You are saying that a card which is in the trash can't be played. Where is your justification for that?
My justification is simply consistency. That statement, that cards cannot be played from the trash, is consistent with all Dominion rules, including the new ones. Your idea, while self-consistent, is different from these rules, which are also self-consistent. If you were the creator of Dominion, you could have printed these same cards and ruled them the way you are putting forth. But you're not the creator of Dominion, so you don't get that chance, at least not for the official rules.
Everything I've said is consistent with all Dominion rules. And I've backed it up pretty thoroughly. I don't see that you have done the same. The trash is just a place that a card can be. A card doesn't have to be any special place for it to be played. When TR tells you to play the card the second time it doesn't have to be in your hand. Just look at how Golem works, and you realize you are wrong. It plays a card that isn't in your hand. So does Venture for that matter, it's just a Treasure card. Playing a Treasure is the same as playing an Action, it's taken from your hand and placed in your play area. This is even stated in the Dark Ages rules:
"If the card cannot be moved into the play area, the instructions on it are still followed."You say "When you play it, it becomes a Feast, and you play the Feast twice".
But you're totally ignoring how triggering works in Dominion. You think that you can play a card twice before actually resolving what that card does. You can't. You have to wait until you've resolved it once before you can play it again. It seems even clearer to me now.
I'm not ignoring how triggering works in Dominion. You "load up" a card's instructions into the game state before you play it the first time. Then you resolve those instructions twice. That is how it has worked so far, and that is self-consistent and consistent with all Donald's rulings to date.
"So far" there has been nothing that has cared about exactly how TR times the "loading" and the executing of the instructions of the chosen cards. But there has certainly been many cases of triggering. See what I wrote about Which. See my example of Trader's and Possession's when-would-gain effects. The fact is that the game state doesn't "load" the instructions until the playing of the card is being
resolved, not at the time that that effect is
triggered. There's just no way around this. Respond to how this is different to the Trader/Possession example if you don't agree.
I'll spell it out for you.
TR triggers two effects. Both are
"play the chosen card". Neither of them are resolved yet, meaning we haven't triggered the ability on the actual chosen card yet. You say that at this point we take one of those effects (the first one but I assume you said that because they are the same so it doesn't matter), drill down into that effect's instruction to look at the chosen card that is to be played and load that card's instructions. That way
"play the chosen card" becomes
"play Feast". (How it becomes Feast without BoM's card text actually being resolved is done by some further trickery, which I adress at the bottom of this post.) I say there is nothing anywhere to suggest that we should do this. This isn't normally how effects are triggered, even when those effects will eventuelly tell us to play a card.
Golem tells us to play two action cards that we have revealed "in either order". The
"play the revealed card" instructions are both triggered now but we choose the order to resolve them. According to you that would mean that the instructions (on both cards) are loaded into the game state now, before we get to playing either card. What if one of them was a BoM, and we chose to play that last? That would mean, according to your reasoning, that we would have to choose what to play the BoM as now, before we actually started playing either card. Obviously I don't think that's correct.
Getting back to how this compares to Possession's when-would-gain effect. The effect to
"gain the card that he gained instead of him gaining it" is triggered when he gains the Province. It's not resolved yet. What should we do now with that effect? We should load it in the game state, I guess, based in the game conditions right now, so that it will be resolved no matter what happens later. So that even when he didn't end up gaining a Province, the Possessor still gains it, because it was saved in the game state. But in fact this is the opposite of what the rules tell us to do. The only thing in the game state should be that triggered effect, waiting to be resolved, and when it's resolved it's according to the game conditions at that time.
Let me ask you this question: What does it mean to play a card?
I answered this above.
As for how this works with BoM: BoM has no instructions. It has card text, but it has no gameplay instructions.
I've already established that BoM works as a before-play ability, which is the same as saying that it functionally reads:
"When you would play this, play this as if it were an Action card in the Supply costing less than it that you choose.
This is that card until it leaves play."Donald has expressed that he agrees with this. But these are gameplay instructions! You have to play the card to trigger them! The instructions just don't trigger by you having it in your hand, or choosing it because a card (TR) tells you to choose it. They also don't trigger by an effect to play it being triggered. They trigger by an effect to play it being
resolved.In order for the official interpretation to be correct, we have to attach more special meaning to BoM's ability. Maybe a when-chosen ability:
"When this card is chosen to be played, choose an Action card in the Supply costing less than it. This is that card until it leaves play." Or just introduce a rule specifically adressing TR/KC/Procession, like amending the statement from the FAQ to say that the other times you play it it's still copying the same card
even if it has left play. That would be a rule overriding what the general Dominion rules combined with TR's and BoM's abilities say. I suspect that's what we're gonna have to do.