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Author Topic: RMM61: Battlestar Galactica - Season 2 (Postgame)  (Read 146247 times)

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Swowl

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1450 on: July 28, 2021, 05:10:18 pm »

Swowl, do you have radiation poisoning?

Not to my knowledge.

And I have clarified the following...

1. I do still get it if I fail
2. Failed actions resolve at the end

So I think whatever WCD targeted me with blocked me from taking an action... because I am not irradiated.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1451 on: July 28, 2021, 05:15:34 pm »

Did you get a notice that you are sick? I think MiX probably protected you N1. That might have gotten used up on Kobol.

PPE: you won't be able to confirm that I did it until it is announced. But this proposal is more fair to us.

I want to hear from LL and Glooble and gkrieg. What are your positions on this negotiation?

i... don't know. I believe Dylan and I think his plan is good - we enact a thing, he tells us the last baddie, we exile them and we're golden.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1452 on: July 28, 2021, 05:16:21 pm »

i think Glooble is red.
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EFHW

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1453 on: July 28, 2021, 05:16:37 pm »

Swowl, do you have radiation poisoning?

Not to my knowledge.

And I have clarified the following...

1. I do still get it if I fail
2. Failed actions resolve at the end

So I think whatever WCD targeted me with blocked me from taking an action... because I am not irradiated.
That seems super unlikely.  Have to look back if MiX claimed targeting you.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1454 on: July 28, 2021, 05:16:52 pm »

then anyone could be yellow, but if they don't have the killing power, we should treat our sick and wait out until we win
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1455 on: July 28, 2021, 05:17:21 pm »

i think Glooble is red.

Can you tell us why?
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1456 on: July 28, 2021, 05:18:52 pm »

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1457 on: July 28, 2021, 05:20:03 pm »

and the fact he isn't very active, maybe waiting how we would play this out. I also lean on Swowl being town and gkrieg is probably a yellow one
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1458 on: July 28, 2021, 05:20:59 pm »

Swowl, do you have radiation poisoning?

Not to my knowledge.

And I have clarified the following...

1. I do still get it if I fail
2. Failed actions resolve at the end

So I think whatever WCD targeted me with blocked me from taking an action... because I am not irradiated.
That seems super unlikely.  Have to look back if MiX claimed targeting you.

It is literally the only thing that I can think of. I had written off mix option because of their skum read on me.  I have no other explanation.
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gkrieg13

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1459 on: July 28, 2021, 05:22:39 pm »

and the fact he isn't very active, maybe waiting how we would play this out. I also lean on Swowl being town and gkrieg is probably a yellow one

I would be the worst yellow player to every exist.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1460 on: July 28, 2021, 05:23:05 pm »

and the fact he isn't very active, maybe waiting how we would play this out. I also lean on Swowl being town and gkrieg is probably a yellow one

I would be the worst yellow player to every exist.

got to agree with this.
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Dylan32

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1461 on: July 28, 2021, 05:33:33 pm »

Yeah, I just realized I don't even need to care what you do with the info, no exile and force the game end fast or exile red and see how it plays out, I will just follow EFHW's lead and you have my vote for whichever course of action you all decide on. If you trust me, the no exile would be the fastest, but once I tell you who Red is, you can play it out however you see fit.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1462 on: July 28, 2021, 05:38:43 pm »

I think it is likely that the yellow faction has been eliminated and that the Cylon vote is just still there so that we don't know they have been eliminated.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1463 on: July 28, 2021, 05:54:34 pm »

and the fact he isn't very active, maybe waiting how we would play this out. I also lean on Swowl being town and gkrieg is probably a yellow one

I would be the worst yellow player to every exist.

oh, right, dumb me
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1464 on: July 28, 2021, 05:55:14 pm »

I think it is likely that the yellow faction has been eliminated and that the Cylon vote is just still there so that we don't know they have been eliminated.

this seems quite plausible
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EFHW

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1465 on: July 28, 2021, 06:32:05 pm »

I think it is likely that the yellow faction has been eliminated and that the Cylon vote is just still there so that we don't know they have been eliminated.

this seems quite plausible
But not helpful. It's more prudent to proceed as if they still exist.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1466 on: July 28, 2021, 06:35:42 pm »

Just to clarify, you said target: X and Swowl. You got the result: Dylan, EFHW. The 3rd blocked action is from either X or Swowl and targeted either me or you.

