Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 2 [3] 4 5 ... 44  All

Author Topic: RMM44: Firefly Mafia (Game over!)  (Read 111338 times)

0 Members and 1 Guest are viewing this topic.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #50 on: July 06, 2017, 08:17:14 am »

I mean that your mission failing because you're on it significantly narrows down who your flavor could be, to me.

While I certainly won't suggest you watch it for this game in particular (it's an advantage but whatever), you should, it's a great show, don't listen to ash on that one. It's possibly overrated, as any geeky phenomenon tends to end up being, but still.

Well I'll give you a list. I'm not actually sure how mafia roles work right now, it could be that they just have the roles they'd normally have and maybe some stuff generically added on for balance ? I'm not sure I want to speculate publicly about what the roles might be right now anyway, though I'll give it consideration. I guess I'll give brief descriptions.

Malcolm Reynolds, the Captain, undoubtedly rank 1 right now.
Zoe (Zoey ?, whatever), the First Mate, undoubtedly rank 2 right now. 
Wash, the pilot
Jayne, the muscle
Kaylee, the mechanic

That's the actual crew. Then there's

Inara, high-class escort, resident on the ship but has her own shuttle
Book, a shepherd, just travelling on the ship and happens to like it there so he stays

Then the two fugitives mentioned in the opening flavor

Simon, doctor fleeing the alliance because of
River, his sister who was experimented on and has weird psychic shit going on.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #51 on: July 06, 2017, 08:19:50 am »

Ranks after Mal and Zoe are up for debate, especially for Inara, but the order I gave them in is roughly what I'd guess them to be, with Jayne probably over Wash and Inara over Kaylee.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

CheesyJelly

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #52 on: July 06, 2017, 08:21:41 am »

Hi folks!  Here are some thoughts as I read:

I also agree that energy is going to be crucial.  Losing 10 energy every day is not going to leave us with a lot of wiggle room.  If scum do have powers to affect energy (as LaLight predicted) we need to treat the first mission as critical, I think.  I'm used to similar mission rules from Avalon and The Resistance, where you can afford to lose a mission or two to root out the scum.  That might not be the case here.

I am wary of dismissing contraband, like LL has done.  Anything that gets us energy deserves our attention.  Makes me wonder if contraband could somehow be bad for some characters/abilities?

We should be very sure before we start any kind of claiming.  I'm getting the impression that flavour is very informative of powers, and vice versa.  I'll hear arguments in favour, but I think we ought to be cautious.

Firefly is great and I love it.

PPE: 4
Logged

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #53 on: July 06, 2017, 08:26:54 am »

I doubt we can't afford to lose a mission, or this would be a very easy game for scum.

Also I should mention that the rank speculation is what I thought before the game, not taking into consideration extra-info I've gotten since (ie my own rank). I suspect anyone familiar with the show would have very similar guesses which I why I'm sharing them for LL and others who're unfamiliar with it.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

CheesyJelly

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #54 on: July 06, 2017, 08:30:58 am »

I doubt we can't afford to lose a mission, or this would be a very easy game for scum.

Also I should mention that the rank speculation is what I thought before the game, not taking into consideration extra-info I've gotten since (ie my own rank). I suspect anyone familiar with the show would have very similar guesses which I why I'm sharing them for LL and others who're unfamiliar with it.

I agree about the ranks.  I don't agree about the missions.  If scum can affect energy levels, we could easily be left with less than 10 energy on D2.  I don't want to be in that position.
Logged

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #55 on: July 06, 2017, 08:40:48 am »

I'm just saying taht from a simple balance standpoint, if scum could win just by getting on the first mission and faiilng it, the game wouldn't work. But it depends on the mission chosen of course.

I guess it's fine to speculate about what flavor might lead to what type of PR. Unlikely that scum doesn't know the flavor, and even if that's the case they have Wikipedia.

