it yuma; it's much more akin to regular mafia than crazy RMM mafia.  The roles are neato.
Hey so is mine!
Title: Re: Mafia Game Index
Post by: ashersky on July 31, 2013, 07:05:19 pm
LOTR2 is open.

http://forum.dominionstrategy.com/index.php?topic=9026.0
Title: Re: Mafia Game Index
Post by: liopoil on July 31, 2013, 08:04:36 pm
If Cuzz is still around, he'll be running a C9++ game fairly soon.

What I'm really excited for is liopoil's game.
What theme will it be?

my game will be a 10-player open setup with dominion flavor.
Title: Re: Mafia Game Index
Post by: shraeye on August 01, 2013, 10:24:05 pm
drunkMafia III is most certainly happening this weekend.  Tomorow.  for sure.  get ready, y'all.
Title: Re: Mafia Game Index
Post by: shraeye on August 01, 2013, 10:25:12 pm
Excuse me, that would be drunkmafia #4.  I count badly.
Title: Re: Mafia Game Index
Post by: shraeye on August 01, 2013, 10:28:12 pm
Edit to the list. Durnk Mafia 2 definitely happened.  Scum won, well done Galz.  It was pretty much almost surely official.
Title: Re: Mafia Game Index
Post by: raerae on August 01, 2013, 11:05:08 pm
when di dm 3 happen?
Title: Re: Mafia Game Index
Post by: shraeye on August 01, 2013, 11:18:37 pm
when di dm 3 happen?
dude, you hosted it.
Title: Re: Mafia Game Index
Post by: raerae on August 01, 2013, 11:19:24 pm
when di dm 3 happen?
dude, you hosted it.

i h8 yoyu
Title: Re: Mafia Game Index
Post by: Voltgloss on August 02, 2013, 10:22:56 am
Wow, that's a big queue!  Warms my heart to see so many folks running/planning to run their own games. 

Speaking of... I'd like to put my name in for running MXXXXI.  I figure by the time we get that far down the queue I'll be ready to mod my own game again.  :D

It will probably be a semi-open setup a la MIV and MXII - as those are the setups I enjoy running most - but probably with a tweaked collection of roles.  So, not straight-up C9++ or JK++, but using that same method of randomizing what roles are in the game.

It will also be Dominion-flavoured, though I haven't settled on the flavour yet.  Kinda thinking of harking back to the Base game to reflect my return to these hallowed halls.  We will see.
Title: Re: Mafia Game Index
Post by: shraeye on August 02, 2013, 07:24:35 pm
Who's in tonight....ultra-blitz-style fun.

http://forum.dominionstrategy.com/index.php?topic=9043.msg275839#msg275839
Title: Re: Mafia Game Index
Post by: mail-mi on August 02, 2013, 08:13:12 pm
Come on everyone! Who doesn't like a little BM fun and madness?

Link in sig.
Title: Re: Mafia Game Index
Post by: shraeye on August 03, 2013, 03:06:44 pm
Drunk mafia is trying again tonight. (~10.30pm forum time, or earlier, or later, depending on interest)  Yesterday was bust.
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 05, 2013, 01:33:32 pm
Nkirbit and I are creating a small mechanic to use in our game, in addition to the normal setup. If there's a experienced player who would want to look over it, that would be great (unfortunately, that means you wouldn't be able to play)
Title: Re: Mafia Game Index
Post by: mail-mi on August 05, 2013, 01:34:16 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.
Title: Re: Mafia Game Index
Post by: ashersky on August 05, 2013, 10:12:31 pm
As usual, both ongoing games go into night at the same time.   >:(

Fill another game, people.
Title: Re: Mafia Game Index
Post by: yuma on August 05, 2013, 10:13:47 pm
As usual, both ongoing games go into night at the same time.   >:(

Fill another game, people.

if people had followed by suggestion for Dr. Who and started it 2 days ago we would be starting day1 right now... o well.
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 05, 2013, 10:13:56 pm
As usual, both ongoing games go into night at the same time.   >:(

Fill another game, people.

We could start Doctor Who now rather than waiting, so that we won't have 3 games in day at the same time..seems like most people wanted to wait, though.
Title: Re: Mafia Game Index
Post by: ashersky on August 05, 2013, 10:16:46 pm
As usual, both ongoing games go into night at the same time.   >:(

Fill another game, people.

We could start Doctor Who now rather than waiting, so that we won't have 3 games in day at the same time..seems like most people wanted to wait, though.

We don't even have PMs yet, and scum won't have had time to talk.  Need some night 0.
Title: Re: Mafia Game Index
Post by: Voltaire on August 05, 2013, 10:18:02 pm
As usual, both ongoing games go into night at the same time.   >:(

Fill another game, people.

We could start Doctor Who now rather than waiting, so that we won't have 3 games in day at the same time..seems like most people wanted to wait, though.

We don't even have PMs yet, and scum won't have had time to talk.  Need some night 0.
Start it Wednesday?
Title: Re: Mafia Game Index
Post by: mail-mi on August 05, 2013, 10:27:12 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.
Title: Re: Mafia Game Index
Post by: Jimmmmm on August 05, 2013, 10:28:14 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.

Not sure if I qualify as a vet, but I'll have a look at it.
Title: Re: Mafia Game Index
Post by: mail-mi on August 05, 2013, 10:29:00 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.

Not sure if I qualify as a vet, but I'll have a look at it.
Ur older than me. I'll send u the doc.
Title: Re: Mafia Game Index
Post by: ashersky on August 05, 2013, 10:29:37 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.

I'd take a look at yours, and at TA/Nkirbit's.  I hate to preclude myself from playing, though.  I'll leave it up to you guys if you think I'd rather play or help with the set-up.
Title: Re: Mafia Game Index
Post by: mail-mi on August 05, 2013, 10:30:40 pm
Hey I could use a vet to look over the setup for my RMM game! ONe that does not want to play, of course.

I'd take a look at yours, and at TA/Nkirbit's.  I hate to preclude myself from playing, though.  I'll leave it up to you guys if you think I'd rather play or help with the set-up.
Jimmmm already offered, and I think you'll want to play more.
Title: Re: Mafia Game Index
Post by: nkirbit on August 05, 2013, 10:37:31 pm
Ash, our thing is very minor, and shouldn't take that long for someone to look at.. we can probably even just wait until signups, and at that point if you're not interested in the game, we'll get your help.

If there's a chance you'll want to play, there's no reason to preclude yourself at this point.
Title: Re: Mafia Game Index
Post by: Archetype on August 06, 2013, 01:23:11 am
If anyone is a good Vote Count-er (or even a mediocre one), I need someone to do the occasional vote count while I'm away for roughly a week in WWTWDP. That'll be the last time I'm V/LA for a very long while, so that's most likely the only thing you'll have to do for the game ever.
Title: Re: Mafia Game Index
Post by: sudgy on August 06, 2013, 01:24:29 am
If anyone is a good Vote Count-er (or even a mediocre one), I need someone to do the occasional vote count while I'm away for roughly a week in WWTWDP. That'll be the last time I'm V/LA for a very long while, so that's most likely the only thing you'll have to do for the game ever.

I could do it if you wanted me to.  I'm not doing anything until the weekend after this one.
Title: Re: Mafia Game Index
Post by: Archetype on August 06, 2013, 01:43:20 am
If anyone is a good Vote Count-er (or even a mediocre one), I need someone to do the occasional vote count while I'm away for roughly a week in WWTWDP. That'll be the last time I'm V/LA for a very long while, so that's most likely the only thing you'll have to do for the game ever.

I could do it if you wanted me to.  I'm not doing anything until the weekend after this one.
That would be awesome! Do you want the full-on mod qt experience too, or would you rather not know everything?
Title: Re: Mafia Game Index
Post by: sudgy on August 06, 2013, 02:16:45 am
If anyone is a good Vote Count-er (or even a mediocre one), I need someone to do the occasional vote count while I'm away for roughly a week in WWTWDP. That'll be the last time I'm V/LA for a very long while, so that's most likely the only thing you'll have to do for the game ever.

I could do it if you wanted me to.  I'm not doing anything until the weekend after this one.
That would be awesome! Do you want the full-on mod qt experience too, or would you rather not know everything?

Sure, why not.
Title: Re: Mafia Game Index
Post by: shraeye on August 07, 2013, 03:00:46 pm
Drunk mafia this weekend instead??

http://forum.dominionstrategy.com/index.php?topic=9043.msg277741#msg277741
Title: Re: Mafia Game Index
Post by: mail-mi on August 07, 2013, 10:25:03 pm
Sudgy do you want to open NMVI?

I suggest using the Matrix6 (http://wiki.mafiascum.net/index.php?title=Matrix6) setup.

So you dont' have to click on it, basically a random row or column is chosen.

Jailkeeper            Vanilla Townie  Goon

Mafia Roleblocker  Cop                Doctor

1-shot BP townie  Goon               Tracker

Then you just add 5 vanilla townies and a goon so that you have a 9-player game with 2 mafia.
Title: Re: Mafia Game Index
Post by: sudgy on August 07, 2013, 10:49:52 pm
I was thinking it would be better to do the newbie setup (2of4, I think it is).

And I maybe should open signups, it should take a while to fill anyway.

Also, NMIV*
Title: Re: Mafia Game Index
Post by: yuma on August 07, 2013, 11:37:20 pm
Sudgy do you want to open NMVI?

I suggest using the Matrix6 (http://wiki.mafiascum.net/index.php?title=Matrix6) setup.

So you dont' have to click on it, basically a random row or column is chosen.

Jailkeeper            Vanilla Townie  Goon

Mafia Roleblocker  Cop                Doctor

1-shot BP townie  Goon               Tracker

Then you just add 5 vanilla townies and a goon so that you have a 9-player game with 2 mafia.

this could be an interesting blitz setup. "slow blitz" that is with 12-hour nights rather than the nightless.
Title: Re: Mafia Game Index
Post by: yuma on August 07, 2013, 11:39:22 pm
It is also worth nothing that apparently mafiascum has phased out the 2of4 setup and started using this setup instead for newbie games:

Quote
Matrix6 is the latest experimental Newbie Setup, trying to address flaws in previous setups. The preceding Newbie Setup was 2of4, but the setup contained unbalanced possible setups, and was thus phased out.
Title: Re: Mafia Game Index
Post by: sudgy on August 07, 2013, 11:44:29 pm
It is also worth nothing that apparently mafiascum has phased out the 2of4 setup and started using this setup instead for newbie games:

Quote
Matrix6 is the latest experimental Newbie Setup, trying to address flaws in previous setups. The preceding Newbie Setup was 2of4, but the setup contained unbalanced possible setups, and was thus phased out.

Ha, I didn't know that.  If no one objects, I'll open it.
Title: Re: Mafia Game Index
Post by: mail-mi on August 08, 2013, 12:09:33 am
It is also worth nothing that apparently mafiascum has phased out the 2of4 setup and started using this setup instead for newbie games:

Quote
Matrix6 is the latest experimental Newbie Setup, trying to address flaws in previous setups. The preceding Newbie Setup was 2of4, but the setup contained unbalanced possible setups, and was thus phased out.

Ha, I didn't know that.  If no one objects, I'll open it.
Do it. I'll comod.
Title: Re: Mafia Game Index
Post by: Voltgloss on August 08, 2013, 04:55:08 am
Ah, that "matrix" idea is an interesting concept.  Will be watching that game with great interest.
Title: Re: Mafia Game Index
Post by: sudgy on August 08, 2013, 02:57:11 pm
I opened signups for NMIV: http://forum.dominionstrategy.com/index.php?topic=9089.0
Title: Re: Mafia Game Index
Post by: shraeye on August 08, 2013, 05:40:08 pm
Drunk mafia this weekend instead??

http://forum.dominionstrategy.com/index.php?topic=9043.msg277741#msg277741
Seriuously?  Nobody to play this weekend?  Jeez...this is fun you know.  And one doesn't need to drink (but that's also fun).  Additionally, I could host this at any time of day that I get 5+ players.  I don't need clocks to tell me when to drink.
Title: Re: Mafia Game Index
Post by: Voltaire on August 08, 2013, 05:42:00 pm
Seriuously?  Nobody to play this weekend?  Jeez...this is fun you know.  And one doesn't need to drink (but that's also fun).  Additionally, I could host this at any time of day that I get 5+ players.  I don't need clocks to tell me when to drink.

I'm V/LA this weekend but normally totally in for this sort of thing.  :(
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 08, 2013, 05:45:48 pm
Drunk mafia this weekend instead??

http://forum.dominionstrategy.com/index.php?topic=9043.msg277741#msg277741
Seriuously?  Nobody to play this weekend?  Jeez...this is fun you know.  And one doesn't need to drink (but that's also fun).  Additionally, I could host this at any time of day that I get 5+ players.  I don't need clocks to tell me when to drink.

Drinking doesn't work well with planning things out :(
Title: Re: Mafia Game Index
Post by: ashersky on August 08, 2013, 06:11:49 pm
Drunk mafia this weekend instead??

http://forum.dominionstrategy.com/index.php?topic=9043.msg277741#msg277741
Seriuously?  Nobody to play this weekend?  Jeez...this is fun you know.  And one doesn't need to drink (but that's also fun).  Additionally, I could host this at any time of day that I get 5+ players.  I don't need clocks to tell me when to drink.

Drinking doesn't work well with planning things out :(

That's why you should just drink every night.
Title: Re: Mafia Game Index
Post by: shraeye on August 10, 2013, 12:19:36 am
4 people in for drunk mafia right now...any more?
Title: Re: Mafia Game Index
Post by: ashersky on August 12, 2013, 03:07:36 am
So I know there's 3 games ongoing right now, but timing seems to have worked out just fine, given their status.  That's all I'll say about that.
Title: Re: Mafia Game Index
Post by: sudgy on August 12, 2013, 04:03:06 am
Apparently, on the first post, NMIV, the url for RMM9, and RMM9 itself are all one game...
Title: Re: Mafia Game Index
Post by: ashersky on August 12, 2013, 04:18:50 am
Apparently, on the first post, NMIV, the url for RMM9, and RMM9 itself are all one game...

Fixed.
Title: Re: Mafia Game Index
Post by: Voltaire on August 12, 2013, 05:08:01 pm
Doctor Who appears to be missing from your list, and I think the totals from normal games need updating ie town now has 10/26 wins (but maybe you don't do that until there are a few games to add?)
Title: Re: Mafia Game Index
Post by: ashersky on August 13, 2013, 12:10:07 am
Doctor Who appears to be missing from your list, and I think the totals from normal games need updating ie town now has 10/26 wins (but maybe you don't do that until there are a few games to add?)

Fixed.
Title: Re: Mafia Game Index
Post by: mail-mi on August 13, 2013, 12:30:12 am
can i haz signups for a normal game? I'm thinking of making one.
Title: Re: Mafia Game Index
Post by: yuma on August 13, 2013, 08:20:49 pm
Not necessarily suggesting that we need a normal game to open for signups, we might, but I don't think we do at this juncture. But rather wondering if Cuzz is still around and if he is planning on running MXXX?

I would rather get that resolved now before it is necessary to open up signups, rather than resolving it when people are clamoring for a game and have to wait.

If not Cuzz then I think lio is next in line?

Cuzz, paging Cuzz. Maybe I should just PM him. I will do that so he doesn't get a bunch of other people independently PMing him.

(also I think we are in the status of opening games for signups concurrently with newbie games--sudgy's--while it fills up over time, yes?)
Title: Re: Mafia Game Index
Post by: liopoil on August 13, 2013, 08:24:25 pm
cuzz has been near the top of that list for a long time. he was online yesterday though, but I'm not sure he still wants to be involved in the forum games part of this forum.
Title: Re: Mafia Game Index
Post by: ashersky on August 13, 2013, 08:31:09 pm
(also I think we are in the status of opening games for signups concurrently with newbie games--sudgy's--while it fills up over time, yes?)

I agree.  Next regular game should open for sign-ups soon.
Title: Re: Mafia Game Index
Post by: EFHW on August 13, 2013, 11:42:42 pm
SUB NEEDED FOR HARRY POTTER!  Night is supposed to end tomorrow, so PM me if you are available right away.
Title: Re: Mafia Game Index
Post by: mail-mi on August 14, 2013, 12:15:13 am
SUB NEEDED FOR HARRY POTTER!  Night is supposed to end tomorrow, so PM me if you are available right away.
UoS?
Title: Re: Mafia Game Index
Post by: Archetype on August 14, 2013, 12:44:04 am
SUB NEEDED FOR HARRY POTTER!  Night is supposed to end tomorrow, so PM me if you are available right away.
Sent
Title: Re: Mafia Game Index
Post by: ashersky on August 14, 2013, 09:21:54 pm
So Clue in D7 and RMM10 are the only active games now.  Dr. Who going into night.

Definitely time for a regular game sign-ups phase.  Yuma, did you hear back from Cuzz?

(Separately, excited that Modern Community is inching closer!)
Title: Re: Mafia Game Index
Post by: yuma on August 14, 2013, 11:07:24 pm
Definitely time for a regular game sign-ups phase.  Yuma, did you hear back from Cuzz?

No. And he was online today, but I asked him to contact liopoil specifically. So I would say that if lio hasn't heard from him, or if lio heard back and was told to go ahead, he can feel free to open up signups.
Title: Re: Mafia Game Index
Post by: yuma on August 15, 2013, 07:40:02 pm
Definitely time for a regular game sign-ups phase.  Yuma, did you hear back from Cuzz?

No. And he was online today, but I asked him to contact liopoil specifically. So I would say that if lio hasn't heard from him, or if lio heard back and was told to go ahead, he can feel free to open up signups.

Cuzz got back to me. He said he was too busy to run a game. So lio is up next in line.
Title: Re: Mafia Game Index
Post by: mail-mi on August 15, 2013, 07:44:06 pm

Mafia XIII - Hydras, Hydras Everywhere! (http://forum.dominionstrategy.com/index.php?topic=4805.0) by Grujah.  9* players.  Mafia wins flawlessly.

