Oh, so your position is that she reacted roughly the same way all the previous times, but is not shown due to limitations of the medium? I guess that's internally consistent, so that's fine if you want to interpret it that way.
Still, she is a bounty hunter by trade, and she gets into all these missions because she wants to. She could have been "Oh man, sure killing all those Zebesians and the guy who killed my family was stressful. I'll just buy a house with the bounty and become a space accountant". But she keeps doing this. The "Samus is a hardass" hypothesis seems a bit more likely.
The PTSD wouldn't have bothered me in Zero Mission or Prime, but by Other M her reaction should be more like "I don't know why they keep trying to clone this guy".
Sidenote: the thing in the epilogue of Zero Mission is not Ridley, just a robot shaped like him.
Wrong. YOU ARE SAMUS. The player.
I don't know how many times you personally killed flying reptiles from outer space, but i myself would be rather irritated to be attacked by one.
Samus is a fictional character. Usually she doesn't speak, which is a classic story tool to make identification with the character easier. Mario does it, Link too. It's not even limited to video games. Making the main character "empty" to ease identification is around since forever. So, obviously giving the character a voice will rub some people the wrong way. If Mario or Link suddenly had dialogue, many people would hate it.
I think the real problem is that Prime and Other M interpret the character differently. For Prime she fills out the american ideal of a badass hero who shoots at things. If Samus spoke in Prime, it probably would be schwarzeneggeresque oneliners. Other M on the other hand is a japanese game, with silly japanese fantasy uniforms, and drama, and delicate women in mechanic suits. It's simply another genre. I personally prefer the japan-trash over the ameri-trash, but that's a matter of taste. There's not "one" Samus, and Other M doesn't break yours.
Here's an idea: We can either stop talking about this subject and just accept that we have differing opinions (which isn't going to change either way), or take this somewhere else. PEOPLE ARE STARING ALLREADY !
Nah though. Samus doesn't speak.
not at all. link doesn't Either. Or Mario. That's not a coincidence. The devs did that on purpose. It's so you insert yourself as the character. Literally everyone talks but you in the games I mentioned. You're going on the adventure. You're talking. It's an awesome technique game developers use.
And who cares if we have different opinions? Is it killing you that much? Relax bro. I have to tell you, those caps were by accident. XD I was rushing to get to work and I didn't have time to fix it. No harm meant. There are things about other M l like a lot.
The story is not one of them. The voice acting is not one of them. "they're coming outta the waaaaalllls!" The whole traitor thing was cool and then it was an anticlimax when you pretty much don't get to fight him or anything, he just gets tossed aside. Adam didn't have to die. The Queen Metroid boss fight where you use the power bomb you've NEVER USED WITHOUT ANY INDICATION is total bullshit. The soundtrack is horrendous, Hollywood cut and paste music compared to the tunes Metroid has always used. The game tries to pass itself as a movie game, which is something Metroid had never done. Samus is a whiny bitch who is a melodramatic emotional drone. She freaks out over Ridely even though she killed him tons of times. The Final Boss where you just shoot M is stupid and not very challenging.
The areas in the game are boring Fire, Ice, Jungle. Look at every Metroid game ever. There's so much biological diversity. But there's nothing on this (small) ship, which also has total short game play. It feels like a 3rd party game, but without any sort of positive element.
There are things I like, but they're small little things like actual gameplay and controls.