In Amyitis the players are rival architects competing to earn the most prestige building one of the seven wonders of the ancient world: the Hanging Gardens of Babylon. The game is named after the daughter (or granddaughter) of Cyaxares, the king of the Medes, who married King Nebuchadnezzar II, ruler of Babylon. The myth says that Amytis' homesickness for the forested mountains of the Median Empire led to the construction of the Hanging Gardens of Babylon, as Nebuchadnezzar attempted to please her by planting the trees and plants of her homeland.
The players embody noble Babylonians in quest of prestige. All along the game, they strive to raise their status by building gardens and their irrigation network, and by trading and recruiting. At the end of the game, the player with the highest prestige is the winner.
In this game the players compete to build gardens, acquire plants, hire craftsmen, build irrigation and trade with ancient cities. Points can also be gained from building your palace and controlling the temples. On a turn the players chose one of the following actions: a) Recruit a craftsman, that grants an action (priest on temple, resource, irrigation or camel) b) Move the caravan (to purchase plant or court card or trade) c) Pass to potentially gain income. It is an interactive game where a player's actions directly affect the other players.
Group 1 | Group 2 | Group 3 |
Priest | Merchant | Peasant |
Engineer | Merchant | Priest |
Merchant | Peasant | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | None | None | None |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
X | Merchant | Peasant |
Engineer | Merchant | Priest |
Merchant | Peasant | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | None | None | None |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
X | Merchant | Peasant |
Engineer | Merchant | X |
Merchant | Peasant | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | None | None | None |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
X | Merchant | Peasant |
Engineer | Merchant | X |
Merchant | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | None | None | Barley |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Engineer | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | Salt | None | Barley |
Camels | 1 | 2 | 2 |
Talents | 3 | 3 | 3 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Engineer | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 0 |
Resources | Salt | None | Barley |
Camels | 1 | 2 | 2 |
Talents | 3 | 3 | 3 |
Caravan begins on Babylon, right? Just want to make sure I'm understanding the spreadsheet there. I can't seem to find in the rules where the caravan begins, but Babylon makes the most sense.It's in the first bullet point in preparation.
Place a camel token on the 'Babylon' square of the Mesopotamia board.
Caravan begins on Babylon, right? Just want to make sure I'm understanding the spreadsheet there. I can't seem to find in the rules where the caravan begins, but Babylon makes the most sense.
Group 1 | Group 2 | Group 3 |
Merchant | Engineer | Priest |
Engineer | Merchant | Peasant |
Peasant | Priest | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 0 | 2 |
Resources | Salt | Dates | Barley |
Camels | 1 | 2 | 2 |
Talents | 4 | 3 | 3 |
Peasant in group 3 for salt.
BTW I noticed an error in the caravan path: Hinoua should not be the same as Palmvra
Group 1 | Group 2 | Group 3 |
Merchant | Engineer | Priest |
X | Merchant | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 2 | 2 |
Resources | Salt, Palm | Dates, Salt | Barley |
Camels | 1 | 2 | 2 |
Talents | 4 | 2 | 3 |
ghost and Kirian, have either of you played this before?
Group 1 | Group 2 | Group 3 |
Merchant | X | Priest |
X | Merchant | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 0 | 2 | 4 |
Resources | Salt, Palm | Dates, Salt | Barley |
Camels | 1 | 2 | 2 |
Talents | 4 | 2 | 2 |
Group 1 | Group 2 | Group 3 |
Merchant | X | Priest |
X | Merchant | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 4 | 2 | 5 |
Resources | Palm | Dates, Salt | Barley |
Camels | 0 | 2 | 2 |
Talents | 4 | 2 | 2 |
Also I just fixed an error in the cards tab (there should only be two copies of Caravaneer-1, not three as was previously showing.
Same.ghost and Kirian, have either of you played this before?
I haven't. I'm just working off of standard Eurogame play principles.
PS: Hinoua should be palm and not salt.
Camel to travel to Palmvra. Salt for Banker
Pass
I started with two camels
Kirian ghostofmars eHalcyon Prestige 4 2 5 Resources Palm Dates, Salt Barley Camels 0 2 2 Talents 4 2 2
1$ for merchant in group 3 -> 1 camelThe merchant gave me a third one.