? Since when are mafia good?
Title: Re: Mafia Game Index
Post by: liopoil on August 16, 2013, 04:40:43 pm
I didn't hear from cuzz

Signups open: http://forum.dominionstrategy.com/index.php?topic=9148.new#new

currently there is no set up info at all, except that there are exactly 10 players. But all will be revealed before gamestart - whenever I get around to editing it in. This will be an open setup. flavor is dominion. specifically, KC-Goons-masquerade.
Title: Re: Mafia Game Index
Post by: Voltgloss on August 16, 2013, 04:45:08 pm
I didn't hear from cuzz

Signups open: http://forum.dominionstrategy.com/index.php?topic=9148.new#new

currently there is no set up info at all, except that there are exactly 10 players. But all will be revealed before gamestart - whenever I get around to editing it in. This will be an open setup. flavor is dominion. specifically, KC-Goons-masquerade.

Should the sign-up thread start in the Forum Games board, and then get moved to the Mafia Game board after the game fills up?
Title: Re: Mafia Game Index
Post by: liopoil on August 16, 2013, 04:48:59 pm
oh, right. how do I move it?
Title: Re: Mafia Game Index
Post by: ashersky on August 16, 2013, 04:58:59 pm
oh, right. how do I move it?

Bottom of the thread, "Move Topic" button.
Title: Re: Mafia Game Index
Post by: liopoil on August 16, 2013, 05:07:01 pm
next to the lock topic button, right? I could've sworn I've seen that there before, when I've been the OP of other threads... but it's not there. maybe I have to have robz or galz do it for me? I've checked my forum settings to see if it's something there....
Title: Re: Mafia Game Index
Post by: ashersky on August 16, 2013, 05:07:38 pm
next to the lock topic button, right? I could've sworn I've seen that there before, when I've been the OP of other threads... but it's not there. maybe I have to have robz or galz do it for me? I've checked my forum settings to see if it's something there....

Oh, right.  Only Mods have move permissions in this thread.
Title: Re: Mafia Game Index
Post by: sudgy on August 17, 2013, 09:18:37 pm
It looks like my normal game is coming up soon, I was just getting my way in there because I knew I wanted to do a normal game.  Anybody know of any setup they've been itching to do, or do you want me to figure something out?
Title: Re: Mafia Game Index
Post by: yuma on August 17, 2013, 10:28:56 pm
It looks like my normal game is coming up soon, I was just getting my way in there because I knew I wanted to do a normal game.  Anybody know of any setup they've been itching to do, or do you want me to figure something out?

There are a handful I have been intrigued by:

A Pretty basic 9 player game (http://wiki.mafiascum.net/index.php?title=Alternating_9P). Prevents follow the cop by having a Even-night Cop and an odd night Doc.

A game with a bunch of docs and cops (http://wiki.mafiascum.net/index.php?title=Diffusion_of_Power). Each PR is given a specific night 1-shot. Nights 1-5 are possible. So multiple players are given the opportunity to use their power if they can stay alive that long. I fear a long theory discussion with this one, but I think it could be interesting.

A game with either mafia or werewolves, but not both (http://wiki.mafiascum.net/index.php?title=Carbon-14). There is a seer and a cop, so one is useful and one is useless, but town doesn't know which until a positive result is obtained, or scum is lynched.

I would also love to see a reiteration of Pick your Power (http://wiki.mafiascum.net/index.php?title=Pick_Your_Power_X/Y) the game I ran as MXVI Casino Helsinki. Because it involves a draft process the game is never the same, because town and mafia are able to obtain different roles depending on how players draft. It does have the potential to become unbalanced if one team drafts better than the other, but the game I ran went to 3 player lylo. I want it to be run so I can play in it.

Title: Re: Mafia Game Index
Post by: ashersky on August 17, 2013, 10:43:16 pm
I'd like to play C9++ since I've run them so much but never participated.
Title: Re: Mafia Game Index
Post by: Jimmmmm on August 17, 2013, 10:45:37 pm
@yuma Diffusion of Power looks cool.
Title: Re: Mafia Game Index
Post by: yuma on August 17, 2013, 10:47:03 pm
I'd like to play C9++ since I've run them so much but never participated.

agreed. Another game that I think could see a repeat is Switch mafia (http://wiki.mafiascum.net/index.php?title=Switch_(Setup)). We weren't able to see its full potential because I accidentally killed off the serial killer with a derp-hammer Day1. The downside to it is that there is a night0 start and people can die off before even playing the game
Title: Re: Mafia Game Index
Post by: yuma on August 17, 2013, 10:48:29 pm
@yuma Diffusion of Power looks cool.

very. And everyone is a PR! They might not be able to use their power, but at least they have the potential to use it.
Title: Re: Mafia Game Index
Post by: sudgy on August 17, 2013, 10:56:28 pm
How about this: everybody who cares about which one I run, vote here.  Whichever gets the most votes I'll do.
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 17, 2013, 10:57:00 pm
@yuma Diffusion of Power looks cool.

I agree, but it seems like it's far too easy to solve with a massclaim?
Title: Re: Mafia Game Index
Post by: yuma on August 17, 2013, 10:59:32 pm
@yuma Diffusion of Power looks cool.

I agree, but it seems like it's far too easy to solve with a massclaim?

I wondered about that too... But maybe I explained it wrong...
Quote
Daystart
The Mod randomises how many Cops and Docs there are: 1/3rd chance of a 4/6, 5/5 or 6/4 split each.
The Mod then randomises a number from 1-5 for each town player. This is the one night that the players' role works on.
It's possible for there to be multiple players with the same power and night.
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 17, 2013, 11:09:03 pm
Oh, well nevermind then. I was thinking you'd have D1/D2/D3/D4/D5/D6 cop and D1/D2/D3/D4 doc (or whatever), and you could massclaim and solve. But that's much better.

Seems swingy, though, depending on what days the night powers fall on.
Title: Re: Mafia Game Index
Post by: yuma on August 17, 2013, 11:11:37 pm
Oh, well nevermind then. I was thinking you'd have D1/D2/D3/D4/D5/D6 cop and D1/D2/D3/D4 doc (or whatever), and you could massclaim and solve. But that's much better.

Seems swingy, though, depending on what days the night powers fall on.

yeah, I think if I ran it I might consider some sort of nerf perhaps so that if two players targeted the same player at night nothing would happen, or if a player with a target that night was targeted by another, nothing would happen.
Title: Re: Mafia Game Index
Post by: liopoil on August 18, 2013, 09:53:39 am
Vote: Pick your power
Title: Re: Mafia Game Index
Post by: mail-mi on August 18, 2013, 01:18:29 pm
I could use a vet to look over my Wreck-It-Ralph game (the last game on the signup list). It's open, so you could still play.
Title: Re: Mafia Game Index
Post by: liopoil on August 18, 2013, 01:23:40 pm
dunno if I count as a vet yet, but I'll look at it.
Title: Re: Mafia Game Index
Post by: mail-mi on August 18, 2013, 01:26:24 pm
dunno if I count as a vet yet, but I'll look at it.
K
Title: Re: Mafia Game Index
Post by: ashersky on August 24, 2013, 06:41:48 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 06:42:50 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
/in.
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 06:43:04 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
/in.
/in /in.
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 06:43:22 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
/in.
/in /in.
so much /in that you can skip ahead of my BM game. /in.
Title: Re: Mafia Game Index
Post by: Archetype on August 24, 2013, 06:59:59 pm
Aw man, that was what my BM was going to be! Or well, powers based on f.ds members. :P

Haha, but I have a couple other BM game setups. So if you want to, you can run it.

Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 07:04:04 pm
Aw man, that was what my BM was going to be! Or well, powers based on f.ds members. :P

Haha, but I have a couple other BM game setups. So if you want to, you can run it.
Idea: cocreate/comod. With ash.
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 07:04:20 pm
My RMM game increased to 13 players.
Title: Re: Mafia Game Index
Post by: Twistedarcher on August 24, 2013, 07:06:16 pm
I'd play that, Ash. But we really need to get mail-mi's game going!
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 07:06:44 pm
What he said.
Title: Re: Mafia Game Index
Post by: yuma on August 24, 2013, 07:08:39 pm
Regular Games
Mafia XXXI: sudgy
Mafia XXXII: Modern Community!  (yumersky)
Mafia XXXIII: Fire and Ice (mail-mi)
Mafia XXXIV: mcmcsalot

We are probably still a little ways away from this (as lio's game is still in signups), but I want to bring it up. Do we still feel the same way about mods hosting multiple games at the same time. And by feeling I mean to be against it? I know I feel that way. If so there may be some queue jumping as both sudgy and ash are currently hosting games (mail-mi has his BM going). So if we are wary of that I just wanted to suggest that mail-mi and mcmc determine if they are at a good spots with their games' progress for coming up in the queue.
Title: Re: Mafia Game Index
Post by: ashersky on August 24, 2013, 07:11:12 pm
Regular Games
Mafia XXXI: sudgy
Mafia XXXII: Modern Community!  (yumersky)
Mafia XXXIII: Fire and Ice (mail-mi)
Mafia XXXIV: mcmcsalot

We are probably still a little ways away from this (as lio's game is still in signups), but I want to bring it up. Do we still feel the same way about mods hosting multiple games at the same time. And by feeling I mean to be against it? I know I feel that way. If so there may be some queue jumping as both sudgy and ash are currently hosting games (mail-mi has his BM going). So if we are wary of that I just wanted to suggest that mail-mi and mcmc determine if they are at a good spots with their games' progress for coming up in the queue.

I agree.  Since Modern Community is co-modded, it'd be okay, I guess, although I expect LOTR2 will be close to done by the time it fills anyway.
Title: Re: Mafia Game Index
Post by: mail-mi on August 24, 2013, 07:11:40 pm
Regular Games
Mafia XXXI: sudgy
Mafia XXXII: Modern Community!  (yumersky)
Mafia XXXIII: Fire and Ice (mail-mi)
Mafia XXXIV: mcmcsalot

We are probably still a little ways away from this (as lio's game is still in signups), but I want to bring it up. Do we still feel the same way about mods hosting multiple games at the same time. And by feeling I mean to be against it? I know I feel that way. If so there may be some queue jumping as both sudgy and ash are currently hosting games (mail-mi has his BM going). So if we are wary of that I just wanted to suggest that mail-mi and mcmc determine if they are at a good spots with their games' progress for coming up in the queue.
Mcmc can jump me if he wants. I'm decreasing the size of my BM game so that it can start quicker.
Title: Re: Mafia Game Index
Post by: Archetype on August 24, 2013, 07:14:43 pm
Aw man, that was what my BM was going to be! Or well, powers based on f.ds members. :P

Haha, but I have a couple other BM game setups. So if you want to, you can run it.
Idea: cocreate/comod. With ash.
I'd be ok with it if ash is.
Title: Re: Mafia Game Index
Post by: ashersky on August 24, 2013, 07:16:34 pm
Aw man, that was what my BM was going to be! Or well, powers based on f.ds members. :P

Haha, but I have a couple other BM game setups. So if you want to, you can run it.
Idea: cocreate/comod. With ash.
I'd be ok with it if ash is.

Sure.  I have some ideas.
Title: Re: Mafia Game Index
Post by: eHalcyon on August 24, 2013, 09:35:40 pm
I have a simple BM idea.  Extremely simple, no actual PRs involved.
Title: Re: Mafia Game Index
Post by: sudgy on August 25, 2013, 02:18:48 am
I have a simple BM idea.  Extremely simple, no actual PRs involved.

Hey, I have two of these ideas...

Also, I'm fine with people jumping me.
Title: Re: Mafia Game Index
Post by: mail-mi on August 25, 2013, 11:27:40 am
I would like to sign up for RMM13: Wheel of Time mafia.
Title: Re: Mafia Game Index
Post by: mail-mi on August 25, 2013, 07:11:20 pm
Come on guys, just 2 (3) spots left in Shadows Over Camelot!

Title: Re: Mafia Game Index
Post by: sudgy on August 25, 2013, 08:03:38 pm
Oh no...  A BM idea I have needs 14 players, at least...
Title: Re: Mafia Game Index
Post by: mail-mi on August 25, 2013, 11:03:57 pm
Okay i've decided. my normal game is going to be Greater Idea mafia.
Title: Re: Mafia Game Index
Post by: yuma on August 25, 2013, 11:07:16 pm
Okay i've decided. my normal game is going to be Greater Idea mafia.

I can already tell you I probably won't be into that. because of this specific phrase in the setup:

Quote
Balance is explicitly not guaranteed.
Title: Re: Mafia Game Index
Post by: mail-mi on August 25, 2013, 11:10:35 pm
Okay i've decided. my normal game is going to be Greater Idea mafia.

I can already tell you I probably won't be into that. because of this specific phrase in the setup:

Quote
Balance is explicitly not guaranteed.
I was actually thinking of making balance guaranteed. I will look at the set up, and if it is not balanced, I will change it.
Title: Re: Mafia Game Index
Post by: chairs on August 26, 2013, 12:34:42 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?

/in - calling ashersky and D1 self-vote, then afk 3 days.
Title: Re: Mafia Game Index
Post by: Eevee on August 26, 2013, 12:40:04 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
This would lure me back to playing BM.
Title: Re: Mafia Game Index
Post by: Voltaire on August 26, 2013, 01:08:39 pm
I would totally play that.
Title: Re: Mafia Game Index
Post by: Archetype on August 26, 2013, 01:23:12 pm
It's going to be great!
Title: Re: Mafia Game Index
Post by: sudgy on August 26, 2013, 09:07:41 pm
I have an interesting RMM idea, but it's just the concept and nothing else.  Anybody want to help flesh it out?  Mainly, ideas for other roles that aren't related to the main concept...
Title: Re: Mafia Game Index
Post by: sudgy on August 26, 2013, 09:08:06 pm
And preferably someone good at balancing.
Title: Re: Mafia Game Index
Post by: mail-mi on August 26, 2013, 09:10:00 pm

I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
I suggest allowing any number of players-like 8 min, but no max. Everybody, it seems, wants to play.
Title: Re: Mafia Game Index
Post by: Archetype on August 26, 2013, 09:16:22 pm
I have an interesting RMM idea, but it's just the concept and nothing else.  Anybody want to help flesh it out?  Mainly, ideas for other roles that aren't related to the main concept...
Oo! Oo! Pick me!
Title: Re: Mafia Game Index
Post by: sudgy on August 26, 2013, 10:09:11 pm
Alright, sign me up for a RMM game.
Title: Re: Mafia Game Index
Post by: mail-mi on August 26, 2013, 10:15:09 pm
WoT mafia is for jorb-mi.
Title: Re: Mafia Game Index
Post by: Voltaire on August 26, 2013, 10:37:14 pm
I'd like the next RMM spot, pretty please. I'll have a setup for a vet to look over well before I'm up. I'm better at balancing games now, I promise.  ;)
Title: Re: Mafia Game Index
Post by: mail-mi on August 26, 2013, 11:02:22 pm
I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
I suggest allowing any number of players-like 8 min, but no max. Everybody, it seems, wants to play.
And I also suggest skiping infront of everyone in the queue and going after SoC.

if that's alright with sudgy and arche.
Title: Re: Mafia Game Index
Post by: sudgy on August 26, 2013, 11:09:13 pm
Well, I currently have three BM games planned, so it would be kind of annoying to have them pushed back...
Title: Re: Mafia Game Index
Post by: ashersky on August 26, 2013, 11:23:05 pm
Well, I currently have three BM games planned, so it would be kind of annoying to have them pushed back...

You are next in line for both Regular and BM.  You are also modding Newbie Mafia.  You'll need to make a choice between your two next ones, at least, to be skipped.

I slotted f.ds meta mafia into Archetype's slot, since he's co-modding with me.  We'll be after SoC and sudgy, at this point.
Title: Re: Mafia Game Index
Post by: ashersky on August 26, 2013, 11:23:34 pm

I have a BM idea, but don't know if folks would play.

The basic premise is that each player is assigned a "role" that is another f.ds player.  So you have to mimic their meta, etc.  Powers would be based on the player's meta, too.

Thoughts?
I suggest allowing any number of players-like 8 min, but no max. Everybody, it seems, wants to play.

I won't cap it, for sure.  Minimum will be 9 players.  It's going to be HILARIOUS.
Title: Re: Mafia Game Index
Post by: sudgy on August 27, 2013, 01:45:43 am
Well, I currently have three BM games planned, so it would be kind of annoying to have them pushed back...

You are next in line for both Regular and BM.  You are also modding Newbie Mafia.  You'll need to make a choice between your two next ones, at least, to be skipped.

I slotted f.ds meta mafia into Archetype's slot, since he's co-modding with me.  We'll be after SoC and sudgy, at this point.

I would rather skip the normal game, I don't care about that as much.  It seems another BM game won't open for a while, so I'm pretty sure NMIV will be done by that point.
Title: Re: Mafia Game Index
Post by: ashersky on August 27, 2013, 09:07:05 pm
If I don't have your game themes listed in the OP, please repost them.  I'm trying to update it.

sudgy, per your post, I'll reschedule your regular game down a bit.
Title: Re: Mafia Game Index
Post by: sudgy on August 27, 2013, 09:18:11 pm
Wow, I got bumped back a lot.  Oh well.  That game doesn't have any theme at the moment, my RMM is board-game themed, and my BM game might be different depending on start time, so I won't say anything for that one either.
Title: Re: Mafia Game Index
Post by: mail-mi on August 27, 2013, 09:19:09 pm
BMXIII: Shadows Over Camelot (http://forum.dominionstrategy.com/index.php?topic=8068.0) by mail-mi.
You guys should join this game! I've heard its gonna be really awesome!
Title: Re: Mafia Game Index
Post by: sudgy on August 27, 2013, 09:19:27 pm
Oh yeah, also, Arch is co-modding my RMM game.
Title: Re: Mafia Game Index
Post by: ashersky on August 27, 2013, 09:20:04 pm
Wow, I got bumped back a lot.  Oh well.  That game doesn't have any theme at the moment, my RMM is board-game themed, and my BM game might be different depending on start time, so I won't say anything for that one either.

