Given there are only 2 scum left for tonight. I'm pretty sure we can plan actions that super-confirm iguana/roadrunner as town.
Spitballing:
Suppose roadrunner is called on to fill red again (if he doesn't we have our scum-team).
Then e investigates iguana (round 1 or 2 depending on relative order to roadrunner).
Then someone else investigates e. (maybe awaclus, silver, or efhw?)
Supposing that we can also block the nk (say by you and I each playing 2 C's)
And get 2 printouts (you and I'm leaning iguana since it is highly unlikely you are both scum)
Obviously this requires particular players to have particular cards...but I'm less concerned about which players do what, and more concerned with the counts (excepting iguana and roadrunner).
Pretty sure we can force contradictions, confirmed town-ness, or exposed scum-ness. After lynching lalight, we'll be at 6v2, so even if we fail to block the nk, and mislynch, and fail to block nk again, we're at 3v2 and the contradictor can be killed. It's possible we can set things up well enough that scum is 100% exposed by contradictory claims. This is just a vague idea at this point, which we can firm up moving forward. (Ideally remaining players would do some energy movement so that we can extend the cop chain the next night).
If we can get everyone tied up in lower central-white, and upper/lower-red, then any cop-switch that may happen will hopefully be exposed (or known between 2 players). Anyways, I think there's a winning strategy here, probably easiest once we know everyone's hands. I'm not sure that we specifically need anyone's hands first to be able to make this work.