Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: WanderingWinder on June 23, 2012, 09:28:06 am
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You know, the CouncilRoom achievement.
I used to think 'oh, that's the Forge achievement'. And I would guess that Forge is still responsible for the majority of these. But I've noticed that it's not as near-all-of-the-achievements as I used to think. If I look through my page on this, it's not responsible for all THAT many of the OtG achievements.... And I always really like it when you see this from some other source. So this is a thread for listing those non-Forge Oscar the Grouches that you think are cool.
17 of my 25 are forge-induced. Here are the other 8:
http://councilroom.com/game?game_id=game-20120429-124331-7aeae753.html Features a big Mining-village and farmland turn. 11 cards trashed.
http://councilroom.com/game?game_id=game-20120529-195628-a8ce8913.html Mining Village, salvager, and farmland
http://councilroom.com/game?game_id=game-20120428-095732-c9e4e59e.html Bishops, two of which were KC'ed
http://councilroom.com/game?game_id=game-20110303-191442-1d42f407.html The original 'we ran out the curses and coppers' game. Goons/watchtower for the trash.
http://councilroom.com/game?game_id=game-20110205-123709-5be272d7.html A game with forge, but here it's the mint that does the trashing.
Finally, my new favorite way to get the achievement, and I think probably the 2nd-most plentiful (I kill myself sometimes ;)): Horn Of Plenty.
http://councilroom.com/game?game_id=game-20120618-090228-1c276b91.html
http://councilroom.com/game?game_id=game-20111129-102918-a64477d6.html
http://councilroom.com/game?game_id=game-20120616-181348-f2324ff1.html
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Nothing really new here, but i especially like the last ones
http://councilroom.com/game?game_id=game-20110712-175505-bada1427.html - Mint
http://councilroom.com/game?game_id=game-20120528-055736-a7293638.html - Horn of Plenty (+1 Salvager)
http://councilroom.com/game?game_id=game-20120531-092936-757b1be5.html - Forge
http://councilroom.com/game?game_id=game-20110408-034405-3c576ed7.html - Forge again
http://councilroom.com/game?game_id=game-20110611-134750-f2d0e176.html - My favourite, i got it 4 times in here with watchtower trashing goons buys (9, 12, 14 and 15 cards). Game ended 305:1 in my favour. Good old times...
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Nothing really new here, but i especially like the last ones
http://councilroom.com/game?game_id=game-20110712-175505-bada1427.html - Mint
http://councilroom.com/game?game_id=game-20120528-055736-a7293638.html - Horn of Plenty (+1 Salvager)
http://councilroom.com/game?game_id=game-20120531-092936-757b1be5.html - Forge
http://councilroom.com/game?game_id=game-20110408-034405-3c576ed7.html - Forge again
http://councilroom.com/game?game_id=game-20110611-134750-f2d0e176.html - My favourite, i got it 4 times in here with watchtower trashing goons buys (9, 12, 14 and 15 cards). Game ended 305:1 in my favour. Good old times...
Dude, you've got to pile out the moats or estates or something there, much earlier than you did. That is just cruel...
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http://councilroom.com/game?game_id=game-20120211-123822-25cd624e.html KC-KC-JoAT-Mine-Mine
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http://councilroom.com/game?game_id=game-20120615-002739-9f46ec9b.html Remake
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http://councilroom.com/game?game_id=game-20120620-234851-1cff6357.html (http://councilroom.com/game?game_id=game-20120620-234851-1cff6357.html)
Feasts!
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http://councilroom.com/game?game_id=game-20110831-190736-45f253cb.html - KC/Chapel as immediately after having KC-KC-Torturer-Torturer played against me
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http://councilroom.com/game?game_id=game-20110130-000432-2a78d266.html - Expand and Mint on same turn
http://councilroom.com/game?game_id=game-20111206-183226-fcac7c71.html - Mint again, from the BM deck even
Nothing too exciting there, alas.
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I've done some with cards already mentioned, but here's a new one and rather odd one. Upgrade:
http://councilroom.com/game?game_id=game-20120229-230955-fb982d53.html
Of course, usefulness is another matter entirely... :P
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Forge IIIII
Mint II
Watchtower II (Goons)
Apprentice I
Trading Post + Expand I
Expand + HoP I
the last two where in the same game, and the last three where with KC.
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3 Spice Merchants and 6 Upgrades (1 KC'ed): http://councilroom.com/game?game_id=game-20111114-155658-351fac70.html
7 Mining Villages and 4 Transmutes: http://councilroom.com/game?game_id=game-20120112-003444-cf5928db.html
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You only have 25?! I have x224 Oscar was one of my favorite characters as a kid.
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You only have 25?! I have x224 Oscar was one of my favorite characters as a kid.
224!?!? Wow!!! That is alot (unless it was a typo).
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You only have 25?! I have x224 Oscar was one of my favorite characters as a kid.
224!?!? Wow!!! That is alot (unless it was a typo).
Not a typo. In fact, he has 227 now.
Wow. I have five.
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You only have 25?! I have x224 Oscar was one of my favorite characters as a kid.
224!?!? Wow!!! That is alot (unless it was a typo).
Not a typo. In fact, he has 227 now.
Wow. I have five.
*faints*
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:-)
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http://councilroom.com/game?game_id=game-20120612-223351-bfcb52d5.html (http://councilroom.com/game?game_id=game-20120612-223351-bfcb52d5.html)
This ones pretty original..
Stewardx2, trashing 4 coppers...