It was actually a toss-up between you and mail-mi for location, as mail-mi is next on RMM.  The list is flexible depending on what games are ongoing.  mcmc could jump to the top depending on timing of lio's game, LOTR2, and his own readiness to host.
Title: Re: Mafia Game Index
Post by: mail-mi on August 27, 2013, 09:21:51 pm
Changes for ME!

Fire and Ice mafia is gonna be Toy Story themed.

The last normal game on the list is Greater Idea Mafia.

RMM11 is 13 players now.
Title: Re: Mafia Game Index
Post by: Voltgloss on August 27, 2013, 11:09:01 pm
Theme for mine should be "VG++: Base Dominion - 'First Game'"
Title: Re: Mafia Game Index
Post by: chairs on August 28, 2013, 06:47:18 pm
I have an idea for BM but I'd need to discuss it with somebody to flesh out the concept.
Title: Re: Mafia Game Index
Post by: mail-mi on August 28, 2013, 06:58:43 pm
I have an idea for BM but I'd need to discuss it with somebody to flesh out the concept.
I'm game. PM me.
Title: Re: Mafia Game Index
Post by: chairs on August 28, 2013, 09:05:56 pm
I have an idea for BM but I'd need to discuss it with somebody to flesh out the concept.
I'm game. PM me.

Heh, I already had TA PM me and shot him over draft 1.
Title: Re: Mafia Game Index
Post by: mail-mi on August 28, 2013, 10:45:27 pm
My game has been posted since May 5th.  :'(
Title: Re: Mafia Game Index
Post by: chairs on August 28, 2013, 11:02:34 pm
My game has been posted since May 5th.  :'(

I'm impatient for it to fill  :-\
Title: Re: Mafia Game Index
Post by: mail-mi on August 29, 2013, 10:10:00 pm
Guess what was just discovered!

I want my game to start at August 29, 2013, 10:10:00 pm
Title: Re: Mafia Game Index
Post by: shraeye on August 30, 2013, 09:20:22 am
what
Title: Re: Mafia Game Index
Post by: mail-mi on August 30, 2013, 09:23:05 am
The [time ] [/time] feature
Title: Re: Mafia Game Index
Post by: Archetype on August 30, 2013, 08:39:33 pm
Update on A Grimm Tale. It's looking great! Some mini spoilers:

- 12 player setup
- Flavor comes completley from well-know fairytales
- The flavor names in this game will be more heavily tied to their roles more than any other game, I think.

I'm very excited!
Title: Re: Mafia Game Index
Post by: mail-mi on September 01, 2013, 10:15:51 am
Why won't you join my game? Are you scared?
Title: Re: Mafia Game Index
Post by: ashersky on September 02, 2013, 08:42:24 pm
I'll open M31 when PMs go out for M30.  Yuma will be back by the time it fills.
Title: Re: Mafia Game Index
Post by: mail-mi on September 02, 2013, 10:14:46 pm
Why won't you join my game? Are you scared?
Title: Re: Mafia Game Index
Post by: ashersky on September 02, 2013, 10:23:04 pm
Why won't you join my game? Are you scared?

I did join, just as a lurking hammer.
Title: Re: Mafia Game Index
Post by: mail-mi on September 02, 2013, 10:24:57 pm
Why won't you join my game? Are you scared?

I did join, just as a lurking hammer.
Talking to everyone else.
Title: Re: Mafia Game Index
Post by: yuma on September 03, 2013, 10:02:14 am
I'll open M31 when PMs go out for M30.  Yuma will be back by the time it fills.

I am back! Excited for this game to open up!
Title: Re: Mafia Game Index
Post by: liopoil on September 03, 2013, 07:02:15 pm
PMs have been sent, so.....
Title: Re: Mafia Game Index
Post by: ashersky on September 03, 2013, 07:55:02 pm
Here it is: http://forum.dominionstrategy.com/index.php?topic=9308
Title: Re: Mafia Game Index
Post by: Voltgloss on September 04, 2013, 12:52:16 am
So I've recently started playing a series of ultra-hard bullet hell shooter games.

Why do I mention this?  Because I think their setting and characters might be perfect for some Role Madness mafia.

I'm not sure if anyone here is familiar with the flavor and would be interested to discuss possible setups, but on the off chance someone is...

...I'm talking about Touhou Mafia.
Title: Re: Mafia Game Index
Post by: Voltaire on September 04, 2013, 10:46:54 am
I'd like the next RMM spot, pretty please. I'll have a setup for a vet to look over well before I'm up. I'm better at balancing games now, I promise.  ;)

This will be Doctor Who themed, btw, but with the flavor of that integrated into the roles/set-up etc., like LotR and other RMM games.
Title: Re: Mafia Game Index
Post by: mail-mi on September 04, 2013, 07:28:17 pm
XLI will be entirely dominion themed. There will be a card for every role.
Title: Re: Mafia Game Index
Post by: Dsell on September 05, 2013, 12:19:55 am
XLI will be entirely dominion themed. There will be a card for every role.

And a role for every card.





Just kidding, I don't want to be responsible for any aneurysms.
Title: Re: Mafia Game Index
Post by: Jimmmmm on September 05, 2013, 12:44:30 am
Let's get Monster Madness happening! It'll be great!

http://forum.dominionstrategy.com/index.php?topic=7876.0
Title: Re: Mafia Game Index
Post by: chairs on September 05, 2013, 06:56:58 pm
So I've recently started playing a series of ultra-hard bullet hell shooter games.

Why do I mention this?  Because I think their setting and characters might be perfect for some Role Madness mafia.

I'm not sure if anyone here is familiar with the flavor and would be interested to discuss possible setups, but on the off chance someone is...

...I'm talking about Touhou Mafia.

Yes.
Title: Re: Mafia Game Index
Post by: yuma on September 07, 2013, 03:31:38 pm
Uh-oh...

Wibbly Wobbly is almost over...

I am not in NMIV...

I am not in KCGM...

I am modding the next game in line so won't be playing in it...

When will I be able to play mafia again???

<in before Monster Madness Mafia (I know the setup, so I can't signup) and BMIX (I just can't do BM. I can barely handle RMM, sorry mail-mi...)>
Title: Re: Mafia Game Index
Post by: nkirbit on September 07, 2013, 03:35:31 pm
Uh-oh...

Wibbly Wobbly is almost over...

I am not in NMIV...

I am not in KCGM...

I am modding the next game in line so won't be playing in it...

When will I be able to play mafia again???

<in before Monster Madness Mafia (I know the setup, so I can't signup) and BMIX (I just can't do BM. I can barely handle RMM, sorry mail-mi...)>

Isn't efhw's blitz game still doing signups?  Could you handle blitz right now, even on an off-week?
Title: Re: Mafia Game Index
Post by: yuma on September 07, 2013, 03:58:14 pm
Uh-oh...

Wibbly Wobbly is almost over...

I am not in NMIV...

I am not in KCGM...

I am modding the next game in line so won't be playing in it...

When will I be able to play mafia again???

<in before Monster Madness Mafia (I know the setup, so I can't signup) and BMIX (I just can't do BM. I can barely handle RMM, sorry mail-mi...)>

Isn't efhw's blitz game still doing signups?  Could you handle blitz right now, even on an off-week?

During an off week I could. But my on week is coming up starting Tuesday... so maybe a week from now we can try that out.
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 04:12:22 pm
XLI will be entirely dominion themed. There will be a card for every role.
I have done it! A card for every role (took like 3 hours in 3 nights). It will be called Donald's Greater Idea Mafia
Title: Re: Mafia Game Index
Post by: yuma on September 07, 2013, 04:42:51 pm
XLI will be entirely dominion themed. There will be a card for every role.
I have done it! A card for every role (took like 3 hours in 3 nights). It will be called Donald's Greater Idea Mafia

Have you looked at cayvie's Arcana games (MIX & MXVIII)? She kinda took the same approach to her design of that game as the Greater Idea Mafia, but used Tarot cards instead. I know you mentioned that in using this concept you would try and adjust the setup if what you role was imbalanced. I believe her first game reflected a pretty good semblance of balance whereas her second game did not. They might help give you an idea of whether a setup that you role is balanced or not.
Title: Re: Mafia Game Index
Post by: Archetype on September 07, 2013, 04:44:16 pm
Has anyone else seen Heroes? Because that would be the best theme for a RMM game ever.
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 04:54:04 pm
XLI will be entirely dominion themed. There will be a card for every role.
I have done it! A card for every role (took like 3 hours in 3 nights). It will be called Donald's Greater Idea Mafia

Have you looked at cayvie's Arcana games (MIX & MXVIII)? She kinda took the same approach to her design of that game as the Greater Idea Mafia, but used Tarot cards instead. I know you mentioned that in using this concept you would try and adjust the setup if what you role was imbalanced. I believe her first game reflected a pretty good semblance of balance whereas her second game did not. They might help give you an idea of whether a setup that you role is balanced or not.
Yeah I've looked at both. And Robz' complaints of the lack of balance in game 2.
Title: Re: Mafia Game Index
Post by: ashersky on September 07, 2013, 07:18:23 pm
XLI will be entirely dominion themed. There will be a card for every role.
I have done it! A card for every role (took like 3 hours in 3 nights). It will be called Donald's Greater Idea Mafia

Have you looked at cayvie's Arcana games (MIX & MXVIII)? She kinda took the same approach to her design of that game as the Greater Idea Mafia, but used Tarot cards instead. I know you mentioned that in using this concept you would try and adjust the setup if what you role was imbalanced. I believe her first game reflected a pretty good semblance of balance whereas her second game did not. They might help give you an idea of whether a setup that you role is balanced or not.
Yeah I've looked at both. And Robz' complaints of the lack of balance in game 2.

To be fair to cayvie, only the losing teams complained about balance.  I think the bigger issue was that the VTs knew how many VTs there were, so mafia were caught when they fakeclaimed.  That was the real issue with MAII.  It may have been a bit slanted toward scum, but no more than DS9 was.
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 07:20:25 pm


<in before Monster Madness Mafia (I know the setup, so I can't signup) and BMIX (I just can't do BM. I can barely handle RMM, sorry mail-mi...)>
I know you can't play BMIX, that one's already over.

Join BMXIII!
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 09:26:26 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!
Title: Re: Mafia Game Index
Post by: sudgy on September 07, 2013, 09:27:16 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

So, join the game so these annoying reminders won't pop up anymore!  ;)
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 09:32:08 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

So, join the game so these annoying reminders won't pop up anymore!  ;)
^^ this.
Title: Re: Mafia Game Index
Post by: Jimwithfivems on September 07, 2013, 09:33:38 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

Can I play?
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 09:35:49 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

Can I play?
Hmm... I must consult with Archetype.
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 09:36:05 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

Can I play?
By the way, +1 to your username.
Title: Re: Mafia Game Index
Post by: ashersky2 on September 07, 2013, 09:47:33 pm
I know this is getting annoying, but we just need 1 (probably 2) more for Shadows Over Camelot! We're so close! It's gonna be so fun!!!!!!!!!!!!!!

Can I play?

I'll play, too.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 07, 2013, 11:26:33 pm
XLI will be entirely dominion themed. There will be a card for every role.
I have done it! A card for every role (took like 3 hours in 3 nights). It will be called Donald's Greater Idea Mafia

Have you looked at cayvie's Arcana games (MIX & MXVIII)? She kinda took the same approach to her design of that game as the Greater Idea Mafia, but used Tarot cards instead. I know you mentioned that in using this concept you would try and adjust the setup if what you role was imbalanced. I believe her first game reflected a pretty good semblance of balance whereas her second game did not. They might help give you an idea of whether a setup that you role is balanced or not.
Yeah I've looked at both. And Robz' complaints of the lack of balance in game 2.

To be fair to cayvie, only the losing teams complained about balance.  I think the bigger issue was that the VTs knew how many VTs there were, so mafia were caught when they fakeclaimed.  That was the real issue with MAII.  It may have been a bit slanted toward scum, but no more than DS9 was.

MAI also had, like, roughly three thousand vigs.
Title: Re: Mafia Game Index
Post by: mail-mi on September 07, 2013, 11:32:56 pm

MAI also had, like, roughly three thousand vigs.
Come on voltgloss..... you know you want to /in to BMXIII...
Title: Re: Mafia Game Index
Post by: mail-mi on September 08, 2013, 12:20:53 am
JUST ONE MORE! JUST ONE! VOLTS, DSELL, I'M LOOKING AT YOU!
Title: Re: Mafia Game Index
Post by: mail-mi on September 08, 2013, 12:22:30 am
JUST ONE MORE! JUST ONE! VOLTS, DSELL, I'M LOOKING AT YOU!
Well, I would prefer having 2 more, because i'd rather not have 2 of Jimmmm, but if no one else wants to, then we just need 1.
Title: Re: Mafia Game Index
Post by: yuma on September 14, 2013, 08:29:30 pm
Put me in the queue for a normal game. I want to explore the concept of having different scum teams have their night kills--and all actions for that matter--occur before the other team's and before town's.

It will be an open setup and will be League of Justice (and other Superheroes) themed.
Title: Re: Mafia Game Index
Post by: liopoil on September 14, 2013, 08:31:54 pm
Put me in the queue for a normal game. I want to explore the concept of having different scum teams have their night kills--and all actions for that matter--occur before the other team's and before town's.

It will be an open setup and will be League of Justice (and other Superheroes) themed.
:)
Title: Re: Mafia Game Index
Post by: mcmcsalot on September 15, 2013, 12:38:07 am
Sign ups for my game will open tomorrow, it should be exciting.
Title: Re: Mafia Game Index
Post by: Archetype on September 15, 2013, 12:45:49 am
Sign ups for my game will open tomorrow, it should be exciting.
Woo!
Title: Re: Mafia Game Index
Post by: mcmcsalot on September 16, 2013, 01:43:20 pm
Put me in the que for another normal game and a role madness game, I have had a flurry of flavor thoughts and they will be flowing through multiple games.
Title: Re: Mafia Game Index
Post by: sudgy on September 16, 2013, 04:06:39 pm
I'm thinking, maybe we should have a stickied thread called "NEWBIE GUIDE" or something, which tells people how to get assimilated into the community...  Because it's pretty hard if you don't know what you're doing...
Title: Re: Mafia Game Index
Post by: sudgy on September 17, 2013, 02:02:27 pm
I'm thinking, maybe we should have a stickied thread called "NEWBIE GUIDE" or something, which tells people how to get assimilated into the community...  Because it's pretty hard if you don't know what you're doing...

So, uh, does anybody like this idea?  If nobody else is willing to do it but want it to be done, I can do it.
Title: Re: Mafia Game Index
Post by: Jorbles on September 18, 2013, 12:45:05 pm
I like the idea, but uhhhh yeah, time and stuff. You do it?  :P
Title: Re: Mafia Game Index
Post by: raerae on September 18, 2013, 07:40:15 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.
Title: Re: Mafia Game Index
Post by: ashersky on September 18, 2013, 07:42:39 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

raerae, you may be up next on Regular Games, I think.  mail-mi's running his BM game currently, so if mcmc's starts before that ends, you might get yours going.

Depends on how fast Camelot ends, I guess.
Title: Re: Mafia Game Index
Post by: raerae on September 18, 2013, 07:42:48 pm
I'm thinking, maybe we should have a stickied thread called "NEWBIE GUIDE" or something, which tells people how to get assimilated into the community...  Because it's pretty hard if you don't know what you're doing...

What if...we did this but is it possible to just have the board mods edit the thingy?  So the small people could submit things we think would be helpful to newbies and the mods could vet and post?  Maybe I just nominated them for something they don't have time for but I think we need some regulation rather than just random spewings that may or probably won't be helpful.
Title: Re: Mafia Game Index
Post by: raerae on September 18, 2013, 07:43:13 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

raerae, you may be up next on Regular Games, I think.  mail-mi's running his BM game currently, so if mcmc's starts before that ends, you might get yours going.

Depends on how fast Camelot ends, I guess.

Sounds like a plan, Stan.
Title: Re: Mafia Game Index
Post by: yuma on September 18, 2013, 07:43:36 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

come play with us in mcmc's game! I miss your face (figuratively speaking of course)
Title: Re: Mafia Game Index
Post by: mail-mi on September 18, 2013, 07:44:18 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

raerae, you may be up next on Regular Games, I think.  mail-mi's running his BM game currently, so if mcmc's starts before that ends, you might get yours going.

Depends on how fast Camelot ends, I guess.

yeah, I think I'll open sign ups for my game after BMXIII is through. If we need a normal game before that's done, raerae can jump me.
Title: Re: Mafia Game Index
Post by: mail-mi on September 18, 2013, 07:45:10 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

come play with us in mcmc's game! I miss your face (figuratively speaking of course)
(He doesn't really miss you. He's just itching for a normal game to start with him in it. ;))
Title: Re: Mafia Game Index
Post by: raerae on September 18, 2013, 08:37:45 pm
Sign me up to host either a newbie game or a regular game.  Closed set-up (cuz that's how I roll), 13 players, zero flavor other than whatever pops into my frightening little head at the time of the typing.

come play with us in mcmc's game! I miss your face (figuratively speaking of course)

No playing for right now.  I might sub if needed but I'm still trying to get used to this city/state/commute/awfulnewroommate/etc.  :)
Title: Re: Mafia Game Index
Post by: Tables on September 19, 2013, 07:17:55 pm
At Yuma's suggestion, I'd like to add my slightly experimental Avalon Mafia onto the queue. I'm not certain which category it should come under though - it's not really a regular game, but it's even less of role madness or bastard mod.

The basic premise is thus:

9 players. 2 mafia, 7 town. Open setup:
One town member is Merlin. At the start of the game he is told the names of all Mafia members.
One mafia member is the 'assassin'. When the last mafia member is lynched, the assassin may confer with his partner, and then attempt to assassinate one player. If he assassinates Merlin, the Mafia wins. Otherwise the Town wins.

Mafia can also win by achieving parity, as normal.

Some thematic adjustments need to be made (assassinating dead people is a little odd) but nothing that a nice dose of flavour won't fix.

