As a reminder, both town and mafia will have Knights Radiant. Each Knight Radiant is a member of an Order, and each Order has access to 2 Surges. As an example, the Windrunners are an Order of the Knights Radiant, and they have access to the Surges of Adhesion and Gravitation. Each Surge gives a player access to 2 role powers that they can use at night or during the day, depending on the power. A player may only use a maximum of 1 power from each Surge each night (or day).Surge: Adhesion
Orders that can access this Surge: Bondsmiths and Windrunners
Role Powers: Roleblocker: Each night, you may spend 15 spheres of Stormlight to bind another player to the ground. Any actions they take that night will be blocked.
Rolestopper: Each night, you may spend 15 spheres of Stormlight to coat the ground around a player with Stormlight. Any non-killing actions that target that player will be blocked.
Surge: Gravitation
Orders that can access this Surge: Windrunners and Skybreakers
Role Powers: Lightning Rod: Each night, you may spend 50 spheres of Stormlight to make yourself the center of gravity. Every action taken that night will be redirected to you.
Watcher: Each night, you may spend 15 spheres of Stormlight to take to the skies and watch a player. You will be told who targeted that player that night, but not what actions they targeted them with.
Surge: Division
Orders that can access this Surge: Skybreakers and Dustbringers
Role Powers: Vigilante: Each night, you may spend 50 spheres of Stormlight to divide another player. That player will be killed.
Stormlight Drainer: Each night, you may spend any number of spheres of Stormlight to drain another player. That player will lose stormlight from the same number of spheres you used, plus 5. This will happen after they take any actions that night.
Surge: Abrasion
Orders that can access this Surge: Dustbringers and Edgedancers
Role Powers: Ascetic-izer: Each night, you may spend 30 spheres of Stormlight to make any player (including yourself) frictionless. During that night and the next, that player will gain the Ascetic modifier (Any non-killing actions that target them will fail).
Ninja: Each night, you may spend 15 spheres of Stormlight to make yourself move swiftly and quietly. Any other actions you take that night will not be able to be detected by Trackers, Watchers, Followers, or Voyeurs.
Surge: Progression
Orders that can access this Surge: Edgedancers and Truthwatchers
Role Powers: Doctor: Each night, you may spend 15 spheres of Stormlight to heal another player. That player will be immune to any night kills.
Lynchproof-izer: Each night, you may spend 30 spheres of Stormlight to give another player new growth. During the next day, that player will be Lynchproof.
Surge: Illumination
Orders that can access this Surge: Truthwatchers and Lightweavers
Role Powers: Alignment Inverter: Each night, you may spend 30 spheres of Stormlight to give someone else a disguise. To Cops and other similar roles, that player will appear as non-Town aligned if they are Town aligned and Town aligned if they are non-Town aligned.
Cop: Each night, you may spend 15 spheres of Stormlight to see the truth about another player. You will be told if they are Town or non-Town aligned.
Surge: Transformation
Orders that can access this Surge: Lightweavers and Elsecallers
Role Powers: Inventor: Each night, you may spend 10 spheres of Stormlight to create one of the following inventions and give it to another player (You may only give away 1 invention per night):
- Spanreeds
- Diminishing Painrial
- Augmenting Painrial
- Alerter
Surge: Transportation
Orders that can access this Surge: Elsecallers and Willshapers
Role Powers: Commuter: Each night, you may spend 30 spheres of Stormlight to go into Shadesmar. Any actions that target you that night will fail.
Tracker: Each night, you may spend 15 spheres of Stormlight to follow another player. You will be told which players that player targeted, but not what actions they took.
Surge: Cohesion
Orders that can access this Surge: Willshapers and Stonewards
Role Powers: Bus Driver: Each night, you may spend 30 spheres of Stormlight to temporarily switch the molecular structure of 2 players. Any actions that would target the first player will instead target the second, and vice versa.
Modified Cop: Each night, you may spend 30 spheres of Stormlight to investigate 2 players. You will be told if they have the same alignment or not.
Surge: Tension
Orders that can access this Surge: Stonewards and Bondsmiths
Role Powers: Non-protective Strengthener: Each night, you may spend 5 spheres of Stormlight to strengthen the powers of another player. Each non-protective action they take that night will gain the Strong modifier (it can’t be blocked).
Governor: Each day during twilight, you may spend 50 spheres of Stormlight to take leadership and change decisions. The player that was going to be lynched will not be lynched, and the day will end with no death.
In addition, each Order has access to 1 role power that is unique to their Order. They can use this power each night if they have the Stormlight for it. (This means that a Knight Radiant can take up to 3 actions each night: 1 from each Surge and their Order-specific action).
As a last note, not every Order is guaranteed to be in the game. There may be 1 Edgedancer and 1 Skybreaker, or 4 Edgedancers and no Skybreakers.
The Last Desolation comes, the Everstorm, the Night of Sorrows. We must prepare for its coming.
ODIUM REIGNS.