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Author Topic: M121: Philosophers Mafia Mafia (Game Over, Perfect Mafia Victory!)  (Read 295137 times)

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faust

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1525 on: February 11, 2019, 02:26:29 pm »

And re: not lynching claimed PRs, that is a silly policy in a closed game where scum can just fakeclaim whatever.
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raerae

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1526 on: February 11, 2019, 02:27:12 pm »

Okay, DS, since you're so super town, why don't you leave us with some reads?
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1527 on: February 11, 2019, 02:40:36 pm »

And re: not lynching claimed PRs, that is a silly policy in a closed game where scum can just fakeclaim whatever.

He did not claim one-shot bulletproof or something, he claimed to be a cop with a new shot for tonight. What's better, 1. lynch him or 2. wait, see if scum NKs him, if not let him use the shot and lynch him tomorrow? If he's scum, we've delayed a lynch for one day. If he's town, we get a chance to lynch scum today (like ari) which is basically the analogous thing, and we get a result. This seems pretty clear cut to me.

faust

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1528 on: February 11, 2019, 02:47:05 pm »

And re: not lynching claimed PRs, that is a silly policy in a closed game where scum can just fakeclaim whatever.

He did not claim one-shot bulletproof or something, he claimed to be a cop with a new shot for tonight. What's better, 1. lynch him or 2. wait, see if scum NKs him, if not let him use the shot and lynch him tomorrow? If he's scum, we've delayed a lynch for one day. If he's town, we get a chance to lynch scum today (like ari) which is basically the analogous thing, and we get a result. This seems pretty clear cut to me.
Even if DatSwan is town, scum blocked him last night and so they could block him again. We learn nothing and forgo a lynch on someone who is very likely scum anyway. Plus if DatSwan is scum, then by letting him live we are giving him what he wants. It is very possible that this way we saved the IC because we lynched scum's Strongman.
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Swowl

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1529 on: February 11, 2019, 02:47:18 pm »

was kinda baiting the quick hammer - surprised it came from where it did tho
Right, a 2-shot Cop with 1 shot left is baiting a quickhammer  ::)

You are arguing with a conf!town about my approach man. Lol there is no “i might be skum” here anymore. If i say i did it for a reason, that’s the reason i did it.
Have you flipped? I didn't think so. You are just playing this out to prevent further discussion here. Which is of course the smart move for scum here because the mods have announced limited availability and it might be a long twilight.

Go ahead and dog ear this one for later
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1530 on: February 11, 2019, 02:55:04 pm »

And re: not lynching claimed PRs, that is a silly policy in a closed game where scum can just fakeclaim whatever.

He did not claim one-shot bulletproof or something, he claimed to be a cop with a new shot for tonight. What's better, 1. lynch him or 2. wait, see if scum NKs him, if not let him use the shot and lynch him tomorrow? If he's scum, we've delayed a lynch for one day. If he's town, we get a chance to lynch scum today (like ari) which is basically the analogous thing, and we get a result. This seems pretty clear cut to me.
Even if DatSwan is town, scum blocked him last night and so they could block him again. We learn nothing and forgo a lynch on someone who is very likely scum anyway. Plus if DatSwan is scum, then by letting him live we are giving him what he wants. It is very possible that this way we saved the IC because we lynched scum's Strongman.

These are decent arguments, but they don't excuse the quick in the quickhammer. why doesn't the IC get to chime in on this?

Swowl

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1531 on: February 11, 2019, 02:59:48 pm »

Also would like to point out that I very much believe this was TvT today.
The Ari and Me wagons were pretty solidified through the day - and I opened the day stating that I would vote for Ari.

Strikes me as "skum is not worried about who gets lynched" while obviously cultivating a second wagon that both parties would be ok with pursuing as a counter option.

the original SR I had leaning towards Ari has essentially dissipated as of today. I just did not have a better alternative to pursue.
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Jesus how did i fuck that up
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1532 on: February 11, 2019, 03:01:42 pm »

also - suggestion - after I flip someone should go back and read through my original case without having to worry about me being skum.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1533 on: February 11, 2019, 03:06:12 pm »

I do not think EFHW is lying actually.
Which means they are town, so throw that in when you do the read.

Although, the one thing to mention would be the mass of people stating they thought there had to be one skum in me and efhw (so the claim could of been pro active defense knowing I would flip green).

Also, whoever said that there must be one skum is probably skummy.


OK I have to take the dogs out - if it is open when I am back I will see if there was anything else I was holding onto.
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Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

arishipshape

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1534 on: February 11, 2019, 03:09:23 pm »

So sorry, relatives came over, didn’t expect. Anyways, it would seem I’m almost dead. Let’s fix that. I’m the Neapolitan enabler. You murder me, neapolitans can’t investigate. I’ll defend myself more tonight.
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raerae

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1535 on: February 11, 2019, 03:12:30 pm »

I do not think EFHW is lying actually.
Which means they are town, so throw that in when you do the read.