Anyway put it wherever it seems it would best fit. I also haven't Mafia'd in a while, so if people want to suggest balance changes I'm open to that (I think either 7/2 or 8/3 would be the right balance of town/mafia and as you can see I'm leaning 7/2 currently)
Title: Re: Mafia Game Index
Post by: Archetype on September 19, 2013, 08:27:52 pm
This is what Doctor Who Mafia was originally going to be. I talked to Galzria about it, and I figured it wouldn't work.

The problem is, if Merlin ever reaches L-1, he can claim all the Mafia members names. Everyone then lynches him and then he flips Merlin. Everyone then eliminates the Mafia members and Town wins. But then you could have the Assassin be able to target Dead Players. But there is a problem with that too. If Merlin dies accidentally at the beggining, Town has no use to play anymore. They've already lost.

So I don't think it can work. Not without some heavy modifications.
Title: Re: Mafia Game Index
Post by: Tables on September 19, 2013, 08:31:16 pm
In your first example, the Assassin would just target Merlin at the end of the game and win. In the second example, it doesn't matter. It's not Merlin dying which matters, it's being targeted by the 'Assassin', which as I mentioned, needs a flavour fix to make sense.
Title: Re: Mafia Game Index
Post by: ashersky on September 19, 2013, 08:33:52 pm
In your first example, the Assassin would just target Merlin at the end of the game and win. In the second example, it doesn't matter. It's not Merlin dying which matters, it's being targeted by the 'Assassin', which as I mentioned, needs a flavour fix to make sense.

My understanding is that the ways to win are:

Scum wins via lynching + NKing (normal mafia)
Scum wins by having the Assassin guess correctly about Merlin

Town wins by lynching both scum AND Assassin guessing wrongly.


That just seems imbalanced in favor of scum.  Scum's got two ways to win on their own merits, while Town has to bank on not only catching all the scum, but also scum guessing incorrectly.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 19, 2013, 08:36:44 pm
When mafiascum.wiki comes back online, I suggest you take a look at the "Assassin in the Palace" variant game.  May give some assistance in setting up your idea.
Title: Re: Mafia Game Index
Post by: nkirbit on September 19, 2013, 08:37:52 pm
The other thing to consider is what Merlin flips as when he dies.  Does he flip as VT?  Do all town members flip as generic "Town"?  Because you can't have merlin being revealed as merlin.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 19, 2013, 08:38:07 pm
Here's google's cache of the Assassin in the Palace entry:

http://webcache.googleusercontent.com/search?q=cache:jWrGHNemBssJ:wiki.mafiascum.net/index.php%3Ftitle%3DAssassin_in_the_Palace+&cd=1&hl=en&ct=clnk&gl=us
Title: Re: Mafia Game Index
Post by: nkirbit on September 19, 2013, 08:39:00 pm
In your first example, the Assassin would just target Merlin at the end of the game and win. In the second example, it doesn't matter. It's not Merlin dying which matters, it's being targeted by the 'Assassin', which as I mentioned, needs a flavour fix to make sense.

My understanding is that the ways to win are:

Scum wins via lynching + NKing (normal mafia)
Scum wins by having the Assassin guess correctly about Merlin

Town wins by lynching both scum AND Assassin guessing wrongly.


That just seems imbalanced in favor of scum.  Scum's got two ways to win on their own merits, while Town has to bank on not only catching all the scum, but also scum guessing incorrectly.

I'm not sure the numbers Tables has proposed are balanced, but the idea is that it's much easier for town to correctly guess all mafia because one of them already knows the answer!  He just has to figure out how to get his info out there without revealing that he was the one who put it there.
Title: Re: Mafia Game Index
Post by: Archetype on September 19, 2013, 08:40:23 pm
The other thing to consider is what Merlin flips as when he dies.  Does he flip as VT?  Do all town members flip as generic "Town"?  Because you can't have merlin being revealed as merlin.
I think having Town flip as 'Town' and scum as 'Mafia' would be the best way. That way scum don't know if Merlin has died yet.
Title: Re: Mafia Game Index
Post by: Tables on September 19, 2013, 08:43:59 pm
Town also has a very powerful coplike on their team, which I'd think means the chance of scum winning by the normal means is considerably reduced. With 7 town members to pick between, it probably won't be that easy to pick out a clever Merlin, either.

But if you think it is too imbalanced in favour of town, I could always add another PR on the town side (keeping with the Avalon theme, probably Percival, who knows who Merlin is).

PPE: This isn't really anything like Assassin in the palace. That game has an extremely high town winrate by the lynch randoms strategy. Doing that here wouldn't work because you're actually playing a proper Mafia game at the same time, and you have a Merlin who knows who needs to be lynched. Er, it probably wouldn't work at least.

And yeah all town members flip as 'town'. Merlin flipping as Merlin would break the game. I forgot to add that (I made the rules like 9 months ago, its easy to forget little details)
Title: Re: Mafia Game Index
Post by: Jimmmmm on September 19, 2013, 08:55:57 pm
I've had a couple of ideas that are kind of along the same track.

In the first one there's a King and a Queen. The King knows who some of the Mafia are and the Queen knows the rest. For the rest of the Townies, some are King's Servants who know who the King is, and the rest are Queen's Servants who know who the Queen is. Mafia wins if both the King and Queen are dead. Maybe there should be a Prince and Princess as well, who are backups.

The other one is kind of similar. Some number of Townies are Masons. Instead of needing to control half the Town, scum need to kill all the Masons to win. I'm not sure exactly what balanced numbers would be, but I think this would be interesting since the Masons seem almost like a Town-aligned scum team in that they want to disassociate with each other and scum will be looking for interactions to find more Masons after a Mason is killed.
Title: Re: Mafia Game Index
Post by: Archetype on September 19, 2013, 08:59:50 pm
I like your King and Queen idea. Though it'd probably be better for a larger game where you have 2 scumteams or something. But one slip up by a Townie could be really terrible for their team.
Title: Re: Mafia Game Index
Post by: Archetype on September 19, 2013, 10:49:04 pm
So at this point I have the first draft of A Grimm Tale done. So if anyone who doesn't want to play it and wants to look it over, let me know!
Title: Re: Mafia Game Index
Post by: Tables on September 19, 2013, 11:03:20 pm
Okay, what I'm gathering is that people are mostly very concerned about the balance of the game I proposed. That's fine.  Perhaps this game would also have a gamebreaking strategy like Assassin in the Palace has, but I doubt it, and it might take more than one game to find anyway. And hey, experimental. If people think it's too weird, I'll happily not run it, but if people might be interested, put it on the queue.
Title: Re: Mafia Game Index
Post by: yuma on September 20, 2013, 09:43:59 am
Okay, what I'm gathering is that people are mostly very concerned about the balance of the game I proposed. That's fine.  Perhaps this game would also have a gamebreaking strategy like Assassin in the Palace has, but I doubt it, and it might take more than one game to find anyway. And hey, experimental. If people think it's too weird, I'll happily not run it, but if people might be interested, put it on the queue.

Maybe run it as a Blitz game? Although sometimes it can be hard to find enough players to play in a blitz. I might not be able to play. But I think blitz is taken somewhat less seriously--as it is less of a time commitment and thus if there is a game breaking strategy isn't quite as big of a deal because less time was invested in it.

But ultimately an open setup is nice because it can be workshopped enough by the community as a whole to make it as close to being balanced as possible. So I think it could still be run as a normal game, whatever your preference is really.
Title: Re: Mafia Game Index
Post by: shraeye on September 20, 2013, 09:52:42 am
drunk mafia?
Title: Re: Mafia Game Index
Post by: Voltaire on September 20, 2013, 10:05:36 am
drunk mafia?

Tonight? Yes.
Title: Re: Mafia Game Index
Post by: Archetype on September 22, 2013, 08:52:35 pm
So at this point I have the first draft of A Grimm Tale done. So if anyone who doesn't want to play it and wants to look it over, let me know!
I'll be optimistic and interpret this as a bunch of people want to play it.  :)
Title: Re: Mafia Game Index
Post by: ashersky on September 24, 2013, 03:27:28 am
I've updated the queue.

Archetype, time to open up RMM11.  I flipped you with mail-mi, as Camelot is still ongoing, and I think he preferred to hold his spot on the normal queue anyway.
Title: Re: Mafia Game Index
Post by: Twistedarcher on September 24, 2013, 09:05:19 am
So at this point I have the first draft of A Grimm Tale done. So if anyone who doesn't want to play it and wants to look it over, let me know!
I'll be optimistic and interpret this as a bunch of people want to play it.  :)

I'm not gonna play it, if you'd like another set of eyes.
Title: Re: Mafia Game Index
Post by: Archetype on September 24, 2013, 09:11:43 am
So at this point I have the first draft of A Grimm Tale done. So if anyone who doesn't want to play it and wants to look it over, let me know!
I'll be optimistic and interpret this as a bunch of people want to play it.  :)

I'm not gonna play it, if you'd like another set of eyes.
Ok, cool. I'll send you the information.

I've updated the queue.

Archetype, time to open up RMM11.  I flipped you with mail-mi, as Camelot is still ongoing, and I think he preferred to hold his spot on the normal queue anyway.
*tingles with excitement*
Title: Re: Mafia Game Index
Post by: mail-mi on September 24, 2013, 09:37:49 am
I think sudgy could open his game also.
Title: Re: Mafia Game Index
Post by: mcmcsalot on September 24, 2013, 10:19:10 am
Okay so this is the third time my lack of a sufficient time commitment to mafia has negatively impacted many other people.

Despite trying to stop playing each time I have failed. So I am asking for some help from the community, don't let me /in to your game. Once my work load has shrunk or survivor has ended I will let everyone know, but untill then I'll stick to modding and spectating.

Thanks!
Title: Re: Mafia Game Index
Post by: ashersky on September 24, 2013, 11:28:17 am
I think sudgy could open his game also.

True, BM12 could open for signups.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 24, 2013, 11:48:59 am
Please put me in both the RMM and BM queues.  I have... ideas.
Title: Re: Mafia Game Index
Post by: mail-mi on September 24, 2013, 11:55:26 am
Please put me in both the RMM and BM queues.  I have... ideas.
Muahahahaha...
Title: Re: Mafia Game Index
Post by: Dsell on September 24, 2013, 11:56:43 am
Please put me in both the RMM and BM queues.  I have... ideas.

I'm never going to be able to quit mafia as long as you're around!  ::)
Title: Re: Mafia Game Index
Post by: Voltgloss on September 24, 2013, 12:14:08 pm
Titles for my planned games:

- M-XXXIX:  Base Dominion - "First Game"
- RMM17:  Touhou Mafia - "Highly Responsive to Votes"
- BMXVIII:  Robzfia II - "Electric Robzaloo"
Title: Re: Mafia Game Index
Post by: sudgy on September 24, 2013, 12:50:19 pm
I always thought you waited to make signups for BM games until the previous one was done...  I could open signups soon if that's what people want.

Also, this will be a COMPLETELY different type of BM game.
Title: Re: Mafia Game Index
Post by: Robz888 on September 24, 2013, 01:59:26 pm
- BMXVIII:  Robzfia II - "Electric Robzaloo"

YAY!!!
Title: Re: Mafia Game Index
Post by: Archetype on September 24, 2013, 06:02:15 pm
A Grimm Tale (http://forum.dominionstrategy.com/index.php?topic=9500.0) is open for signups!
Title: Re: Mafia Game Index
Post by: yuma on September 24, 2013, 07:52:18 pm
- BMXVIII:  Robzfia II - "Electric Robzaloo"

Is this in reference to this (http://en.wikipedia.org/wiki/Breakin'_2:_Electric_Boogaloo) or this (http://en.wikipedia.org/wiki/Five_Iron_Frenzy_2:_Electric_Boogaloo)? I am hoping for the later, but would be intrigued by the first.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 24, 2013, 07:56:37 pm
- BMXVIII:  Robzfia II - "Electric Robzaloo"

Is this in reference to this (http://en.wikipedia.org/wiki/Breakin'_2:_Electric_Boogaloo) or this (http://en.wikipedia.org/wiki/Five_Iron_Frenzy_2:_Electric_Boogaloo)? I am hoping for the later, but would be intrigued by the first.

Not familiar with the latter, but I see it's a reference to the former. 

But my source material is:

http://forum.dominionstrategy.com/index.php?topic=2969.0

'Tain't plagiarism if you're doin' it to yourself!
Title: Re: Mafia Game Index
Post by: eHalcyon on September 24, 2013, 08:42:22 pm
- BMXVIII:  Robzfia II - "Electric Robzaloo"

Is this in reference to this (http://en.wikipedia.org/wiki/Breakin'_2:_Electric_Boogaloo) or this (http://en.wikipedia.org/wiki/Five_Iron_Frenzy_2:_Electric_Boogaloo)? I am hoping for the later, but would be intrigued by the first.

Not familiar with the latter, but I see it's a reference to the former. 

But my source material is:

http://forum.dominionstrategy.com/index.php?topic=2969.0

'Tain't plagiarism if you're doin' it to yourself!

One of the better games, because I won.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 24, 2013, 08:48:04 pm
You'll play in the sequel, I hope.
Title: Re: Mafia Game Index
Post by: eHalcyon on September 24, 2013, 10:14:59 pm
You'll play in the sequel, I hope.

You won't drag me back in!  I have retired as the True Robz and I won't create an opportunity for that to slip away.
Title: Re: Mafia Game Index
Post by: mail-mi on September 24, 2013, 10:19:27 pm
- BMXVIII:  Robzfia II - "Electric Robzaloo"

YAY!!!
I call zboR-mi!
Title: Re: Mafia Game Index
Post by: Voltgloss on September 24, 2013, 10:59:45 pm
You'll play in the sequel, I hope.

You won't drag me back in!  I have retired as the True Robz and I won't create an opportunity for that to slip away.

The True Robz auto-ins.
Title: Re: Mafia Game Index
Post by: Robz888 on September 24, 2013, 11:01:39 pm
You'll play in the sequel, I hope.

You won't drag me back in!  I have retired as the True Robz and I won't create an opportunity for that to slip away.

The True Robz auto-ins.

Yup. Without even reading the rules or setup.

Actually, the True Robz doesn't really read the rules at all even after he /ins, and only skims his role PM.
Title: Re: Mafia Game Index
Post by: Dsell on September 24, 2013, 11:44:25 pm
You'll play in the sequel, I hope.

You won't drag me back in!  I have retired as the True Robz and I won't create an opportunity for that to slip away.

The True Robz auto-ins.

Yup. Without even reading the rules or setup.

Actually, the True Robz doesn't really read the rules at all even after he /ins, and only skims his role PM.

Information is inversely proportional to fun, just ask any f.dser!
Title: Re: Mafia Game Index
Post by: eHalcyon on September 25, 2013, 03:25:10 pm
You'll play in the sequel, I hope.

You won't drag me back in!  I have retired as the True Robz and I won't create an opportunity for that to slip away.

The True Robz auto-ins.

I am not auto-inning, therefore the True Robz does not.  The True Robz shall not bow to pressure. ;)
Title: Re: Mafia Game Index
Post by: liopoil on September 26, 2013, 06:26:17 pm
not sure if this is the right place to post this - but I'm not going to be able to play games like mafia that rely on regular activity as much anymore. Will still play non-mafia games (and I need to catch up on those now), but I don't plan on playing mafia much anymore. (may be coerced into playing eventually...), but I'm at least taking a break.
Title: Re: Mafia Game Index
Post by: raerae on September 27, 2013, 01:42:05 pm
My game can be blitz if there's interest in that.
Title: Re: Mafia Game Index
Post by: yuma on September 27, 2013, 06:53:50 pm
My game can be blitz if there's interest in that.

I would play it as blitz as long as it was my off-week.

Actually I wonder if there is any interest in semi-blitz. It seems that many of us have "real life" stuff that occupies our time perhaps a bit more than before? We are growing up guys!

As such I wonder if there is interest in games that have 3 RL days? So not crazy fast like blitz, but also not the 2 week long day megagames that we sometimes get.

I think the 3 day days would be ideal for me. I could be involved, around enough (maybe not always be there at deadline, but often enough) that I could play even during my on-weeks and maybe even be in another game at the same time because hopefully the 3 day days would keep the posting down enough that I could read everything.

Would other people like this semi-blitz? If it doesn't take off in the next few games I might give it a whirl with my AD game.
Title: Re: Mafia Game Index
Post by: Eevee on September 27, 2013, 07:20:52 pm
I'd probably play!
Title: Re: Mafia Game Index
Post by: Twistedarcher on September 27, 2013, 07:47:55 pm
My game can be blitz if there's interest in that.

I would play it as blitz as long as it was my off-week.

Actually I wonder if there is any interest in semi-blitz. It seems that many of us have "real life" stuff that occupies our time perhaps a bit more than before? We are growing up guys!

As such I wonder if there is interest in games that have 3 RL days? So not crazy fast like blitz, but also not the 2 week long day megagames that we sometimes get.

I think the 3 day days would be ideal for me. I could be involved, around enough (maybe not always be there at deadline, but often enough) that I could play even during my on-weeks and maybe even be in another game at the same time because hopefully the 3 day days would keep the posting down enough that I could read everything.

Would other people like this semi-blitz? If it doesn't take off in the next few games I might give it a whirl with my AD game.

Yes, this. I love blitz games, but now that I have a job, I kinda can't be on the computer for 10 hour chunks of the day, which makes it impossible to play 24 hour blitz.
Title: Re: Mafia Game Index
Post by: raerae on September 27, 2013, 07:51:35 pm
OK, it's official, my game is semi-blitz.  When can I open for sign ups?
Title: Re: Mafia Game Index
Post by: mail-mi on September 27, 2013, 07:53:00 pm
OK, it's official, my game is semi-blitz.  When can I open for sign ups?
I think sudgy should also open up for signups.
Title: Re: Mafia Game Index
Post by: sudgy on September 29, 2013, 02:25:34 am
Should I open for signups?  BM games always take a while for a new game to open (usually when the previous one ends).