Mal: Somthing related to being the Captain and going on missions, would be my guess. Possibly to contraband. For typical mafia roles I don't know.
Zoe: Could be a Lover with Wash obviously, or have something related to Mal for that matter (they're war-buddies). Maybe a pro-town powers related to missions.
Jayne: Vig or PGO type-things seem likely. Also likely to have an anti-town power, maybe related to missions.
Wash: No clue, aside from possibly Lover with Zoe. Maybe weird powers using energy since he's the pilot ?
Kaylee: Energy-related stuff I guess.
Inara: Investigative maybe ? Unsure.
Book: Could also be investigative, but could also be a protective role, even something Vig-like.
Simon: Protective role.
River: Chaos ! Triggered by something, but probably very powerful and insane. Probably extremely swingy role.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #56 on: July 06, 2017, 08:41:45 am »

Again, tried my best not to use the inormation I do have, please do not read into it. Unless you're scum, then feel free.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #57 on: July 06, 2017, 09:26:17 am »

@Teproc, @ash, @others who watched, may I ask you to make a list of people on the ship = possible mafia roles (preferably town/scum) for them?

https://en.m.wikipedia.org/wiki/List_of_Firefly_characters

The ones under the first heading are the 9 in this game, I'd wager.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #58 on: July 06, 2017, 09:29:45 am »

I doubt we can't afford to lose a mission, or this would be a very easy game for scum.

Also I should mention that the rank speculation is what I thought before the game, not taking into consideration extra-info I've gotten since (ie my own rank). I suspect anyone familiar with the show would have very similar guesses which I why I'm sharing them for LL and others who're unfamiliar with it.

Again, tried my best not to use the inormation I do have, please do not read into it. Unless you're scum, then feel free.

This amount of self-awareness isn't helping you.  Besides, every player knows their own flavor, role, and rank.  They can plug themselves into your guesses to help determine your own.

I don't think this is scummy or anything, but it's more revealing than you think.

Should have just linked a Wikipedia page or something.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #59 on: July 06, 2017, 09:40:26 am »

@Teproc, @ash, @others who watched, may I ask you to make a list of people on the ship = possible mafia roles (preferably town/scum) for them?

https://en.m.wikipedia.org/wiki/List_of_Firefly_characters

The ones under the first heading are the 9 in this game, I'd wager.

I think i just read a huge spoiler about Wash...
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #60 on: July 06, 2017, 09:56:53 am »

Yeah, I know ash. In a normal game I'd agree, but this is RMM and flavour is the whole reason I'm playing, so whatever.

Don't get what you mean by "plugging themselves into your guesses" though. If I'm correct/incorrect, how does that help scum figure things out ?

In any case, I think I'm favourable to some claiming at least, but let's wait for everyone to show up.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #61 on: July 06, 2017, 10:09:29 am »

I just meant, assume you are Simon, and no one else knows this.

Now you listed your own thinking of how the rank order would go on the ship.  If you lied about your own rank, the person who actually has that rank now knows something about you.  If you told the truth, paradoxically, no one knows that.

Any of your guesses that were wrong, well of course those players already know you aren't right, but now they also know you don't have the rank where you put them.  So if you put Rain in the wrong place, the player who is Rain knows that you are not ranked where you put Rain.

WIFOM means you could have done this on purpose, though.  So it helps, but still, there is now plenty of thinking to be done about you, Teproc, given that post.
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #62 on: July 06, 2017, 10:12:26 am »

I feel like a lot of speculation is possible, but until we get our first mission, the game will be generally reserved.

I guess I'm sort of claiming "not captain" by making this Post, and we're all sort of doing the same thing given we've all posted here and nothing has been provided to us regarding the mission.