2 camels + dates for caravaneerI spent two camels to go to Uruk so I should have 1 left to go to Palmvra
Group 1 | Group 2 | Group 3 |
Merchant | X | X |
X | Merchant | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 4 | 2 | 5 |
Resources | Palm | None | None |
Camels | 0 | 0 | 1 |
Talents | 3 | 1 | 3 |
Group 1 | Group 2 | Group 3 |
Priest | Peasant | Priest |
Peasant | Engineer | Peasant |
Merchant | Priest | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 4 | 2 | 7 |
Resources | Palm, Barley | None | None |
Camels | 1 | 0 | 1 |
Talents | 3 | 2 | 5 |
Group 1 | Group 2 | Group 3 |
Priest | Peasant | Priest |
Peasant | Engineer | Peasant |
X | Priest | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 4 | 2 | 7 |
Resources | Palm, Barley | None | None |
Camels | 1 | 0 | 2 |
Talents | 3 | 2 | 5 |
Group 1 | Group 2 | Group 3 |
Priest | Peasant | Priest |
X | Engineer | X |
X | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 4 | 2 | 7 |
Resources | Palm, Barley | Palm | Wine |
Camels | 1 | 0 | 2 |
Talents | 3 | 2 | 4 |
Group 1 | Group 2 | Group 3 |
Priest | Peasant | Priest |
X | X | X |
X | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 6 | 2 | 7 |
Resources | Palm, Barley | Palm | Wine |
Camels | 1 | 0 | 2 |
Talents | 2 | 2 | 4 |
I think I've screwed up somewhere in here. Alas.
Pass
I think I've screwed up somewhere in here. Alas.
Pass
It looked like you were setting yourself up to plant...
I think I've screwed up somewhere in here. Alas.
Pass
It looked like you were setting yourself up to plant...
To the uninitiated, it sure might look like that... but the reality is that I have no clue.
I think I've screwed up somewhere in here. Alas.
Pass
It looked like you were setting yourself up to plant...
To the uninitiated, it sure might look like that... but the reality is that I have no clue.
Welll, you could have. You had everything you needed to visit Khorsabad and plant. Now you have given me a tough choice. I could spend 2 camels to go to Hinoua (like I had been planning, except for 1 camel after you'd planted) or I could plant instead...
I think I've screwed up somewhere in here. Alas.
Pass
It looked like you were setting yourself up to plant...
To the uninitiated, it sure might look like that... but the reality is that I have no clue.
Welll, you could have. You had everything you needed to visit Khorsabad and plant. Now you have given me a tough choice. I could spend 2 camels to go to Hinoua (like I had been planning, except for 1 camel after you'd planted) or I could plant instead...
No, I don't have the right two resources.
I think I've screwed up somewhere in here. Alas.
Pass
It looked like you were setting yourself up to plant...
To the uninitiated, it sure might look like that... but the reality is that I have no clue.
Welll, you could have. You had everything you needed to visit Khorsabad and plant. Now you have given me a tough choice. I could spend 2 camels to go to Hinoua (like I had been planning, except for 1 camel after you'd planted) or I could plant instead...
No, I don't have the right two resources.
Oh. Whoa. Is that right? I've been operating this whole time with the assumption that you had Dates and Barley.
Kirian passed.
ghost is already passed, so he gets $1.
I pay $1 for Group 3 Engineer, irrigating D8 and getting 2VP.
Kirian and ghost are both passed, so both get $1.
I pay 1 Camel to move to Khorsabad, paying Barley and Wine (as Dates) and planting in B8, receiving 3VP and Caravaneer. I get another 1VP for Irrigation bonus.
Kirian and ghost are both passed, so both get $1.
I pass.