What is the reason you decided Swowl was not the person who tried to shoot me?

Your first two sentences are what I said initially. When I went back to my QT to double check win condition wordings after Swowl asked about it, I noticed a note that my results actually should have been EFHW, Dylan, Jack.

Can you address my last question? I looked back at your original explanation and didn't understand how you came this conclusion.
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EFHW

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1467 on: July 28, 2021, 06:38:05 pm »

We can just exile gkrieg.

You think it's me over glooble?

I was thinking that a human resistance group would like to have a cylon detector. And thanks to Swowl (sorry I doubted you Swowl!), we know you are human. Unless someone wants to claim blocking Swowl or protecting Didds N3.

PPE: 5
Lalight, what led you to disagree with me here?
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EFHW

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1468 on: July 28, 2021, 06:49:52 pm »

If course to earth is enacted, we could in theory win with anyone, but once it's done I will want the game to end as fast as possible, which means blocking kills and letting it end the next day, which is a town win.

Also, I received a correction to my results. Another name was added to the list of targets I protected, which means between my two targets, 3 people were targeted by abilities that were blocked, I have no idea what ability targeted which person, but it's almost certain that the 3rd target was not the kill since it was Jack.

ppe 2

Why would you want the game to end quickly? Does one of you need to be alive at the end of the game?
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LaLight

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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1469 on: July 28, 2021, 07:01:47 pm »

We can just exile gkrieg.

You think it's me over glooble?

I was thinking that a human resistance group would like to have a cylon detector. And thanks to Swowl (sorry I doubted you Swowl!), we know you are human. Unless someone wants to claim blocking Swowl or protecting Didds N3.

PPE: 5
Lalight, what led you to disagree with me here?

i don't really see why they would need a cylon detector.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1470 on: July 28, 2021, 07:15:42 pm »

Just to clarify, you said target: X and Swowl. You got the result: Dylan, EFHW. The 3rd blocked action is from either X or Swowl and targeted either me or you.

What is the reason you decided Swowl was not the person who tried to shoot me?

Your first two sentences are what I said initially. When I went back to my QT to double check win condition wordings after Swowl asked about it, I noticed a note that my results actually should have been EFHW, Dylan, Jack.

Can you address my last question? I looked back at your original explanation and didn't understand how you came this conclusion.

I mean, you and I were both targeted, and when I asked Swowl if he shot he claimed he tried to shoot me. At that point I don't think I had said who my results were on, so I believed he was telling the truth about shooting at me.

If course to earth is enacted, we could in theory win with anyone, but once it's done I will want the game to end as fast as possible, which means blocking kills and letting it end the next day, which is a town win.

Also, I received a correction to my results. Another name was added to the list of targets I protected, which means between my two targets, 3 people were targeted by abilities that were blocked, I have no idea what ability targeted which person, but it's almost certain that the 3rd target was not the kill since it was Jack.

ppe 2

Why would you want the game to end quickly? Does one of you need to be alive at the end of the game?

Would you want the game to drag out longer after you've already won and don't have a stake in the results anymore? There's nothing that I can see that says we have to be alive to win.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1471 on: July 28, 2021, 07:16:31 pm »

Hence why I offered to let myself for from the radiation poisoning after tomorrow night if things don't go the way I said they will.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1472 on: July 28, 2021, 07:17:22 pm »

Hence why I offered to let myself die from the radiation poisoning after tomorrow night if things don't go the way I said they will.

Edit, mobile auto-correct.
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1473 on: July 28, 2021, 07:22:02 pm »

So you had 3 wincons at the start of the game?
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Re: RMM61: Battlestar Galactica - Season 2 (Day 5)
« Reply #1474 on: July 28, 2021, 07:45:55 pm »

I think we should either trust Dylan or exile him, to be honest. If we currently have 4 town, 2 believers, and 1 baddie, we can't afford to kill town. We can take a chance and hope we hit the baddie, or we can exile one of the two players we know are not town - Dylan and Jack Rudd. That way even if there's a night kill, it's 3 town, 1 believer, 1 baddie, and we keep out majority.

But personally I think trusting Dylan is the lower-risk option.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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