Also, I still have two other BM games planned, so I would think at least one more could be put on there.
Title: Re: Mafia Game Index
Post by: EFHW on September 29, 2013, 02:32:54 pm
re: blitz - I've had trouble finding people for my Hangman Blitz.  Do you think people don't like the inclusion of the word game aspect to the mafia frame?  Or maybe how I've done it?  It's open setup, so any advice would be welcome.  I'd be open to semi-blitz, too.
Title: Re: Mafia Game Index
Post by: Eevee on September 29, 2013, 03:03:34 pm
re: blitz - I've had trouble finding people for my Hangman Blitz.  Do you think people don't like the inclusion of the word game aspect to the mafia frame?  Or maybe how I've done it?  It's open setup, so any advice would be welcome.  I'd be open to semi-blitz, too.
The word game aspect is why I'm not signing up. It's a fun idea, but being a non-native speaker, I'd be such a detriment for my team in the hangman portion.
Title: Re: Mafia Game Index
Post by: mail-mi on September 29, 2013, 04:15:35 pm
Should I open for signups?  BM games always take a while for a new game to open (usually when the previous one ends).

Also, I still have two other BM games planned, so I would think at least one more could be put on there.
I say open it!
Title: Re: Mafia Game Index
Post by: sudgy on September 29, 2013, 10:09:31 pm
Should I open for signups?  BM games always take a while for a new game to open (usually when the previous one ends).

Also, I still have two other BM games planned, so I would think at least one more could be put on there.
I say open it!

Fine, here (http://forum.dominionstrategy.com/index.php?topic=9532.0).
Title: Re: Mafia Game Index
Post by: yuma on September 29, 2013, 10:15:42 pm
re: blitz - I've had trouble finding people for my Hangman Blitz.  Do you think people don't like the inclusion of the word game aspect to the mafia frame?  Or maybe how I've done it?  It's open setup, so any advice would be welcome.  I'd be open to semi-blitz, too.

I am willing to play either way. I think I would prefer w/o the hangman portion, but not by very much. And yeah, semi-blitz I think might be better for most players... It certainly would for me, and I would be able to certainly /in as opposed to being a tentative /in depending on when it started.

As for the setup, I think w/o the wordgame it is a very simple setup, so maybe it needs the wordgame aspect to slightly spice it up a bit?
Title: Re: Mafia Game Index
Post by: yuma on September 29, 2013, 10:18:06 pm
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.
Title: Re: Mafia Game Index
Post by: ashersky on September 29, 2013, 10:23:03 pm
Dynasty Warriors needs to start.

Monsters RMM needs to start.
Title: Re: Mafia Game Index
Post by: Voltgloss on September 30, 2013, 05:41:08 am
Please remove me from all queues.  I am sorry all.
Title: Re: Mafia Game Index
Post by: mail-mi on September 30, 2013, 06:14:56 pm
Switch WoT mafia with my other RMM game, plz. Super pumped for it, gonna be awesome!

Please remove me from all queues.  I am sorry all.

No Voltgloss!!!!
Title: Re: Mafia Game Index
Post by: Dsell on September 30, 2013, 06:18:06 pm
Please remove me from all queues.  I am sorry all.

Please don't leave. :(
Title: Re: Mafia Game Index
Post by: Jorbles on September 30, 2013, 09:14:45 pm
Ohhh, and I was really enjoying playing with Voltgloss again.    :(

Anyhow, I came here to put forward an idea for a game. Do you guys remember the game where Insomniac was a dreaming god? (http://wiki.mafiascum.net/index.php?title=Dreaming_God) I really want to make a game centred around the dreaming god idea. The one problem with the role is that only one player gets to see all the neat different game-changing choices, with that in mind I propose a game in which no one has a role, only alignments, but as the game progresses each night players vote on what the dreaming god shall dream of. Whatever effect is voted for shall change the way the game works on the next day. None of these things should change the game in such a way to help scum or town particularly, though how they are used might favour scum or town depending on how people react to them, but they will change the rules of the game (at least for a day). The game would have a single team of scum, (probably something considered a "fair" split for one lone unpowered scum team. 2/9? 3/11? 4/15? and would not be bastard (except that people don't know what the different dreams do). I don't know if this should go in the RM queue or the normal queue, but I'd like to run it.
Title: Re: Mafia Game Index
Post by: ashersky on September 30, 2013, 09:31:53 pm
Ohhh, and I was really enjoying playing with Voltgloss again.    :(

Anyhow, I came here to put forward an idea for a game. Do you guys remember the game where Insomniac was a dreaming god? (http://wiki.mafiascum.net/index.php?title=Dreaming_God) I really want to make a game centred around the dreaming god idea. The one problem with the role is that only one player gets to see all the neat different game-changing choices, with that in mind I propose a game in which no one has a role, only alignments, but as the game progresses each night players vote on what the dreaming god shall dream of. Whatever effect is voted for shall change the way the game works on the next day. None of these things should change the game in such a way to help scum or town particularly, though how they are used might favour scum or town depending on how people react to them, but they will change the rules of the game (at least for a day). The game would have a single team of scum, (probably something considered a "fair" split for one lone unpowered scum team. 2/9? 3/11? 4/15? and would not be bastard (except that people don't know what the different dreams do). I don't know if this should go in the RM queue or the normal queue, but I'd like to run it.

I like it.  I'd go RMM, if only because of the changing nature of the roles.  The fact that there aren't any roles at all make it feel normal, but I think since nights are >= days, it gets the RMM label.  That's a big divider for me--is the focus on days or nights?
Title: Re: Mafia Game Index
Post by: Twistedarcher on September 30, 2013, 09:33:01 pm
Ohhh, and I was really enjoying playing with Voltgloss again.    :(

Anyhow, I came here to put forward an idea for a game. Do you guys remember the game where Insomniac was a dreaming god? (http://wiki.mafiascum.net/index.php?title=Dreaming_God) I really want to make a game centred around the dreaming god idea. The one problem with the role is that only one player gets to see all the neat different game-changing choices, with that in mind I propose a game in which no one has a role, only alignments, but as the game progresses each night players vote on what the dreaming god shall dream of. Whatever effect is voted for shall change the way the game works on the next day. None of these things should change the game in such a way to help scum or town particularly, though how they are used might favour scum or town depending on how people react to them, but they will change the rules of the game (at least for a day). The game would have a single team of scum, (probably something considered a "fair" split for one lone unpowered scum team. 2/9? 3/11? 4/15? and would not be bastard (except that people don't know what the different dreams do). I don't know if this should go in the RM queue or the normal queue, but I'd like to run it.

Run it semi-blitz!
Title: Re: Mafia Game Index
Post by: Jorbles on September 30, 2013, 09:46:11 pm
Alright RM it is, and sorry TA, since I don't have time to run a blitz game it'll have to be normal deadlines. :)
Title: Re: Mafia Game Index
Post by: Voltgloss on October 01, 2013, 10:59:27 am
Please remove me from all queues.  I am sorry all.

I'll retract this please.  Apologies for drama. 

I am, however, going to be implementing a very specific rule in all of my games going forward (even bastard games) to prevent a certain situation from happening ever again.
Title: Re: Mafia Game Index
Post by: sudgy on October 01, 2013, 01:16:09 pm
Please remove me from all queues.  I am sorry all.

I'll retract this please.  Apologies for drama. 

I am, however, going to be implementing a very specific rule in all of my games going forward (even bastard games) to prevent a certain situation from happening ever again.

I am very curious what this rule is...
Title: Re: Mafia Game Index
Post by: yuma on October 02, 2013, 10:04:19 am
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.

A very, very dark place (http://forum.mafiascum.net/viewforum.php?f=4&sid=a4920145dd320599151db0b94b0f727a). I need me some mafia and if I don't get it, I may end up doing something I regret...
Title: Re: Mafia Game Index
Post by: Robz888 on October 02, 2013, 01:06:18 pm
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.

A very, very dark place (http://forum.mafiascum.net/viewforum.php?f=4&sid=a4920145dd320599151db0b94b0f727a). I need me some mafia and if I don't get it, I may end up doing something I regret...

Don't do it! You have so much to live for! A wife, a beautiful newborn... Mafia 32!
Title: Re: Mafia Game Index
Post by: shraeye on October 02, 2013, 02:16:57 pm
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.

A very, very dark place (http://forum.mafiascum.net/viewforum.php?f=4&sid=a4920145dd320599151db0b94b0f727a). I need me some mafia and if I don't get it, I may end up doing something I regret...
that place can be hit or miss.  I played a game I enjoyed.  I spectated two games I wouldn't have enjoyed to play.
Title: Re: Mafia Game Index
Post by: yuma on October 02, 2013, 02:21:36 pm
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.

A very, very dark place (http://forum.mafiascum.net/viewforum.php?f=4&sid=a4920145dd320599151db0b94b0f727a). I need me some mafia and if I don't get it, I may end up doing something I regret...
that place can be hit or miss.  I played a game I enjoyed.  I spectated two games I wouldn't have enjoyed to play.

if only there were somewhere else (http://forum.dominionstrategy.com/index.php?topic=9409.0) to play mafia games! Then I could be guaranteed a good time!
Title: Re: Mafia Game Index
Post by: sudgy on October 02, 2013, 02:22:39 pm
The last day I was alive in a mafia game was September 8th. September 8th!!!

That means I have not been in a game for 3 weeks (certainly a personal record). This isn't good.... I am starting to go into a very dark place.

A very, very dark place (http://forum.mafiascum.net/viewforum.php?f=4&sid=a4920145dd320599151db0b94b0f727a). I need me some mafia and if I don't get it, I may end up doing something I regret...
that place can be hit or miss.  I played a game I enjoyed.  I spectated two games I wouldn't have enjoyed to play.

if only there were somewhere else (http://forum.dominionstrategy.com/index.php?topic=9409.0) to play mafia games! Then I could be guaranteed a good time!

http://forum.dominionstrategy.com/index.php?topic=9409.msg299933#msg299933
Title: Re: Mafia Game Index
Post by: mail-mi on October 02, 2013, 03:43:43 pm
Puppies are great!
Wrong thread  :D
Title: Re: Mafia Game Index
Post by: EFHW on October 02, 2013, 03:46:10 pm
 :-[
Title: Re: Mafia Game Index
Post by: sudgy on October 02, 2013, 04:10:40 pm
sudgy should be modkilled for talking about a game outside the game thread!!!1!1!1!1!!11!!1!

jk.
Title: Re: Mafia Game Index
Post by: Archetype on October 02, 2013, 06:59:37 pm
I've been thinking of ways to do an open setup RMM and I think I've got something:

Say it's a 13 player game. Do something like 3 Mafia/9 Town and put out a list of 13 roles. Each role is a PR and has a flavor name and the roles in the game are shown to everyone. Players draft the roles, but who has which role isn't posted in thread. During the day, you try to lynch off roles. So posting Vote: {Role Flavor Name} instead of voting off a specific player. Once a flavor name has required enough votes to be lynched, the owner of that role will be killed. Go to night, resolve actions, go to the next day, and rinse and repeat until a team has won.

If people think this may work, I'll go ahead and signup for a spot in the queue.

Title: Re: Mafia Game Index
Post by: yuma on October 02, 2013, 07:03:37 pm
I've been thinking of ways to do an open setup RMM and I think I've got something:

Say it's a 13 player game. Do something like 3 Mafia/9 Town and put out a list of 13 roles. Each role is a PR and has a flavor name and the roles in the game are shown to everyone. Players draft the roles, but who has which role isn't posted in thread. During the day, you try to lynch off roles. So posting Vote: {Role Flavor Name} instead of voting off a specific player. Once a flavor name has required enough votes to be lynched, the owner of that role will be killed. Go to night, resolve actions, go to the next day, and rinse and repeat until a team has won.

If people think this may work, I'll go ahead and signup for a spot in the queue.

So this would be an open RMM game?

If you can pull it off, that would be fun. But the problem with open setup RMM games is that they can often be "solved." Meaning that if everyone knows the roles ahead of time players can quickly figure out an optimal strategy. That is why open games are generally simplified so that even if there is an optimal strategy it is breaking. With RMM games the mod would have to be able to create a setup that cannot be solved. That isn't impossible, but is rather difficult I think.
Title: Re: Mafia Game Index
Post by: eHalcyon on October 02, 2013, 07:05:17 pm
I've been thinking of ways to do an open setup RMM and I think I've got something:

Say it's a 13 player game. Do something like 3 Mafia/9 Town and put out a list of 13 roles. Each role is a PR and has a flavor name and the roles in the game are shown to everyone. Players draft the roles, but who has which role isn't posted in thread. During the day, you try to lynch off roles. So posting Vote: {Role Flavor Name} instead of voting off a specific player. Once a flavor name has required enough votes to be lynched, the owner of that role will be killed. Go to night, resolve actions, go to the next day, and rinse and repeat until a team has won.

If people think this may work, I'll go ahead and signup for a spot in the queue.

Is it known who has which flavour name?  If so, why not just use actual names?  If not, then the game gets really weird.  Say I think that you are extremely scummy, and I even manage to convince people of that.  But people can't even vote for you because we don't know what your flavour name is.  The obvious solution is just for everybody to claim flavour names, which kind of defeats the whole purpose.  Maybe I am missing something.
Title: Re: Mafia Game Index
Post by: Archetype on October 02, 2013, 07:08:40 pm
Yeah, I just realized that to get any scum hunting done, you need everyone to claim. But then you have the whole weird voting thing for the rest of the game.

Never mind. Just put me down for a Small Town RMM game. Same sort of open-RMM game idea.
Title: Re: Mafia Game Index
Post by: Archetype on October 02, 2013, 07:09:17 pm
Yeah, I just realized that to get any scum hunting done, you need everyone to claim. But then you have the whole weird voting thing for the rest of the game.

Never mind. Just put me down for a Small Town RMM game. Same sort of open-RMM game idea.
And by same sort I mean being open with roles, but without the weird voting thing.
Title: Re: Mafia Game Index
Post by: Jorbles on October 02, 2013, 07:15:00 pm
So RMM18 is me, and RMM19 is Archetype?
Title: Re: Mafia Game Index
Post by: mail-mi on October 06, 2013, 07:09:07 pm
I would like to sign up for another BM game. I promise it won't be anything like the last one  :D
Title: Re: Mafia Game Index
Post by: Jorbles on October 07, 2013, 01:38:55 pm
I would like to sign up for another BM game. I promise it won't be anything like the last one  :D

PYNL?
Title: Re: Mafia Game Index
Post by: mail-mi on October 07, 2013, 02:46:39 pm
I would like to sign up for another BM game. I promise it won't be anything like the last one  :D

PYNL?
PINL.
Title: Re: Mafia Game Index
Post by: mcmcsalot on October 08, 2013, 10:54:19 am
So when should I start dynasty warriors mafia? Also how do I move the thread to mafia game threads?
Title: Re: Mafia Game Index
Post by: mcmcsalot on October 08, 2013, 10:54:47 am
So when should I start dynasty warriors mafia? Also how do I move the thread to mafia game threads?

ALso everyone has confirmed
Title: Re: Mafia Game Index
Post by: theorel on October 08, 2013, 11:13:43 am
Move Thread is at the bottom of the page, under the last reply.  On the little grey bar over the Quick-Reply bar.

I think it's customary to give 24 hours for scum to discuss N0.  Other than that, whatever timing seems reasonable, some portion of players might be low activity due to RMM9 and MXXXI.  But I'm sure yuma would rather start sooner :)
Title: Re: Mafia Game Index
Post by: ashersky on October 08, 2013, 05:45:57 pm
Move Thread is at the bottom of the page, under the last reply.  On the little grey bar over the Quick-Reply bar.

I think it's customary to give 24 hours for scum to discuss N0.  Other than that, whatever timing seems reasonable, some portion of players might be low activity due to RMM9 and MXXXI.  But I'm sure yuma would rather start sooner :)

We're going to lynch him Day 1 anyway, just because.

He's never been a D1 lynch, you know.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 08, 2013, 06:02:17 pm
We're going to lynch him Day 1 anyway, just because.

He's never been a D1 lynch, you know.

Hogwash.  f:DS players have <i>zero</i> track record of lynching excited-to-play-again players on Day 1.
Title: Re: Mafia Game Index
Post by: Archetype on October 08, 2013, 07:35:51 pm
I have an idea for an open game (that might actually work!) that could possibly be ran as a semi blitz game (1 week-ish deadlines?).

3 Mafia
5 Townies

Nightless. Mafia have no night kill but have daychat. Also has White Flag (only two of the 3 Mafia are needed to be lynched for Town to win). The catch is that when any player is lynched, they have two options:

Be lynched as normal. Show alignment and no longer post in thread.
Become a Tree Stump (http://wiki.mafiascum.net/index.php?title=Tree_Stump). They will not show their alignment, but may still post in thread.

In either case, the votes will be reset and the next day will begin.

Thoughts? Maybe another Townie? If people like the idea of it, I'll reserve a spot in the queue.
Title: Re: Mafia Game Index
Post by: Jimmmmm on October 08, 2013, 07:40:18 pm
I have an idea for an open game (that might actually work!) that could possibly be ran as a semi blitz game (1 week-ish deadlines?).

3 Mafia
5 Townies

Nightless. Mafia have no night kill but have daychat. Also has White Flag (only two of the 3 Mafia are needed to be lynched for Town to win). The catch is that when any player is lynched, they have two options:

Be lynched as normal. Show alignment and no longer post in thread.
Become a Tree Stump (http://wiki.mafiascum.net/index.php?title=Tree_Stump). They will not show their alignment, but may still post in thread.

In either case, the votes will be reset and the next day will begin.

Thoughts? Maybe another Townie? If people like the idea of it, I'll reserve a spot in the queue.

Hmm well Mafia will want to take the Tree Stump option. Town should nullify that by never taking the Tree Stump option. Then you have a normal game except Mafia can continue to post after death.
Title: Re: Mafia Game Index
Post by: Archetype on October 08, 2013, 07:44:16 pm
I have an idea for an open game (that might actually work!) that could possibly be ran as a semi blitz game (1 week-ish deadlines?).