Then again, this is the sort of post the captain might make to hide, right?
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

gkrieg13

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 509
  • Shuffle iT Username: gkrieg
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #63 on: July 06, 2017, 10:19:12 am »

Here, don't know the flavor.
Logged

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #64 on: July 06, 2017, 10:22:02 am »

It's a good thing I said my ranking was not precise except for the first two.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

CheesyJelly

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #65 on: July 06, 2017, 10:37:05 am »

It's worth us chatting and speculating now to generate (albeit limited) info for the captain to choose a team.  Again, I'm used to Avalon where you can generate a good deal of information by rejecting the initial team suggests to see who picks who.  We don't have the same luxury here, so better to give the captain as many reads as possible.
Logged

Teproc

  • Jester
  • *****
  • Offline Offline
  • Posts: 765
  • Shuffle iT Username: Teproc
  • aka Le Teproc
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #66 on: July 06, 2017, 10:42:33 am »

We do have some time for that, 72 hours, and we do get a second chance. That's a lot less than in Resistance - I'm also an Avalon player btw - but still, we have some time for theory.
Logged
Mafia play advice: If you are not content with the way the game is going, always assume that it is your fault.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #67 on: July 06, 2017, 11:20:01 am »

I don't know the flavor, I do understand the game and my role in it.

Based on my understanding I have two points:
1) voting should be used to change the captain more than lynching. At least D1/D2 until we have more stuff (mission success/failure) to work with.
2) it is most beneficial for us if I am not on mission, unless it is my flavor-specific mission.
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11820
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: RMM44: Firefly Mafia (D1)
« Reply #68 on: July 06, 2017, 11:23:58 am »

I'm just disappointed that I didn't get to be a WWII tank.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3385
  • Shuffle iT Username: faust
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #69 on: July 06, 2017, 11:44:45 am »

A mission card has been played!

Quote
Deal with a wealthy merchant
"Why, Banning Miller! What a vision you are in your fine dress. It must have taken a dozen slaves a dozen days to get you into that getup. 'Course, your daddy tells me it takes the space of a schoolboy's wink to get you out of it again."

Cost: 10 energy

Conditions: 3/3 // 3/3

Success: 35 energy
Special success (Inara): Next mission failure effects are ignored.
Failure: highest-ranking crew member arrested (roleblocked and unable to perform missions the following day)

If Inara Serra is part of this mission, it will take 1 success submission less to complete. It can only be a special success if there are no failures submitted.

The proposed crew is:

LaLight, Teproc, CheesyJelly
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3385
  • Shuffle iT Username: faust
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #70 on: July 06, 2017, 11:47:47 am »

Vote Count 1.1

Witherweaver (1): ashersky

Not Voting (8): Teproc, Awaclus, Witherweaver, gkrieg13, pingpongsam, CheesyJelly, 2.71828...., LaLight

Mission proposal: LaLight, Teproc, CheesyJelly

Accept (0)
Refuse (0)

Not Voting (9): Teproc, Awaclus, Witherweaver, gkrieg13, pingpongsam, CheesyJelly, 2.71828...., LaLight, ashersky

With 9 alive, it takes 5 to lynch or to approve a mission. Day 1 last until Friday, July 14, 7:30 am forum time.
« Last Edit: July 06, 2017, 11:48:54 am by faust »
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #71 on: July 06, 2017, 11:54:25 am »

So. Should inara serra out themselves for this mission? I don't know that the benefits are worth it, but maybe.
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #72 on: July 06, 2017, 11:55:45 am »

we don't know if Inara is town tho
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #73 on: July 06, 2017, 11:58:14 am »

we don't know if Inara is town tho

True, but the special success doesn't depend on town or scum, just flavor. We don't know if LaLight teproc or CJ are scum either. It's not a question of town/scum here as much as how much flavor do we want to reveal and how soon should we reveal it. And what information can be learned from that
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

2.71828.....

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1290
  • Shuffle iT Username: irrationalE
    • View Profile
Re: RMM44: Firefly Mafia (D1)
« Reply #74 on: July 06, 2017, 11:59:00 am »

And the benefit of having inara on mission (with success) is definitely pro-town
Logged
Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.
Pages: 1 2 [3] 4 5 ... 44  All
 

Page created in 0.048 seconds with 20 queries.