Group 1 | Group 2 | Group 3 |
Priest | X | Priest |
X | X | X |
X | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 6 | 2 | 7 |
Resources | Palm, Barley | Palm | Barley |
Camels | 1 | 0 | 0 |
Talents | 3 | 4 | 2 |
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 7 | 2 | 9 |
Resources | Palm, Barley | Palm | Barley |
Camels | 1 | 0 | 0 |
Talents | 3 | 4 | 2 |
Group 1 | Group 2 | Group 3 |
Merchant | Peasant | Engineer |
Peasant | Engineer | Priest |
Merchant | Merchant | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 7 | 2 | 9 |
Resources | Dates, Barley | Palm | Barley |
Camels | 1 | 0 | 1 |
Talents | 3 | 6 | 3 |
Group 1 | Group 2 | Group 3 |
Merchant | X | Engineer |
X | Engineer | Priest |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 13 | 2 | 9 |
Resources | None | Palm, Salt | Barley, Dates |
Camels | 1 | 1 | 2 |
Talents | 3 | 5 | 2 |
Group 1 | Group 2 | Group 3 |
Merchant | X | Engineer |
X | Engineer | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 13 | 2 | 9 |
Resources | None | Palm, Salt | Dates |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 2 |
Field 2 right now:
(https://upload.wikimedia.org/wikipedia/commons/thumb/9/9e/SinusRhythmLabels.svg/230px-SinusRhythmLabels.svg.png)
Field 2 right now:
(https://upload.wikimedia.org/wikipedia/commons/thumb/9/9e/SinusRhythmLabels.svg/230px-SinusRhythmLabels.svg.png)
A post of yours has been upvoted (http://forum.dominionstrategy.com/index.php?topic=11642.msg438444#msg438444)
Group 1 | Group 2 | Group 3 |
Merchant | X | Engineer |
X | Engineer | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 13 | 2 | 9 |
Resources | None | Palm, Salt | Dates |
Camels | 1 | 1 | 1 |
Talents | 4 | 4 | 2 |
Group 1 | Group 2 | Group 3 |
Merchant | Merchant | Peasant |
Priest | Priest | Engineer |
Merchant | Merchant | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 15 | 3 | 9 |
Resources | Wine | Palm, Salt | None |
Camels | 1 | 1 | 1 |
Talents | 5 | 6 | 2 |
You missed banker income.
Group 1 | Group 2 | Group 3 |
Merchant | Merchant | X |
Priest | Priest | Engineer |
Merchant | Merchant | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 15 | 3 | 11 |
Resources | Wine | Palm, Salt | None |
Camels | 1 | 1 | 1 |
Talents | 5 | 7 | 4 |
Group 2 Peasant
Group 2 Merchant
Group 2 Priest
Group 2 Engineer
Group 1 Merchant
Group 1 Peasant
Group 2 Peasant
Group 1 Peasant
Group 1 Merchant
NB: Gardener cards used by the player do not affect the irrigation bonus. The bonus is dependent on the base quality of the plant
Group 1 | Group 2 | Group 3 |
Merchant | X | X |
X | Priest | Engineer |
Merchant | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 19 | 3 | 11 |
Resources | None | Palm, Salt, Salt | None |
Camels | 2 | 2 | 1 |
Talents | 5 | 7 | 3 |
And so it goes. No palaces for me. :P
Pass.
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | Engineer |
Merchant | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 19 | 5 | 11 |
Resources | None | Palm, Salt | None |
Camels | 2 | 2 | 2 |
Talents | 5 | 6 | 1 |
Yeah. That was a lot of stuff. Downside of the mod being on a different continent to the players I suppose.
Group 1 | Group 2 | Group 3 |
Peasant | Merchant | Engineer |
Priest | Peasant | Priest |
Merchant | Merchant | Merchant |
Group 1 | Group 2 | Group 3 |
Priest | Merchant | Engineer |
Priest | Merchant | Priest |
Engineer | Peasant | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 19 | 7 | 13 |
Resources | None | Palm, Salt | Palm |
Camels | 3 | 2 | 2 |
Talents | 5 | 8 | 3 |
Group 1 | Group 2 | Group 3 |
Priest | Merchant | Engineer |
Priest | Merchant | Priest |
Engineer | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 19 | 7 | 13 |
Resources | None | Palm, Salt | Palm, Wine |
Camels | 3 | 2 | 2 |
Talents | 5 | 8 | 3 |
I think it is hilarious that I seem to have the least money every round despite having the biggest Banker.
