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Author Topic: BM22 - Random Mafia (Game Over)  (Read 89356 times)

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XerxesPraelor

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Re: BM22 - Random Mafia (Day 2)
« Reply #625 on: July 25, 2015, 12:15:25 pm »

There's nothing to say we have any killing roles.
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Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #626 on: July 25, 2015, 12:17:59 pm »

I mean, I just defied my wincon in order to stay true to my promise. If you lynch me now, then at least it is 100% your fault for throwing the game. I couldn't possible have behaved more pro town.

There is absolutely no reason at all to believe that you just defied your win con on purpose.
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Hydrad

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Re: BM22 - Random Mafia (Day 2)
« Reply #627 on: July 25, 2015, 12:18:38 pm »

is mail-mi at L-1?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #628 on: July 25, 2015, 12:18:46 pm »

There's nothing to say we have any killing roles.

At least we should wait a day and see if anything happens during the night. It's more likely that silverspawn is scum anyway, so we should lynch him first.
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Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #629 on: July 25, 2015, 12:21:36 pm »

And at the very least, lynching silverspawn is not worse than a no lynch. Lynching mail-mi could be devastating.
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Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #630 on: July 25, 2015, 12:23:55 pm »

is mail-mi at L-1?

I think he's at L-2.
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XerxesPraelor

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Re: BM22 - Random Mafia (Day 2)
« Reply #631 on: July 25, 2015, 12:27:34 pm »

Yeah, that makes sense.

vote: silverspawn
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silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #632 on: July 25, 2015, 12:34:38 pm »

I mean, I just defied my wincon in order to stay true to my promise. If you lynch me now, then at least it is 100% your fault for throwing the game. I couldn't possible have behaved more pro town.

There is absolutely no reason at all to believe that you just defied your win con on purpose.

I think the speccy of M61 shows very clearly that I would in fact do it.

but *shrugs* you'll see if you lynch me.

silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #633 on: July 25, 2015, 12:36:45 pm »

Or, if the majority of town thinks mail-mi's claim is unlikely enough for the risk to be worth it, we can also lynch him.

I'd try to do a survey on it, but no-one else seems to be invested enough in the game to make such a rational approach work.

silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #634 on: July 25, 2015, 12:40:31 pm »

can you imagine how cheap it would be for me not to be a survivor...

silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #635 on: July 25, 2015, 12:41:08 pm »

or, well, if I was scum I guess what I did would be fine. yeah, the narrative does make sense.

sudgy

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Re: BM22 - Random Mafia (Day 2)
« Reply #636 on: July 25, 2015, 02:19:05 pm »

Vote Count 2.3

Not Voting (2): Witherweaver, silverspawn
mail-mi (6): Ghacob, gkrieg13, scott_pilgrim, chairs, MarioManiac4, ashersky
MarioManiac (3): faust, Hydrad, hockeysemlan
scott_pilgrim (1): skip wooznum
silverspawn (4): Awaclus, mail-mi, 2.71828....., XerxesPraelor

With 16 alive, it takes 9 to lynch.

Day 2 ends July 31, 12:00 AM.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

gkrieg13

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Re: BM22 - Random Mafia (Day 2)
« Reply #637 on: July 25, 2015, 03:03:35 pm »

vote: silverspawn
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faust

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Re: BM22 - Random Mafia (Day 2)
« Reply #638 on: July 25, 2015, 03:28:47 pm »

That was cool.

Vote: silverspawn
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silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #639 on: July 25, 2015, 03:54:02 pm »

lol

silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #640 on: July 25, 2015, 03:54:21 pm »

you're gonna be in a for a depressing disappointment

silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #641 on: July 25, 2015, 06:10:56 pm »

Just to remind everyone what is happening

day 1
- I claimed survivor and promised I'd help town even if it goes against my own wincon
day 2
- mail-mi claimed a role that wins the game if he gets lynched
- ash put him at L-1
- I prevented town from losing (assuming the claim was correct) by unvoting, thus proving that I stick to my promise
- you're lynching me for... not breaking my promise

scott_pilgrim

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Re: BM22 - Random Mafia (Day 2)
« Reply #642 on: July 25, 2015, 06:28:13 pm »

Well, yeah, but if you actually played to your wincon, you'd have hammered mail-mi for the guaranteed win, if you're actually a survivor.  The people voting for you think it's more likely that you're lying about being a survivor than it is that you're telling the truth about playing for town (even against your own wincon).  The game theory part of me wants to assume you're scum because why would you ever do that as a survivor, you had a free win and you passed it up.  But the speccy from M61 is pretty convincing, that's what's holding me back.

You're right about mail-mi, it sucks because he's probably scum but if we're wrong we just insta-lose...which makes you a much better lynch, considering you're at best effectively a VT.
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2.71828.....

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Re: BM22 - Random Mafia (Day 2)
« Reply #643 on: July 25, 2015, 06:29:33 pm »

sounds good.

lets lynch Awaclus

vote: Awaclus
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silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #644 on: July 25, 2015, 06:32:32 pm »

Well, yeah, but if you actually played to your wincon, you'd have hammered mail-mi for the guaranteed win, if you're actually a survivor.  The people voting for you think it's more likely that you're lying about being a survivor than it is that you're telling the truth about playing for town (even against your own wincon).

I mean, I know that. I'm just pointing out how hilariously ungrateful it is from my perspective.

Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #645 on: July 25, 2015, 07:07:15 pm »

- I prevented town from losing (assuming the claim was correct) by unvoting, thus proving that I stick to my promise

You also prevented scum from losing. The only thing it proves is that you're not playing towards a survivor win con, which makes it obvious that you don't have one.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Awaclus

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Re: BM22 - Random Mafia (Day 2)
« Reply #646 on: July 25, 2015, 07:08:28 pm »

sounds good.

lets lynch Awaclus

vote: Awaclus

Why should we lynch the IC?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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silverspawn

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Re: BM22 - Random Mafia (Day 2)
« Reply #647 on: July 25, 2015, 07:36:54 pm »

- I prevented town from losing (assuming the claim was correct) by unvoting, thus proving that I stick to my promise

You also prevented scum from losing. The only thing it proves is that you're not playing towards a survivor win con, which makes it obvious that you don't have one.

even if I was scum, what I did was still pro town.

chairs

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Re: BM22 - Random Mafia (Day 2)
« Reply #648 on: July 25, 2015, 07:42:34 pm »

vote: mail-mi.

I want to see a mime game.

Witherweaver

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Re: BM22 - Random Mafia (Day 2)
« Reply #649 on: July 25, 2015, 08:21:38 pm »

Vote: Silverspawn
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