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Author Topic: Mafia Queue  (Read 101986 times)

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Young Nick

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Re: Mafia Queue
« Reply #600 on: October 06, 2012, 04:57:42 pm »

Clearly our roles should dictate what type of alcohol we can drink.

Something tells me the plotting foreign mafia would never be allowed to drink good ol' American beer and whiskey.
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Ozle

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Re: Mafia Queue
« Reply #601 on: October 11, 2012, 04:26:29 am »

I need a second mod to bounce ideas off of for MMMMMMMMMMM II (Name in progress)

I have the sub game fully sorted, but need some help with the actual mafia part! haha
« Last Edit: October 11, 2012, 04:28:27 am by Ozle »
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Ozle

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Re: Mafia Queue
« Reply #602 on: October 11, 2012, 06:12:24 am »

Flavour teaser...

His castle was in ruins, and his province was in open revolt, but Ozle was not daunted. Luckily he had hired that body double at the last minute, he knew that FTL guy wasn’t to be trusted!

However, he now faced several problems. Firstly he was supposed to be dead which caused all sorts of legal problems when he tried to apply for a mortgage on a new house as his castle had been destroyed by lightning. Secondly a lot of his business plans had been taken over by rival corporations and Mafia scum and so he was on the wrong side of the poverty line.  And finally, his crazy Uncle was out and about causing all sorts of mayhem.

What he needed to do was to pull himself together, get himself back in with the town and rebuild his reputation and fortune. But this was Ozle....

Instead, what he did was buy a treasure map off a local adventurer (who was much more liked than the previous incumbent Yuma) and assemble the greatest crew of explorers known to Anachronisms and set sail across the handy local uncharted sea in search of gold and adventure.....but mainly gold.....well, only gold if he was honest

« Last Edit: October 11, 2012, 06:29:29 am by Ozle »
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Eevee

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Re: Mafia Queue
« Reply #603 on: October 11, 2012, 06:30:04 am »

/in, loving it!
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Captain_Frisk

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Re: Mafia Queue
« Reply #604 on: October 12, 2012, 11:28:05 am »

Just a reminder that we should probably be launching the next "regular" game soon.  M12 is past the half way point, and that's the only normal game out there.
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Insomniac

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Re: Mafia Queue
« Reply #605 on: October 12, 2012, 11:33:44 am »

Even if I wanted to launch 15 it would require one more, and all the conditional ins to confirm in
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Captain_Frisk

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Re: Mafia Queue
« Reply #606 on: October 12, 2012, 11:37:56 am »

Even if I wanted to launch 15 it would require one more, and all the conditional ins to confirm in

I think theory said he wanted to play.  Just put him in!
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Jorbles

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Re: Mafia Queue
« Reply #607 on: October 12, 2012, 11:54:58 am »

Just a reminder that we should probably be launching the next "regular" game soon.  M12 is past the half way point, and that's the only normal game out there.

K, this weekend I'll open signups on MXIV. It's not totally normal, there's a new mechanic I'm introducing, but the game won't be bastardly or role madness, or with crazy accounts like the hydra game, and the mechanic will be explained for everyone at the start of the game (plus it's pretty straight forward).
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shraeye

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Re: Mafia Queue
« Reply #608 on: October 12, 2012, 11:57:06 am »

I'm going to miss the opening of that thread, but auto-in me please JOrbles.  Thanks dude.
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Robz888

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Re: Mafia Queue
« Reply #609 on: October 12, 2012, 11:58:38 am »

Just a reminder that we should probably be launching the next "regular" game soon.  M12 is past the half way point, and that's the only normal game out there.

K, this weekend I'll open signups on MXIV. It's not totally normal, there's a new mechanic I'm introducing, but the game won't be bastardly or role madness, or with crazy accounts like the hydra game, and the mechanic will be explained for everyone at the start of the game (plus it's pretty straight forward).

I am automatically in for this game. Please put my name down, whether or not I have seen the signups yet. I play every game. Thank you.
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shraeye

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Re: Mafia Queue
« Reply #610 on: October 12, 2012, 12:01:17 pm »

Yes! I was in before Robz!
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yuma

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Re: Mafia Queue
« Reply #611 on: October 12, 2012, 01:42:33 pm »



Instead, what he did was buy a treasure map off a local adventurer (who was much more liked than the previous incumbent Yuma) and assemble the greatest crew of explorers known to Anachronisms and set sail across the handy local uncharted sea in search of gold and adventure.....but mainly gold.....well, only gold if he was honest


I was plenty liked before joining your game! Everyone in the village thought I was a nice little innocent until you started defaulting on your loans to me, making me default on my loans to everyone else... And then you gave me the knife! I was doomed from the start and I blame you!
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Ozle

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Re: Mafia Queue
« Reply #612 on: October 12, 2012, 01:44:37 pm »

I didnt give you the knife....i was dead!