3 Mafia
5 Townies

Nightless. Mafia have no night kill but have daychat. Also has White Flag (only two of the 3 Mafia are needed to be lynched for Town to win). The catch is that when any player is lynched, they have two options:

Be lynched as normal. Show alignment and no longer post in thread.
Become a Tree Stump (http://wiki.mafiascum.net/index.php?title=Tree_Stump). They will not show their alignment, but may still post in thread.

In either case, the votes will be reset and the next day will begin.

Thoughts? Maybe another Townie? If people like the idea of it, I'll reserve a spot in the queue.

Hmm well Mafia will want to take the Tree Stump option. Town should nullify that by never taking the Tree Stump option. Then you have a normal game except Mafia can continue to post after death.
Hm maybe not give them a choice?

So like, on day 1 whoever gets lynched can continue to post, but their alignment won't be revealed?
Title: Re: Mafia Game Index
Post by: yuma on October 08, 2013, 07:52:11 pm
So when should I start dynasty warriors mafia?

Right now!

When you posted this!

3 days ago!

3 weeks ago?
Title: Re: Mafia Game Index
Post by: Archetype on October 08, 2013, 09:39:07 pm
I have an idea for an open game (that might actually work!) that could possibly be ran as a semi blitz game (1 week-ish deadlines?).

3 Mafia
5 Townies

Nightless. Mafia have no night kill but have daychat. Also has White Flag (only two of the 3 Mafia are needed to be lynched for Town to win). The catch is that when any player is lynched, they have two options:

Be lynched as normal. Show alignment and no longer post in thread.
Become a Tree Stump (http://wiki.mafiascum.net/index.php?title=Tree_Stump). They will not show their alignment, but may still post in thread.

In either case, the votes will be reset and the next day will begin.

Thoughts? Maybe another Townie? If people like the idea of it, I'll reserve a spot in the queue.

Hmm well Mafia will want to take the Tree Stump option. Town should nullify that by never taking the Tree Stump option. Then you have a normal game except Mafia can continue to post after death.
Hm maybe not give them a choice?

So like, on day 1 whoever gets lynched can continue to post, but their alignment won't be revealed?
Actually, maybe something like this:

When you are lynched, you have two options: Reveal your alignment, and be able to talk in thread (and in scum QT) in two days. Or, talk tomorrow in-thread (and in scum QT) but reveal your alignment in two days.

I think that works for either alignments.
Title: Re: Mafia Game Index
Post by: ashersky on October 08, 2013, 10:28:58 pm
I have an idea for an open game (that might actually work!) that could possibly be ran as a semi blitz game (1 week-ish deadlines?).

3 Mafia
5 Townies

Nightless. Mafia have no night kill but have daychat. Also has White Flag (only two of the 3 Mafia are needed to be lynched for Town to win). The catch is that when any player is lynched, they have two options:

Be lynched as normal. Show alignment and no longer post in thread.
Become a Tree Stump (http://wiki.mafiascum.net/index.php?title=Tree_Stump). They will not show their alignment, but may still post in thread.

In either case, the votes will be reset and the next day will begin.

Thoughts? Maybe another Townie? If people like the idea of it, I'll reserve a spot in the queue.

Hmm well Mafia will want to take the Tree Stump option. Town should nullify that by never taking the Tree Stump option. Then you have a normal game except Mafia can continue to post after death.
Hm maybe not give them a choice?

So like, on day 1 whoever gets lynched can continue to post, but their alignment won't be revealed?
Actually, maybe something like this:

When you are lynched, you have two options: Reveal your alignment, and be able to talk in thread (and in scum QT) in two days. Or, talk tomorrow in-thread (and in scum QT) but reveal your alignment in two days.

I think that works for either alignments.

If Town gets to talk in the Scum QT... :)

I actually think the idea is fine, but would bug me as much as Donner Party did, and so doesn't appeal to me.
Title: Re: Mafia Game Index
Post by: Archetype on October 10, 2013, 01:21:14 am
Yeah, it's also starting to lose its simplicity factor.

But, I'll reserve a spot. I can probably figure something out by then.
Title: Re: Mafia Game Index
Post by: ashersky on October 11, 2013, 12:19:05 am
mail-mi -- are you running your normal game or RMM game next?  Sign ups can open for the normal one.

I'm going to bump your other one down the queue, whichever you choose.
Title: Re: Mafia Game Index
Post by: mail-mi on October 11, 2013, 12:33:40 am
mail-mi -- are you running your normal game or RMM game next?  Sign ups can open for the normal one.

I'm going to bump your other one down the queue, whichever you choose.
Normal, if you guys are willing to let me have 2 RMM GAMES in a row.
Title: Re: Mafia Game Index
Post by: ashersky on October 11, 2013, 12:43:06 am
mail-mi -- are you running your normal game or RMM game next?  Sign ups can open for the normal one.

I'm going to bump your other one down the queue, whichever you choose.
Normal, if you guys are willing to let me have 2 RMM GAMES in a row.

I don't think it'll be two in a row.
Title: Re: Mafia Game Index
Post by: Galzria on October 11, 2013, 01:44:02 am
I would like to host two mafia games. Both normal. One should be Mafia LI: A fresh start (9 players, setup not revealed), and Mafia XL___: Survivor Mafia (16 players, setup fully revealed).

Title: Re: Mafia Game Index
Post by: Galzria on October 11, 2013, 01:46:50 am
I've already more or less built both games, so I can go whenever with the Survivor one.
Title: Re: Mafia Game Index
Post by: ashersky on October 11, 2013, 02:03:53 am
I just added the two back to back and will fill in folks in between.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 11, 2013, 09:16:27 am
Mafia XL___: Survivor Mafia (16 players, setup fully revealed).

Quote from: Galzria (well not really)
You're all 2-shot deathproof, 2-shot vig, vengekilling Survivors
GO!
Title: Re: Mafia Game Index
Post by: mail-mi on October 11, 2013, 02:11:10 pm
Toy Story mafia (http://forum.dominionstrategy.com/index.php?topic=9601.msg303561#msg303561) is open for sign ups!
Title: Re: Mafia Game Index
Post by: Galzria on October 11, 2013, 02:13:41 pm
Mafia XL___: Survivor Mafia (16 players, setup fully revealed).

Quote from: Galzria (well not really)
You're all 2-shot deathproof, 2-shot vig, vengekilling Survivors
GO!

*ahem*. I DID say "normal" game. I don't make MY normal games bastard. *cough* *cough*. ;)
Title: Re: Mafia Game Index
Post by: raerae on October 11, 2013, 02:22:45 pm
EFHW, did you decide anything on your blitz game? Did I miss it?
Title: Re: Mafia Game Index
Post by: EFHW on October 11, 2013, 09:54:21 pm
You didn't miss it.  I'm happy to make it any time frame.  I'm interested to see what rewards Jimmmmm has going in Monster Madness, too, because I might get some better ideas for rewards/penalties.  Suggestions welcome.
Title: Re: Mafia Game Index
Post by: Archetype on October 12, 2013, 01:34:54 pm
Maybe "Random member of the alignment is secretly Hated?"
Title: Re: Mafia Game Index
Post by: Archetype on October 12, 2013, 01:36:42 pm
Maybe "Random member of the alignment is secretly Hated?"
As a penalty for either alignment. And then for a reward...

Town: All scum members are Hated
Scum: Choose a Town member. They are secretly Hated.


Title: Re: Mafia Game Index
Post by: Jimmmmm on October 12, 2013, 06:31:57 pm
Town: All scum members are Hated

Doesn't work. Town will just get one person at a time up to L-1, creating ICs and finally lynching scum.
Title: Re: Mafia Game Index
Post by: yuma on October 12, 2013, 07:10:03 pm
Maybe "Random member of the alignment is secretly Hated?"

I think you are veering toward RMM with this approach... Actually I think any game that hands out bonuses might be more on the RMM side of the line (yes, I know that many of you might be thinking "this coming from the guy running Modern Community and to that I say '...'"), something I didn't really think of before when looking at the setup.
Title: Re: Mafia Game Index
Post by: Archetype on October 12, 2013, 08:03:52 pm
Maybe "Random member of the alignment is secretly Hated?"

I think you are veering toward RMM with this approach... Actually I think any game that hands out bonuses might be more on the RMM side of the line (yes, I know that many of you might be thinking "this coming from the guy running Modern Community and to that I say '...'"), something I didn't really think of before when looking at the setup.
Well I don't think using nonstandard powers (Hated, Loved, etc.) makes it RMM.
Title: Re: Mafia Game Index
Post by: Archetype on October 12, 2013, 08:04:28 pm
Town: All scum members are Hated

Doesn't work. Town will just get one person at a time up to L-1, creating ICs and finally lynching scum.
Oh, you're right.
Title: Re: Mafia Game Index
Post by: yuma on October 12, 2013, 08:36:59 pm
Maybe "Random member of the alignment is secretly Hated?"

I think you are veering toward RMM with this approach... Actually I think any game that hands out bonuses might be more on the RMM side of the line (yes, I know that many of you might be thinking "this coming from the guy running Modern Community and to that I say '...'"), something I didn't really think of before when looking at the setup.
Well I don't think using nonstandard powers (Hated, Loved, etc.) makes it RMM.

It isn't the powers that I am concerned with, it is that abilities/PRs/whatever is given as a bonus change over the course of the game that I think makes it more RMM.

I do think that we probably need to have an extended discussion as to what classifies as RMM or normal. I suggested something of the sort a while back, but didn't get much traction. But as mods want to be more creative in their design of their games (something, that by the way shouldn't be discouraged, but instead fostered) we need some clearer guidelines on that.

Like rspeer said in the first mini-set design contest, restrictions and rules actually increase creativity. And I think these results will help players have better idea of what to expect going into games.
Title: Re: Mafia Game Index
Post by: Archetype on October 12, 2013, 08:48:18 pm
Maybe "Random member of the alignment is secretly Hated?"

I think you are veering toward RMM with this approach... Actually I think any game that hands out bonuses might be more on the RMM side of the line (yes, I know that many of you might be thinking "this coming from the guy running Modern Community and to that I say '...'"), something I didn't really think of before when looking at the setup.
Well I don't think using nonstandard powers (Hated, Loved, etc.) makes it RMM.

It isn't the powers that I am concerned with, it is that abilities/PRs/whatever is given as a bonus change over the course of the game that I think makes it more RMM.

I do think that we probably need to have an extended discussion as to what classifies as RMM or normal. I suggested something of the sort a while back, but didn't get much traction. But as mods want to be more creative in their design of their games (something, that by the way shouldn't be discouraged, but instead fostered) we need some clearer guidelines on that.

Like rspeer said in the first mini-set design contest, restrictions and rules actually increase creativity. And I think these results will help players have better idea of what to expect going into games.
I completely agree. I just wanted to wait for um... something to be over first before we as a community lay down the law.
Title: Re: Mafia Game Index
Post by: ashersky on October 13, 2013, 04:56:51 am
I have a Monsters University: The Scare Games idea.
Title: Re: Mafia Game Index
Post by: mail-mi on October 13, 2013, 10:39:48 am
I have a Monsters University: The Scare Games idea.
RMM or normal?
Title: Re: Mafia Game Index
Post by: mail-mi on October 14, 2013, 05:59:58 pm
I would like to sign up for a normal game: Review mafia! If this could be game 50, that would be awesome.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 14, 2013, 07:59:12 pm
I would like to sign up for a normal game: Review mafia! If this could be game 50, that would be awesome.

Give the rest of us a chance to host a game! :p
Title: Re: Mafia Game Index
Post by: mail-mi on October 14, 2013, 08:31:39 pm
I would like to sign up for a normal game: Review mafia! If this could be game 50, that would be awesome.

Give the rest of us a chance to host a game! :p
Hey, I have good ideas! In this one, everyone who signs up will be assigned first an alignment, then a previous game, then a role of that alignment from that game. Debating whether or not to reveal games at the start of day.
Title: Re: Mafia Game Index
Post by: ashersky on October 14, 2013, 08:33:10 pm
I would like to sign up for a normal game: Review mafia! If this could be game 50, that would be awesome.

Give the rest of us a chance to host a game! :p
Hey, I have good ideas! In this one, everyone who signs up will be assigned first an alignment, then a previous game, then a role of that alignment from that game. Debating whether or not to reveal games at the start of day.

We had that game already.  It was Second Chance Mafia by Grujah.

Or, we were going to have it, but it failed to generate interest, and it became Pirates II.
Title: Re: Mafia Game Index
Post by: mail-mi on October 14, 2013, 08:34:30 pm
I would like to sign up for a normal game: Review mafia! If this could be game 50, that would be awesome.

Give the rest of us a chance to host a game! :p
Hey, I have good ideas! In this one, everyone who signs up will be assigned first an alignment, then a previous game, then a role of that alignment from that game. Debating whether or not to reveal games at the start of day.

We had that game already.  It was Second Chance Mafia by Grujah.

Or, we were going to have it, but it failed to generate interest, and it became Pirates II.

But it isn't just your roles that you can get--it's every role!
Title: Re: Mafia Game Index
Post by: raerae on October 16, 2013, 09:46:54 pm
I miss you guys but am very busy so, Ash, please take me off the queue or continue pushing me to the back of the line.  I would, however, be more than interested in a drunk mafia game sometime in the near future.  Perhaps next Friday or Saturday evening EST?  I'm going to open sign-ups as soon as shraeye helps me figure this out.  As always, drinking is NOT necessary (especially for you underage folks in the crowd, just go get a good Mt. Dew or apple juice or whatever you kids nowadays are drinking) and crowd participation is inevitable.
Title: Re: Mafia Game Index
Post by: ashersky on October 16, 2013, 09:49:50 pm
I miss you guys but am very busy so, Ash, please take me off the queue or continue pushing me to the back of the line.  I would, however, be more than interested in a drunk mafia game sometime in the near future.  Perhaps next Friday or Saturday evening EST?  I'm going to open sign-ups as soon as shraeye helps me figure this out.  As always, drinking is NOT necessary (especially for you underage folks in the crowd, just go get a good Mt. Dew or apple juice or whatever you kids nowadays are drinking) and crowd participation is inevitable.

Okay, I bumped you down a bit.

sudgy, I also moved your normal game down, since you have a BM game open now.

Is Grujah still around?  He's up next.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 16, 2013, 09:57:06 pm
Time to start writing PMs I guess.
Title: Re: Mafia Game Index
Post by: raerae on October 16, 2013, 10:00:19 pm
Boom.

http://forum.dominionstrategy.com/index.php?topic=9619.new#new

Also, boom fail.

http://www.youtube.com/watch?v=I8DEDUqd0RU
Title: Re: Mafia Game Index
Post by: yuma on October 19, 2013, 05:54:19 pm
Ash: Can you move Arrested Development from a normal game to a RMM game? (Gasp! yuma running a RMM game? Scandal, outrage!!!. You will all like it I am sure). The setup has become more RMM than I anticipated, but I like the roles too much to nerf them back down to size... So RMM it will be.

Instead of AD mafia I will be running a Stack the Deck (http://wiki.mafiascum.net/index.php?title=Stack_the_Deck) mafia game. It is a newer setup, supposed to be a hybrid of Pick your Poison and C9++ and looks very, very intriguing.

I don't have any flavor for it, but will come up with something shortly.
Title: Re: Mafia Game Index
Post by: ashersky on October 19, 2013, 06:06:13 pm
Ash: Can you move Arrested Development from a normal game to a RMM game? (Gasp! yuma running a RMM game? Scandal, outrage!!!. You will all like it I am sure). The setup has become more RMM than I anticipated, but I like the roles too much to nerf them back down to size... So RMM it will be.

Instead of AD mafia I will be running a Stack the Deck (http://wiki.mafiascum.net/index.php?title=Stack_the_Deck) mafia game. It is a newer setup, supposed to be a hybrid of Pick your Poison and C9++ and looks very, very intriguing.

I don't have any flavor for it, but will come up with something shortly.

Looks cool.  Already think what is optimal to choose as mafia.
Title: Re: Mafia Game Index
Post by: ashersky on October 19, 2013, 06:11:10 pm
Updated.

Grujah. are you going to run M34?
Title: Re: Mafia Game Index
Post by: ashersky on October 19, 2013, 06:11:24 pm
Also, Voltaire is next in line for RMM.
Title: Re: Mafia Game Index
Post by: ashersky on October 19, 2013, 06:11:44 pm
I have a Monsters University: The Scare Games idea.
RMM or normal?

I think this will depend on community discussions.
Title: Re: Mafia Game Index
Post by: Eevee on October 19, 2013, 06:14:24 pm
I'm thinking of cutting back my mafia time, but auto in for all yuma, ashersky or robz
games, please. that is to say, looks so fun, yuma!
Title: Re: Mafia Game Index
Post by: Archetype on October 19, 2013, 06:29:59 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown[/link] game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play. (http://wiki.mafiascum.net/index.php?title=Smalltown)
Title: Re: Mafia Game Index
Post by: Archetype on October 19, 2013, 06:30:41 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.
Title: Re: Mafia Game Index
Post by: liopoil on October 19, 2013, 08:06:39 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.
I've been thinking about making a smalltown RMM for a long long time. I'd love to help.
Title: Re: Mafia Game Index
Post by: yuma on October 19, 2013, 08:11:37 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
Title: Re: Mafia Game Index
Post by: yuma on October 19, 2013, 08:12:22 pm
I'm thinking of cutting back my mafia time, but auto in for all yuma, ashersky or robz
games, please. that is to say, looks so fun, yuma!

It does doesn't it! I hope it will be a great experience, enough so that someone else will want to run it in the future.
Title: Re: Mafia Game Index
Post by: Archetype on October 19, 2013, 08:28:49 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
Yeah a draft is what I'm planning on doing to assign roles (after assigning alignment, though). The exact process is undecided, but I'll probably just use that one if I can't think of anything better. I'll PM you the game information. Even if you lose interest or don't want to help, you will still be able to play.
Title: Re: Mafia Game Index
Post by: Archetype on October 19, 2013, 08:29:17 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.
I've been thinking about making a smalltown RMM for a long long time. I'd love to help.
Awesome! I'll send you the link as well.
Title: Re: Mafia Game Index
Post by: liopoil on October 19, 2013, 08:29:45 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
...balance is less of a concern in RMM??!!?!?
Title: Re: Mafia Game Index
Post by: sudgy on October 19, 2013, 08:30:58 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
...balance is less of a concern in RMM??!!?!?

