SetupThis game uses
Stack the Deck+, a newly designed semi-open setup based on
Stack the Deck.
There will be a total of
15 players, consisting of:
3 Mafia Goons
1 Mafia Traitor
1 Third party
1 Neighbor
1 Vanilla Cop
8 VTs
Special Mechanics:Neighborhood compulsive 1-shot VigDuring N1, the members of the Neighborhood select a target to be killed, and one of the neighbors to perform the action. If there is no consensus, the target is chosen by majority, the targeter can only be someone who agreed to the target, and is picked by majority among those. Ties are broken randomly. Self-targeting orders cannot be submitted.
A, B and C are Neighbors. They submit:
A: B targets X
B: A targets Y
C: C targets Y
Y is the majority target and is selected. All Neighbors are tied for targeting, but since A did not want to target X, they may not become the targeter. Thus targeter is randomly decided among B and C.
Role ModificationDuring pre-game, the Mafia Goons have 48 hours to select which (if any) of the modifications they want to their team. A maximum of
four modifications may be selected.
- Traitor knows Mafia
- Mafia knows of 2 roles not included in the setup
- Mafia has Daychat
- A random Mafia Goon becomes 1-shot Rolestopper
- A random Mafia Goon becomes Neighbor
- A random Mafia Goon becomes 1-shot Active Paranoid Gun Owner
- A random Mafia Goon becomes Vanilla Cop
- The Traitor becomes Roleblocker. They lose this power if they are recruited via nightkill.
For each modification that is selected by the mafia, one Vanilla Townie instead receives a randomly selected role from the list below:
- Neighbor
- Neighbor
- Roleblocker
- Bodyguard
- Even-Night Tracker
- 1-shot Watcher
- 1-shot Active Paranoid Gun Owner
The
third party player has 48 hours to pick one of the 4 roles below. Their pick removes a corresponding role from the list of possible town roles.
- Bodyguarded Neighbor Survivor: Wins if they are still alive when the game ends. When they would be killed at Night, a random other member of the Neighborhood dies instead. Removes a Neighbor from town's list.
- Ninja 1-shot Bulletproof Serial Killer: Wins if they are the only player left alive. Their kill cannot be detected by Trackers or Watchers. Removes town's 1-shot PGO.
- Tracker Reporter: Wins when all power roles are dead and they are still alive. If they win, they are removed from the game. Removes the Even-Night Tracker from town's list.
- Mafia Traitor: Shares mafia's win condition, but does not know who they are (not even if mafia selects Traitor knows mafia). The mafia does not know whether they exist. Picking this does not remove a power from town's list, but instead adds one additional role for town.
Clarifications:- At the beginning of the game all town aligned players receive a "Vanilla Town" role. Once mafia has selected their abilities all town roles go out. This prevents claims of "received roles before/after mafia modifications".
- No player may receive more than one role/modification. This means that mafia may not choose all of the 4 modifications giving them roles.
- If a Mafia Traitor is targeted with the factional kill, they join the Mafia QT instead of dying. They may use the nightkill once they joined the QT or all original members of the Mafia QT have died.
- A Traitor Roleblocker is resolved before a Town Roleblocker.
- The Bodyguard protects their targets from all nightkills in the Night they target them.
- Traitor does not constitute a power role, but also is not Vanilla
- The Neighborhood QT is only open at Night, but not during N0.
- If all members of the mafia QT die and 2 Traitors are alive, the non-third party Traitor inherits the nightkill.
- A mafia Neighbor is able to perform the Vigilante kill and the factional kill at the same time.
Role PMsYou are a Neighbor. Each night, you may talk to your fellow Neighbors in this QT: [QT link]. For Night 1, the members of the QT must choose a target and targeter for a night kill.
You are a Vanilla Cop. Each Night, you may target another player. At the end of the Night, you will learn whether your target is a Vanilla member of their factions.
You are a Roleblocker. Each Night, you may target another player. Any action that player takes that night will fail.
You are a 1-shot Active Paranoid Gun Owner. Once during the game, at Night, you may choose to activate your powers. If you do, all players targeting you taht Night will die.
You are a 1-shot Rolestopper. Once during the game, at Night, you may target another player. All actions targeting that player will fail.
You are a Bodyguard. Each Night, you may target another player. If they would die that Night, you will die instead.
You are an Even-Night Tracker. On every even Night, you may target another player, and at the end of the Night, you will learn which player (if any) they targeted that Night.
You are a 1-shot Watcher. Once during the game, at Night, you may target another player. At the end of the Night, you will learn the names of all players that targeted them that Night.
FlavorEvery townie receives a randomly selected dystopian future as their flavor (and non-townies receive them as fakeclaims). Flavor will roughly be based around whether humanity can avoid the impending doom.