Group 1 | Group 2 | Group 3 |
X | Merchant | Engineer |
Priest | Merchant | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 19 | 7 | 15 |
Resources | None | Palm, Salt | Palm, Wine |
Camels | 3 | 2 | 2 |
Talents | 5 | 8 | 2 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Priest | Merchant | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 21 | 7 | 15 |
Resources | None | Palm, Salt | Palm, Wine |
Camels | 3 | 2 | 2 |
Talents | 4 | 8 | 2 |
Tables, I think you put Kirian's priest in the wrong spot. He sent it to Marduk, not Ishtar.
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Priest | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 21 | 10 | 15 |
Resources | None | Salt | Palm, Wine |
Camels | 3 | 1 | 3 |
Talents | 4 | 8 | 1 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Priest | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 21 | 10 | 15 |
Resources | None | Salt | Palm, Wine |
Camels | 3 | 1 | 3 |
Talents | 4 | 8 | 1 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
X | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 21 | 10 | 15 |
Resources | None | Salt | Palm, Wine |
Camels | 3 | 1 | 3 |
Talents | 4 | 6 | 1 |
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
X | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 21 | 10 | 15 |
Resources | None | Salt | Palm, Wine |
Camels | 3 | 1 | 3 |
Talents | 5 | 6 | 1 |
Group 1 | Group 2 | Group 3 |
Priest | Engineer | Merchant |
Engineer | Priest | Engineer |
Priest | Merchant | Peasant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 23 | 11 | 17 |
Resources | None | Salt, Palm | Dates, Wine |
Camels | 4 | 1 | 3 |
Talents | 5 | 7 | 4 |
Group 1 | Group 2 | Group 3 |
Priest | Engineer | Merchant |
Engineer | Priest | Engineer |
Merchant | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 23 | 11 | 17 |
Resources | Barley | Salt, Palm | Dates, Wine |
Camels | 4 | 1 | 3 |
Talents | 5 | 7 | 4 |
Group 1 | Group 2 | Group 3 |
X | Engineer | Merchant |
Engineer | Priest | Engineer |
Merchant | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 23 | 11 | 17 |
Resources | Barley | Salt, Palm | Dates, Wine |
Camels | 4 | 1 | 3 |
Talents | 5 | 7 | 4 |
The table seems different now. The spreadsheet and your non-tabular post show 2 priests in group 1.
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
Engineer | Priest | Engineer |
Priest | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 23 | 11 | 19 |
Resources | Barley | Salt, Palm | Dates, Wine |
Camels | 4 | 1 | 3 |
Talents | 5 | 7 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
Engineer | Priest | X |
Priest | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 25 | 11 | 19 |
Resources | Barley | Salt, Palm | Dates, Wine |
Camels | 4 | 2 | 3 |
Talents | 4 | 6 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
Engineer | Priest | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 17 | 24 |
Resources | None | Salt | None |
Camels | 3 | 1 | 1 |
Talents | 4 | 6 | 3 |
Group 1 | Group 2 | Group 3 |
Peasant | Peasant | Peasant |
Merchant | Priest | Merchant |
Priest | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 18 | 28 |
Resources | None | Salt, Dates | None |
Camels | 3 | 1 | 2 |
Talents | 5 | 7 | 5 |
Yes, there is still a gardener. On the Player Resources page, you can see how many gardeners each player has.I missed that used gardeners are returned to the supply.
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | Priest | Merchant |
Priest | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 18 | 28 |
Resources | Palm | Salt, Dates, Wine | Salt |
Camels | 3 | 1 | 2 |
Talents | 5 | 7 | 5 |
Whooops, yes I did.
Also -- I see that the Resources page has a column for Prestige Income, which I should have 2 in. Not sure if that's newly added; I don't think I've missed any income either.
I just noticed that the Resources spreadsheet doesn't list my 3VP from Babylon. I'm not sure what happened.I think Babylon refers to moving the caravan to Babylon and selling resources for vp. Btw., why has Kirian 9vp from Babylon when he only sold 2 resources?
Edit: Or maybe I'm just confused at what "Babylon" means here vs. "Garden".
I just noticed that the Resources spreadsheet doesn't list my 3VP from Babylon. I'm not sure what happened.I think Babylon refers to moving the caravan to Babylon and selling resources for vp. Btw., why has Kirian 9vp from Babylon when he only sold 2 resources?