Although, the one thing to mention would be the mass of people stating they thought there had to be one skum in me and efhw (so the claim could of been pro active defense knowing I would flip green).

Also, whoever said that there must be one skum is probably skummy.


OK I have to take the dogs out - if it is open when I am back I will see if there was anything else I was holding onto.

Your original case was on EFHW, the person you got no result on, and the person you now believe to be town but you want us to go back and look at that case? A+B=orange?
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shraeye

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1536 on: February 11, 2019, 03:13:30 pm »

And re: not lynching claimed PRs, that is a silly policy in a closed game where scum can just fakeclaim whatever.

He did not claim one-shot bulletproof or something, he claimed to be a cop with a new shot for tonight. What's better, 1. lynch him or 2. wait, see if scum NKs him, if not let him use the shot and lynch him tomorrow? If he's scum, we've delayed a lynch for one day. If he's town, we get a chance to lynch scum today (like ari) which is basically the analogous thing, and we get a result. This seems pretty clear cut to me.
Even if DatSwan is town, scum blocked him last night and so they could block him again. We learn nothing and forgo a lynch on someone who is very likely scum anyway. Plus if DatSwan is scum, then by letting him live we are giving him what he wants. It is very possible that this way we saved the IC because we lynched scum's Strongman.

These are decent arguments, but they don't excuse the quick in the quickhammer. why doesn't the IC get to chime in on this?

Chime. 
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1537 on: February 11, 2019, 03:14:52 pm »

IC, what's your verdict on 1) faust's hammer and 2) ari's random weird claim? You might not be alive tomorrow to share it then.

shraeye

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1538 on: February 11, 2019, 03:15:41 pm »

Weird claim, ari.  especially because the day is done and you did not get lynched.

If all claims so far are true, then we have outed every town PR.  which means that the Neapolitan enabler has nobody to enable.  Possible.  But weird.

I'm leaning more that there are untrue claims.  I think fausts hammer was excellent; still expect DatSwan to flip scum.
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1539 on: February 11, 2019, 03:17:10 pm »

I think fausts hammer was excellent; still expect DatSwan to flip scum.

(gently closes eyes and rubs brow in silent disbelief)

Joseph2302

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1540 on: February 11, 2019, 03:17:55 pm »

So sorry, relatives came over, didn’t expect. Anyways, it would seem I’m almost dead. Let’s fix that. I’m the Neapolitan enabler. You murder me, neapolitans can’t investigate. I’ll defend myself more tonight.
You were safe as Datswan is lynched
And was sure you were town anyway
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

arishipshape

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1541 on: February 11, 2019, 03:18:25 pm »

Weird claim, ari.  especially because the day is done and you did not get lynched.

If all claims so far are true, then we have outed every town PR.  which means that the Neapolitan enabler has nobody to enable.  Possible.  But weird.

I'm leaning more that there are untrue claims.  I think fausts hammer was excellent; still expect DatSwan to flip scum.
I’m not still at l1? Did I miss something? I am on mobile...
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arishipshape

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1542 on: February 11, 2019, 03:18:45 pm »

Crap. Now I’m dead
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1543 on: February 11, 2019, 03:18:58 pm »

I mean maybe you're right, certainly it seems like some of the claims have to be lies. But how you can approve of hammering someone without asking you first is beyond me. What if you hadn't liked it?

shraeye

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1544 on: February 11, 2019, 03:19:10 pm »

But then again, maybe there is a Neapolitan and it's scum.  I guess that's possible.

Hmmmm, this possibility only need to be entertained if DatSwan is town. 

If he's scum, then not much changes.
silverspawn is a likely partner, due to weirdness
Unsure about 3rd, but probably comes from the set {mail-mi, ari, Joseph}
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1545 on: February 11, 2019, 03:19:22 pm »

Crap. Now I’m dead
This has to be the fakest fake post that has ever been faked

shraeye

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1546 on: February 11, 2019, 03:19:52 pm »

I mean maybe you're right, certainly it seems like some of the claims have to be lies. But how you can approve of hammering someone without asking you first is beyond me. What if you hadn't liked it?
I'm hammer-happy.
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shraeye

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1547 on: February 11, 2019, 03:20:05 pm »

Crap. Now I’m dead
This has to be the fakest fake post that has ever been faked
disagree.
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arishipshape

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1548 on: February 11, 2019, 03:20:54 pm »

I swear, I thought I was still at l-1!
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silverspawn

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Re: M121: Philosophers Mafia Mafia (Day 2)
« Reply #1549 on: February 11, 2019, 03:21:00 pm »

silverspawn is a likely partner, due to weirdness

Has locating scum by weirdness ever worked out for you? Like, has there been a single instance on the past where scum was 'weird' and town wasn't and that's how you caught them? Srsly, what game are you playing? I thought it was common knowledge that town was weirder than scum.
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