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General Discussion / Final Fantasy VII Remake
« on: April 09, 2020, 10:27:44 pm »
Antybody else staring at their screen waiting for the launch timer to count down to 0?
Players:
Tribe Jotheonah
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Tribe Cayvie
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- This game is designed for 16 Players. There will be 12 Heroes, and 4 Villains. There will be 8 players in each Tribe, consisting of 6 Heroes, and 2 Villains.
- This game is "nightless".
- The Villains have no night kill.
- This game contains no PR's, however the two Villains in each Tribe will be granted day-chat.
- The two tribes will play simultaneously. Each will be given a 7 day deadline to complete Tribal Council and cut a player from their Tribe. If one Tribe finishes before the other Tribe, they will enter "Night", which will last until the other Tribe completes their own Tribal Council. At this point, each Tribe will again attend a 7-day deadline Tribal Council.
- Plurality Rules. The player with the most votes at deadline is removed from the game. If two players are tied, each is asked to make a single post defending why they should remain in the game. Every other player in the Tribe shall then secretly (via PM) cast their vote once more for one tied player. Majority Rules. If the vote ends in a tie once again, each player shall pick a number between 1 and 100. A /roll shall be performed, with the player coming the closest to the rolled number remaining in the game.
- During the first three Tribal Councils, each Tribe shall receive the Alignment of the cut player upon removal from the game.
- After each Tribe has cut 3 Players, the remaining 10 will join together to form a single Tribe.
Tribe eHalcyon:
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- The new Tribe's first Tribal Council shall have a deadline of 7 days, however all subsequent Council's shall have a deadline of 4 days.
- At the first Council, the Alignment of the cut player shall be revealed.
- Once the Tribe is down to it's final 9 members, no other player Alignment shall be revealed. Instead, each cut player is NOT removed from the game, but instead becomes a part of the Jury.
- Play continues until the Tribe is down to it's final two members (7 members on the Jury). At this point, the two remaining players are banned from speaking, and the 7 Jury members will have a single, 7 day Tribal Council in which to decide who shall win. Each of the 7 members of the Jury may PM the mod a single question that they wish to be answered by both remaining players. These 7 questions will be forwarded to the remaining two players, who may each PM their answer back to the mod, who will in turn provide all questions and answers to the entire Jury.
- On the final day, the Jurors are voting to decide who WINS, not who gets cut.
IF the winning player is a Villain, all Villain's win. If the winning player is a Hero, all Hero's win.
Notes:
- All Villain QT's are locked during the final Tribal Council.
- The two Villains from each Tribe will NOT be made aware of the identity of the Villains from the other Tribe - either at the start of the game, or at Tribal Merge.
- Unless this game is run by QT, each Tribe will have full access to the events of the other Tribe. This is unfortunate, but not damning. No Tribe member may post in the Tribe for which they do not belong.
- This setup COULD be expanded to contain PR's. It's a new format, and as such my intention is to run it as a pure Vanilla game.
prohibited: Fishing Village; bane: Fishing VillageMind you, when I put in the constraints on the main page, I did NOT put any prohibits in - Iso did this itself.