Edit: Or maybe I'm just confused at what "Babylon" means here vs. "Garden".
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | Priest | Merchant |
X | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 18 | 28 |
Resources | Palm | Salt, Dates, Wine | Salt |
Camels | 3 | 1 | 2 |
Talents | 5 | 6 | 5 |
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | Priest | Merchant |
X | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 18 | 30 |
Resources | Palm | Salt, Dates, Wine | Salt |
Camels | 3 | 1 | 2 |
Talents | 5 | 6 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | Merchant |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 23 | 33 |
Resources | Palm | Dates, Wine | None |
Camels | 3 | 1 | 2 |
Talents | 5 | 4 | 2 |
Group 1 | Group 2 | Group 3 |
Peasant | Priest | Merchant |
Priest | Engineer | Merchant |
Peasant | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 24 | 37 |
Resources | Palm, Barley | Barley, Wine | None |
Camels | 3 | 2 | 2 |
Talents | 5 | 5 | 4 |
Group 1 | Group 2 | Group 3 |
X | Priest | Merchant |
Priest | Engineer | Merchant |
Peasant | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 28 | 24 | 37 |
Resources | Palm, Barley | Barley, Wine | Dates |
Camels | 3 | 2 | 2 |
Talents | 5 | 5 | 4 |
Group 1 | Group 2 | Group 3 |
X | Priest | Merchant |
Priest | Engineer | Merchant |
Peasant | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 32 | 24 | 37 |
Resources | Palm | Barley, Wine | Dates |
Camels | 2 | 2 | 2 |
Talents | 5 | 5 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
Priest | Engineer | Merchant |
X | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 32 | 24 | 37 |
Resources | Palm | Barley, Wine, Wine | Dates |
Camels | 2 | 2 | 2 |
Talents | 5 | 4 | 4 |
I was at a (relatively small) local board game convention this weekend. There was a flea market, and somebody was selling Amyitis for $20. That's 50% the price from Board Game Bliss, so I actually picked it up.
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
Priest | Engineer | Merchant |
X | Merchant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 37 | 24 | 37 |
Resources | None | Barley, Wine, Wine | Dates |
Camels | 1 | 2 | 2 |
Talents | 5 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
X | Engineer | Merchant |
X | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 37 | 24 | 39 |
Resources | None | Barley, Wine, Wine | Dates |
Camels | 1 | 2 | 2 |
Talents | 5 | 2 | 4 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
X | X | X |
X | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 39 | 36 | 41 |
Resources | None | Wine | Dates |
Camels | 1 | 1 | 3 |
Talents | 4 | 2 | 3 |
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
X | X | X |
X | Merchant | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 39 | 38 | 42 |
Resources | None | Wine | Dates |
Camels | 1 | 2 | 3 |
Talents | 5 | 2 | 3 |
Group 1 | Group 2 | Group 3 |
Peasant | Priest | Peasant |
Merchant | Merchant | Priest |
Engineer | Peasant | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 39 | 38 | 44 |
Resources | Barley | Wine | Dates |
Camels | 1 | 2 | 3 |
Talents | 5 | 3 | 5 |
Group 1 | Group 2 | Group 3 |
Peasant | Priest | Peasant |
Merchant | Merchant | Priest |
Engineer | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 39 | 38 | 44 |
Resources | Barley, Dates | Wine | Dates |
Camels | 1 | 2 | 3 |
Talents | 5 | 3 | 5 |
Group 3 peasant for salt.
Either way, I'll take the last Peasant to the other field, getting the other Salt.field 1
Also, shouldn't I have $6 because of Ishtar?
Either way, I'll take the last Peasant to the other field, getting the other Salt.
Also, shouldn't I have $6 because of Ishtar?
Group 1 | Group 2 | Group 3 |
X | Priest | X |
Merchant | Merchant | Priest |
Engineer | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 39 | 38 | 44 |
Resources | Barley, Dates | Wine, Salt | Dates, Salt |
Camels | 1 | 2 | 3 |
Talents | 5 | 3 | 6 |
Group 1 | Group 2 | Group 3 |
X | Priest | X |
Merchant | X | Priest |
X | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 41 | 40 | 48 |
Resources | Barley, Dates | Wine, Salt | None |
Camels | 2 | 2 | 2 |
Talents | 4 | 2 | 6 |
Is there somewhere in the document where we can check who planted how many garden tiles?