...and 4x treasure maps ;D (I lost horribly)
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This one is not bad.
http://councilroom.com/game?game_id=game-20111121-001042-4ac6d062.html
neither was this
http://councilroom.com/game?game_id=game-20120225-065917-0aae138c.html
or this
http://councilroom.com/game?game_id=game-20120611-152926-de11cbcf.html which I already posted once for achievement unlocked
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I once bought a Mint on a Tactician turn, nothing else special (2x Forge).
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2x Forge
and this one which was a Mining Village + Apprentice big turn in a University game.
http://councilroom.com/game?game_id=game-20120625-145506-37c08ad1.html
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Ok, I'm pretty proud of this trashing. 15 trashes in one turn all off of remodel, starting the turn with only one in the deck.
http://dominion.isotropic.org/gamelog/201208/28/game-20120828-202828-72b578f2.html
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8 Mining Villages (also, my first "The Flash"):
http://dominion.isotropic.org/gamelog/201301/20/game-20130120-125450-1bde6d75.html
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My record is 14, with a KC-Upgrade deck with which I acquired 7 Provinces without buying any. I also had a 12-trash in the same game.
http://councilroom.com/game?game_id=game-20110608-223601-52258187.html
I also have a 12 with KC-Salvager. 64 total, oddly few of them with Forge. Conclusion: I love the hell out of trash-for-benefit shenanigans.
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I feel boring; I only have one, with forge, trashing exactly 7 cards.
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My best was 14 cards with Forge
Peebles plays a Forge.
... trashing 2 Estates, 4 Curses, a Sea Hag, and 7 Coppers.
... gaining a Province.
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Outside of the KC-Chapel thing above and basic Mint I have 3 (22 total). They are:
http://councilroom.com/game?game_id=game-20120619-015029-5027c77a.html - Turn 19 Apprentice, then KC-Bishop, then KC-Salvager that I had gotten out of the BLack Market the previous turn (I also earlier got both the Bishop and the Apprentice from the Black Market)
http://councilroom.com/game?game_id=game-20120918-015218-68f74d57.html - Goons/Watchtower on turn 15
http://councilroom.com/game?game_id=game-20130119-231651-de4c98dd.html - 7 Bishops played on the final turn (I had gained most of them earlier that turn with KC-Smugglers and then drew them into hand)
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24 in total, with a maximum of 12 cards trashed at once.
16 of those are Forge things, 5 are Mint buys, and the remaining are:
King's Court, Mine, Steward (turn 14):
http://councilroom.com/game?game_id=game-20120812-015021-c2993b50.html
King's Court, Bishop, Embargo, Watchtower (turn 13):
http://councilroom.com/game?game_id=game-20121202-015147-147bfdfa.html
Mining Villages (turn 19):
http://councilroom.com/game?game_id=game-20120320-232238-71348c05.html
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Got nothing to add here. All 5 of mine are via forge. Guess I should work on looking for other ways to do this.
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I've got 50 Grouches, and my biggest one (14 cards) did not include Forge:
(turn 18) Apprentice'd a Colony, a Witch, an Estate, a Curse, then played 3 Silvers and 7 Coppers and bought a Mint.
http://councilroom.com/game?game_id=game-20110918-121046-65dbea3c.html
edit: haha just realized this was a game against verikt that ended in a tie
My highest one with Forge was 12 cards:
(turn 17) Mine Copper -> Silver, Expand Estate -> Duchy, and Forge 2 Coppers, 6 Curses, 2 Silvers -> Nobles
http://councilroom.com/game?game_id=game-20110210-141105-567b0f48.html
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This is my only one
http://councilroom.com/game?game_id=game-20121229-142552-eccab258.html
KC-Apprentice-Goons. I KC-ed apprentice most turns to trash border villages, giving me actions to play goons and draw deck. :)
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I have a few games that fit the criteria.
http://councilroom.com/game?game_id=game-20120910-170855-0bfdcad4.html
Goons+Watchtower. I collected two of these "non-Forge Oscars" in this one game (7 Coppers trashed on one turn, 10 on another).
http://councilroom.com/game?game_id=game-20120816-132147-399a206b.html
Two KC'd Stewards (8 cards total).
http://councilroom.com/game?game_id=game-20120817-124710-9aee529d.html
Three KC'd Apprecentices (and one extra), for 10 cards.
http://councilroom.com/game?game_id=game-20120807-161357-f33e283b.html
This one's the most interesting I think, or at least the most unusual. It's a game with Governor, Chapel, Goons, Worker's Village, Remake and Menagerie. Once I get my engine going I buy lots of Coppers for VPs then immediately clear them out with Chapel(s) and Remake(s), along with Remaking Silvers into more WVs. I only trash 7 cards in a turn once, but still I think it's kind of a neat engine: draw with Governors, hit opponent with Goons, trash junk with extra actions, play Menage to continue drawing, buy more junk for VPs.
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I wonder if anyone's ever gotten an OtG on another player's turn (thanks, Swindler!).
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I wonder if anyone's ever gotten an OtG on another player's turn (thanks, Swindler!).
I feel like Governor would be more likely to produce that result. Although that's probably worse than getting hit with 7 or more Swindlers, because if someone plays 7 or more Governors for the remodeling option in a single turn, they're probably cleaning out the Provinces to beat you by a wide margin.
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The most likely that someone might go for would probably by some sort of KC-KC-Sab-Sab-Sab I would think. It's just uncommon because getting a deck to that point usually means there are other cards that would end it before that full combo got played.
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A while ago: While I was possessed I got three colonies trashed by apprentices, a colony and province trashed by expands, and three mining villages trashed for coin: http://councilroom.com/game?game_id=game-20110221-180436-21fda0c9.html
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Every game with Procession, if OtG existed on Goko, maybe.