It's still a concern, but they won't ban you if it isn't balanced (unlike normal games).
Title: Re: Mafia Game Index
Post by: yuma on October 19, 2013, 11:58:06 pm
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
...balance is less of a concern in RMM??!!?!?

Yes.

Okay. This needs to be said. You guys have been spoiled as of late with RMM games that have been exquisitely designed and nearly perfectly balanced, and were practically normal games with very slight twists. Some of us older guys (get off my lawn!!!) remember the days when RMM didn't mean guaranteed balance or anything even resembling normal. It meant a good time and some super crazy dynamics, but certainly not balance. Go check out Ozle1 or RMM1 or 2 or 3... fun a grand old time, but not necessarily balance.

Sure balance is a concern, but in RMM there are sooooo many variables it is extrinsically harder to balance because of it. Doesn't mean we shouldn't strive for it, but I think in RMM is a bit loser because of the MADNESS.
Title: Re: Mafia Game Index
Post by: Robz888 on October 20, 2013, 01:18:58 am
I was bored a couple of days ago and designed like half the setup for a RMM Smalltown (http://wiki.mafiascum.net/index.php?title=Smalltown) game. It's Pokemon themed and heavily influenced by shraeye/TheMunch's game. I'm really loving the whole evolution/move/abillity mechanisms in it, but would like a second cook in the kitchen. Is anyone interested in collaborating? It'll be an Open Setup once complete, so you can still play.

I never know if I will play in RMM or not, so I could be interested (if you felt you didn't want helpers to know too much about it in the future for whatever reason). But just looking at it, I would suggest implementing a draft process, similar to MXVI... I really liked that draft process and would like to experiment with it again, but fear doing so in a normal game because of balance purposes, but in a RMM that is somewhat less of a concern.
...balance is less of a concern in RMM??!!?!?

Yes.

Okay. This needs to be said. You guys have been spoiled as of late with RMM games that have been exquisitely designed and nearly perfectly balanced, and were practically normal games with very slight twists. Some of us older guys (get off my lawn!!!) remember the days when RMM didn't mean guaranteed balance or anything even resembling normal. It meant a good time and some super crazy dynamics, but certainly not balance. Go check out Ozle1 or RMM1 or 2 or 3... fun a grand old time, but not necessarily balance.

Sure balance is a concern, but in RMM there are sooooo many variables it is extrinsically harder to balance because of it. Doesn't mean we shouldn't strive for it, but I think in RMM is a bit loser because of the MADNESS.

I agree.
Title: Re: Mafia Game Index
Post by: mcmcsalot on October 20, 2013, 11:09:18 am
I do have to say Yuma and robz, that is coming from two people who pretty much do not play rmm... Why is that? Most likely because you enjoy the normal mafia style better, perhaps so do most of us and that why rmm is becoming more balanced just literally more role focused. That way bastard(which very little play) can be unbalanced.
Title: Re: Mafia Game Index
Post by: yuma on October 20, 2013, 11:15:09 am
I do have to say Yuma and robz, that is coming from two people who pretty much do not play rmm... Why is that? Most likely because you enjoy the normal mafia style better, perhaps so do most of us and that why rmm is becoming more balanced just literally more role focused. That way bastard(which very little play) can be unbalanced.

I do think that the more balanced RMM becomes the better. Hence why I am playing it more often these days... The early games were fun, but did leave me not liking them as much, but recent games I have enjoyed more.

I guess what I am saying is that I think the RMM spectrum is very broad. It can range from ashersky's games to... well... Ozle's games. When you go into a RMM game you shouldn't expect the balance the way you should when you go into a normal game. If the balance is there... awesome. But if it isn't, you have to remember that it is RMM. So much focus on balance in RMM games shouldn't discourage creativity and experimentation with new things. The focus in RMM should be the creativity followed by balance afterward.

I think in the near future I--and probably with the help of ash and anyone else in the community that wants to--are going to try to put together a set of guidelines for what constitutes what type of games. It will be like rspeer's guide to fan card creation, but for mafia games. If enough support gets behind it we can make it standard procedure so that al games need to fit into those standards going into the future.
Title: Re: Mafia Game Index
Post by: liopoil on October 20, 2013, 11:39:02 am
maybe we ought to make it 3 categories:

1: really normal games. So usually simple open setup, if not open setup, something like C9++, or at least some assurance that at least half the players are VTs or something.

2: "role" games. So there's lots of cool role interactions, but still hopefully balance, and no crazy things happening

3: Role madness. More like the old RMM that people like yuma, ash, and robz are talking about, like the ozle games. MADNESS!
Title: Re: Mafia Game Index
Post by: yuma on October 20, 2013, 11:44:33 am
maybe we ought to make it 3 categories:

1: really normal games. So usually simple open setup, if not open setup, something like C9++, or at least some assurance that at least half the players are VTs or something.

2: "role" games. So there's lots of cool role interactions, but still hopefully balance, and no crazy things happening

3: Role madness. More like the old RMM that people like yuma, ash, and robz are talking about, like the ozle games. MADNESS!

This will certainly be discussed. I want to wait until Modern Community is over before getting really into it, but I imagine we will try to use Mafiascum's "normal game suggestions" as an outline, but also somewhat rely on precedent from previous f.ds games.

For example the mafiascum page suggests that bus drivers and lightning rods are never considered "normal" whereas we have had those roles a number of times in games that we have considered normal thus far.

So certainly feel free to be mulling over ideas, but let's keep the conversation mostly under wraps until MC is over and done with (as it is the main propellant for this discussion).
Title: Re: Mafia Game Index
Post by: Voltgloss on October 20, 2013, 09:04:41 pm
Query whether the more meaningful distinction, instead of between "normal" and "role madness," is actually between "open," "semi-open," and "closed."
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 20, 2013, 09:10:27 pm
Nkirbit and I are discussing changing our game from C9++ to a 9-player setup, given that we're running really close to Mcmc's game (also C9++), and it's good to have smaller setup games every once in awhile.

Anyone have any thoughts / preferences?
Title: Re: Mafia Game Index
Post by: yuma on October 20, 2013, 09:41:53 pm
Nkirbit and I are discussing changing our game from C9++ to a 9-player setup, given that we're running really close to Mcmc's game (also C9++), and it's good to have smaller setup games every once in awhile.

Anyone have any thoughts / preferences?

I am all for it!

There are some interesting 9 player setups out there. Newbie style that sudgy ran would be fun to try out for vets who didn't play in the newbie game...

Alternating  9P (http://wiki.mafiascum.net/index.php?title=Alternating_9P) is one we haven't done before that solves the follow the cop problem by having the cop and doc work on alternate nights.

Medical Mafia (http://wiki.mafiascum.net/index.php?title=Medical_Mafia) hasn't been run since MV. It was a really fun setup with a very different dynamic.

Title: Re: Mafia Game Index
Post by: Twistedarcher on October 20, 2013, 09:46:08 pm
We were thinking about Matrix mafia. We were hoping there was something similar to C9++ out there but for 9 players, but unfortunately not. Medical mafia looks quite fun, as well, though.

Title: Re: Mafia Game Index
Post by: nkirbit on October 20, 2013, 09:47:28 pm
The Matrix 6 (http://wiki.mafiascum.net/index.php?title=Matrix6) that Yuma was referencing is probably the leading candidate atm.. I will check out the others.

PPE:  As will TA, apparently :). 
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 20, 2013, 09:48:39 pm
We would have quite a challenge fitting the Game of Thrones flavor into Medical Mafia!
Title: Re: Mafia Game Index
Post by: nkirbit on October 20, 2013, 09:49:01 pm
If I were to run alternating, my first thought would be to randomize the even/oddness of the doctor/cop.  To throw in at least a little random spice :).
Title: Re: Mafia Game Index
Post by: yuma on October 20, 2013, 09:50:13 pm
We were thinking about Matrix mafia. We were hoping there was something similar to C9++ out there but for 9 players, but unfortunately not. Medical mafia looks quite fun, as well, though.

I think if you are looking for something like C9++ for 9 player the matrix is your best bet. C9++ is the standard "medium" sized game, whereas Matrix has become the standard for "smaller" games.

I for one would love to play in it.

Medical Mafia still gives me night terrors...
Title: Re: Mafia Game Index
Post by: Archetype on October 20, 2013, 10:05:10 pm
I'd so be in for Medical Mafia, but Alternating 9P would be better suited for GoT. I like nkirbit's idea of randomizing the nights.
Title: Re: Mafia Game Index
Post by: ashersky on October 20, 2013, 10:08:52 pm
If you want a 9-player game that is like C9++, go with JK9 (http://wiki.mafiascum.net/index.php?title=JK9).
Title: Re: Mafia Game Index
Post by: ashersky on October 20, 2013, 10:10:10 pm
Twin Trap (http://wiki.mafiascum.net/index.php?title=Twin_Trap) sounds fun.

Or True Love (http://wiki.mafiascum.net/index.php?title=True_Love)!
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 20, 2013, 10:18:30 pm
Aw, Yuma just jumped us in queue? Why's that? :/
Title: Re: Mafia Game Index
Post by: Archetype on October 20, 2013, 10:22:19 pm
This one looks interesting (http://wiki.mafiascum.net/index.php?title=My_Name_is_Earl)
Title: Re: Mafia Game Index
Post by: Archetype on October 20, 2013, 10:24:00 pm
But, I'll reserve a spot. I can probably figure something out by then.

I think you might've missed this, ash.
Title: Re: Mafia Game Index
Post by: ashersky on October 20, 2013, 10:27:19 pm
But, I'll reserve a spot. I can probably figure something out by then.

I think you might've missed this, ash.

Which queue?  I was waiting for blitz/non-blitz, I think.
Title: Re: Mafia Game Index
Post by: ashersky on October 20, 2013, 10:28:17 pm
Aw, Yuma just jumped us in queue? Why's that? :/

I had deleted him when I shouldn't have.  It was a setup change, not a drop, turns out.

So, I moved his regular game to the RMM queue, but instead, he was actually signing up to the RMM queue while just changing his regular game.

I put him back where he was in the regular queue (I think).  Was he after you anyway? 
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 20, 2013, 10:31:33 pm
Yeah, I think we were after Grujah. I'm cool to go wherever, although maybe Yuma might like to have a chance to play some games instead of modding all of them? Wherever Yuma wants to go is cool with us though
Title: Re: Mafia Game Index
Post by: Archetype on October 20, 2013, 10:42:35 pm
But, I'll reserve a spot. I can probably figure something out by then.

I think you might've missed this, ash.

Which queue?  I was waiting for blitz/non-blitz, I think.
Oh, yep! See it! Somehow I must've glanced over it.
Title: Re: Mafia Game Index
Post by: ashersky on October 20, 2013, 11:14:51 pm
Okay, Monsters U will probably be RMM, although there's nothing crazy in it.

I'll run that or LOTR3 whenever my turn comes up.
Title: Re: Mafia Game Index
Post by: Archetype on October 20, 2013, 11:53:09 pm
But, I'll reserve a spot. I can probably figure something out by then.

I think you might've missed this, ash.

Which queue?  I was waiting for blitz/non-blitz, I think.
Oh, yep! See it! Somehow I must've glanced over it.
Oh wait that's the BM games, not the Blitz.

I'll just reserve a spot in the normal queue.
Title: Re: Mafia Game Index
Post by: liopoil on October 21, 2013, 09:27:27 am
TA/Nkirbit - you should totally make your own C9++ style 9-player game.
Title: Re: Mafia Game Index
Post by: yuma on October 21, 2013, 09:40:35 am
Yeah, I think we were after Grujah. I'm cool to go wherever, although maybe Yuma might like to have a chance to play some games instead of modding all of them? Wherever Yuma wants to go is cool with us though

you can jump ahead (or return back ahead of me if that was the case) of me if you would like.
Title: Re: Mafia Game Index
Post by: liopoil on October 21, 2013, 10:04:09 am
that is a huge queue!

...better sign up for something now then...

I'll sign up for MXLVIII, open setup as always, 11-14 players I think. (will be a fixed number of players eventually).

flavor, meh. Probably pretty much nothing, maybe basic village-with-mafia-in-it flavor.
Title: Re: Mafia Game Index
Post by: Voltaire on October 21, 2013, 10:20:01 am
My RMM is not yet ready to go. I am A-OK falling down 1 spot in the queue if there is someone ready to take it.
Title: Re: Mafia Game Index
Post by: mail-mi on October 21, 2013, 10:39:11 am
My RMM is not yet ready to go. I am A-OK falling down 1 spot in the queue if there is someone ready to take it.
I can move up, and people can pass me up if a Grimm tape is done before toy story.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 21, 2013, 11:51:08 am
TA/Nkirbit - you should totally make your own C9++ style 9-player game.

If I was better at balancing, I might try this. Basically go for 5 t's instead of 7, and remove the possibility of a serial killer (maybe add in more variable scum roles to make up for this).

Ill throw something together and see some roles to see how balanced of a game it comes out with.
Title: Re: Mafia Game Index
Post by: yuma on October 21, 2013, 12:16:43 pm
TA/Nkirbit - you should totally make your own C9++ style 9-player game.

If I was better at balancing, I might try this. Basically go for 5 t's instead of 7, and remove the possibility of a serial killer (maybe add in more variable scum roles to make up for this).

Ill throw something together and see some roles to see how balanced of a game it comes out with.

so C9++ was originally a 9 player game. http://wiki.mafiascum.net/index.php?title=C9

It ended up being pretty broken. might be worth looking at if you are going to go this route and see what you can learn from their mistakes...
Title: Re: Mafia Game Index
Post by: Voltgloss on October 21, 2013, 12:22:53 pm
I think the matrix approach that was used in the recent newbie game is an intriguing setup for 9p.  Wouldn't mind at all seeing that get some more use.  Maybe tweak the roles slightly if wanted for spice.
Title: Re: Mafia Game Index
Post by: Voltaire on October 21, 2013, 12:26:11 pm
My RMM is not yet ready to go. I am A-OK falling down 1 spot in the queue if there is someone ready to take it.

I would actually like to take this back, if it's not too late. I forgot that there's Grimm still in the sign-up phase. I can definitely have mine ready to go by the time Grimm is underway (which is when I assume we'd want signups to open).
Title: Re: Mafia Game Index
Post by: EFHW on October 23, 2013, 06:41:01 pm
Put me down for a RMM.  I'm going to try to make a (mostly) open Innovation type set-up.
Title: Re: Mafia Game Index
Post by: mail-mi on October 23, 2013, 06:43:23 pm
KHAAAAAAAAAAAAN I have BMXIX? Plz?
Title: Re: Mafia Game Index
Post by: mail-mi on October 23, 2013, 06:43:44 pm
KHAAAAAAAAAAAAN I have BMXIX? Plz?

Note- the game will have nothing to do with Star Trek
Title: Re: Mafia Game Index
Post by: Archetype on October 23, 2013, 06:51:16 pm
Put me down for a RMM.  I'm going to try to make a (mostly) open Innovation type set-up.
Oh boy! :D
Title: Re: Mafia Game Index
Post by: Dsell on October 23, 2013, 08:30:02 pm
Ok so I just looked over this queue for the first time in a while and:

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.

ARRESTED DEVELOPMENT MAFIA how did I not know about this sooner??? I realize this is like 2 and a half years away in the queue, but I can't not be involved in this. I would love to play or possibly co-mod.

Survivor mafia? Is this based on, like, surviving? Or, dare I dream...Survivor??? Anyway, you've piqued my interest.

Also, I don't know a thing about the theme, but the tagline for Touhou (Highly responsive to votes) has me interested...
Title: Re: Mafia Game Index
Post by: mail-mi on October 23, 2013, 08:39:11 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.
Title: Re: Mafia Game Index
Post by: yuma on October 23, 2013, 08:41:35 pm
ARRESTED DEVELOPMENT MAFIA how did I not know about this sooner??? I realize this is like 2 and a half years away in the queue, but I can't not be involved in this. I would love to play or possibly co-mod.

You and Voltaire are guaranteed a spot. It should fall into what I hope becomes the "Role game" category. Should be a 9-player game that is structured very similarly to Modern Community. I moved it from the "normal" to RMM queue because of the commentary about Modern Community.
Title: Re: Mafia Game Index
Post by: Dsell on October 23, 2013, 08:42:31 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.

Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
Title: Re: Mafia Game Index
Post by: Dsell on October 23, 2013, 08:53:29 pm
ARRESTED DEVELOPMENT MAFIA how did I not know about this sooner??? I realize this is like 2 and a half years away in the queue, but I can't not be involved in this. I would love to play or possibly co-mod.

You and Voltaire are guaranteed a spot. It should fall into what I hope becomes the "Role game" category. Should be a 9-player game that is structured very similarly to Modern Community. I moved it from the "normal" to RMM queue because of the commentary about Modern Community.

Hey awesome! I just looked back to try to find the first mention of this mafia....June! This game is a long time coming!

I also was reminded of my Pokemon Role Madness game, which I never finished and feel super bad about. It was just too huge an undertaking. I've still got that thing in a doc somewhere if any highly adventurous co-modding type wants to try to resurrect an extreme role madness game. Or just steal ideas! I'm totally cool with that!
Title: Re: Mafia Game Index
Post by: Archetype on October 23, 2013, 08:57:39 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.
Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
What we have for certain is...
Each player will be assigned a f.ds player. All actions, votes, etc. Must be targeted against a certain meta (Robz, Dsell, etc.) instead of the player itself.

Should be fun!
Title: Re: Mafia Game Index
Post by: WalrusMcFishSr on October 23, 2013, 09:02:21 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.

Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
What we have for certain is...
Each player will be assigned a f.ds player. All actions, votes, etc. Must be targeted against a certain meta (Robz, Dsell, etc.) instead of the player itself.