Is there somewhere in the document where we can check who planted how many garden tiles?
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | X | X |
X | X | Engineer |
Kirian | ghostofmars | eHalcyon | |
Prestige | 41 | 50 | 48 |
Resources | Barley, Dates | Wine, Salt | None |
Camels | 2 | 2 | 2 |
Talents | 3 | 2 | 4 |
Group 1 | Group 2 | Group 3 |
Peasant | Peasant | Merchant |
Peasant | Merchant | Engineer |
Priest | Engineer | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 52 | 52 |
Resources | Barley, Dates | Salt | Palm |
Camels | 2 | 2 | 3 |
Talents | 4 | 4 | 4 |
Group 1 | Group 2 | Group 3 |
Peasant | Peasant | Merchant |
Peasant | Merchant | X |
Priest | Engineer | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 54 | 52 |
Resources | Barley, Dates | Salt | Palm |
Camels | 2 | 2 | 3 |
Talents | 4 | 4 | 4 |
$2 for the last Peasant, taking Wine. No Gardeners remain for me, unfortunately.
Group 1 | Group 2 | Group 3 |
X | X | Merchant |
X | Merchant | X |
X | Engineer | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 54 | 52 |
Resources | Barley, Dates | Salt, Dates | Palm, Barley, Wine |
Camels | 2 | 2 | 3 |
Talents | 3 | 3 | 2 |
$2 for the last Peasant, taking Wine. No Gardeners remain for me, unfortunately.
Yes, I wonder whose fault that is, for hoarding the Gardeners? :P
What is the probability that none of a certain craftsman appears in the draft? There are 4 Merchants, 4 Peasants, 3 Priests, 3 Engineers. We choose 9. This is combinations without replacement, but with duplicates. It's been so long since I learned Combinations, I don't really remember how to do this.
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | X |
X | Engineer | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 54 | 60 |
Resources | Barley, Dates | Salt, Dates | Palm |
Camels | 3 | 3 | 4 |
Talents | 2 | 3 | 2 |
Note to self: Caravaneer is top priority in any future game.
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | X |
X | Engineer | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 54 | 60 |
Resources | Barley, Dates | Salt, Dates | Palm |
Camels | 3 | 3 | 4 |
Talents | 2 | 3 | 2 |
Then I had some good luck to allow me to reach Banker 3.I missed that Banker gives a point income per turn, though you were lucky that we had several turns in a row where only one peasant was available which lead to a longer game.
Engineer to G2Then I had some good luck to allow me to reach Banker 3.I missed that Banker gives a point income per turn, though you were lucky that we had several turns in a row where only one peasant was available which lead to a longer game.
ghost can do procession as he will.It's Kirian's turn to do procession.
But really, looking at the point spread, I've got 14 points from Banker and 15 points from Garden tiles (not counting this most recent move, which only took 1 Palm anyway). That's 29 points. With your resources, you've gotten 31+6 = 37 points with your peasants (not counting the possible points you can get if you plant now). You've gotten more points with your resources than I have. My extra points over you are mostly from engineers and irrigation bonuses, which I think stem more from the talents income.If you look only at the ROI on the resources spent on the tile cards:
You could have gotten the $2 too; Banker 2 is still available to you. :P:)
Group 1 | Group 2 | Group 3 |
X | X | X |
X | X | X |
X | X | Merchant |
Kirian | ghostofmars | eHalcyon | |
Prestige | 42 | 56 | 70 |
Resources | Barley, Dates | Salt, Dates | None |
Camels | 3 | 3 | 3 |
Talents | 3 | 1 | 2 |
I tend to favour flexibility in games. It's why my favourite wonders for 7 Wonders are Ephesos and Alexandria. Banker and Caravaneer felt like priorities to me because of that.