The mafia set you up!
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Voltgloss

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Re: Mafia Queue
« Reply #613 on: October 12, 2012, 01:46:46 pm »

I didnt give you the knife....i was dead!

The mafia set you up!

Yeah, that was all me.  And then I got you lynched.

That's what you get for paying in Copper what you promised would be Gold!
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Ozle

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Re: Mafia Queue
« Reply #614 on: October 12, 2012, 01:51:50 pm »

You were a dodgy Adventurer, to reflect that people dont like the card much!
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Galzria

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Re: Mafia Queue
« Reply #615 on: October 12, 2012, 01:58:29 pm »

I didnt give you the knife....i was dead!

The mafia set you up!

Yeah, that was all me.  And then I got you lynched.

That's what you get for paying in Copper what you promised would be Gold!

I love that the story and flavour of this game continues on months after it's ended. It's almost lik... stump? STUMP! stumpstumpstumpstumpstuuuuuuuump!
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Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

yuma

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Re: Mafia Queue
« Reply #616 on: October 12, 2012, 02:02:49 pm »

I didnt give you the knife....i was dead!

The mafia set you up!

Yeah, that was all me.  And then I got you lynched.

That's what you get for paying in Copper what you promised would be Gold!

Fine... maybe I wasn't as liked as I thought... I was probably in denial after losing two times as mafia after having victory in my grasp. But you guys like me now right? Right...?
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Ozle

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Re: Mafia Queue
« Reply #617 on: October 12, 2012, 02:10:53 pm »

I didnt give you the knife....i was dead!

The mafia set you up!

Yeah, that was all me.  And then I got you lynched.

That's what you get for paying in Copper what you promised would be Gold!

Fine... maybe I wasn't as liked as I thought... I was probably in denial after losing two times as mafia after having victory in my grasp. But you guys like me now right? Right...?

Well, ill make it up to you in the next game*

Also, lets not forget, everyone chose thier own seat in that game!!

*(possibly a lie)
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Voltgloss

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Re: Mafia Queue
« Reply #618 on: October 12, 2012, 03:35:43 pm »

K, this weekend I'll open signups on MXIV. It's not totally normal, there's a new mechanic I'm introducing, but the game won't be bastardly or role madness, or with crazy accounts like the hydra game, and the mechanic will be explained for everyone at the start of the game (plus it's pretty straight forward).

Tentative /in for this.  Fair warning, I expect to be on LA Wednesday-to-Friday next week, during which time Mini-Volt #3 is expected to arrive  ;D
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eHalcyon

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Re: Mafia Queue
« Reply #619 on: October 12, 2012, 06:15:21 pm »

K, this weekend I'll open signups on MXIV. It's not totally normal, there's a new mechanic I'm introducing, but the game won't be bastardly or role madness, or with crazy accounts like the hydra game, and the mechanic will be explained for everyone at the start of the game (plus it's pretty straight forward).

Tentative /in for this.  Fair warning, I expect to be on LA Wednesday-to-Friday next week, during which time Mini-Volt #3 is expected to arrive  ;D

millivolts
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Eevee

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Re: Mafia Queue
« Reply #620 on: October 12, 2012, 06:52:11 pm »

/in Jorbles, as if you didn't know that already.
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Morgrim7

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Re: Mafia Queue
« Reply #621 on: October 13, 2012, 08:46:35 pm »

Hi guys, looking for a game that wouldn't require as much concentration as the last few have, with less people than 14, and begins when my current game ends. Please respond.
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Ozle

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Re: Mafia Queue
« Reply #622 on: October 17, 2012, 06:58:01 am »

Still looking for a co-mod for my game, to give it the check over.

Also, quite happy to check over anyone elses game if they want as i wont be playing in any normal games.
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ashersky

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Re: Mafia Queue
« Reply #623 on: October 17, 2012, 05:12:58 pm »

Cross posting...

I have been working up a Buffyverse-skinned C9++-based game I'd like to mod (with a co-mod).

Can I get MXV??: Tabula Rasa in the queue and let me know when I should open for sign ups?
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Insomniac

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Re: Mafia Queue
« Reply #624 on: October 17, 2012, 05:16:31 pm »

Cross posting...

I have been working up a Buffyverse-skinned C9++-based game I'd like to mod (with a co-mod).

Can I get MXV??: Tabula Rasa in the queue and let me know when I should open for sign ups?

MXV is already open for signups, its my switch mafia :P
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