Should be fun!

vote: shraeye
Title: Re: Mafia Game Index
Post by: Dsell on October 23, 2013, 09:17:31 pm
Are any of the games in the bastard queue total (or mostly) screw-off games? I haven't followed like any of the recent bastard games, so maybe some of them have been, but the direction things seemed to be moving were towards super flavorful or experimental RMM games. Which is great, but sometimes it's even a little more effort than I want to give. I like a bastard game where it's all just zaniness and jokes and fun with some mafia thrown in. Especially when I'm really busy/in other games, it's a nice mental break. I know that these sorts of games can sometimes get stalled when the players have no info or don't know what to do or if everyone just gets bored, and I know that f.dsers like a little seriousness thrown in with their goofiness, but I feel like there's a good balance somewhere between light-heartedness and an alright game of mafia. Can anyone recommend a game for me?

Maybe I just need to play Drunk Mafia. :P
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 23, 2013, 09:31:47 pm
I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.
Title: Re: Mafia Game Index
Post by: yuma on October 23, 2013, 09:33:35 pm
I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.

This is going to end up open yes? If so i'll take a look, but if that means I can't play I don't want to see...
Title: Re: Mafia Game Index
Post by: yuma on October 23, 2013, 09:34:38 pm
ah, you said you could post it here, so open.... I would hold off ob posting it here. This isn't quite the place for specific setup discussion.
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 09:34:51 pm
I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.

I'll look it over.  Happy to sit it out if need be.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 23, 2013, 09:35:58 pm
I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.

This is going to end up open yes? If so i'll take a look, but if that means I can't play I don't want to see...

It will be open, I'll PM you in a minute
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 09:44:35 pm
Dsell, the most I can tell you about f.ds meta mafia is what Arch said, basically.

PMs will assign you a role, alignment, and someone else's meta.  You're welcome to try to emulate them.  All votes and night kill targets must be metas, not players in the game.  So if I want to lynch Dsell, I don't vote for Dsell, I vote for who I think his meta is.

There are ridiculously crazy roles.  I expect the game to be fast, probably no more than 3 or 4 days maximum.  I would posit that very little effort will be required.

All in all, I think you'd like it.
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 09:46:41 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.

Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
What we have for certain is...
Each player will be assigned a f.ds player. All actions, votes, etc. Must be targeted against a certain meta (Robz, Dsell, etc.) instead of the player itself.

Should be fun!

vote: shraeye

You got it.  I expect you to play.
Title: Re: Mafia Game Index
Post by: Dsell on October 23, 2013, 09:47:41 pm
Dsell, the most I can tell you about f.ds meta mafia is what Arch said, basically.

PMs will assign you a role, alignment, and someone else's meta.  You're welcome to try to emulate them.  All votes and night kill targets must be metas, not players in the game.  So if I want to lynch Dsell, I don't vote for Dsell, I vote for who I think his meta is.

There are ridiculously crazy roles.  I expect the game to be fast, probably no more than 3 or 4 days maximum.  I would posit that very little effort will be required.

All in all, I think you'd like it.

I'm definitely interested.
Title: Re: Mafia Game Index
Post by: mail-mi on October 23, 2013, 09:56:46 pm

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.

Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
What we have for certain is...
Each player will be assigned a f.ds player. All actions, votes, etc. Must be targeted against a certain meta (Robz, Dsell, etc.) instead of the player itself.

Should be fun!

vote: shraeye

You got it.  I expect you to play.
I expect everyone to play.
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 10:00:29 pm
I expect everyone to play.

Well, it's designed for 13 right now.  I could expand it to 16 or 21 pretty easily, I think.  But 13 is the sweet spot.
Title: Re: Mafia Game Index
Post by: mail-mi on October 23, 2013, 10:03:32 pm
I expect everyone to play.

Well, it's designed for 13 right now.  I could expand it to 16 or 21 pretty easily, I think.  But 13 is the sweet spot.
Reserve a spot?

Question: If Robz is not playing, will there still be a Robz meta? If Dsell is playing, is there a possibility of not being a Dsell meta?

Like, is the 13 players playing the 13 metas, or is it 13 of the most known?
Title: Re: Mafia Game Index
Post by: Robz888 on October 23, 2013, 10:12:47 pm
I expect everyone to play.

Well, it's designed for 13 right now.  I could expand it to 16 or 21 pretty easily, I think.  But 13 is the sweet spot.
Reserve a spot?

Question: If Robz is not playing, will there still be a Robz meta? If Dsell is playing, is there a possibility of not being a Dsell meta?

Like, is the 13 players playing the 13 metas, or is it 13 of the most known?

I'll be playing.
Title: Re: Mafia Game Index
Post by: EFHW on October 23, 2013, 10:25:03 pm
I've revised Hangman to be semi-blitz.  5 day Days and 24 hour Nights.  9 players.  Check it out and sign up!
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 23, 2013, 10:32:48 pm
Add me in for a second normal game!
Title: Re: Mafia Game Index
Post by: Archetype on October 23, 2013, 11:12:45 pm

I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.
If you don't mind another set of eyes, I'd love to look it over!
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 11:19:25 pm
I've revised Hangman to be semi-blitz.  5 day Days and 24 hour Nights.  9 players.  Check it out and sign up!

I already signed up, right?
Title: Re: Mafia Game Index
Post by: ashersky on October 23, 2013, 11:20:55 pm
I expect everyone to play.

Well, it's designed for 13 right now.  I could expand it to 16 or 21 pretty easily, I think.  But 13 is the sweet spot.
Reserve a spot?

Question: If Robz is not playing, will there still be a Robz meta? If Dsell is playing, is there a possibility of not being a Dsell meta?

Like, is the 13 players playing the 13 metas, or is it 13 of the most known?

It'll be clear at sign ups, but:

"Metas" that are assigned to players will be selected from posted vote counts in any games run on f.ds (I'll probably limit this).  If a vote was cast for the entity, that meta is fair game.  If you wanted to make an exhaustive list of possible vote receivers, you could skim all of the games and make a list from all vote counts.

That's all I'll say on the matter.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 24, 2013, 10:23:51 am

Can someone point me to where people talk about meta-mafia a bit more? Or can someone describe it? It sounds highly intriguing, and I could use a good bastard game.
basically, you have to play the meta of another player that isn't you. It's in your role, I think. ashertype can explain it to you better.

Whaaaaat. Woah. That almost reminds me a little of hydras, but without the secret element.
What we have for certain is...
Each player will be assigned a f.ds player. All actions, votes, etc. Must be targeted against a certain meta (Robz, Dsell, etc.) instead of the player itself.

Should be fun!

vote: shraeye

This guy has learned fast.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 24, 2013, 10:25:24 am
Are any of the games in the bastard queue total (or mostly) screw-off games? I haven't followed like any of the recent bastard games, so maybe some of them have been, but the direction things seemed to be moving were towards super flavorful or experimental RMM games. Which is great, but sometimes it's even a little more effort than I want to give. I like a bastard game where it's all just zaniness and jokes and fun with some mafia thrown in. Especially when I'm really busy/in other games, it's a nice mental break. I know that these sorts of games can sometimes get stalled when the players have no info or don't know what to do or if everyone just gets bored, and I know that f.dsers like a little seriousness thrown in with their goofiness, but I feel like there's a good balance somewhere between light-heartedness and an alright game of mafia. Can anyone recommend a game for me?

Maybe I just need to play Drunk Mafia. :P

Have you read BM II, my first Robz Mafia game?  My planned BM is a sequel.  Some of the same mechanics.  Some new.  Some REDACTED

And if you DO want to read that game, you should also read the linked QTs.  Or you'll only be reading about 1/5th of the game.  :D
Title: Re: Mafia Game Index
Post by: Voltgloss on October 24, 2013, 10:26:30 am
I'm working on creating a mini setup of C9++. I really really really like the idea of rolling for roles (and not just the idea of "Hey, let's pick one of these 4 pre-determined setups").

I have a draft up, if anyone is interested in what I have I'll shoot you a QT link, or I could just post it here, too. I'm sure it needs lots of edits, I am not good at balancing these things quite yet.

This is going to end up open yes? If so i'll take a look, but if that means I can't play I don't want to see...

It will be open, I'll PM you in a minute

I'm happy to look it over too.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 24, 2013, 03:44:38 pm
Is toy story waiting until nov 8th? We probably want to have another game started by then..
Title: Re: Mafia Game Index
Post by: Jimmmmm on October 24, 2013, 03:51:52 pm
I know it's not just me, but don't wait on my account.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 24, 2013, 04:05:22 pm
Is toy story waiting until nov 8th? We probably want to have another game started by then..

Hangman semi-blitz seems like it will fit that bill nicely.
Title: Re: Mafia Game Index
Post by: ashersky on October 24, 2013, 04:41:24 pm
Is toy story waiting until nov 8th? We probably want to have another game started by then..

Hangman semi-blitz seems like it will fit that bill nicely.

Grimm, too.

I think we can skip Grujah.

TA, do you think you can open your game for sign ups?
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 24, 2013, 05:05:38 pm
Yeah, PMs aren't finished but they could be shortly. We'll probably be running matrix mafia.

When do we want it opened?
Title: Re: Mafia Game Index
Post by: Voltaire on October 24, 2013, 05:17:54 pm
Currently finishing up my RMM game, which will be Doctor-Who themed as previously stated, and known as Time War Mafia. I'll need someone willing to look over the setup who is not interested in playing.

It's definitely going to lean on the "madness" side of RMM, while still being balanced. It will also have a new mechanic that I hope will be extremely fun. Think coin tokens. Kinda.
Title: Re: Mafia Game Index
Post by: mail-mi on October 24, 2013, 05:22:01 pm
Currently finishing up my RMM game, which will be Doctor-Who themed as previously stated, and known as Time War Mafia. I'll need someone willing to look over the setup who is not interested in playing.

It's definitely going to lean on the "madness" side of RMM, while still being balanced. It will also have a new mechanic that I hope will be extremely fun. Think coin tokens. Kinda.
MEEEEEEEEEEEEE I CAN I CAN!
Title: Re: Mafia Game Index
Post by: mail-mi on October 24, 2013, 05:23:17 pm
Is toy story waiting until nov 8th? We probably want to have another game started by then..
Yes.

Is toy story waiting until nov 8th? We probably want to have another game started by then..

Hangman semi-blitz seems like it will fit that bill nicely.
Yes

Is toy story waiting until nov 8th? We probably want to have another game started by then..

Hangman semi-blitz seems like it will fit that bill nicely.

Grimm, too.

Yes.
Title: Re: Mafia Game Index
Post by: Twistedarcher on October 24, 2013, 05:24:41 pm
Mail-mi, do you want us to hold off on opening up our game until yours starts?
Title: Re: Mafia Game Index
Post by: mail-mi on October 24, 2013, 05:27:37 pm
Mail-mi, do you want us to hold off on opening up our game until yours starts?
I don't care. Mine just needs 1 more and I am holding off for Jimmm/Gveoniz, so if you wanna, go ahead.
Title: Re: Mafia Game Index
Post by: Archetype on October 24, 2013, 05:30:02 pm
Currently finishing up my RMM game, which will be Doctor-Who themed as previously stated, and known as Time War Mafia. I'll need someone willing to look over the setup who is not interested in playing.

It's definitely going to lean on the "madness" side of RMM, while still being balanced. It will also have a new mechanic that I hope will be extremely fun. Think coin tokens. Kinda.
/in
Title: Re: Mafia Game Index
Post by: ashersky on October 24, 2013, 06:44:19 pm
Would people be interested in one of my blitz games again?  They were pretty popular when we were doing them regularly.
Title: Re: Mafia Game Index
Post by: Archetype on October 24, 2013, 06:45:11 pm
So I've designed a C9++ ish game which I may run whenever my time comes. It's a whole lot simpler (just Cops and Docs...and Nurses and Deputies) and am looking for some feedback from whoever wants to look at it. It's Semi-Open just like C9++, with the same 'rolling numbers' thing, so if you like the setup enough you'll still be able to play.
Title: Re: Mafia Game Index
Post by: yuma on October 24, 2013, 06:50:09 pm
Would people be interested in one of my blitz games again?  They were pretty popular when we were doing them regularly.

I dont' think I can do blitz... semi-blitz I think I would be interested...
Title: Re: Mafia Game Index
Post by: ashersky on October 24, 2013, 06:50:32 pm
So I've designed a C9++ ish game which I may run whenever my time comes. It's a whole lot simpler (just Cops and Docs...and Nurses and Deputies) and am looking for some feedback from whoever wants to look at it. It's Semi-Open just like C9++, with the same 'rolling numbers' thing, so if you like the setup enough you'll still be able to play.

I'm always available for set up lookovers.
Title: Re: Mafia Game Index
Post by: Eevee on October 24, 2013, 06:53:10 pm
Would people be interested in one of my blitz games again?  They were pretty popular when we were doing them regularly.
heck yeah!
Title: Re: Mafia Game Index
Post by: Voltgloss on October 24, 2013, 08:14:07 pm
Blitz doesn't fit my schedule, but that's no reason one shouldn't be launched.

Arch, I'm happy to look over your setup too.  ++ semi-open games are my personal favorite in terms of design space.
Title: Re: Mafia Game Index
Post by: Archetype on October 24, 2013, 08:58:04 pm
Blitz doesn't fit my schedule, but that's no reason one shouldn't be launched.

Arch, I'm happy to look over your setup too.  ++ semi-open games are my personal favorite in terms of design space.
Sadly it looks like it may be scrapped. But I'll send you the link and see if you have any ideas to fix it.
Title: Re: Mafia Game Index
Post by: yuma on October 24, 2013, 10:45:13 pm
Stack the Deck is going to be Roald Dahl flavored.
Title: Re: Mafia Game Index
Post by: sudgy on October 25, 2013, 03:07:42 pm
There's a BM game I'm wanting to run a while from now, and I might as well sign up for it since by the time I finally get there it will be the time.
Title: Re: Mafia Game Index
Post by: shraeye on October 25, 2013, 03:47:24 pm
Are any of the games in the bastard queue total (or mostly) screw-off games? I haven't followed like any of the recent bastard games, so maybe some of them have been, but the direction things seemed to be moving were towards super flavorful or experimental RMM games. Which is great, but sometimes it's even a little more effort than I want to give. I like a bastard game where it's all just zaniness and jokes and fun with some mafia thrown in. Especially when I'm really busy/in other games, it's a nice mental break. I know that these sorts of games can sometimes get stalled when the players have no info or don't know what to do or if everyone just gets bored, and I know that f.dsers like a little seriousness thrown in with their goofiness, but I feel like there's a good balance somewhere between light-heartedness and an alright game of mafia. Can anyone recommend a game for me?

Maybe I just need to play Drunk Mafia. :P
This is exactly what Drunk Mafia is; good clean fun.  Some mafia involved.
Title: Re: Mafia Game Index
Post by: nkirbit on October 25, 2013, 06:22:17 pm
Game of Thrones Mafia is open for signups! (http://forum.dominionstrategy.com/index.php?topic=9669.msg308093#msg308093)
Title: Re: Mafia Game Index
Post by: nkirbit on October 25, 2013, 07:45:43 pm
Only 3 spots left in Game of Thrones (wow!).  Be sure you join soon or you might miss it!
Title: Re: Mafia Game Index
Post by: EFHW on October 25, 2013, 09:44:00 pm
1 spot in Hangman.  We'd love to start this weekend, so someone sign up!
Title: Re: Mafia Game Index
Post by: Galzria on October 25, 2013, 11:49:22 pm
Take both my games off the list please.
Title: Re: Mafia Game Index
Post by: mail-mi on October 26, 2013, 12:52:43 am
Take both my games off the list please.
:( why?
Title: Re: Mafia Game Index
Post by: Jimmmmm on October 27, 2013, 09:52:52 am
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.
Title: Re: Mafia Game Index
Post by: Voltgloss on October 27, 2013, 02:19:48 pm
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.

+3600
Title: Re: Mafia Game Index
Post by: Archetype on October 27, 2013, 02:28:51 pm
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.

+3600
Woo!
Title: Re: Mafia Game Index
Post by: sudgy on October 27, 2013, 03:07:17 pm
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.

+
Rolled 1d6 : 2, total 2
Title: Re: Mafia Game Index
Post by: Grujah on October 27, 2013, 03:09:57 pm
Postpone my game.
Title: Re: Mafia Game Index
Post by: sudgy on October 27, 2013, 03:10:24 pm
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.

+(http://forum.dominionstrategy.com/Themes/core/images/dice_warn.gif) This dice roll may have been tampered with!
Rolled 1d6 : 2, total 2

Come on, when I tested it, it gave me six...
Title: Re: Mafia Game Index
Post by: Jimmmmm on October 27, 2013, 05:53:37 pm
Okay, time to pick myself up and move on. I have officially started development for my next game. Please put me down for an RMM/Closed Invented game. The current title is Dice Mafia. It will be much better than that other game ever could have been.

+(http://forum.dominionstrategy.com/Themes/core/images/dice_warn.gif) This dice roll may have been tampered with!
Rolled 1d6 : 2, total 2

Come on, when I tested it, it gave me six...

I think it was tampered with by scum...
Title: Re: Mafia Game Index
Post by: sudgy on October 27, 2013, 06:15:33 pm
I was going to try 6d1, and say yay, it got a six!  But it won't let you.  It changes to 6d2...
Title: Re: Mafia Game Index
Post by: ashersky on October 27, 2013, 06:39:10 pm
Jimmmm is in the queue.

yuma and Voltgloss -- did you have specific feelings on my idea of the alternating standard/invented normal games system?

Tables -- is your Avalon game ready?
Title: Re: Mafia Game Index
Post by: ashersky on October 27, 2013, 08:52:17 pm
No games ongoing right now.

Crazy.
Title: Re: Mafia Game Index
Post by: nkirbit on October 27, 2013, 08:58:47 pm
No games ongoing right now.

Crazy.

Not for long! :)
Title: Re: Mafia Game Index
Post by: ashersky on October 27, 2013, 11:43:18 pm
New, clean thread to replace this one here: http://forum.dominionstrategy.com/index.php?topic=9677.0

Will be stickied soon.