Group 1 | Group 2 | Group 3 |
Peasant | Merchant | Engineer |
Merchant | Merchant | Engineer |
Engineer | Peasant | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 44 | 57 | 72 |
Resources | Barley, Dates | Salt, Dates | Palm |
Camels | 4 | 3 | 3 |
Talents | 3 | 2 | 4 |
For the record, I'm bitching here about what seems to me like poor game design, in two things. As I said, Caravaneer gives so much flexibility compared even to Banker. Being able to lock one player out of both of them means creating a kingmaker.
Group 1 | Group 2 | Group 3 |
Peasant | Merchant | Engineer |
Merchant | Merchant | Engineer |
Engineer | X | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 44 | 57 | 72 |
Resources | Barley, Dates | Salt, Dates | Palm, Wine |
Camels | 4 | 3 | 3 |
Talents | 3 | 2 | 4 |
Group 1 | Group 2 | Group 3 |
Peasant | Merchant | Engineer |
Merchant | Merchant | Engineer |
Engineer | X | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 49 | 57 | 72 |
Resources | Dates | Salt, Dates | Palm, Wine |
Camels | 2 | 3 | 3 |
Talents | 3 | 2 | 4 |
Group 1 | Group 2 | Group 3 |
X | Merchant | Engineer |
Merchant | Merchant | Engineer |
Engineer | X | Priest |
Kirian | ghostofmars | eHalcyon | |
Prestige | 50 | 57 | 78 |
Resources | Dates | Salt, Dates, Salt | Palm |
Camels | 2 | 3 | 2 |
Talents | 3 | 2 | 4 |
3 & 4 players: as soon as there are 4 or fewer Garden tiles left, the game ends at the end of the round.
G3 engineer to I7
yeah, I meant k7 :-[G3 engineer to I7
I7 is already neutrally filled. Do you mean I10 or I4?
Oh wait, you probably mean K7, with the I being the tier level. :P
Assuming I am correct, I'll take the Group 1 Engineer to H10.
Group 1 | Group 2 | Group 3 |
X | Merchant | X |
Merchant | Merchant | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 52 | 59 | 80 |
Resources | Dates | Salt, Dates, Salt | Palm |
Camels | 2 | 3 | 2 |
Talents | 1 | 1 | 3 |
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | X | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 52 | 59 | 80 |
Resources | Dates | Salt, Dates, Salt | Palm |
Camels | 2 | 4 | 3 |
Talents | 1 | 0 | 1 |
Group 1 | Group 2 | Group 3 |
X | X | X |
Merchant | X | X |
X | X | X |
Kirian | ghostofmars | eHalcyon | |
Prestige | 59 | 72 | 94 |
Resources | Dates | Salt | Palm |
Camels | 3 | 0 | 2 |
Talents | 4 | 2 | 1 |
For a while, I thought there were only 3 Peasants among all the cards. Can you also breakdown how much of each craftsmen were taken by each player? Also, who got 1st/2nd most often from each temple?
For a while, I thought there were only 3 Peasants among all the cards. Can you also breakdown how much of each craftsmen were taken by each player? Also, who got 1st/2nd most often from each temple?
That's too much effort for me, sorry. It was easy to do the overall craftsmen, since I could just ctrl+f for "round number: X" and find the first post of each round. Doing more requires going through every post in the thread.
Wow, I read your notes. You invested way more into this game than I did.
For the record: Here are the number of extra turns* that each player had: Kirian - 2, Ghost - 10, eHalcyon - 15 which relates roughly to the banker income (Kirian - 0, Ghost - 10, eHalcyon - 18). Interestingly, from turn 4 onwards, Kirian always had to pass first.
*I count as an extra turn if you take a turn when everybody else has passed or if a player other than the start player passes, so that the start player gets to act more.
That's what I do with online games. :P I like the analytical bits of it but I can't really do that IRL (without taking an obscene amount of time). Playing online, it's totally OK to spend 5 minutes thinking through the ramifications of each choice and considering what the others might be doing. IRL, I have to estimate more broadly. I'm pretty good at this in some games (7 Wonders) and kinda bad at it in others (Small World, The Ancient World).Tracking issues are the reason why I don't like playing 7 Wonders without expansion anymore. I feel that I more or less understand the strategy of the game and to improve I would need to increase the amount of information I track. Without that it feels a bit too random for me, because your strategy can be ruined by clustering of important cards.